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/* |
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* ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd) |
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* |
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* Copyright (c) 1997-2019 ircd-hybrid development team |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 |
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* USA |
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*/ |
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|
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/*! \file server.c |
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* \brief Server related functions. |
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* \version $Id$ |
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*/ |
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|
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#include "stdinc.h" |
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#include "list.h" |
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#include "client.h" |
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#include "event.h" |
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#include "hash.h" |
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#include "irc_string.h" |
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#include "ircd.h" |
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#include "ircd_defs.h" |
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#include "s_bsd.h" |
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#include "packet.h" |
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#include "conf.h" |
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#include "server.h" |
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#include "server_capab.h" |
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#include "log.h" |
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#include "send.h" |
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#include "memory.h" |
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#include "parse.h" |
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|
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|
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dlink_list flatten_links; |
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static void server_connect_callback(fde_t *, int, void *); |
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|
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|
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/* |
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* write_links_file |
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* |
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* inputs - void pointer which is not used |
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* output - NONE |
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* side effects - called from an event, write out list of linked servers |
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* but in no particular order. |
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*/ |
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void |
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write_links_file(void *unused) |
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{ |
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FILE *file = NULL; |
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dlink_node *node, *node_next; |
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char buff[IRCD_BUFSIZE] = ""; |
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|
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if (EmptyString(ConfigServerHide.flatten_links_file)) |
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return; |
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|
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if ((file = fopen(ConfigServerHide.flatten_links_file, "w")) == NULL) |
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{ |
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ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file, |
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strerror(errno)); |
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return; |
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} |
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|
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DLINK_FOREACH_SAFE(node, node_next, flatten_links.head) |
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{ |
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dlinkDelete(node, &flatten_links); |
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xfree(node->data); |
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free_dlink_node(node); |
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} |
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|
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DLINK_FOREACH(node, global_server_list.head) |
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{ |
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const struct Client *target_p = node->data; |
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|
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/* |
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* Skip hidden servers, aswell as ourselves, since we already send |
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* ourselves in /links |
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*/ |
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if (IsHidden(target_p) || IsMe(target_p)) |
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continue; |
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|
