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/* |
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* ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd) |
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* |
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* Copyright (c) 1997-2020 ircd-hybrid development team |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 |
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* USA |
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*/ |
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|
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/*! \file server.c |
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* \brief Server related functions. |
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* \version $Id$ |
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*/ |
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|
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#include "stdinc.h" |
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#include "list.h" |
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#include "client.h" |
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#include "event.h" |
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#include "hash.h" |
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#include "irc_string.h" |
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#include "ircd.h" |
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#include "ircd_defs.h" |
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#include "s_bsd.h" |
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#include "packet.h" |
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#include "conf.h" |
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#include "server.h" |
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#include "server_capab.h" |
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#include "log.h" |
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#include "send.h" |
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#include "memory.h" |
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#include "parse.h" |
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|
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|
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dlink_list flatten_links; |
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static void server_connect_callback(fde_t *, int, void *); |
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|
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|
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/* |
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* write_links_file |
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* |
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* inputs - void pointer which is not used |
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* output - NONE |
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* side effects - called from an event, write out list of linked servers |
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* but in no particular order. |
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*/ |
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void |
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write_links_file(void *unused) |
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{ |
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char buf[IRCD_BUFSIZE]; |
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dlink_node *node, *node_next; |
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|
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if (EmptyString(ConfigServerHide.flatten_links_file)) |
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return; |
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|
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FILE *file = fopen(ConfigServerHide.flatten_links_file, "w"); |
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if (file == NULL) |
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{ |
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ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file, |
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strerror(errno)); |
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return; |
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} |
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|
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DLINK_FOREACH_SAFE(node, node_next, flatten_links.head) |
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{ |
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dlinkDelete(node, &flatten_links); |
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xfree(node->data); |
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free_dlink_node(node); |
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} |
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|
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DLINK_FOREACH(node, global_server_list.head) |
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{ |
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const struct Client *client = node->data; |
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|
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/* |
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* Skip hidden servers, aswell as ourselves, since we already send |
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* ourselves in /links |
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*/ |
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if (IsHidden(client) || IsMe(client)) |
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continue; |
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|
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if (HasFlag(client, FLAGS_SERVICE) && ConfigServerHide.hide_services) |
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continue; |
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|
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/* |
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* Attempt to format the file in such a way it follows the usual links output |
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* ie "servername uplink :hops info" |
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* Mostly for aesthetic reasons - makes it look pretty in mIRC ;) |
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* - madmax |
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*/ |
