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root/svn/ircd-hybrid/trunk/src/server.c
Revision: 7355
Committed: Mon Feb 22 18:59:13 2016 UTC (9 years, 6 months ago) by michael
Content type: text/x-csrc
File size: 28175 byte(s)
Log Message:
- Cleanup more conversion specifiers

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3 *
4 * Copyright (c) 1997-2016 ircd-hybrid development team
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19 * USA
20 */
21
22 /*! \file s_serv.c
23 * \brief Server related functions.
24 * \version $Id$
25 */
26
27 #include "stdinc.h"
28 #include "list.h"
29 #include "client.h"
30 #include "event.h"
31 #include "hash.h"
32 #include "irc_string.h"
33 #include "ircd.h"
34 #include "ircd_defs.h"
35 #include "s_bsd.h"
36 #include "packet.h"
37 #include "conf.h"
38 #include "server.h"
39 #include "log.h"
40 #include "send.h"
41 #include "memory.h"
42 #include "parse.h"
43
44
45 dlink_list flatten_links;
46 static dlink_list server_capabilities_list;
47 static void serv_connect_callback(fde_t *, int, void *);
48
49
50 /*
51 * write_links_file
52 *
53 * inputs - void pointer which is not used
54 * output - NONE
55 * side effects - called from an event, write out list of linked servers
56 * but in no particular order.
57 */
58 void
59 write_links_file(void *unused)
60 {
61 FILE *file = NULL;
62 dlink_node *node = NULL, *node_next = NULL;
63 char buff[IRCD_BUFSIZE] = "";
64
65 if (EmptyString(ConfigServerHide.flatten_links_file))
66 return;
67
68 if ((file = fopen(ConfigServerHide.flatten_links_file, "w")) == NULL)
69 {
70 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
71 strerror(errno));
72 return;
73 }
74
75 DLINK_FOREACH_SAFE(node, node_next, flatten_links.head)
76 {
77 dlinkDelete(node, &flatten_links);
78 xfree(node->data);
79 free_dlink_node(node);
80 }
81
82 DLINK_FOREACH(node, global_server_list.head)
83 {
84 const struct Client *target_p = node->data;
85
86 /*
87 * Skip hidden servers, aswell as ourselves, since we already send
88 * ourselves in /links
89 */
90 if (IsHidden(target_p) || IsMe(target_p))
91 continue;
92
93 if (HasFlag(target_p, FLAGS_SERVICE) && ConfigServerHide.hide_services)
94 continue;
95
96 /*
97 * Attempt to format the file in such a way it follows the usual links output
98 * ie "servername uplink :hops info"
99 * Mostly for aesthetic reasons - makes it look pretty in mIRC ;)
100 * - madmax
101 */
102 snprintf(buff, sizeof(buff), "%s %s :1 %s", target_p->name,
103 me.name, target_p->info);
104 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
105 snprintf(buff, sizeof(buff), "%s %s :1 %s\n", target_p->name,
106 me.name, target_p->info);
107
108 fputs(buff, file);
109 }
110
111 fclose(file);
112 }
113
114 void
115 read_links_file(void)
116 {
117 FILE *file = NULL;
118 char *p = NULL;
119 char buff[IRCD_BUFSIZE] = "";
120
121 if (EmptyString(ConfigServerHide.flatten_links_file))
122 return;
123
124 if ((file = fopen(ConfigServerHide.flatten_links_file, "r")) == NULL)
125 {
126 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
127 strerror(errno));
128 return;
129 }
130
131 while (fgets(buff, sizeof(buff), file))
132 {
133 if ((p = strchr(buff, '\n')))
134 *p = '\0';
135
136 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
137 }
138
139 fclose(file);
140 }
141
142 /* hunt_server()
143 * Do the basic thing in delivering the message (command)
144 * across the relays to the specific server (server) for
145 * actions.
146 *
147 * Note: The command is a format string and *MUST* be
148 * of prefixed style (e.g. ":%s COMMAND %s ...").
149 * Command can have only max 8 parameters.
150 *
151 * server parv[server] is the parameter identifying the
152 * target server.
153 *
154 * *WARNING*
155 * parv[server] is replaced with the pointer to the
156 * real servername from the matched client (I'm lazy
157 * now --msa).
