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root/svn/ircd-hybrid/trunk/src/server.c
Revision: 7533
Committed: Sun Apr 10 17:35:10 2016 UTC (9 years, 4 months ago) by michael
Content type: text/x-csrc
File size: 28102 byte(s)
Log Message:
- server.c:find_servconn_in_progress(): replace match() call with irccmp()

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3 *
4 * Copyright (c) 1997-2016 ircd-hybrid development team
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19 * USA
20 */
21
22 /*! \file s_serv.c
23 * \brief Server related functions.
24 * \version $Id$
25 */
26
27 #include "stdinc.h"
28 #include "list.h"
29 #include "client.h"
30 #include "event.h"
31 #include "hash.h"
32 #include "irc_string.h"
33 #include "ircd.h"
34 #include "ircd_defs.h"
35 #include "s_bsd.h"
36 #include "packet.h"
37 #include "conf.h"
38 #include "server.h"
39 #include "log.h"
40 #include "send.h"
41 #include "memory.h"
42 #include "parse.h"
43
44
45 dlink_list flatten_links;
46 static dlink_list server_capabilities_list;
47 static void serv_connect_callback(fde_t *, int, void *);
48
49
50 /*
51 * write_links_file
52 *
53 * inputs - void pointer which is not used
54 * output - NONE
55 * side effects - called from an event, write out list of linked servers
56 * but in no particular order.
57 */
58 void
59 write_links_file(void *unused)
60 {
61 FILE *file = NULL;
62 dlink_node *node = NULL, *node_next = NULL;
63 char buff[IRCD_BUFSIZE] = "";
64
65 if (EmptyString(ConfigServerHide.flatten_links_file))
66 return;
67
68 if ((file = fopen(ConfigServerHide.flatten_links_file, "w")) == NULL)
69 {
70 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
71 strerror(errno));
72 return;
73 }
74
75 DLINK_FOREACH_SAFE(node, node_next, flatten_links.head)
76 {
77 dlinkDelete(node, &flatten_links);
78 xfree(node->data);
79 free_dlink_node(node);
80 }
81
82 DLINK_FOREACH(node, global_server_list.head)
83 {
84 const struct Client *target_p = node->data;
85
86 /*
87 * Skip hidden servers, aswell as ourselves, since we already send
88 * ourselves in /links
89 */
90 if (IsHidden(target_p) || IsMe(target_p))
91 continue;
92
93 if (HasFlag(target_p, FLAGS_SERVICE) && ConfigServerHide.hide_services)
94 continue;
95
96 /*
97 * Attempt to format the file in such a way it follows the usual links output
98 * ie "servername uplink :hops info"
99 * Mostly for aesthetic reasons - makes it look pretty in mIRC ;)
100 * - madmax
101 */
102 snprintf(buff, sizeof(buff), "%s %s :1 %s", target_p->name,
103 me.name, target_p->info);
104 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
105 snprintf(buff, sizeof(buff), "%s %s :1 %s\n", target_p->name,
106 me.name, target_p->info);
107
108 fputs(buff, file);
109 }
110
111 fclose(file);
112 }
113
114 void
115 read_links_file(void)
116 {
117 FILE *file = NULL;
118 char *p = NULL;
119 char buff[IRCD_BUFSIZE] = "";
120
121 if (EmptyString(ConfigServerHide.flatten_links_file))
122 return;
123
124 if ((file = fopen(ConfigServerHide.flatten_links_file, "r")) == NULL)
125 {
126 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
127 strerror(errno));
128 return;
129 }
130
131 while (fgets(buff, sizeof(buff), file))
132 {
133 if ((p = strchr(buff, '\n')))
134 *p = '\0';
135
136 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
137 }
138
139 fclose(file);
140 }
141
142 /* hunt_server()
143 * Do the basic thing in delivering the message (command)
144 * across the relays to the specific server (server) for
145 * actions.
146 *
147 * Note: The command is a format string and *MUST* be
148 * of prefixed style (e.g. ":%s COMMAND %s ...").
149 * Command can have only max 8 parameters.
150 *
151 * server parv[server] is the parameter identifying the
152 * target server.
153 *
154 * *WARNING*
155 * parv[server] is replaced with the pointer to the
156 * real servername from the matched client (I'm lazy
157 * now --msa).
158 *
159 * returns: (see #defines)
160 */
161 int
162 hunt_server(struct Client *source_p, const char *command,
163 const int server, const int parc, char *parv[])
164 {
165 struct Client *target_p = NULL;
166 dlink_node *node = NULL;
167
168 /* Assume it's me, if no server */
169 if (parc <= server || EmptyString(parv[server]))
170 return HUNTED_ISME;
171
172 if ((target_p = find_person(source_p, parv[server])) == NULL)
173 target_p = hash_find_server(parv[server]);
174
175 /*
176 * These are to pickup matches that would cause the following
177 * message to go in the wrong direction while doing quick fast
178 * non-matching lookups.
179 */
180 if (target_p)
181 if (target_p->from == source_p->from && !MyConnect(target_p))
182 target_p = NULL;
183
184 if (!target_p && has_wildcards(parv[server]))
185 {
186 DLINK_FOREACH(node, global_server_list.head)
187 {
188 struct Client *tmp = node->data;
189
190 assert(IsMe(tmp) || IsServer(tmp));
191 if (!match(parv[server], tmp->name))
192 {
193 if (tmp->from == source_p->from && !MyConnect(tmp))
194 continue;
195
196 target_p = node->data;
197 break;
198 }
199 }
200
201 if (!target_p)
202 {
203 DLINK_FOREACH(node, global_client_list.head)
204 {
205 struct Client *tmp = node->data;
206
207 assert(IsMe(tmp) || IsServer(tmp) || IsClient(tmp));
208 if (!match(parv[server], tmp->name))
209 {
210 if (tmp->from == source_p->from && !MyConnect(tmp))
211 continue;
212
213 target_p = node->data;
214 break;
215 }
216 }
217 }
218 }
219
220 if (target_p)
221 {
222 assert(IsMe(target_p) || IsServer(target_p) || IsClient(target_p));
223 if (IsMe(target_p) || MyClient(target_p))
224 return HUNTED_ISME;
225
226 parv[server] = target_p->id;
227 sendto_one(target_p, command, source_p->id,
228 parv[1], parv[2], parv[3], parv[4],
229 parv[5], parv[6], parv[7], parv[8]);
230 return HUNTED_PASS;
231 }
232
233 sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]);
234 return HUNTED_NOSUCH;
235 }
236
237 /* try_connections()
238 *
239 * inputs - void pointer which is not used
240 * output - NONE
241 * side effects -
242 * scan through configuration and try new connections.
243 * Returns the calendar time when the next call to this
244 * function should be made latest. (No harm done if this
245 * is called earlier or later...)
246 */
247 void
248 try_connections(void *unused)
249 {
250 dlink_node *node = NULL;
251
252 if (GlobalSetOptions.autoconn == 0)
253 return;
254
255 DLINK_FOREACH(node, connect_items.head)
256 {
257 struct MaskItem *conf = node->data;
258
259 assert(conf->type == CONF_SERVER);
260
261 /* Also when already connecting! (update holdtimes) --SRB */
262 if (!conf->port || !IsConfAllowAutoConn(conf))
263 continue;
264
265 /*
266 * Skip this entry if the use of it is still on hold until
267 * future. Otherwise handle this entry (and set it on hold
268 * until next time). Will reset only hold times, if already
269 * made one successfull connection... [this algorithm is
270 * a bit fuzzy... -- msa >;) ]
271 */
272 if (conf->until > CurrentTime)
273 continue;
274
275 assert(conf->class);
276
277 conf->until = CurrentTime + conf->class->con_freq;
278
279 /*
280 * Found a CONNECT config with port specified, scan clients
281 * and see if this server is already connected?
282 */
283 if (hash_find_server(conf->name))
284 continue;
285
286 if (conf->class->ref_count < conf->class->max_total)
287 {
288 /* Move this entry to the end of the list, if not already last */
289 if (node->next)
290 {
291 dlinkDelete(node, &connect_items);
292 dlinkAddTail(conf, &conf->node, &connect_items);
293 }
294
295 if (find_servconn_in_progress(conf->name))
296 return;
297
298 /*
299 * We used to only print this if serv_connect() actually
300 * succeeded, but since comm_tcp_connect() can call the callback
301 * immediately if there is an error, we were getting error messages
302 * in the wrong order. SO, we just print out the activated line,
303 * and let serv_connect() / serv_connect_callback() print an
304 * error afterwards if it fails.
305 * -- adrian
306 */
307 if (ConfigServerHide.hide_server_ips)
308 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
309 "Connection to %s activated.",
310 conf->name);
311 else
312 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
313 "Connection to %s[%s] activated.",
314 conf->name, conf->host);
315
316 serv_connect(conf, NULL);
317 /* We connect only one at time... */
318 return;
319 }
320 }
321 }
322
323 int
324 valid_servname(const char *name)
325 {
326 unsigned int dots = 0;
327 const char *p = name;
328
329 for (; *p; ++p)
330 {
331 if (!IsServChar(*p))
332 return 0;
333
334 if (*p == '.')
335 ++dots;
336 }
337
338 return dots && (p - name) <= HOSTLEN;
339 }
340
341 int
342 check_server(const char *name, struct Client *client_p)
343 {
344 dlink_node *node = NULL;
345 struct MaskItem *server_conf = NULL;
346 int error = -1;
347
348 assert(client_p);
349
350 /* Loop through looking for all possible connect items that might work */
351 DLINK_FOREACH(node, connect_items.head)
352 {
353 struct MaskItem *conf = node->data;
354
355 if (irccmp(name, conf->name))
356 continue;
357
358 error = -3;
359
360 if (!irccmp(conf->host, client_p->host) ||
361 !irccmp(conf->host, client_p->sockhost))
362 {
363 error = -2;
364
365 if (!match_conf_password(client_p->connection->password, conf))
366 return -2;
367
368 if (!EmptyString(conf->certfp))
369 if (EmptyString(client_p->certfp) || strcasecmp(client_p->certfp, conf->certfp))
370 return -4;
371
372 server_conf = conf;
373 }
374 }
375
376 if (server_conf == NULL)
377 return error;
378
379 attach_conf(client_p, server_conf);
380
381 switch (server_conf->aftype)
382 {
383 case AF_INET6:
384 {
385 const struct sockaddr_in6 *v6 = (struct sockaddr_in6 *)&server_conf->addr;
386
387 if (IN6_IS_ADDR_UNSPECIFIED(&v6->sin6_addr))
388 memcpy(&server_conf->addr, &client_p->connection->ip, sizeof(struct irc_ssaddr));
389 break;
390 }
391 case AF_INET:
392 {
393 const struct sockaddr_in *v4 = (struct sockaddr_in *)&server_conf->addr;
394
395 if (v4->sin_addr.s_addr == INADDR_NONE)
396 memcpy(&server_conf->addr, &client_p->connection->ip, sizeof(struct irc_ssaddr));
397 break;
398 }
399 }
400
401 return 0;
402 }
403
404 /* add_capability()
405 *
406 * inputs - string name of CAPAB
407 * - int flag of capability
408 * output - NONE
409 * side effects - Adds given capability name and bit mask to
410 * current supported capabilities. This allows
411 * modules to dynamically add or subtract their capability.
412 */
413 void
414 add_capability(const char *name, unsigned int flag)
415 {
416 struct Capability *cap = xcalloc(sizeof(*cap));
417
418 cap->name = xstrdup(name);
419 cap->cap = flag;
420 dlinkAdd(cap, &cap->node, &server_capabilities_list);
421 }
422
423 /* delete_capability()
424 *
425 * inputs - string name of CAPAB
426 * output - NONE
427 * side effects - delete given capability from ones known.
428 */
429 void
430 delete_capability(const char *name)
431 {
432 dlink_node *node = NULL, *node_next = NULL;
433
434 DLINK_FOREACH_SAFE(node, node_next, server_capabilities_list.head)
435 {
436 struct Capability *cap = node->data;
437
438 if (!irccmp(cap->name, name))
439 {
440 dlinkDelete(node, &server_capabilities_list);
441 xfree(cap->name);
442 xfree(cap);
443 }
444 }
445 }
446
447 /*
448 * find_capability()
449 *
450 * inputs - string name of capab to find
451 * output - 0 if not found CAPAB otherwise
452 * side effects - none
453 */
454 unsigned int
455 find_capability(const char *name)
456 {
457 const dlink_node *node = NULL;
458
459 DLINK_FOREACH(node, server_capabilities_list.head)
460 {
461 const struct Capability *cap = node->data;
462
463 if (!irccmp(cap->name, name))
464 return cap->cap;
465 }
466
467 return 0;
468 }
469
470 /* send_capabilities()
471 *
472 * inputs - Client pointer to send to
473 * - int flag of capabilities that this server can send
474 * output - NONE
475 * side effects - send the CAPAB line to a server -orabidoo
476 *
477 */
478 void
479 send_capabilities(struct Client *client_p)
480 {
481 char buf[IRCD_BUFSIZE] = "";
482 const dlink_node *node = NULL;
483
484 DLINK_FOREACH(node, server_capabilities_list.head)
485 {
486 const struct Capability *cap = node->data;
487
488 strlcat(buf, cap->name, sizeof(buf));
489
490 if (node->next)
491 strlcat(buf, " ", sizeof(buf));
492 }
493
494 sendto_one(client_p, "CAPAB :%s", buf);
495 }
496
497 /*
498 * show_capabilities - show current server capabilities
499 *
500 * inputs - pointer to a struct Client
501 * output - pointer to static string
502 * side effects - build up string representing capabilities of server listed
503 */
504 const char *
505 show_capabilities(const struct Client *target_p)
506 {
507 static char buf[IRCD_BUFSIZE] = "";
508 const dlink_node *node = NULL;
509
510 DLINK_FOREACH(node, server_capabilities_list.head)
511 {
512 const struct Capability *cap = node->data;
513
514 if (IsCapable(target_p, cap->cap))
515 {
516 strlcat(buf, cap->name, sizeof(buf));
517
518 if (node->next)
519 strlcat(buf, " ", sizeof(buf));
520 }
521 }
522
523 return buf;
524 }
525
526 /* make_server()
527 *
528 * inputs - pointer to client struct
529 * output - pointer to struct Server
530 * side effects - add's an Server information block to a client
531 * if it was not previously allocated.
532 */
533 struct Server *
534 make_server(struct Client *client_p)
535 {
536 if (client_p->serv == NULL)
537 client_p->serv = xcalloc(sizeof(struct Server));
538
539 return client_p->serv;
540 }
541
542 /* New server connection code
543 * Based upon the stuff floating about in s_bsd.c
544 * -- adrian
545 */
546
547 /* serv_connect() - initiate a server connection
548 *
549 * inputs - pointer to conf
550 * - pointer to client doing the connect
551 * output -
552 * side effects -
553 *
554 * This code initiates a connection to a server. It first checks to make
555 * sure the given server exists. If this is the case, it creates a socket,
556 * creates a client, saves the socket information in the client, and
557 * initiates a connection to the server through comm_connect_tcp(). The
558 * completion of this goes through serv_completed_connection().
559 *
560 * We return 1 if the connection is attempted, since we don't know whether
561 * it suceeded or not, and 0 if it fails in here somewhere.
562 */
563 int
564 serv_connect(struct MaskItem *conf, struct Client *by)
565 {
566 struct Client *client_p = NULL;
567 char buf[HOSTIPLEN + 1] = "";
568
569 /* conversion structs */
570 struct sockaddr_in *v4;
571
572 /* Make sure conf is useful */
573 assert(conf);
574
575 getnameinfo((const struct sockaddr *)&conf->addr, conf->addr.ss_len,
576 buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
577 ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host,
578 buf);
579
580 /* Still processing a DNS lookup? -> exit */
581 if (conf->dns_pending)
582 {
583 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
584 "Error connecting to %s: DNS lookup for connect{} in progress.",
585 conf->name);
586 return 0;
587 }
588
589 if (conf->dns_failed)
590 {
591 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
592 "Error connecting to %s: DNS lookup for connect{} failed.",
593 conf->name);
594 return 0;
595 }
596
597 /*
598 * Make sure this server isn't already connected.
599 * Note: conf should ALWAYS be a valid connect {} block
600 */
601 if ((client_p = hash_find_server(conf->name)))
602 {
603 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
604 "Server %s already present from %s",
605 conf->name, get_client_name(client_p, SHOW_IP));
606 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
607 "Server %s already present from %s",
608 conf->name, get_client_name(client_p, MASK_IP));
609 if (by && IsClient(by) && !MyClient(by))
610 sendto_one_notice(by, &me, ":Server %s already present from %s",
611 conf->name, get_client_name(client_p, MASK_IP));
612 return 0;
613 }
614
615 /* Create a local client */
616 client_p = make_client(NULL);
617
618 /* Copy in the server, hostname, fd */
619 strlcpy(client_p->name, conf->name, sizeof(client_p->name));
620 strlcpy(client_p->host, conf->host, sizeof(client_p->host));
621
622 /* We already converted the ip once, so lets use it - stu */
623 strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost));
624
625 /* Create a socket for the server connection */
626 if (comm_open(&client_p->connection->fd, conf->addr.ss.ss_family, SOCK_STREAM, 0, NULL) < 0)
627 {
628 /* Eek, failure to create the socket */
629 report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno);
630
631 SetDead(client_p);
632 exit_client(client_p, "Connection failed");
633 return 0;
634 }
635
636 /* Server names are always guaranteed under HOSTLEN chars */
637 fd_note(&client_p->connection->fd, "Server: %s", client_p->name);
638
639 /*
640 * Attach config entries to client here rather than in serv_connect_callback().
641 * This to avoid null pointer references.
642 */
643 if (!attach_connect_block(client_p, conf->name, conf->host))
644 {
645 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
646 "Host %s is not enabled for connecting: no connect {} block",
647 conf->name);
648 if (by && IsClient(by) && !MyClient(by))
649 sendto_one_notice(by, &me, ":Connect to host %s failed: no connect {} block", client_p->name);
650
651 SetDead(client_p);
652 exit_client(client_p, "Connection failed");
653 return 0;
654 }
655
656 /*
657 * At this point we have a connection in progress and a connect {} block
658 * attached to the client, the socket info should be saved in the client
659 * and it should either be resolved or have a valid address.
660 *
661 * The socket has been connected or connect is in progress.
662 */
663 make_server(client_p);
664
665 if (by && IsClient(by))
666 strlcpy(client_p->serv->by, by->name, sizeof(client_p->serv->by));
667 else
668 strlcpy(client_p->serv->by, "AutoConn.", sizeof(client_p->serv->by));
669
670 SetConnecting(client_p);
671 client_p->connection->aftype = conf->aftype;
672
673 /* Now, initiate the connection */
674 /* XXX assume that a non 0 type means a specific bind address
675 * for this connect.
676 */
677 switch (conf->aftype)
678 {
679 case AF_INET:
680 v4 = (struct sockaddr_in*)&conf->bind;
681 if (v4->sin_addr.s_addr)
682 {
683 struct irc_ssaddr ipn;
684 memset(&ipn, 0, sizeof(struct irc_ssaddr));
685 ipn.ss.ss_family = AF_INET;
686 ipn.ss_port = 0;
687 memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
688 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
689 (struct sockaddr *)&ipn, ipn.ss_len,
690 serv_connect_callback, client_p, conf->aftype,
691 CONNECTTIMEOUT);
692 }
693 else if (ConfigServerInfo.specific_ipv4_vhost)
694 {
695 struct irc_ssaddr ipn;
696 memset(&ipn, 0, sizeof(struct irc_ssaddr));
697 ipn.ss.ss_family = AF_INET;
698 ipn.ss_port = 0;
699 memcpy(&ipn, &ConfigServerInfo.ip, sizeof(struct irc_ssaddr));
700 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
701 (struct sockaddr *)&ipn, ipn.ss_len,
702 serv_connect_callback, client_p, conf->aftype,
703 CONNECTTIMEOUT);
704 }
705 else
706 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
707 NULL, 0, serv_connect_callback, client_p, conf->aftype,
708 CONNECTTIMEOUT);
709 break;
710 case AF_INET6:
711 {
712 struct irc_ssaddr ipn;
713 struct sockaddr_in6 *v6;
714 struct sockaddr_in6 *v6conf;
715
716 memset(&ipn, 0, sizeof(struct irc_ssaddr));
717 v6conf = (struct sockaddr_in6 *)&conf->bind;
718 v6 = (struct sockaddr_in6 *)&ipn;
719
720 if (memcmp(&v6conf->sin6_addr, &v6->sin6_addr, sizeof(struct in6_addr)))
721 {
722 memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
723 ipn.ss.ss_family = AF_INET6;
724 ipn.ss_port = 0;
725 comm_connect_tcp(&client_p->connection->fd,
726 conf->host, conf->port,
727 (struct sockaddr *)&ipn, ipn.ss_len,
728 serv_connect_callback, client_p,
729 conf->aftype, CONNECTTIMEOUT);
730 }
731 else if (ConfigServerInfo.specific_ipv6_vhost)
732 {
733 memcpy(&ipn, &ConfigServerInfo.ip6, sizeof(struct irc_ssaddr));
734 ipn.ss.ss_family = AF_INET6;
735 ipn.ss_port = 0;
736 comm_connect_tcp(&client_p->connection->fd,
737 conf->host, conf->port,
738 (struct sockaddr *)&ipn, ipn.ss_len,
739 serv_connect_callback, client_p,
740 conf->aftype, CONNECTTIMEOUT);
741 }
742 else
743 comm_connect_tcp(&client_p->connection->fd,
744 conf->host, conf->port,
745 NULL, 0, serv_connect_callback, client_p,
746 conf->aftype, CONNECTTIMEOUT);
747 }
748 }
749
750 return 1;
751 }
752
753 static void
754 finish_ssl_server_handshake(struct Client *client_p)
755 {
756 struct MaskItem *conf = NULL;
757
758 conf = find_conf_name(&client_p->connection->confs,
759 client_p->name, CONF_SERVER);
760 if (conf == NULL)
761 {
762 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
763 "Lost connect{} block for %s", get_client_name(client_p, SHOW_IP));
764 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
765 "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
766
767 exit_client(client_p, "Lost connect{} block");
768 return;
769 }
770
771 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
772
773 send_capabilities(client_p);
774
775 sendto_one(client_p, "SERVER %s 1 :%s%s",
776 me.name, ConfigServerHide.hidden ? "(H) " : "",
777 me.info);
778
779 /*
780 * If we've been marked dead because a send failed, just exit
781 * here now and save everyone the trouble of us ever existing.
782 */
783 if (IsDead(client_p))
784 {
785 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
786 "%s went dead during handshake", get_client_name(client_p, SHOW_IP));
787 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
788 "%s went dead during handshake", get_client_name(client_p, MASK_IP));
789 return;
790 }
791
792 /* don't move to serv_list yet -- we haven't sent a burst! */
793 /* If we get here, we're ok, so lets start reading some data */
794 comm_setselect(&client_p->connection->fd, COMM_SELECT_READ, read_packet, client_p, 0);
795 }
796
797 static void
798 ssl_server_handshake(fde_t *fd, void *data)
799 {
800 struct Client *client_p = data;
801 const char *sslerr = NULL;
802
803 tls_handshake_status_t ret = tls_handshake(&client_p->connection->fd.ssl, TLS_ROLE_CLIENT, &sslerr);
804 if (ret != TLS_HANDSHAKE_DONE)
805 {
806 if ((CurrentTime - client_p->connection->firsttime) > CONNECTTIMEOUT)
807 {
808 exit_client(client_p, "Timeout during TLS handshake");
809 return;
810 }
811
812 switch (ret)
813 {
814 case TLS_HANDSHAKE_WANT_WRITE:
815 comm_setselect(&client_p->connection->fd, COMM_SELECT_WRITE,
816 ssl_server_handshake, client_p, CONNECTTIMEOUT);
817 return;
818 case TLS_HANDSHAKE_WANT_READ:
819 comm_setselect(&client_p->connection->fd, COMM_SELECT_READ,
820 ssl_server_handshake, client_p, CONNECTTIMEOUT);
821 return;
822 default:
823 {
824 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
825 "Error connecting to %s: %s", client_p->name,
826 sslerr ? sslerr : "unknown TLS error");
827 exit_client(client_p, "Error during TLS handshake");
828 return;
829 }
830 }
831 }
832
833 comm_settimeout(&client_p->connection->fd, 0, NULL, NULL);
834
835 if (!tls_verify_cert(&client_p->connection->fd.ssl, ConfigServerInfo.message_digest_algorithm, &client_p->certfp))
836 ilog(LOG_TYPE_IRCD, "Server %s!%s@%s gave bad TLS client certificate",
837 client_p->name, client_p->username, client_p->host);
838
839 finish_ssl_server_handshake(client_p);
840 }
841
842 static void
843 ssl_connect_init(struct Client *client_p, const struct MaskItem *conf, fde_t *fd)
844 {
845 if (!tls_new(&client_p->connection->fd.ssl, fd->fd, TLS_ROLE_CLIENT))
846 {
847 SetDead(client_p);
848 exit_client(client_p, "TLS context initialization failed");
849 return;
850 }
851
852 if (!EmptyString(conf->cipher_list))
853 tls_set_ciphers(&client_p->connection->fd.ssl, conf->cipher_list);
854
855 ssl_server_handshake(NULL, client_p);
856 }
857
858 /* serv_connect_callback() - complete a server connection.
859 *
860 * This routine is called after the server connection attempt has
861 * completed. If unsucessful, an error is sent to ops and the client
862 * is closed. If sucessful, it goes through the initialisation/check
863 * procedures, the capabilities are sent, and the socket is then
864 * marked for reading.
865 */
866 static void
867 serv_connect_callback(fde_t *fd, int status, void *data)
868 {
869 struct Client *const client_p = data;
870 const struct MaskItem *conf = NULL;
871
872 /* First, make sure it's a real client! */
873 assert(client_p);
874 assert(&client_p->connection->fd == fd);
875
876 /* Next, for backward purposes, record the ip of the server */
877 memcpy(&client_p->connection->ip, &fd->connect.hostaddr,
878 sizeof(struct irc_ssaddr));
879
880 /* Check the status */
881 if (status != COMM_OK)
882 {
883 /* We have an error, so report it and quit */
884 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
885 "Error connecting to %s: %s",
886 get_client_name(client_p, SHOW_IP), comm_errstr(status));
887 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
888 "Error connecting to %s: %s",
889 get_client_name(client_p, MASK_IP), comm_errstr(status));
890
891 /*
892 * If a fd goes bad, call dead_link() the socket is no
893 * longer valid for reading or writing.
894 */
895 dead_link_on_write(client_p, 0);
896 return;
897 }
898
899 /* COMM_OK, so continue the connection procedure */
900 /* Get the C/N lines */
901 conf = find_conf_name(&client_p->connection->confs,
902 client_p->name, CONF_SERVER);
903 if (conf == NULL)
904 {
905 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
906 "Lost connect{} block for %s", get_client_name(client_p, SHOW_IP));
907 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
908 "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
909
910 exit_client(client_p, "Lost connect{} block");
911 return;
912 }
913
914 /* Next, send the initial handshake */
915 SetHandshake(client_p);
916
917 if (IsConfSSL(conf))
918 {
919 ssl_connect_init(client_p, conf, fd);
920 return;
921 }
922
923 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
924
925 send_capabilities(client_p);
926
927 sendto_one(client_p, "SERVER %s 1 :%s%s", me.name,
928 ConfigServerHide.hidden ? "(H) " : "", me.info);
929
930 /*
931 * If we've been marked dead because a send failed, just exit
932 * here now and save everyone the trouble of us ever existing.
933 */
934 if (IsDead(client_p))
935 {
936 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
937 "%s went dead during handshake", get_client_name(client_p, SHOW_IP));
938 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
939 "%s went dead during handshake", get_client_name(client_p, MASK_IP));
940 return;
941 }
942
943 /* don't move to serv_list yet -- we haven't sent a burst! */
944 /* If we get here, we're ok, so lets start reading some data */
945 comm_setselect(fd, COMM_SELECT_READ, read_packet, client_p, 0);
946 }
947
948 struct Client *
949 find_servconn_in_progress(const char *name)
950 {
951 dlink_node *ptr;
952
953 DLINK_FOREACH(ptr, unknown_list.head)
954 {
955 struct Client *cptr = ptr->data;
956
957 if (cptr->name[0])
958 if (!irccmp(name, cptr->name))
959 return cptr;
960 }
961
962 return NULL;
963 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision