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root/svn/ircd-hybrid/trunk/src/server.c
Revision: 7957
Committed: Sun Mar 5 11:53:49 2017 UTC (8 years, 5 months ago) by michael
Content type: text/x-csrc
File size: 26467 byte(s)
Log Message:
- Rename some functions in client.c to comply with naming convention

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3 *
4 * Copyright (c) 1997-2017 ircd-hybrid development team
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19 * USA
20 */
21
22 /*! \file s_serv.c
23 * \brief Server related functions.
24 * \version $Id$
25 */
26
27 #include "stdinc.h"
28 #include "list.h"
29 #include "client.h"
30 #include "event.h"
31 #include "hash.h"
32 #include "irc_string.h"
33 #include "ircd.h"
34 #include "ircd_defs.h"
35 #include "s_bsd.h"
36 #include "packet.h"
37 #include "conf.h"
38 #include "server.h"
39 #include "log.h"
40 #include "send.h"
41 #include "memory.h"
42 #include "parse.h"
43
44
45 dlink_list flatten_links;
46 static dlink_list server_capabilities_list;
47 static void serv_connect_callback(fde_t *, int, void *);
48
49
50 /*
51 * write_links_file
52 *
53 * inputs - void pointer which is not used
54 * output - NONE
55 * side effects - called from an event, write out list of linked servers
56 * but in no particular order.
57 */
58 void
59 write_links_file(void *unused)
60 {
61 FILE *file = NULL;
62 dlink_node *node = NULL, *node_next = NULL;
63 char buff[IRCD_BUFSIZE] = "";
64
65 if (EmptyString(ConfigServerHide.flatten_links_file))
66 return;
67
68 if ((file = fopen(ConfigServerHide.flatten_links_file, "w")) == NULL)
69 {
70 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
71 strerror(errno));
72 return;
73 }
74
75 DLINK_FOREACH_SAFE(node, node_next, flatten_links.head)
76 {
77 dlinkDelete(node, &flatten_links);
78 xfree(node->data);
79 free_dlink_node(node);
80 }
81
82 DLINK_FOREACH(node, global_server_list.head)
83 {
84 const struct Client *target_p = node->data;
85
86 /*
87 * Skip hidden servers, aswell as ourselves, since we already send
88 * ourselves in /links
89 */
90 if (IsHidden(target_p) || IsMe(target_p))
91 continue;
92
93 if (HasFlag(target_p, FLAGS_SERVICE) && ConfigServerHide.hide_services)
94 continue;
95
96 /*
97 * Attempt to format the file in such a way it follows the usual links output
98 * ie "servername uplink :hops info"
99 * Mostly for aesthetic reasons - makes it look pretty in mIRC ;)
100 * - madmax
101 */
102 snprintf(buff, sizeof(buff), "%s %s :1 %s", target_p->name,
103 me.name, target_p->info);
104 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
105 snprintf(buff, sizeof(buff), "%s %s :1 %s\n", target_p->name,
106 me.name, target_p->info);
107
108 fputs(buff, file);
109 }
110
111 fclose(file);
112 }
113
114 void
115 read_links_file(void)
116 {
117 FILE *file = NULL;
118 char *p = NULL;
119 char buff[IRCD_BUFSIZE] = "";
120
121 if (EmptyString(ConfigServerHide.flatten_links_file))
122 return;
123
124 if ((file = fopen(ConfigServerHide.flatten_links_file, "r")) == NULL)
125 {
126 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
127 strerror(errno));
128 return;
129 }
130
131 while (fgets(buff, sizeof(buff), file))
132 {
133 if ((p = strchr(buff, '\n')))
134 *p = '\0';
135
136 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
137 }
138
139 fclose(file);
140 }
141
142 /* server_hunt()
143 * Do the basic thing in delivering the message (command)
144 * across the relays to the specific server (server) for
145 * actions.
146 *
147 * Note: The command is a format string and *MUST* be
148 * of prefixed style (e.g. ":%s COMMAND %s ...").