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snprintf(buf, sizeof(buf), "%s %s :1 %s", client->name, me.name, client->info); |
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dlinkAddTail(xstrdup(buf), make_dlink_node(), &flatten_links); |
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|
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strlcat(buf, "\n", sizeof(buf)); |
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fputs(buf, file); |
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} |
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|
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fclose(file); |
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} |
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|
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void |
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read_links_file(void) |
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{ |
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char buf[IRCD_BUFSIZE]; |
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|
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if (EmptyString(ConfigServerHide.flatten_links_file)) |
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return; |
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|
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FILE *file = fopen(ConfigServerHide.flatten_links_file, "r"); |
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if (file == NULL) |
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{ |
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ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file, |
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strerror(errno)); |
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return; |
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} |
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|
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while (fgets(buf, sizeof(buf), file)) |
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{ |
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char *p = strchr(buf, '\n'); |
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if (p) |
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*p = '\0'; |
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|
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dlinkAddTail(xstrdup(buf), make_dlink_node(), &flatten_links); |
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} |
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|
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fclose(file); |
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} |
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|
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/* server_hunt() |
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* Do the basic thing in delivering the message (command) |
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* across the relays to the specific server (server) for |
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* actions. |
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* |
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* Note: The command is a format string and *MUST* be |
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* of prefixed style (e.g. ":%s COMMAND %s ..."). |
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* Command can have only max 8 parameters. |
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* |
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* server parv[server] is the parameter identifying the |
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* target server. |
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* |
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* *WARNING* |
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* parv[server] is replaced with the pointer to the |
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* real servername from the matched client (I'm lazy |
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* now --msa). |
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* |
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* returns: (see #defines) |
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*/ |
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const struct server_hunt * |
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server_hunt(struct Client *source_p, const char *command, const int server, char *parv[]) |
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{ |
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static struct server_hunt hunt; |
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struct server_hunt *const h = &hunt; |
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dlink_node *node; |
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const char *const mask = parv[server]; |
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|
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/* Assume it's me, if no server */ |
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if (EmptyString(mask)) |
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{ |
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h->target_p = &me; |
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h->ret = HUNTED_ISME; |
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return h; |
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} |
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|
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h->target_p = find_person(source_p, mask); |
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if (h->target_p == NULL) |
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h->target_p = hash_find_server(mask); |
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|
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/* |
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* These are to pickup matches that would cause the following |
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* message to go in the wrong direction while doing quick fast |
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* non-matching lookups. |
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*/ |
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if (h->target_p) |
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if (h->target_p->from == source_p->from && !MyConnect(h->target_p)) |
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h->target_p = NULL; |