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if (HasFlag(target_p, FLAGS_SERVICE) && ConfigServerHide.hide_services) |
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continue; |
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|
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/* |
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* Attempt to format the file in such a way it follows the usual links output |
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* ie "servername uplink :hops info" |
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* Mostly for aesthetic reasons - makes it look pretty in mIRC ;) |
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* - madmax |
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*/ |
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snprintf(buff, sizeof(buff), "%s %s :1 %s", target_p->name, |
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me.name, target_p->info); |
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dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links); |
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snprintf(buff, sizeof(buff), "%s %s :1 %s\n", target_p->name, |
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me.name, target_p->info); |
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|
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fputs(buff, file); |
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} |
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|
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fclose(file); |
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} |
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|
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void |
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read_links_file(void) |
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{ |
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FILE *file = NULL; |
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char *p = NULL; |
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char buff[IRCD_BUFSIZE] = ""; |
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|
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if (EmptyString(ConfigServerHide.flatten_links_file)) |
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return; |
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|
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if ((file = fopen(ConfigServerHide.flatten_links_file, "r")) == NULL) |
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{ |
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ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file, |
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strerror(errno)); |
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return; |
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} |
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|
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while (fgets(buff, sizeof(buff), file)) |
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{ |
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if ((p = strchr(buff, '\n'))) |
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*p = '\0'; |
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|
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dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links); |
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} |
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|
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fclose(file); |
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} |
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|
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/* server_hunt() |
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* Do the basic thing in delivering the message (command) |
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* across the relays to the specific server (server) for |
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* actions. |
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* |
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* Note: The command is a format string and *MUST* be |
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* of prefixed style (e.g. ":%s COMMAND %s ..."). |
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* Command can have only max 8 parameters. |
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* |
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* server parv[server] is the parameter identifying the |
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* target server. |
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* |
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* *WARNING* |
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* parv[server] is replaced with the pointer to the |
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* real servername from the matched client (I'm lazy |
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* now --msa). |
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* |
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* returns: (see #defines) |
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*/ |
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const struct server_hunt * |
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server_hunt(struct Client *source_p, const char *command, |
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const int server, const int parc, char *parv[]) |
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{ |
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static struct server_hunt hunt; |
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struct server_hunt *const h = &hunt; |
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dlink_node *node; |