158 *
159 * returns: (see #defines)
160 */
161 int
162 hunt_server(struct Client *source_p, const char *command,
163 const int server, const int parc, char *parv[])
164 {
165 struct Client *target_p = NULL;
166 dlink_node *node = NULL;
167
168 /* Assume it's me, if no server */
169 if (parc <= server || EmptyString(parv[server]))
170 return HUNTED_ISME;
171
172 if ((target_p = find_person(source_p, parv[server])) == NULL)
173 target_p = hash_find_server(parv[server]);
174
175 /*
176 * These are to pickup matches that would cause the following
177 * message to go in the wrong direction while doing quick fast
178 * non-matching lookups.
179 */
180 if (target_p)
181 if (target_p->from == source_p->from && !MyConnect(target_p))
182 target_p = NULL;
183
184 if (!target_p && has_wildcards(parv[server]))
185 {
186 DLINK_FOREACH(node, global_server_list.head)
187 {
188 struct Client *tmp = node->data;
189
190 assert(IsMe(tmp) || IsServer(tmp));
191 if (!match(parv[server], tmp->name))
192 {
193 if (tmp->from == source_p->from && !MyConnect(tmp))
194 continue;
195
196 target_p = node->data;
197 break;
198 }
199 }
200
201 if (!target_p)
202 {
203 DLINK_FOREACH(node, global_client_list.head)
204 {
205 struct Client *tmp = node->data;
206
207 assert(IsMe(tmp) || IsServer(tmp) || IsClient(tmp));
208 if (!match(parv[server], tmp->name))
209 {
210 if (tmp->from == source_p->from && !MyConnect(tmp))
211 continue;
212
213 target_p = node->data;
214 break;
215 }
216 }
217 }
218 }
219
220 if (target_p)
221 {
222 assert(IsMe(target_p) || IsServer(target_p) || IsClient(target_p));
223 if (IsMe(target_p) || MyClient(target_p))
224 return HUNTED_ISME;
225
226 parv[server] = target_p->id;
227 sendto_one(target_p, command, source_p->id,
228 parv[1], parv[2], parv[3], parv[4],
229 parv[5], parv[6], parv[7], parv[8]);
230 return HUNTED_PASS;
231 }
232
233 sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]);
234 return HUNTED_NOSUCH;
235 }
236
237 /* try_connections()
238 *
239 * inputs - void pointer which is not used
240 * output - NONE
241 * side effects -
242 * scan through configuration and try new connections.
243 * Returns the calendar time when the next call to this
244 * function should be made latest. (No harm done if this
245 * is called earlier or later...)
246 */
247 void
248 try_connections(void *unused)
249 {
250 dlink_node *node = NULL;
251
252 if (GlobalSetOptions.autoconn == 0)
253 return;
254
255 DLINK_FOREACH(node, server_items.head)
256 {
257 struct MaskItem *conf = node->data;
258
259 assert(conf->type == CONF_SERVER);
260
261 /* Also when already connecting! (update holdtimes) --SRB */
262 if (!conf->port || !IsConfAllowAutoConn(conf))
263 continue;
264
265 /*
266 * Skip this entry if the use of it is still on hold until
267 * future. Otherwise handle this entry (and set it on hold
268 * until next time). Will reset only hold times, if already
269 * made one successfull connection... [this algorithm is
270 * a bit fuzzy... -- msa >;) ]
271 */
272 if (conf->until > CurrentTime)
273 continue;
274
275 assert(conf->class);
276
277 conf->until = CurrentTime + conf->class->con_freq;
278
279 /*
280 * Found a CONNECT config with port specified, scan clients
281 * and see if this server is already connected?
282 */
283 if (hash_find_server(conf->name))
284 continue;
285
286 if (conf->class->ref_count < conf->class->max_total)
287 {
288 /* Move this entry to the end of the list, if not already last */
289 if (node->next)
290 {
291 dlinkDelete(node, &server_items);
292 dlinkAddTail(conf, &conf->node, &server_items);
293 }
294
295 if (find_servconn_in_progress(conf->name))
296 return;
297
298 /*
299 * We used to only print this if serv_connect() actually
300 * succeeded, but since comm_tcp_connect() can call the callback
301 * immediately if there is an error, we were getting error messages
302 * in the wrong order. SO, we just print out the activated line,
303 * and let serv_connect() / serv_connect_callback() print an
304 * error afterwards if it fails.