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|
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if (h->target_p == NULL && has_wildcards(mask)) |
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{ |
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DLINK_FOREACH(node, global_server_list.head) |
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{ |
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struct Client *tmp = node->data; |
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|
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assert(IsMe(tmp) || IsServer(tmp)); |
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if (match(mask, tmp->name) == 0) |
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{ |
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if (tmp->from == source_p->from && !MyConnect(tmp)) |
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continue; |
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|
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h->target_p = tmp; |
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break; |
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} |
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} |
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|
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if (h->target_p == NULL) |
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{ |
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DLINK_FOREACH(node, global_client_list.head) |
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{ |
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struct Client *tmp = node->data; |
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|
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assert(IsClient(tmp)); |
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if (match(mask, tmp->name) == 0) |
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{ |
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if (tmp->from == source_p->from && !MyConnect(tmp)) |
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continue; |
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|
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h->target_p = tmp; |
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break; |
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} |
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} |
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} |
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} |
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|
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if (h->target_p) |
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{ |
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assert(IsMe(h->target_p) || IsServer(h->target_p) || IsClient(h->target_p)); |
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if (IsMe(h->target_p) || MyClient(h->target_p)) |
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{ |
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h->ret = HUNTED_ISME; |
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return h; |
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} |
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|
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parv[server] = h->target_p->id; |
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sendto_one(h->target_p, command, source_p->id, |
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parv[1], parv[2], parv[3], parv[4], |
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parv[5], parv[6], parv[7], parv[8]); |
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h->ret = HUNTED_PASS; |
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return h; |
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} |
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|
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sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, mask); |
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h->ret = HUNTED_NOSUCH; |
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return h; |
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} |
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|
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/* try_connections() |
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* |
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* inputs - void pointer which is not used |
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* output - NONE |
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* side effects - |
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* scan through configuration and try new connections. |
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* Returns the calendar time when the next call to this |
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* function should be made latest. (No harm done if this |
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* is called earlier or later...) |
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*/ |
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void |
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try_connections(void *unused) |
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{ |
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dlink_node *node; |
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|
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if (GlobalSetOptions.autoconn == false) |
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return; |
263 |
|
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DLINK_FOREACH(node, connect_items.head) |
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{ |
266 |
struct MaskItem *conf = node->data; |
267 |
|
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assert(conf->type == CONF_SERVER); |
269 |
assert(conf->class); |
270 |
|
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/* Also when already connecting! (update holdtimes) --SRB */ |
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if (conf->port == 0 || !IsConfAllowAutoConn(conf)) |
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continue; |
274 |
|
275 |
/* |
276 |
* Skip this entry if the use of it is still on hold until |
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* future. Otherwise handle this entry (and set it on hold |
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* until next time). Will reset only hold times, if already |
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* made one successfull connection... [this algorithm is |
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* a bit fuzzy... -- msa >;) ] |
281 |
*/ |
282 |
if (conf->until > event_base->time.sec_monotonic) |
283 |
continue; |
284 |
|
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conf->until = event_base->time.sec_monotonic + conf->class->con_freq; |
286 |
|
287 |
/* |
288 |
* Found a CONNECT config with port specified, scan clients |
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* and see if this server is already connected? |
290 |
*/ |
291 |
if (hash_find_server(conf->name)) |
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continue; |
293 |
|
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if (conf->class->ref_count < conf->class->max_total) |
295 |
{ |
296 |
/* Move this entry to the end of the list, if not already last */ |
297 |
if (node->next) |
298 |
{ |
299 |
dlinkDelete(node, &connect_items); |
300 |
dlinkAddTail(conf, &conf->node, &connect_items); |
301 |
} |
302 |
|
303 |
if (find_servconn_in_progress(conf->name)) |
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return; |
305 |
|
306 |
/* |
307 |
* We used to only print this if server_connect() actually |
308 |
* succeeded, but since comm_tcp_connect() can call the callback |
309 |
* immediately if there is an error, we were getting error messages |
310 |
* in the wrong order. SO, we just print out the activated line, |
311 |
* and let server_connect() / server_connect_callback() print an |
312 |
* error afterwards if it fails. |
313 |
* -- adrian |
314 |
*/ |
315 |
if (ConfigServerHide.hide_server_ips) |
316 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
317 |
"Connection to %s activated.", |
318 |
conf->name); |
319 |
else |
320 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
321 |
"Connection to %s[%s] activated.", |
322 |
conf->name, conf->host); |
323 |
|
324 |
server_connect(conf, NULL); |
325 |
/* We connect only one at time... */ |
326 |
return; |
327 |
} |
328 |
} |
329 |
} |
330 |
|
331 |
bool |
332 |
server_valid_name(const char *name) |
333 |
{ |
334 |
unsigned int dots = 0; |
335 |
const char *p = name; |
336 |
|
337 |
for (; *p; ++p) |
338 |
{ |
339 |
if (!IsServChar(*p)) |
340 |
return false; |
341 |
|
342 |
if (*p == '.') |
343 |
++dots; |
344 |
} |
345 |
|
346 |
return dots && (p - name) <= HOSTLEN; |
347 |
} |
348 |
|
349 |
/* server_make() |
350 |
* |
351 |
* inputs - pointer to client struct |
352 |
* output - pointer to struct Server |
353 |
* side effects - add's an Server information block to a client |
354 |
* if it was not previously allocated. |
355 |
*/ |
356 |
struct Server * |
357 |
server_make(struct Client *client) |
358 |
{ |
359 |
if (client->serv == NULL) |
360 |
client->serv = xcalloc(sizeof(*client->serv)); |
361 |
|
362 |
return client->serv; |
363 |
} |
364 |
|
365 |
/* server_connect() - initiate a server connection |
366 |
* |
367 |
* inputs - pointer to conf |
368 |
* - pointer to client doing the connect |
369 |
* output - |
370 |
* side effects - |
371 |
* |
372 |
* This code initiates a connection to a server. It first checks to make |
373 |
* sure the given server exists. If this is the case, it creates a socket, |
374 |
* creates a client, saves the socket information in the client, and |
375 |
* initiates a connection to the server through comm_connect_tcp(). The |
376 |
* completion of this goes through serv_completed_connection(). |
377 |
* |
378 |
* We return 1 if the connection is attempted, since we don't know whether |
379 |
* it suceeded or not, and 0 if it fails in here somewhere. |
380 |
*/ |
381 |
bool |
382 |
server_connect(struct MaskItem *conf, struct Client *by) |
383 |
{ |
384 |
char buf[HOSTIPLEN + 1]; |
385 |
|
386 |
/* Make sure conf is useful */ |
387 |
assert(conf); |
388 |
assert(conf->type == CONF_SERVER); |
389 |
assert(hash_find_server(conf->name) == NULL); /* This should have been checked by the caller */ |
390 |
|
391 |
/* Still processing a DNS lookup? -> exit */ |
392 |
if (conf->dns_pending == true) |
393 |
{ |
394 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
395 |
"Error connecting to %s: DNS lookup for connect{} in progress.", |
396 |
conf->name); |
397 |
return false; |
398 |
} |
399 |
|
400 |
if (conf->dns_failed == true) |
401 |
{ |
402 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
403 |
"Error connecting to %s: DNS lookup for connect{} failed.", |
404 |
conf->name); |
405 |
return false; |
406 |
} |
407 |
|
408 |
getnameinfo((const struct sockaddr *)conf->addr, conf->addr->ss_len, |
409 |
buf, sizeof(buf), NULL, 0, NI_NUMERICHOST); |
410 |
ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host, buf); |
411 |
|
412 |
/* Create a socket for the server connection */ |
413 |
int fd = comm_socket(conf->addr->ss.ss_family, SOCK_STREAM, 0); |
414 |
if (fd == -1) |
415 |
{ |
416 |
/* Eek, failure to create the socket */ |
417 |
report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno); |
418 |
return false; |
419 |
} |
420 |
|
421 |
/* Create a local client */ |
422 |
struct Client *client = client_make(NULL); |
423 |
|
424 |
/* Copy in the server, hostname, fd */ |
425 |
strlcpy(client->name, conf->name, sizeof(client->name)); |
426 |
strlcpy(client->host, conf->host, sizeof(client->host)); |
427 |
|
428 |
/* We already converted the ip once, so lets use it - stu */ |
429 |
strlcpy(client->sockhost, buf, sizeof(client->sockhost)); |
430 |
|
431 |
client->ip = *conf->addr; |
432 |
client->connection->fd = fd_open(fd, true, NULL); |
433 |
|
434 |
/* Server names are always guaranteed under HOSTLEN chars */ |
435 |
fd_note(client->connection->fd, "Server: %s", client->name); |
436 |
|
437 |
/* |
438 |
* Attach config entries to client here rather than in server_connect_callback(). |
439 |
* This to avoid null pointer references. |
440 |
*/ |
441 |
conf_attach(client, conf); |
442 |
|
443 |
server_make(client); |
444 |
|
445 |
if (by && IsClient(by)) |
446 |
strlcpy(client->serv->by, by->name, sizeof(client->serv->by)); |
447 |
else |
448 |
strlcpy(client->serv->by, "AutoConn.", sizeof(client->serv->by)); |
449 |
|
450 |
SetConnecting(client); |
451 |
|
452 |
/* Now, initiate the connection */ |
453 |
comm_connect_tcp(client->connection->fd, conf->addr, conf->port, conf->bind, |
454 |
server_connect_callback, client, conf->timeout); |
455 |
|
456 |
/* |
457 |
* At this point we have a connection in progress and a connect {} block |
458 |
* attached to the client, the socket info should be saved in the client |
459 |
* and it should either be resolved or have a valid address. |
460 |
* |
461 |