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|
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/* Assume it's me, if no server */ |
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if (parc <= server || EmptyString(parv[server])) |
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{ |
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h->target_p = &me; |
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h->ret = HUNTED_ISME; |
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return h; |
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} |
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|
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if ((h->target_p = find_person(source_p, parv[server])) == NULL) |
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h->target_p = hash_find_server(parv[server]); |
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|
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/* |
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* These are to pickup matches that would cause the following |
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* message to go in the wrong direction while doing quick fast |
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* non-matching lookups. |
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*/ |
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if (h->target_p) |
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if (h->target_p->from == source_p->from && !MyConnect(h->target_p)) |
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h->target_p = NULL; |
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|
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if (h->target_p == NULL && has_wildcards(parv[server])) |
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{ |
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DLINK_FOREACH(node, global_server_list.head) |
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{ |
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struct Client *tmp = node->data; |
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|
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assert(IsMe(tmp) || IsServer(tmp)); |
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if (match(parv[server], tmp->name) == 0) |
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{ |
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if (tmp->from == source_p->from && !MyConnect(tmp)) |
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continue; |
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|
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h->target_p = tmp; |
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break; |
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} |
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} |
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|
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if (h->target_p == NULL) |
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{ |
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DLINK_FOREACH(node, global_client_list.head) |
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{ |
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struct Client *tmp = node->data; |
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|
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assert(IsClient(tmp)); |
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if (match(parv[server], tmp->name) == 0) |
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{ |
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if (tmp->from == source_p->from && !MyConnect(tmp)) |
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continue; |
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|
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h->target_p = tmp; |
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break; |
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} |
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} |
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} |
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} |
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|
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if (h->target_p) |
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{ |
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assert(IsMe(h->target_p) || IsServer(h->target_p) || IsClient(h->target_p)); |
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if (IsMe(h->target_p) || MyClient(h->target_p)) |
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{ |
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h->ret = HUNTED_ISME; |
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return h; |
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} |
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|
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parv[server] = h->target_p->id; |
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sendto_one(h->target_p, command, source_p->id, |
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parv[1], parv[2], parv[3], parv[4], |
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parv[5], parv[6], parv[7], parv[8]); |
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h->ret = HUNTED_PASS; |
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return h; |
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} |
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|
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sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]); |
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h->ret = HUNTED_NOSUCH; |
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return h; |
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} |