305 * -- adrian
306 */
307 if (ConfigServerHide.hide_server_ips)
308 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
309 "Connection to %s activated.",
310 conf->name);
311 else
312 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
313 "Connection to %s[%s] activated.",
314 conf->name, conf->host);
315
316 serv_connect(conf, NULL);
317 /* We connect only one at time... */
318 return;
319 }
320 }
321 }
322
323 int
324 valid_servname(const char *name)
325 {
326 unsigned int dots = 0;
327 const char *p = name;
328
329 for (; *p; ++p)
330 {
331 if (!IsServChar(*p))
332 return 0;
333
334 if (*p == '.')
335 ++dots;
336 }
337
338 return dots && (p - name) <= HOSTLEN;
339 }
340
341 int
342 check_server(const char *name, struct Client *client_p)
343 {
344 dlink_node *node = NULL;
345 struct MaskItem *conf = NULL;
346 struct MaskItem *server_conf = NULL;
347 int error = -1;
348
349 assert(client_p);
350
351 /* Loop through looking for all possible connect items that might work */
352 DLINK_FOREACH(node, server_items.head)
353 {
354 conf = node->data;
355
356 if (match(name, conf->name))
357 continue;
358
359 error = -3;
360
361 if (!match(conf->host, client_p->host) ||
362 !match(conf->host, client_p->sockhost))
363 {
364 error = -2;
365
366 if (!match_conf_password(client_p->connection->password, conf))
367 return -2;
368
369 if (!EmptyString(conf->certfp))
370 if (EmptyString(client_p->certfp) || strcasecmp(client_p->certfp, conf->certfp))
371 return -4;
372
373 server_conf = conf;
374 }
375 }
376
377 if (server_conf == NULL)
378 return error;
379
380 attach_conf(client_p, server_conf);
381
382 switch (server_conf->aftype)
383 {
384 case AF_INET6:
385 {
386 const struct sockaddr_in6 *v6 = (struct sockaddr_in6 *)&server_conf->addr;
387
388 if (IN6_IS_ADDR_UNSPECIFIED(&v6->sin6_addr))
389 memcpy(&server_conf->addr, &client_p->connection->ip, sizeof(struct irc_ssaddr));
390 break;
391 }
392 case AF_INET:
393 {
394 const struct sockaddr_in *v4 = (struct sockaddr_in *)&server_conf->addr;
395
396 if (v4->sin_addr.s_addr == INADDR_NONE)
397 memcpy(&server_conf->addr, &client_p->connection->ip, sizeof(struct irc_ssaddr));
398 break;
399 }
400 }
401
402 return 0;
403 }
404
405 /* add_capability()
406 *
407 * inputs - string name of CAPAB
408 * - int flag of capability
409 * output - NONE
410 * side effects - Adds given capability name and bit mask to
411 * current supported capabilities. This allows
412 * modules to dynamically add or subtract their capability.
413 */
414 void
415 add_capability(const char *name, unsigned int flag)
416 {
417 struct Capability *cap = xcalloc(sizeof(*cap));
418
419 cap->name = xstrdup(name);
420 cap->cap = flag;
421 dlinkAdd(cap, &cap->node, &server_capabilities_list);
422 }
423
424 /* delete_capability()
425 *
426 * inputs - string name of CAPAB
427 * output - NONE
428 * side effects - delete given capability from ones known.