* The socket has been connected or connect is in progress. |
462 |
*/ |
463 |
return true; |
464 |
} |
465 |
|
466 |
static void |
467 |
server_finish_tls_handshake(struct Client *client) |
468 |
{ |
469 |
const struct MaskItem *conf = find_conf_name(&client->connection->confs, |
470 |
client->name, CONF_SERVER); |
471 |
if (conf == NULL) |
472 |
{ |
473 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE, |
474 |
"Lost connect{} block for %s", client_get_name(client, SHOW_IP)); |
475 |
sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE, |
476 |
"Lost connect{} block for %s", client_get_name(client, MASK_IP)); |
477 |
|
478 |
exit_client(client, "Lost connect{} block"); |
479 |
return; |
480 |
} |
481 |
|
482 |
/* Next, send the initial handshake */ |
483 |
SetHandshake(client); |
484 |
|
485 |
sendto_one(client, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id); |
486 |
|
487 |
sendto_one(client, "CAPAB :%s", capab_get(NULL)); |
488 |
|
489 |
sendto_one(client, "SERVER %s 1 :%s%s", |
490 |
me.name, ConfigServerHide.hidden ? "(H) " : "", |
491 |
me.info); |
492 |
|
493 |
/* If we get here, we're ok, so lets start reading some data */ |
494 |
read_packet(client->connection->fd, client); |
495 |
} |
496 |
|
497 |
static void |
498 |
server_tls_handshake(fde_t *F, void *data) |
499 |
{ |
500 |
struct Client *client = data; |
501 |
const char *sslerr = NULL; |
502 |
|
503 |
assert(client); |
504 |
assert(client->connection); |
505 |
assert(client->connection->fd); |
506 |
assert(client->connection->fd == F); |
507 |
|
508 |
tls_handshake_status_t ret = tls_handshake(&F->tls, TLS_ROLE_CLIENT, &sslerr); |
509 |
if (ret != TLS_HANDSHAKE_DONE) |
510 |
{ |
511 |
if ((event_base->time.sec_monotonic - client->connection->created_monotonic) > TLS_HANDSHAKE_TIMEOUT) |
512 |
{ |
513 |
exit_client(client, "Timeout during TLS handshake"); |
514 |
return; |
515 |
} |
516 |
|
517 |
switch (ret) |
518 |
{ |
519 |
case TLS_HANDSHAKE_WANT_WRITE: |
520 |
comm_setselect(F, COMM_SELECT_WRITE, |
521 |
server_tls_handshake, client, TLS_HANDSHAKE_TIMEOUT); |
522 |
return; |
523 |
case TLS_HANDSHAKE_WANT_READ: |
524 |
comm_setselect(F, COMM_SELECT_READ, |
525 |
server_tls_handshake, client, TLS_HANDSHAKE_TIMEOUT); |
526 |
return; |
527 |
default: |
528 |
{ |
529 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
530 |
"Error connecting to %s: %s", client->name, |
531 |
sslerr ? sslerr : "unknown TLS error"); |
532 |
exit_client(client, "Error during TLS handshake"); |
533 |
return; |
534 |
} |
535 |
} |
536 |
} |
537 |
|
538 |
comm_settimeout(F, 0, NULL, NULL); |
539 |
|
540 |
if (tls_verify_certificate(&F->tls, ConfigServerInfo.message_digest_algorithm, &client->tls_certfp) == false) |
541 |
ilog(LOG_TYPE_IRCD, "Server %s gave bad TLS client certificate", |
542 |
client_get_name(client, MASK_IP)); |
543 |
|
544 |
server_finish_tls_handshake(client); |
545 |
} |
546 |
|
547 |
static void |
548 |
server_tls_connect_init(struct Client *client, const struct MaskItem *conf, fde_t *F) |
549 |
{ |
550 |
assert(client); |
551 |
assert(client->connection); |
552 |
assert(client->connection->fd); |
553 |
assert(client->connection->fd == F); |
554 |
|
555 |
if (tls_new(&F->tls, F->fd, TLS_ROLE_CLIENT) == false) |
556 |
{ |
557 |
SetDead(client); |
558 |
exit_client(client, "TLS context initialization failed"); |
559 |
return; |
560 |
} |
561 |
|
562 |
if (!EmptyString(conf->cipher_list)) |
563 |
tls_set_ciphers(&F->tls, conf->cipher_list); |
564 |
|
565 |
server_tls_handshake(F, client); |
566 |
} |
567 |
|
568 |
/* server_connect_callback() - complete a server connection. |
569 |
* |
570 |
* This routine is called after the server connection attempt has |
571 |
* completed. If unsucessful, an error is sent to ops and the client |
572 |
* is closed. If sucessful, it goes through the initialisation/check |
573 |
* procedures, the capabilities are sent, and the socket is then |
574 |
* marked for reading. |
575 |
*/ |
576 |
static void |
577 |
server_connect_callback(fde_t *F, int status, void *data) |
578 |
{ |
579 |
struct Client *const client = data; |
580 |
|
581 |
/* First, make sure it's a real client! */ |
582 |
assert(client); |
583 |
assert(client->connection); |
584 |
assert(client->connection->fd); |
585 |
assert(client->connection->fd == F); |
586 |
|
587 |
/* Check the status */ |
588 |
if (status != COMM_OK) |
589 |
{ |
590 |
/* We have an error, so report it and quit */ |
591 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE, |
592 |
"Error connecting to %s: %s", |
593 |
client_get_name(client, SHOW_IP), comm_errstr(status)); |
594 |
sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE, |
595 |
"Error connecting to %s: %s", |
596 |
client_get_name(client, MASK_IP), comm_errstr(status)); |
597 |
|
598 |
/* |
599 |
* If a fd goes bad, call dead_link() the socket is no |
600 |
* longer valid for reading or writing. |
601 |
*/ |
602 |
dead_link_on_write(client, 0); |
603 |
return; |
604 |
} |
605 |
|
606 |
/* COMM_OK, so continue the connection procedure */ |
607 |
/* Get the connect {} block */ |
608 |
const struct MaskItem *conf = find_conf_name(&client->connection->confs, |
609 |
client->name, CONF_SERVER); |
610 |
if (conf == NULL) |
611 |
{ |
612 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE, |
613 |
"Lost connect{} block for %s", client_get_name(client, SHOW_IP)); |
614 |
sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE, |
615 |
"Lost connect{} block for %s", client_get_name(client, MASK_IP)); |
616 |
|
617 |
exit_client(client, "Lost connect{} block"); |
618 |
return; |
619 |
} |
620 |
|
621 |
if (IsConfTLS(conf)) |
622 |
{ |
623 |
server_tls_connect_init(client, conf, F); |
624 |
return; |
625 |
} |
626 |
|
627 |
/* Next, send the initial handshake */ |
628 |
SetHandshake(client); |
629 |
|
630 |
sendto_one(client, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id); |
631 |
|
632 |
sendto_one(client, "CAPAB :%s", capab_get(NULL)); |
633 |
|
634 |
sendto_one(client, "SERVER %s 1 :%s%s", me.name, |
635 |
ConfigServerHide.hidden ? "(H) " : "", me.info); |
636 |
|
637 |
/* If we get here, we're ok, so lets start reading some data */ |
638 |
read_packet(client->connection->fd, client); |
639 |
} |
640 |
|
641 |
struct Client * |
642 |
find_servconn_in_progress(const char *name) |
643 |
{ |
644 |
dlink_node *ptr; |
645 |
|
646 |
DLINK_FOREACH(ptr, unknown_list.head) |
647 |
{ |
648 |
struct Client *cptr = ptr->data; |
649 |
|
650 |
if (cptr->name[0]) |
651 |
if (!irccmp(name, cptr->name)) |
652 |
return cptr; |
653 |
} |
654 |
|
655 |
return NULL; |
656 |
} |