149 * Command can have only max 8 parameters.
150 *
151 * server parv[server] is the parameter identifying the
152 * target server.
153 *
154 * *WARNING*
155 * parv[server] is replaced with the pointer to the
156 * real servername from the matched client (I'm lazy
157 * now --msa).
158 *
159 * returns: (see #defines)
160 */
161 int
162 server_hunt(struct Client *source_p, const char *command,
163 const int server, const int parc, char *parv[])
164 {
165 struct Client *target_p = NULL;
166 dlink_node *node = NULL;
167
168 /* Assume it's me, if no server */
169 if (parc <= server || EmptyString(parv[server]))
170 return HUNTED_ISME;
171
172 if ((target_p = find_person(source_p, parv[server])) == NULL)
173 target_p = hash_find_server(parv[server]);
174
175 /*
176 * These are to pickup matches that would cause the following
177 * message to go in the wrong direction while doing quick fast
178 * non-matching lookups.
179 */
180 if (target_p)
181 if (target_p->from == source_p->from && !MyConnect(target_p))
182 target_p = NULL;
183
184 if (!target_p && has_wildcards(parv[server]))
185 {
186 DLINK_FOREACH(node, global_server_list.head)
187 {
188 struct Client *tmp = node->data;
189
190 assert(IsMe(tmp) || IsServer(tmp));
191 if (!match(parv[server], tmp->name))
192 {
193 if (tmp->from == source_p->from && !MyConnect(tmp))
194 continue;
195
196 target_p = node->data;
197 break;
198 }
199 }
200
201 if (!target_p)
202 {
203 DLINK_FOREACH(node, global_client_list.head)
204 {
205 struct Client *tmp = node->data;
206
207 assert(IsMe(tmp) || IsServer(tmp) || IsClient(tmp));
208 if (!match(parv[server], tmp->name))
209 {
210 if (tmp->from == source_p->from && !MyConnect(tmp))
211 continue;
212
213 target_p = node->data;
214 break;
215 }
216 }
217 }
218 }
219
220 if (target_p)
221 {
222 assert(IsMe(target_p) || IsServer(target_p) || IsClient(target_p));
223 if (IsMe(target_p) || MyClient(target_p))
224 return HUNTED_ISME;
225
226 parv[server] = target_p->id;
227 sendto_one(target_p, command, source_p->id,
228 parv[1], parv[2], parv[3], parv[4],
229 parv[5], parv[6], parv[7], parv[8]);
230 return HUNTED_PASS;
231 }
232
233 sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]);
234 return HUNTED_NOSUCH;
235 }
236
237 /* try_connections()
238 *
239 * inputs - void pointer which is not used
240 * output - NONE
241 * side effects -
242 * scan through configuration and try new connections.
243 * Returns the calendar time when the next call to this
244 * function should be made latest. (No harm done if this
245 * is called earlier or later...)
246 */
247 void
248 try_connections(void *unused)
249 {
250 dlink_node *node = NULL;
251
252 if (GlobalSetOptions.autoconn == 0)
253 return;
254
255 DLINK_FOREACH(node, connect_items.head)
256 {
257 struct MaskItem *conf = node->data;
258
259 assert(conf->type == CONF_SERVER);
260
261 /* Also when already connecting! (update holdtimes) --SRB */
262 if (!conf->port || !IsConfAllowAutoConn(conf))
263 continue;
264
265 /*
266 * Skip this entry if the use of it is still on hold until
267 * future. Otherwise handle this entry (and set it on hold
268 * until next time). Will reset only hold times, if already
269 * made one successfull connection... [this algorithm is
270 * a bit fuzzy... -- msa >;) ]
271 */
272 if (conf->until > CurrentTime)
273 continue;
274
275 assert(conf->class);
276
277 conf->until = CurrentTime + conf->class->con_freq;
278
279 /*
280 * Found a CONNECT config with port specified, scan clients
281 * and see if this server is already connected?