429 */
430 void
431 delete_capability(const char *name)
432 {
433 dlink_node *node = NULL, *node_next = NULL;
434
435 DLINK_FOREACH_SAFE(node, node_next, server_capabilities_list.head)
436 {
437 struct Capability *cap = node->data;
438
439 if (!irccmp(cap->name, name))
440 {
441 dlinkDelete(node, &server_capabilities_list);
442 xfree(cap->name);
443 xfree(cap);
444 }
445 }
446 }
447
448 /*
449 * find_capability()
450 *
451 * inputs - string name of capab to find
452 * output - 0 if not found CAPAB otherwise
453 * side effects - none
454 */
455 unsigned int
456 find_capability(const char *name)
457 {
458 const dlink_node *node = NULL;
459
460 DLINK_FOREACH(node, server_capabilities_list.head)
461 {
462 const struct Capability *cap = node->data;
463
464 if (!irccmp(cap->name, name))
465 return cap->cap;
466 }
467
468 return 0;
469 }
470
471 /* send_capabilities()
472 *
473 * inputs - Client pointer to send to
474 * - int flag of capabilities that this server can send
475 * output - NONE
476 * side effects - send the CAPAB line to a server -orabidoo
477 *
478 */
479 void
480 send_capabilities(struct Client *client_p)
481 {
482 char buf[IRCD_BUFSIZE] = "";
483 const dlink_node *node = NULL;
484
485 DLINK_FOREACH(node, server_capabilities_list.head)
486 {
487 const struct Capability *cap = node->data;
488
489 strlcat(buf, cap->name, sizeof(buf));
490
491 if (node->next)
492 strlcat(buf, " ", sizeof(buf));
493 }
494
495 sendto_one(client_p, "CAPAB :%s", buf);
496 }
497
498 /*
499 * show_capabilities - show current server capabilities
500 *
501 * inputs - pointer to a struct Client
502 * output - pointer to static string
503 * side effects - build up string representing capabilities of server listed
504 */
505 const char *
506 show_capabilities(const struct Client *target_p)
507 {
508 static char msgbuf[IRCD_BUFSIZE] = "";
509 const dlink_node *node = NULL;
510
511 strlcpy(msgbuf, "TS", sizeof(msgbuf));
512
513 DLINK_FOREACH(node, server_capabilities_list.head)
514 {
515 const struct Capability *cap = node->data;
516
517 if (!IsCapable(target_p, cap->cap))
518 continue;
519
520 strlcat(msgbuf, " ", sizeof(msgbuf));
521 strlcat(msgbuf, cap->name, sizeof(msgbuf));
522 }
523
524 return msgbuf;
525 }
526
527 /* make_server()
528 *
529 * inputs - pointer to client struct
530 * output - pointer to struct Server
531 * side effects - add's an Server information block to a client
532 * if it was not previously allocated.
533 */
534 struct Server *
535 make_server(struct Client *client_p)
536 {
537 if (client_p->serv == NULL)
538 client_p->serv = xcalloc(sizeof(struct Server));
539
540 return client_p->serv;
541 }
542
543 /* New server connection code
544 * Based upon the stuff floating about in s_bsd.c
545 * -- adrian
546 */
547
548 /* serv_connect() - initiate a server connection
549 *
550 * inputs - pointer to conf
551 * - pointer to client doing the connect
552 * output -
553 * side effects -
554 *
555 * This code initiates a connection to a server. It first checks to make
556 * sure the given server exists. If this is the case, it creates a socket,
557 * creates a client, saves the socket information in the client, and
558 * initiates a connection to the server through comm_connect_tcp(). The
559 * completion of this goes through serv_completed_connection().
560 *
561 * We return 1 if the connection is attempted, since we don't know whether
562 * it suceeded or not, and 0 if it fails in here somewhere.
563 */
564 int
565 serv_connect(struct MaskItem *conf, struct Client *by)
566 {
567 struct Client *client_p = NULL;
568 char buf[HOSTIPLEN + 1] = "";
569
570 /* conversion structs */
571 struct sockaddr_in *v4;
572
573 /* Make sure conf is useful */
574 assert(conf);
575
576 getnameinfo((const struct sockaddr *)&conf->addr, conf->addr.ss_len,
577 buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
578 ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host,
579 buf);
580
581 /* Still processing a DNS lookup? -> exit */
582 if (conf->dns_pending)
583 {
584 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
585 "Error connecting to %s: DNS lookup for connect{} in progress.",
586 conf->name);
587 return 0;
588 }
589
590 if (conf->dns_failed)
591 {
592 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
593 "Error connecting to %s: DNS lookup for connect{} failed.",
594 conf->name);
595 return 0;
596 }
597
598 /*
599 * Make sure this server isn't already connected.