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|
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/* try_connections() |
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* |
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* inputs - void pointer which is not used |
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* output - NONE |
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* side effects - |
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* scan through configuration and try new connections. |
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* Returns the calendar time when the next call to this |
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* function should be made latest. (No harm done if this |
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* is called earlier or later...) |
256 |
*/ |
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void |
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try_connections(void *unused) |
259 |
{ |
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dlink_node *node; |
261 |
|
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if (GlobalSetOptions.autoconn == false) |
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return; |
264 |
|
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DLINK_FOREACH(node, connect_items.head) |
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{ |
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struct MaskItem *conf = node->data; |
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|
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assert(conf->type == CONF_SERVER); |
270 |
assert(conf->class); |
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|
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/* Also when already connecting! (update holdtimes) --SRB */ |
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if (conf->port == 0 || !IsConfAllowAutoConn(conf)) |
274 |
continue; |
275 |
|
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/* |
277 |
* Skip this entry if the use of it is still on hold until |
278 |
* future. Otherwise handle this entry (and set it on hold |
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* until next time). Will reset only hold times, if already |
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* made one successfull connection... [this algorithm is |
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* a bit fuzzy... -- msa >;) ] |
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*/ |
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if (conf->until > CurrentTime) |
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continue; |
285 |
|
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conf->until = CurrentTime + conf->class->con_freq; |
287 |
|
288 |
/* |
289 |
* Found a CONNECT config with port specified, scan clients |
290 |
* and see if this server is already connected? |
291 |
*/ |
292 |
if (hash_find_server(conf->name)) |
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continue; |
294 |
|
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if (conf->class->ref_count < conf->class->max_total) |
296 |
{ |
297 |
/* Move this entry to the end of the list, if not already last */ |
298 |
if (node->next) |
299 |
{ |
300 |
dlinkDelete(node, &connect_items); |
301 |
dlinkAddTail(conf, &conf->node, &connect_items); |
302 |
} |
303 |
|
304 |
if (find_servconn_in_progress(conf->name)) |
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return; |
306 |
|
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/* |
308 |
* We used to only print this if server_connect() actually |
309 |
* succeeded, but since comm_tcp_connect() can call the callback |
310 |
* immediately if there is an error, we were getting error messages |
311 |
* in the wrong order. SO, we just print out the activated line, |
312 |
* and let server_connect() / server_connect_callback() print an |
313 |
* error afterwards if it fails. |
314 |
* -- adrian |
315 |
*/ |
316 |
if (ConfigServerHide.hide_server_ips) |
317 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
318 |
"Connection to %s activated.", |
319 |
conf->name); |
320 |
else |
321 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
322 |
"Connection to %s[%s] activated.", |
323 |
conf->name, conf->host); |
324 |
|
325 |
server_connect(conf, NULL); |
326 |
/* We connect only one at time... */ |
327 |
return; |
328 |
} |
329 |
} |
330 |
} |
331 |
|
332 |
bool |
333 |
server_valid_name(const char *name) |
334 |
{ |
335 |
unsigned int dots = 0; |
336 |
const char *p = name; |
337 |
|
338 |
for (; *p; ++p) |
339 |
{ |
340 |
if (!IsServChar(*p)) |
341 |
return false; |
342 |
|
343 |
if (*p == '.') |
344 |
++dots; |
345 |
} |
346 |
|
347 |
return dots && (p - name) <= HOSTLEN; |
348 |
} |
349 |
|
350 |
/* server_make() |
351 |
* |
352 |
* inputs - pointer to client struct |
353 |
* output - pointer to struct Server |
354 |
* side effects - add's an Server information block to a client |
355 |
* if it was not previously allocated. |
356 |
*/ |
357 |
struct Server * |
358 |
server_make(struct Client *client_p) |
359 |
{ |
360 |
if (client_p->serv == NULL) |
361 |
client_p->serv = xcalloc(sizeof(*client_p->serv)); |
362 |
|
363 |
return client_p->serv; |
364 |
} |
365 |
|
366 |
/* server_connect() - initiate a server connection |
367 |
* |
368 |
* inputs - pointer to conf |
369 |
* - pointer to client doing the connect |
370 |
* output - |
371 |
* side effects - |
372 |
* |
373 |
* This code initiates a connection to a server. It first checks to make |
374 |
* sure the given server exists. If this is the case, it creates a socket, |
375 |
* creates a client, saves the socket information in the client, and |
376 |
* initiates a connection to the server through comm_connect_tcp(). The |
377 |
* completion of this goes through serv_completed_connection(). |
378 |
* |
379 |
* We return 1 if the connection is attempted, since we don't know whether |
380 |
* it suceeded or not, and 0 if it fails in here somewhere. |
381 |
*/ |
382 |
bool |
383 |
server_connect(struct MaskItem *conf, struct Client *by) |
384 |
{ |
385 |
char buf[HOSTIPLEN + 1] = ""; |
386 |
|
387 |
/* conversion structs */ |
388 |
struct sockaddr_in *v4; |
389 |
|
390 |
/* Make sure conf is useful */ |
391 |
assert(conf); |
392 |
assert(conf->type == CONF_SERVER); |
393 |
assert(hash_find_server(conf->name) == NULL); /* This should have been checked by the caller */ |
394 |
|
395 |
getnameinfo((const struct sockaddr *)&conf->addr, conf->addr.ss_len, |
396 |
buf, sizeof(buf), NULL, 0, NI_NUMERICHOST); |
397 |
ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host, buf); |
398 |
|
399 |
/* Still processing a DNS lookup? -> exit */ |
400 |
if (conf->dns_pending == true) |
401 |
{ |
402 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
403 |
"Error connecting to %s: DNS lookup for connect{} in progress.", |
404 |
conf->name); |
405 |
return false; |
406 |
} |
407 |
|
408 |
if (conf->dns_failed == true) |
409 |
{ |
410 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
411 |
"Error connecting to %s: DNS lookup for connect{} failed.", |
412 |
conf->name); |
413 |
return false; |
414 |
} |
415 |
|
416 |
/* Create a socket for the server connection */ |
417 |
int fd = comm_socket(conf->addr.ss.ss_family, SOCK_STREAM, 0); |
418 |
if (fd == -1) |
419 |
{ |
420 |
/* Eek, failure to create the socket */ |
421 |
report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno); |
422 |
return false; |
423 |
} |
424 |
|
425 |
/* Create a local client */ |
426 |
struct Client *client_p = client_make(NULL); |
427 |
|
428 |
/* Copy in the server, hostname, fd */ |
429 |
strlcpy(client_p->name, conf->name, sizeof(client_p->name)); |
430 |
strlcpy(client_p->host, conf->host, sizeof(client_p->host)); |
431 |
|
432 |
/* We already converted the ip once, so lets use it - stu */ |
433 |
strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost)); |
434 |
|
435 |
client_p->connection->fd = fd_open(fd, true, NULL); |
436 |
|
437 |
/* Server names are always guaranteed under HOSTLEN chars */ |
438 |
fd_note(client_p->connection->fd, "Server: %s", client_p->name); |
439 |
|
440 |
/* |
441 |
* Attach config entries to client here rather than in server_connect_callback(). |
442 |
* This to avoid null pointer references. |
443 |
*/ |
444 |
conf_attach(client_p, conf); |
445 |
|
446 |
server_make(client_p); |
447 |
|
448 |
if (by && IsClient(by)) |
449 |
strlcpy(client_p->serv->by, by->name, sizeof(client_p->serv->by)); |
450 |
else |
451 |
strlcpy(client_p->serv->by, "AutoConn.", sizeof(client_p->serv->by)); |
452 |
|
453 |
SetConnecting(client_p); |
454 |
client_p->ip.ss.ss_family = conf->aftype; |
455 |
|
456 |
/* Now, initiate the connection */ |
457 |
/* XXX assume that a non 0 type means a specific bind address |
458 |
* for this connect. |
459 |
*/ |
460 |
switch (conf->aftype) |
461 |
{ |
462 |
case AF_INET: |
463 |
v4 = (struct sockaddr_in*)&conf->bind; |
464 |
|
465 |
if (v4->sin_addr.s_addr) |
466 |
{ |
467 |
struct irc_ssaddr ipn; |
468 |
|
469 |
memset(&ipn, 0, sizeof(ipn)); |
470 |
ipn.ss.ss_family = AF_INET; |
471 |
ipn.ss_port = 0; |
472 |
memcpy(&ipn, &conf->bind, sizeof(ipn)); |
473 |
|
474 |
comm_connect_tcp(client_p->connection->fd, conf->host, conf->port, |
475 |
(struct sockaddr *)&ipn, ipn.ss_len, |
476 |
server_connect_callback, client_p, conf->aftype, |
477 |
CONNECTTIMEOUT); |
478 |
} |
479 |
else |
480 |
comm_connect_tcp(client_p->connection->fd, conf->host, conf->port, |
481 |
NULL, 0, server_connect_callback, client_p, conf->aftype, |
482 |
CONNECTTIMEOUT); |
483 |
break; |
484 |
case AF_INET6: |
485 |
{ |
486 |
struct irc_ssaddr ipn; |
487 |
struct sockaddr_in6 *v6; |
488 |
struct sockaddr_in6 *v6conf; |
489 |
|
490 |
memset(&ipn, 0, sizeof(ipn)); |
491 |
v6conf = (struct sockaddr_in6 *)&conf->bind; |
492 |
v6 = (struct sockaddr_in6 *)&ipn; |
493 |
|
494 |
if (memcmp(&v6conf->sin6_addr, &v6->sin6_addr, sizeof(struct in6_addr))) |
495 |
{ |
496 |
memcpy(&ipn, &conf->bind, sizeof(ipn)); |
497 |
ipn.ss.ss_family = AF_INET6; |
498 |
ipn.ss_port = 0; |
499 |
|
500 |
comm_connect_tcp(client_p->connection->fd, conf->host, conf->port, |
501 |
(struct sockaddr *)&ipn, ipn.ss_len, |
502 |
server_connect_callback, client_p, |
503 |
conf->aftype, CONNECTTIMEOUT); |
504 |
} |
505 |
else |
506 |
comm_connect_tcp(client_p->connection->fd, conf->host, conf->port, |
507 |
NULL, 0, server_connect_callback, client_p, |
508 |
conf->aftype, CONNECTTIMEOUT); |
509 |
} |
510 |
} |
511 |
|
512 |
/* |
513 |
* At this point we have a connection in progress and a connect {} block |
514 |
* attached to the client, the socket info should be saved in the client |
515 |
* and it should either be resolved or have a valid address. |
516 |
* |
517 |
* The socket has been connected or connect is in progress. |
518 |
*/ |
519 |
return true; |
520 |
} |
521 |
|
522 |
static void |
523 |
server_finish_tls_handshake(struct Client *client_p) |
524 |
{ |
525 |
const struct MaskItem *conf = find_conf_name(&client_p->connection->confs, |
526 |
client_p->name, CONF_SERVER); |
527 |
if (!conf) |
528 |
{ |
529 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE, |
530 |
"Lost connect{} block for %s", client_get_name(client_p, SHOW_IP)); |
531 |
sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE, |
532 |
"Lost connect{} block for %s", client_get_name(client_p, MASK_IP)); |
533 |
|
534 |
exit_client(client_p, "Lost connect{} block"); |
535 |
return; |
536 |
} |
537 |
|
538 |
/* Next, send the initial handshake */ |
539 |
SetHandshake(client_p); |
540 |
|
541 |
sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id); |
542 |
|
543 |
sendto_one(client_p, "CAPAB :%s", capab_get(NULL)); |
544 |
|
545 |
sendto_one(client_p, "SERVER %s 1 :%s%s", |
546 |
me.name, ConfigServerHide.hidden ? "(H) " : "", |
547 |
me.info); |
548 |
|
549 |
/* If we get here, we're ok, so lets start reading some data */ |
550 |
read_packet(client_p->connection->fd, client_p); |
551 |
} |
552 |
|
553 |
static void |
554 |
server_tls_handshake(fde_t *F, void *data) |
555 |
{ |
556 |
struct Client *client_p = data; |
557 |
const char *sslerr = NULL; |
558 |
|
559 |
assert(client_p); |
560 |
assert(client_p->connection); |
561 |
assert(client_p->connection->fd); |
562 |
assert(client_p->connection->fd == F); |
563 |
|
564 |
tls_handshake_status_t ret = tls_handshake(&F->ssl, TLS_ROLE_CLIENT, &sslerr); |
565 |
if (ret != TLS_HANDSHAKE_DONE) |
566 |
{ |
567 |
if ((CurrentTime - client_p->connection->firsttime) > CONNECTTIMEOUT) |
568 |
{ |
569 |
exit_client(client_p, "Timeout during TLS handshake"); |
570 |
return; |
571 |
} |
572 |
|
573 |
switch (ret) |
574 |
{ |
575 |
case TLS_HANDSHAKE_WANT_WRITE: |
576 |
comm_setselect(F, COMM_SELECT_WRITE, |
577 |
server_tls_handshake, client_p, CONNECTTIMEOUT); |
578 |
return; |
579 |
case TLS_HANDSHAKE_WANT_READ: |
580 |
comm_setselect(F, COMM_SELECT_READ, |
581 |
server_tls_handshake, client_p, CONNECTTIMEOUT); |
582 |
return; |
583 |
default: |
584 |
{ |
585 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
586 |
"Error connecting to %s: %s", client_p->name, |
587 |
sslerr ? sslerr : "unknown TLS error"); |
588 |
exit_client(client_p, "Error during TLS handshake"); |
589 |
return; |
590 |
} |
591 |
} |
592 |
} |
593 |
|
594 |
comm_settimeout(F, 0, NULL, NULL); |
595 |
|
596 |
if (tls_verify_cert(&F->ssl, ConfigServerInfo.message_digest_algorithm, &client_p->certfp) == false) |
597 |
ilog(LOG_TYPE_IRCD, "Server %s!%s@%s gave bad TLS client certificate", |
598 |
client_p->name, client_p->username, client_p->host); |
599 |
|
600 |
server_finish_tls_handshake(client_p); |
601 |
} |
602 |
|
603 |
static void |
604 |
server_tls_connect_init(struct Client *client_p, const struct MaskItem *conf, fde_t *F) |
605 |
{ |
606 |
assert(client_p); |
607 |
assert(client_p->connection); |
608 |
assert(client_p->connection->fd); |
609 |
assert(client_p->connection->fd == F); |
610 |
|
611 |
if (tls_new(&F->ssl, F->fd, TLS_ROLE_CLIENT) == false) |
612 |
{ |
613 |
SetDead(client_p); |
614 |
exit_client(client_p, "TLS context initialization failed"); |
615 |
return; |
616 |
} |
617 |
|
618 |
if (!EmptyString(conf->cipher_list)) |
619 |
tls_set_ciphers(&F->ssl, conf->cipher_list); |
620 |
|
621 |
server_tls_handshake(F, client_p); |
622 |
} |
623 |
|
624 |
/* server_connect_callback() - complete a server connection. |
625 |
* |
626 |
* This routine is called after the server connection attempt has |
627 |
* completed. If unsucessful, an error is sent to ops and the client |
628 |
* is closed. If sucessful, it goes through the initialisation/check |
629 |
* procedures, the capabilities are sent, and the socket is then |
630 |
* marked for reading. |
631 |
*/ |
632 |
static void |
633 |
server_connect_callback(fde_t *F, int status, void *data) |
634 |
{ |
635 |
struct Client *const client_p = data; |
636 |
|
637 |
/* First, make sure it's a real client! */ |
638 |
assert(client_p); |
639 |
assert(client_p->connection); |
640 |
assert(client_p->connection->fd); |
641 |
assert(client_p->connection->fd == F); |
642 |
|
643 |
/* Next, for backward purposes, record the ip of the server */ |
644 |
memcpy(&client_p->ip, &F->connect.hostaddr, sizeof(client_p->ip)); |
645 |
|
646 |
/* Check the status */ |
647 |
if (status != COMM_OK) |
648 |
{ |
649 |
/* We have an error, so report it and quit */ |
650 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE, |
651 |
"Error connecting to %s: %s", |
652 |
client_get_name(client_p, SHOW_IP), comm_errstr(status)); |
653 |
sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE, |
654 |
"Error connecting to %s: %s", |
655 |
client_get_name(client_p, MASK_IP), comm_errstr(status)); |
656 |
|
657 |
/* |
658 |
* If a fd goes bad, call dead_link() the socket is no |
659 |
* longer valid for reading or writing. |
660 |
*/ |
661 |
dead_link_on_write(client_p, 0); |
662 |
return; |
663 |
} |
664 |
|
665 |
/* COMM_OK, so continue the connection procedure */ |
666 |
/* Get the connect {} block */ |
667 |
const struct MaskItem *conf = find_conf_name(&client_p->connection->confs, |
668 |
client_p->name, CONF_SERVER); |
669 |
if (!conf) |
670 |
{ |
671 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE, |
672 |
"Lost connect{} block for %s", client_get_name(client_p, SHOW_IP)); |
673 |
sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE, |
674 |
"Lost connect{} block for %s", client_get_name(client_p, MASK_IP)); |
675 |
|
676 |
exit_client(client_p, "Lost connect{} block"); |
677 |
return; |
678 |
} |
679 |
|
680 |
if (IsConfSSL(conf)) |
681 |
{ |
682 |
server_tls_connect_init(client_p, conf, F); |
683 |
return; |
684 |
} |
685 |
|
686 |
/* Next, send the initial handshake */ |
687 |
SetHandshake(client_p); |
688 |
|
689 |
sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id); |
690 |
|
691 |
sendto_one(client_p, "CAPAB :%s", capab_get(NULL)); |
692 |
|
693 |
sendto_one(client_p, "SERVER %s 1 :%s%s", me.name, |
694 |
ConfigServerHide.hidden ? "(H) " : "", me.info); |
695 |
|
696 |
/* If we get here, we're ok, so lets start reading some data */ |
697 |
read_packet(client_p->connection->fd, client_p); |
698 |
} |
699 |
|
700 |
struct Client * |
701 |
find_servconn_in_progress(const char *name) |
702 |
{ |
703 |
dlink_node *ptr; |
704 |
|
705 |
DLINK_FOREACH(ptr, unknown_list.head) |
706 |
{ |
707 |
struct Client *cptr = ptr->data; |
708 |
|
709 |
if (cptr->name[0]) |
710 |
if (!irccmp(name, cptr->name)) |
711 |
return cptr; |
712 |
} |
713 |
|
714 |
return NULL; |
715 |
} |