282 */
283 if (hash_find_server(conf->name))
284 continue;
285
286 if (conf->class->ref_count < conf->class->max_total)
287 {
288 /* Move this entry to the end of the list, if not already last */
289 if (node->next)
290 {
291 dlinkDelete(node, &connect_items);
292 dlinkAddTail(conf, &conf->node, &connect_items);
293 }
294
295 if (find_servconn_in_progress(conf->name))
296 return;
297
298 /*
299 * We used to only print this if serv_connect() actually
300 * succeeded, but since comm_tcp_connect() can call the callback
301 * immediately if there is an error, we were getting error messages
302 * in the wrong order. SO, we just print out the activated line,
303 * and let serv_connect() / serv_connect_callback() print an
304 * error afterwards if it fails.
305 * -- adrian
306 */
307 if (ConfigServerHide.hide_server_ips)
308 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
309 "Connection to %s activated.",
310 conf->name);
311 else
312 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
313 "Connection to %s[%s] activated.",
314 conf->name, conf->host);
315
316 serv_connect(conf, NULL);
317 /* We connect only one at time... */
318 return;
319 }
320 }
321 }
322
323 int
324 valid_servname(const char *name)
325 {
326 unsigned int dots = 0;
327 const char *p = name;
328
329 for (; *p; ++p)
330 {
331 if (!IsServChar(*p))
332 return 0;
333
334 if (*p == '.')
335 ++dots;
336 }
337
338 return dots && (p - name) <= HOSTLEN;
339 }
340
341 /* server_capab_init()
342 *
343 * inputs - none
344 * output - none
345 */
346 void
347 server_capab_init(void)
348 {
349 add_capability("QS", CAPAB_QS);
350 add_capability("EOB", CAPAB_EOB);
351 add_capability("CLUSTER", CAPAB_CLUSTER);
352 add_capability("SVS", CAPAB_SVS);
353 add_capability("CHW", CAPAB_CHW);
354 add_capability("HOPS", CAPAB_HOPS);
355 }
356
357 /* add_capability()
358 *
359 * inputs - string name of CAPAB
360 * - int flag of capability
361 * output - NONE
362 * side effects - Adds given capability name and bit mask to
363 * current supported capabilities. This allows
364 * modules to dynamically add or subtract their capability.
365 */
366 void
367 add_capability(const char *name, unsigned int flag)
368 {
369 struct Capability *cap = xcalloc(sizeof(*cap));
370
371 cap->name = xstrdup(name);
372 cap->cap = flag;
373 dlinkAdd(cap, &cap->node, &server_capabilities_list);
374 }
375
376 /* delete_capability()
377 *
378 * inputs - string name of CAPAB
379 * output - NONE
380 * side effects - delete given capability from ones known.
381 */
382 void
383 delete_capability(const char *name)
384 {
385 dlink_node *node = NULL, *node_next = NULL;
386
387 DLINK_FOREACH_SAFE(node, node_next, server_capabilities_list.head)
388 {
389 struct Capability *cap = node->data;
390
391 if (!irccmp(cap->name, name))
392 {
393 dlinkDelete(node, &server_capabilities_list);
394 xfree(cap->name);
395 xfree(cap);
396 }
397 }
398 }
399
400 /*
401 * find_capability()
402 *
403 * inputs - string name of capab to find
404 * output - 0 if not found CAPAB otherwise
405 * side effects - none
406 */
407 unsigned int
408 find_capability(const char *name)
409 {
410 dlink_node *node;
411
412 DLINK_FOREACH(node, server_capabilities_list.head)
413 {
414 const struct Capability *cap = node->data;
415
416 if (!irccmp(cap->name, name))
417 return cap->cap;
418 }
419
420 return 0;
421 }
422
423 /*
424 * show_capabilities - show current server capabilities
425 *
426 * inputs - pointer to a struct Client
427 * output - pointer to static string
428 * side effects - build up string representing capabilities of server listed
429 */
430 const char *
431 get_capabilities(const struct Client *client_p)
432 {
433 static char buf[IRCD_BUFSIZE] = "";
434 dlink_node *node;
435
436 buf[0] = '\0';
437
438 DLINK_FOREACH(node, server_capabilities_list.head)
439 {
440 const struct Capability *cap = node->data;
441
442 if (client_p && !IsCapable(client_p, cap->cap))
443 continue;
444
445 strlcat(buf, cap->name, sizeof(buf));
446
447 if (node->next)
448 strlcat(buf, " ", sizeof(buf));
449 }
450
451 return buf;
452 }
453
454 /* make_server()
455 *
456 * inputs - pointer to client struct
457 * output - pointer to struct Server
458 * side effects - add's an Server information block to a client
459 * if it was not previously allocated.
460 */
461 struct Server *
462 make_server(struct Client *client_p)
463 {
464 if (client_p->serv == NULL)
465 client_p->serv = xcalloc(sizeof(struct Server));
466
467 return client_p->serv;
468 }
469
470 /* New server connection code
471 * Based upon the stuff floating about in s_bsd.c
472 * -- adrian
473 */
474
475 /* serv_connect() - initiate a server connection
476 *
477 * inputs - pointer to conf
478 * - pointer to client doing the connect
479 * output -
480 * side effects -
481 *
482 * This code initiates a connection to a server. It first checks to make
483 * sure the given server exists. If this is the case, it creates a socket,
484 * creates a client, saves the socket information in the client, and
485 * initiates a connection to the server through comm_connect_tcp(). The
486 * completion of this goes through serv_completed_connection().
487 *
488 * We return 1 if the connection is attempted, since we don't know whether
489 * it suceeded or not, and 0 if it fails in here somewhere.
490 */
491 int
492 serv_connect(struct MaskItem *conf, struct Client *by)
493 {
494 struct Client *client_p = NULL;
495 char buf[HOSTIPLEN + 1] = "";
496
497 /* conversion structs */
498 struct sockaddr_in *v4;
499
500 /* Make sure conf is useful */
501 assert(conf);
502
503 getnameinfo((const struct sockaddr *)&conf->addr, conf->addr.ss_len,
504 buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
505 ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host,
506 buf);
507
508 /* Still processing a DNS lookup? -> exit */
509 if (conf->dns_pending)
510 {
511 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
512 "Error connecting to %s: DNS lookup for connect{} in progress.",
513 conf->name);
514 return 0;
515 }
516
517 if (conf->dns_failed)
518 {
519 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
520 "Error connecting to %s: DNS lookup for connect{} failed.",
521 conf->name);
522 return 0;
523 }
524
525 /*
526 * Make sure this server isn't already connected.
527 * Note: conf should ALWAYS be a valid connect {} block
528 */
529 if ((client_p = hash_find_server(conf->name)))
530 {
531 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
532 "Server %s already present from %s",
533 conf->name, get_client_name(client_p, SHOW_IP));
534 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
535 "Server %s already present from %s",
536 conf->name, get_client_name(client_p, MASK_IP));
537 if (by && IsClient(by) && !MyClient(by))
538 sendto_one_notice(by, &me, ":Server %s already present from %s",
539 conf->name, get_client_name(client_p, MASK_IP));
540 return 0;
541 }
542
543 /* Create a local client */
544 client_p = client_make(NULL);
545
546 /* Copy in the server, hostname, fd */
547 strlcpy(client_p->name, conf->name, sizeof(client_p->name));
548 strlcpy(client_p->host, conf->host, sizeof(client_p->host));
549
550 /* We already converted the ip once, so lets use it - stu */
551 strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost));
552
553 /* Create a socket for the server connection */
554 if (comm_open(&client_p->connection->fd, conf->addr.ss.ss_family, SOCK_STREAM, 0, NULL) < 0)
555 {
556 /* Eek, failure to create the socket */
557 report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno);
558
559 SetDead(client_p);
560 exit_client(client_p, "Connection failed");
561 return 0;
562 }
563
564 /* Server names are always guaranteed under HOSTLEN chars */
565 fd_note(&client_p->connection->fd, "Server: %s", client_p->name);
566
567 /*
568 * Attach config entries to client here rather than in serv_connect_callback().
569 * This to avoid null pointer references.
570 */
571 if (!attach_connect_block(client_p, conf->name, conf->host))
572 {
573 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
574 "Host %s is not enabled for connecting: no connect {} block",
575 conf->name);
576 if (by && IsClient(by) && !MyClient(by))
577 sendto_one_notice(by, &me, ":Connect to host %s failed: no connect {} block", client_p->name);
578
579 SetDead(client_p);
580 exit_client(client_p, "Connection failed");
581 return 0;
582 }
583
584 /*
585 * At this point we have a connection in progress and a connect {} block
586 * attached to the client, the socket info should be saved in the client
587 * and it should either be resolved or have a valid address.
588 *
589 * The socket has been connected or connect is in progress.
590 */
591 make_server(client_p);
592
593 if (by && IsClient(by))
594 strlcpy(client_p->serv->by, by->name, sizeof(client_p->serv->by));
595 else
596 strlcpy(client_p->serv->by, "AutoConn.", sizeof(client_p->serv->by));
597
598 SetConnecting(client_p);
599 client_p->connection->aftype = conf->aftype;
600
601 /* Now, initiate the connection */
602 /* XXX assume that a non 0 type means a specific bind address
603 * for this connect.
604 */
605 switch (conf->aftype)
606 {
607 case AF_INET:
608 v4 = (struct sockaddr_in*)&conf->bind;
609 if (v4->sin_addr.s_addr)
610 {
611 struct irc_ssaddr ipn;
612 memset(&ipn, 0, sizeof(struct irc_ssaddr));
613 ipn.ss.ss_family = AF_INET;
614 ipn.ss_port = 0;
615 memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
616 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
617 (struct sockaddr *)&ipn, ipn.ss_len,
618 serv_connect_callback, client_p, conf->aftype,
619 CONNECTTIMEOUT);
620 }
621 else if (ConfigServerInfo.specific_ipv4_vhost)
622 {
623 struct irc_ssaddr ipn;
624 memset(&ipn, 0, sizeof(struct irc_ssaddr));
625 ipn.ss.ss_family = AF_INET;
626 ipn.ss_port = 0;
627 memcpy(&ipn, &ConfigServerInfo.ip, sizeof(struct irc_ssaddr));
628 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
629 (struct sockaddr *)&ipn, ipn.ss_len,
630 serv_connect_callback, client_p, conf->aftype,
631 CONNECTTIMEOUT);
632 }
633 else
634 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
635 NULL, 0, serv_connect_callback, client_p, conf->aftype,
636 CONNECTTIMEOUT);
637 break;
638 case AF_INET6:
639 {
640 struct irc_ssaddr ipn;
641 struct sockaddr_in6 *v6;
642 struct sockaddr_in6 *v6conf;
643
644 memset(&ipn, 0, sizeof(struct irc_ssaddr));
645 v6conf = (struct sockaddr_in6 *)&conf->bind;
646 v6 = (struct sockaddr_in6 *)&ipn;
647
648 if (memcmp(&v6conf->sin6_addr, &v6->sin6_addr, sizeof(struct in6_addr)))
649 {
650 memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
651 ipn.ss.ss_family = AF_INET6;
652 ipn.ss_port = 0;
653 comm_connect_tcp(&client_p->connection->fd,
654 conf->host, conf->port,
655 (struct sockaddr *)&ipn, ipn.ss_len,
656 serv_connect_callback, client_p,
657 conf->aftype, CONNECTTIMEOUT);
658 }
659 else if (ConfigServerInfo.specific_ipv6_vhost)
660 {
661 memcpy(&ipn, &ConfigServerInfo.ip6, sizeof(struct irc_ssaddr));
662 ipn.ss.ss_family = AF_INET6;
663 ipn.ss_port = 0;
664 comm_connect_tcp(&client_p->connection->fd,
665 conf->host, conf->port,
666 (struct sockaddr *)&ipn, ipn.ss_len,
667 serv_connect_callback, client_p,
668 conf->aftype, CONNECTTIMEOUT);
669 }
670 else
671 comm_connect_tcp(&client_p->connection->fd,
672 conf->host, conf->port,
673 NULL, 0, serv_connect_callback, client_p,
674 conf->aftype, CONNECTTIMEOUT);
675 }
676 }
677
678 return 1;
679 }
680
681 static void
682 finish_ssl_server_handshake(struct Client *client_p)
683 {
684 const struct MaskItem *conf = find_conf_name(&client_p->connection->confs,
685 client_p->name, CONF_SERVER);
686 if (!conf)
687 {
688 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
689 "Lost connect{} block for %s", get_client_name(client_p, SHOW_IP));
690 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
691 "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
692
693 exit_client(client_p, "Lost connect{} block");
694 return;
695 }
696
697 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
698
699 sendto_one(client_p, "CAPAB :%s", get_capabilities(NULL));
700
701 sendto_one(client_p, "SERVER %s 1 :%s%s",
702 me.name, ConfigServerHide.hidden ? "(H) " : "",
703 me.info);
704
705 /*
706 * If we've been marked dead because a send failed, just exit
707 * here now and save everyone the trouble of us ever existing.
708 */
709 if (IsDead(client_p))
710 {
711 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
712 "%s went dead during handshake", get_client_name(client_p, SHOW_IP));
713 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
714 "%s went dead during handshake", get_client_name(client_p, MASK_IP));
715 return;
716 }
717
718 /* don't move to serv_list yet -- we haven't sent a burst! */
719 /* If we get here, we're ok, so lets start reading some data */
720 comm_setselect(&client_p->connection->fd, COMM_SELECT_READ, read_packet, client_p, 0);
721 }
722
723 static void
724 ssl_server_handshake(fde_t *fd, void *data)
725 {
726 struct Client *client_p = data;
727 const char *sslerr = NULL;
728
729 tls_handshake_status_t ret = tls_handshake(&client_p->connection->fd.ssl, TLS_ROLE_CLIENT, &sslerr);
730 if (ret != TLS_HANDSHAKE_DONE)
731 {
732 if ((CurrentTime - client_p->connection->firsttime) > CONNECTTIMEOUT)
733 {
734 exit_client(client_p, "Timeout during TLS handshake");
735 return;
736 }
737
738 switch (ret)
739 {
740 case TLS_HANDSHAKE_WANT_WRITE:
741 comm_setselect(&client_p->connection->fd, COMM_SELECT_WRITE,
742 ssl_server_handshake, client_p, CONNECTTIMEOUT);
743 return;
744 case TLS_HANDSHAKE_WANT_READ:
745 comm_setselect(&client_p->connection->fd, COMM_SELECT_READ,
746 ssl_server_handshake, client_p, CONNECTTIMEOUT);
747 return;
748 default:
749 {
750 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
751 "Error connecting to %s: %s", client_p->name,
752 sslerr ? sslerr : "unknown TLS error");
753 exit_client(client_p, "Error during TLS handshake");
754 return;
755 }
756 }
757 }
758
759 comm_settimeout(&client_p->connection->fd, 0, NULL, NULL);
760
761 if (!tls_verify_cert(&client_p->connection->fd.ssl, ConfigServerInfo.message_digest_algorithm, &client_p->certfp))
762 ilog(LOG_TYPE_IRCD, "Server %s!%s@%s gave bad TLS client certificate",
763 client_p->name, client_p->username, client_p->host);
764
765 finish_ssl_server_handshake(client_p);
766 }
767
768 static void
769 ssl_connect_init(struct Client *client_p, const struct MaskItem *conf, fde_t *fd)
770 {
771 if (!tls_new(&client_p->connection->fd.ssl, fd->fd, TLS_ROLE_CLIENT))
772 {
773 SetDead(client_p);
774 exit_client(client_p, "TLS context initialization failed");
775 return;
776 }
777
778 if (!EmptyString(conf->cipher_list))
779 tls_set_ciphers(&client_p->connection->fd.ssl, conf->cipher_list);
780
781 ssl_server_handshake(NULL, client_p);
782 }
783
784 /* serv_connect_callback() - complete a server connection.
785 *
786 * This routine is called after the server connection attempt has
787 * completed. If unsucessful, an error is sent to ops and the client
788 * is closed. If sucessful, it goes through the initialisation/check
789 * procedures, the capabilities are sent, and the socket is then
790 * marked for reading.
791 */
792 static void
793 serv_connect_callback(fde_t *fd, int status, void *data)
794 {
795 struct Client *const client_p = data;
796
797 /* First, make sure it's a real client! */
798 assert(client_p);
799 assert(&client_p->connection->fd == fd);
800
801 /* Next, for backward purposes, record the ip of the server */
802 memcpy(&client_p->connection->ip, &fd->connect.hostaddr, sizeof(struct irc_ssaddr));
803
804 /* Check the status */
805 if (status != COMM_OK)
806 {
807 /* We have an error, so report it and quit */
808 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
809 "Error connecting to %s: %s",
810 get_client_name(client_p, SHOW_IP), comm_errstr(status));
811 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
812 "Error connecting to %s: %s",
813 get_client_name(client_p, MASK_IP), comm_errstr(status));
814
815 /*
816 * If a fd goes bad, call dead_link() the socket is no
817 * longer valid for reading or writing.
818 */
819 dead_link_on_write(client_p, 0);
820 return;
821 }
822
823 /* COMM_OK, so continue the connection procedure */
824 /* Get the connect {} block */
825 const struct MaskItem *conf = find_conf_name(&client_p->connection->confs,
826 client_p->name, CONF_SERVER);
827 if (!conf)
828 {
829 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
830 "Lost connect{} block for %s", get_client_name(client_p, SHOW_IP));
831 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
832 "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
833
834 exit_client(client_p, "Lost connect{} block");
835 return;
836 }
837
838 /* Next, send the initial handshake */
839 SetHandshake(client_p);
840
841 if (IsConfSSL(conf))
842 {
843 ssl_connect_init(client_p, conf, fd);
844 return;
845 }
846
847 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
848
849 sendto_one(client_p, "CAPAB :%s", get_capabilities(NULL));
850
851 sendto_one(client_p, "SERVER %s 1 :%s%s", me.name,
852 ConfigServerHide.hidden ? "(H) " : "", me.info);
853
854 /*
855 * If we've been marked dead because a send failed, just exit
856 * here now and save everyone the trouble of us ever existing.
857 */
858 if (IsDead(client_p))
859 {
860 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
861 "%s went dead during handshake", get_client_name(client_p, SHOW_IP));
862 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
863 "%s went dead during handshake", get_client_name(client_p, MASK_IP));
864 return;
865 }
866
867 /* don't move to serv_list yet -- we haven't sent a burst! */
868 /* If we get here, we're ok, so lets start reading some data */
869 comm_setselect(fd, COMM_SELECT_READ, read_packet, client_p, 0);
870 }
871
872 struct Client *
873 find_servconn_in_progress(const char *name)
874 {
875 dlink_node *ptr;
876
877 DLINK_FOREACH(ptr, unknown_list.head)
878 {
879 struct Client *cptr = ptr->data;
880
881 if (cptr->name[0])
882 if (!irccmp(name, cptr->name))
883 return cptr;
884 }
885
886 return NULL;
887 }

Properties

Name Value
svn:eol-style native
svn:keywords Id