600 * Note: conf should ALWAYS be a valid connect {} block
601 */
602 if ((client_p = hash_find_server(conf->name)))
603 {
604 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
605 "Server %s already present from %s",
606 conf->name, get_client_name(client_p, SHOW_IP));
607 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
608 "Server %s already present from %s",
609 conf->name, get_client_name(client_p, MASK_IP));
610 if (by && IsClient(by) && !MyClient(by))
611 sendto_one_notice(by, &me, ":Server %s already present from %s",
612 conf->name, get_client_name(client_p, MASK_IP));
613 return 0;
614 }
615
616 /* Create a local client */
617 client_p = make_client(NULL);
618
619 /* Copy in the server, hostname, fd */
620 strlcpy(client_p->name, conf->name, sizeof(client_p->name));
621 strlcpy(client_p->host, conf->host, sizeof(client_p->host));
622
623 /* We already converted the ip once, so lets use it - stu */
624 strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost));
625
626 /* Create a socket for the server connection */
627 if (comm_open(&client_p->connection->fd, conf->addr.ss.ss_family, SOCK_STREAM, 0, NULL) < 0)
628 {
629 /* Eek, failure to create the socket */
630 report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno);
631
632 SetDead(client_p);
633 exit_client(client_p, "Connection failed");
634 return 0;
635 }
636
637 /* Server names are always guaranteed under HOSTLEN chars */
638 fd_note(&client_p->connection->fd, "Server: %s", client_p->name);
639
640 /*
641 * Attach config entries to client here rather than in serv_connect_callback().
642 * This to avoid null pointer references.
643 */
644 if (!attach_connect_block(client_p, conf->name, conf->host))
645 {
646 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
647 "Host %s is not enabled for connecting: no connect {} block",
648 conf->name);
649 if (by && IsClient(by) && !MyClient(by))
650 sendto_one_notice(by, &me, ":Connect to host %s failed: no connect {} block", client_p->name);
651
652 SetDead(client_p);
653 exit_client(client_p, "Connection failed");
654 return 0;
655 }
656
657 /*
658 * At this point we have a connection in progress and a connect {} block
659 * attached to the client, the socket info should be saved in the client
660 * and it should either be resolved or have a valid address.
661 *
662 * The socket has been connected or connect is in progress.
663 */
664 make_server(client_p);
665
666 if (by && IsClient(by))
667 strlcpy(client_p->serv->by, by->name, sizeof(client_p->serv->by));
668 else
669 strlcpy(client_p->serv->by, "AutoConn.", sizeof(client_p->serv->by));
670
671 SetConnecting(client_p);
672 client_p->connection->aftype = conf->aftype;
673
674 /* Now, initiate the connection */
675 /* XXX assume that a non 0 type means a specific bind address
676 * for this connect.
677 */
678 switch (conf->aftype)
679 {
680 case AF_INET:
681 v4 = (struct sockaddr_in*)&conf->bind;
682 if (v4->sin_addr.s_addr)
683 {
684 struct irc_ssaddr ipn;
685 memset(&ipn, 0, sizeof(struct irc_ssaddr));
686 ipn.ss.ss_family = AF_INET;
687 ipn.ss_port = 0;
688 memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
689 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
690 (struct sockaddr *)&ipn, ipn.ss_len,
691 serv_connect_callback, client_p, conf->aftype,
692 CONNECTTIMEOUT);
693 }
694 else if (ConfigServerInfo.specific_ipv4_vhost)
695 {
696 struct irc_ssaddr ipn;
697 memset(&ipn, 0, sizeof(struct irc_ssaddr));
698 ipn.ss.ss_family = AF_INET;
699 ipn.ss_port = 0;
700 memcpy(&ipn, &ConfigServerInfo.ip, sizeof(struct irc_ssaddr));
701 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
702 (struct sockaddr *)&ipn, ipn.ss_len,
703 serv_connect_callback, client_p, conf->aftype,
704 CONNECTTIMEOUT);
705 }
706 else
707 comm_connect_tcp(&client_p->connection->fd, conf->host, conf->port,
708 NULL, 0, serv_connect_callback, client_p, conf->aftype,
709 CONNECTTIMEOUT);
710 break;
711 case AF_INET6:
712 {
713 struct irc_ssaddr ipn;
714 struct sockaddr_in6 *v6;
715 struct sockaddr_in6 *v6conf;
716
717 memset(&ipn, 0, sizeof(struct irc_ssaddr));
718 v6conf = (struct sockaddr_in6 *)&conf->bind;
719 v6 = (struct sockaddr_in6 *)&ipn;
720
721 if (memcmp(&v6conf->sin6_addr, &v6->sin6_addr, sizeof(struct in6_addr)))
722 {
723 memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
724 ipn.ss.ss_family = AF_INET6;
725 ipn.ss_port = 0;
726 comm_connect_tcp(&client_p->connection->fd,
727 conf->host, conf->port,
728 (struct sockaddr *)&ipn, ipn.ss_len,
729 serv_connect_callback, client_p,
730 conf->aftype, CONNECTTIMEOUT);
731 }
732 else if (ConfigServerInfo.specific_ipv6_vhost)
733 {
734 memcpy(&ipn, &ConfigServerInfo.ip6, sizeof(struct irc_ssaddr));
735 ipn.ss.ss_family = AF_INET6;
736 ipn.ss_port = 0;
737 comm_connect_tcp(&client_p->connection->fd,
738 conf->host, conf->port,
739 (struct sockaddr *)&ipn, ipn.ss_len,
740 serv_connect_callback, client_p,
741 conf->aftype, CONNECTTIMEOUT);
742 }
743 else
744 comm_connect_tcp(&client_p->connection->fd,
745 conf->host, conf->port,
746 NULL, 0, serv_connect_callback, client_p,
747 conf->aftype, CONNECTTIMEOUT);
748 }
749 }
750
751 return 1;
752 }
753
754 static void
755 finish_ssl_server_handshake(struct Client *client_p)
756 {
757 struct MaskItem *conf = NULL;
758
759 conf = find_conf_name(&client_p->connection->confs,
760 client_p->name, CONF_SERVER);
761 if (conf == NULL)
762 {
763 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
764 "Lost connect{} block for %s", get_client_name(client_p, SHOW_IP));
765 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
766 "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
767
768 exit_client(client_p, "Lost connect{} block");
769 return;
770 }
771
772 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
773
774 send_capabilities(client_p);
775
776 sendto_one(client_p, "SERVER %s 1 :%s%s",
777 me.name, ConfigServerHide.hidden ? "(H) " : "",
778 me.info);
779
780 /*
781 * If we've been marked dead because a send failed, just exit
782 * here now and save everyone the trouble of us ever existing.
783 */
784 if (IsDead(client_p))
785 {
786 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
787 "%s went dead during handshake", get_client_name(client_p, SHOW_IP));
788 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
789 "%s went dead during handshake", get_client_name(client_p, MASK_IP));
790 return;
791 }
792
793 /* don't move to serv_list yet -- we haven't sent a burst! */
794 /* If we get here, we're ok, so lets start reading some data */
795 comm_setselect(&client_p->connection->fd, COMM_SELECT_READ, read_packet, client_p, 0);
796 }
797
798 static void
799 ssl_server_handshake(fde_t *fd, void *data)
800 {
801 struct Client *client_p = data;
802 const char *sslerr = NULL;
803
804 tls_handshake_status_t ret = tls_handshake(&client_p->connection->fd.ssl, TLS_ROLE_CLIENT, &sslerr);
805 if (ret != TLS_HANDSHAKE_DONE)
806 {
807 if ((CurrentTime - client_p->connection->firsttime) > CONNECTTIMEOUT)
808 {
809 exit_client(client_p, "Timeout during TLS handshake");
810 return;
811 }
812
813 switch (ret)
814 {
815 case TLS_HANDSHAKE_WANT_WRITE:
816 comm_setselect(&client_p->connection->fd, COMM_SELECT_WRITE,
817 ssl_server_handshake, client_p, CONNECTTIMEOUT);
818 return;
819 case TLS_HANDSHAKE_WANT_READ:
820 comm_setselect(&client_p->connection->fd, COMM_SELECT_READ,
821 ssl_server_handshake, client_p, CONNECTTIMEOUT);
822 return;
823 default:
824 {
825 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
826 "Error connecting to %s: %s", client_p->name,
827 sslerr ? sslerr : "unknown TLS error");
828 exit_client(client_p, "Error during TLS handshake");
829 return;
830 }
831 }
832 }
833
834 comm_settimeout(&client_p->connection->fd, 0, NULL, NULL);
835
836 if (!tls_verify_cert(&client_p->connection->fd.ssl, ConfigServerInfo.message_digest_algorithm, &client_p->certfp))
837 ilog(LOG_TYPE_IRCD, "Server %s!%s@%s gave bad TLS client certificate",
838 client_p->name, client_p->username, client_p->host);
839
840 finish_ssl_server_handshake(client_p);
841 }
842
843 static void
844 ssl_connect_init(struct Client *client_p, const struct MaskItem *conf, fde_t *fd)
845 {
846 if (!tls_new(&client_p->connection->fd.ssl, fd->fd, TLS_ROLE_CLIENT))
847 {
848 SetDead(client_p);
849 exit_client(client_p, "TLS context initialization failed");
850 return;
851 }
852
853 if (!EmptyString(conf->cipher_list))
854 tls_set_ciphers(&client_p->connection->fd.ssl, conf->cipher_list);
855
856 ssl_server_handshake(NULL, client_p);
857 }
858
859 /* serv_connect_callback() - complete a server connection.
860 *
861 * This routine is called after the server connection attempt has
862 * completed. If unsucessful, an error is sent to ops and the client
863 * is closed. If sucessful, it goes through the initialisation/check
864 * procedures, the capabilities are sent, and the socket is then
865 * marked for reading.
866 */
867 static void
868 serv_connect_callback(fde_t *fd, int status, void *data)
869 {
870 struct Client *const client_p = data;
871 const struct MaskItem *conf = NULL;
872
873 /* First, make sure it's a real client! */
874 assert(client_p);
875 assert(&client_p->connection->fd == fd);
876
877 /* Next, for backward purposes, record the ip of the server */
878 memcpy(&client_p->connection->ip, &fd->connect.hostaddr,
879 sizeof(struct irc_ssaddr));
880
881 /* Check the status */
882 if (status != COMM_OK)
883 {
884 /* We have an error, so report it and quit */
885 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
886 "Error connecting to %s: %s",
887 get_client_name(client_p, SHOW_IP), comm_errstr(status));
888 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
889 "Error connecting to %s: %s",
890 get_client_name(client_p, MASK_IP), comm_errstr(status));
891
892 /*
893 * If a fd goes bad, call dead_link() the socket is no
894 * longer valid for reading or writing.
895 */
896 dead_link_on_write(client_p, 0);
897 return;
898 }
899
900 /* COMM_OK, so continue the connection procedure */
901 /* Get the C/N lines */
902 conf = find_conf_name(&client_p->connection->confs,
903 client_p->name, CONF_SERVER);
904 if (conf == NULL)
905 {
906 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
907 "Lost connect{} block for %s", get_client_name(client_p, SHOW_IP));
908 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
909 "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
910
911 exit_client(client_p, "Lost connect{} block");
912 return;
913 }
914
915 /* Next, send the initial handshake */
916 SetHandshake(client_p);
917
918 if (IsConfSSL(conf))
919 {
920 ssl_connect_init(client_p, conf, fd);
921 return;
922 }
923
924 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
925
926 send_capabilities(client_p);
927
928 sendto_one(client_p, "SERVER %s 1 :%s%s", me.name,
929 ConfigServerHide.hidden ? "(H) " : "", me.info);
930
931 /*
932 * If we've been marked dead because a send failed, just exit
933 * here now and save everyone the trouble of us ever existing.
934 */
935 if (IsDead(client_p))
936 {
937 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
938 "%s went dead during handshake", get_client_name(client_p, SHOW_IP));
939 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
940 "%s went dead during handshake", get_client_name(client_p, MASK_IP));
941 return;
942 }
943
944 /* don't move to serv_list yet -- we haven't sent a burst! */
945 /* If we get here, we're ok, so lets start reading some data */
946 comm_setselect(fd, COMM_SELECT_READ, read_packet, client_p, 0);
947 }
948
949 struct Client *
950 find_servconn_in_progress(const char *name)
951 {
952 dlink_node *ptr;
953 struct Client *cptr;
954
955 DLINK_FOREACH(ptr, unknown_list.head)
956 {
957 cptr = ptr->data;
958
959 if (cptr && cptr->name[0])
960 if (!match(name, cptr->name))
961 return cptr;
962 }
963
964 return NULL;
965 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision