1 |
/* |
2 |
* ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd) |
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* |
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* Copyright (c) 1997-2020 ircd-hybrid development team |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 |
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* USA |
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*/ |
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|
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/*! \file send.c |
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* \brief Functions for sending messages. |
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* \version $Id$ |
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*/ |
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|
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#include "stdinc.h" |
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#include "list.h" |
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#include "send.h" |
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#include "channel.h" |
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#include "client.h" |
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#include "dbuf.h" |
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#include "irc_string.h" |
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#include "ircd.h" |
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#include "s_bsd.h" |
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#include "server_capab.h" |
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#include "conf_class.h" |
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#include "log.h" |
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|
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|
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static uintmax_t current_serial; |
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|
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|
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/* send_format() |
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* |
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* inputs |
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* - buffer |
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* - format pattern to use |
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* - var args |
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* output - number of bytes formatted output |
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* side effects - modifies sendbuf |
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*/ |
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static void |
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send_format(struct dbuf_block *buffer, const char *pattern, va_list args) |
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{ |
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/* |
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* from rfc1459 |
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* |
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* IRC messages are always lines of characters terminated with a CR-LF |
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* (Carriage Return - Line Feed) pair, and these messages shall not |
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* exceed 512 characters in length, counting all characters |
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* including the trailing CR-LF. |
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* Thus, there are 510 characters maximum allowed |
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* for the command and its parameters. There is no provision for |
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* continuation message lines. See section 7 for more details about |
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* current implementations. |
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*/ |
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dbuf_put_args(buffer, pattern, args); |
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|
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if (buffer->size > IRCD_BUFSIZE - 2) |
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buffer->size = IRCD_BUFSIZE - 2; |
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|
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buffer->data[buffer->size++] = '\r'; |
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buffer->data[buffer->size++] = '\n'; |
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} |
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|
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/* |
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** send_message |
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** Internal utility which appends given buffer to the sockets |
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** sendq. |
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*/ |
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static void |
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send_message(struct Client *to, struct dbuf_block *buffer) |
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{ |
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assert(!IsMe(to)); |
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assert(to != &me); |
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assert(MyConnect(to)); |
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|
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if (dbuf_length(&to->connection->buf_sendq) + buffer->size > get_sendq(&to->connection->confs)) |
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{ |
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if (IsServer(to)) |
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sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, |
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"Max SendQ limit exceeded for %s: %zu > %u", |
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client_get_name(to, HIDE_IP), |
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(dbuf_length(&to->connection->buf_sendq) + buffer->size), |
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get_sendq(&to->connection->confs)); |
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|
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if (IsClient(to)) |
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AddFlag(to, FLAGS_SENDQEX); |
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|
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dead_link_on_write(to, 0); |
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return; |
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} |
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|
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dbuf_add(&to->connection->buf_sendq, buffer); |
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|
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/* |
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* Update statistics. The following is slightly incorrect because |
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* it counts messages even if queued, but bytes only really sent. |
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* Queued bytes get updated in send_queued_write(). |
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*/ |
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++to->connection->send.messages; |
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++me.connection->send.messages; |
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|
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send_queued_write(to); |
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} |
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|
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/* send_message_remote() |
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* |
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* inputs - pointer to client from message is being sent |
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* - pointer to client to send to |
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* - pointer to buffer |
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* output - none |
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* side effects - Despite the function name, this only sends to directly |
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* connected clients. |
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* |
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*/ |
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static void |
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send_message_remote(struct Client *to, const struct Client *from, struct dbuf_block *buffer) |
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{ |
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assert(MyConnect(to)); |
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assert(IsServer(to)); |
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assert(!IsMe(to)); |
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assert(to->from == to); |
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|
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if (to == from->from) |
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sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, "Send message to %s dropped from %s (Fake Dir)", |
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to->name, from->name); |
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else |
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send_message(to, buffer); |
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} |
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|
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/* |
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** sendq_unblocked |
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** Called when a socket is ready for writing. |
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*/ |
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void |
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sendq_unblocked(fde_t *F, void *data) |
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{ |
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struct Client *const client = data; |
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|
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assert(client); |
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assert(client->connection); |
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assert(client->connection->fd); |
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assert(client->connection->fd == F); |
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|
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DelFlag(client, FLAGS_BLOCKED); |
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send_queued_write(client); |
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} |
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|
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/* |
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** send_queued_write |
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** This is called when there is a chance that some output would |
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** be possible. This attempts to empty the send queue as far as |
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** possible, and then if any data is left, a write is rescheduled. |
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*/ |
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void |
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send_queued_write(struct Client *to) |
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{ |
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ssize_t retlen; |
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|
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/* |
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* Once socket is marked dead, we cannot start writing to it, |
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* even if the error is removed... |
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*/ |
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if (IsDead(to) || HasFlag(to, FLAGS_BLOCKED)) |
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return; /* no use calling send() now */ |
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|
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/* Next, lets try to write some data */ |
180 |
while (dbuf_length(&to->connection->buf_sendq)) |
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{ |
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bool want_read = false; |
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const struct dbuf_block *first = to->connection->buf_sendq.blocks.head->data; |
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|
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if (tls_isusing(&to->connection->fd->tls)) |
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{ |
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retlen = tls_write(&to->connection->fd->tls, first->data + to->connection->buf_sendq.pos, |
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first->size - to->connection->buf_sendq.pos, &want_read); |
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|
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if (want_read == true) |
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return; /* Retry later, don't register for write events */ |
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} |
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else |
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retlen = send(to->connection->fd->fd, first->data + to->connection->buf_sendq.pos, |
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first->size - to->connection->buf_sendq.pos, 0); |
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|
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if (retlen <= 0) |
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{ |
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if (retlen < 0 && comm_ignore_errno(errno) == true) |
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{ |
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AddFlag(to, FLAGS_BLOCKED); |
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/* We have a non-fatal error, reschedule a write */ |
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comm_setselect(to->connection->fd, COMM_SELECT_WRITE, sendq_unblocked, to, 0); |
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} |
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else |
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dead_link_on_write(to, errno); |
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return; |
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} |
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|
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dbuf_delete(&to->connection->buf_sendq, retlen); |
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|
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/* We have some data written .. update counters */ |
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to->connection->send.bytes += retlen; |
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me.connection->send.bytes += retlen; |
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} |
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} |
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|
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/* sendto_one() |
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* |
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* inputs - pointer to destination client |
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* - var args message |
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* output - NONE |
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* side effects - send message to single client |
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*/ |
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void |
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sendto_one(struct Client *to, const char *pattern, ...) |
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{ |
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va_list args; |
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|
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if (IsDead(to->from)) |
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return; /* This socket has already been marked as dead */ |
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|
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va_start(args, pattern); |
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|
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struct dbuf_block *buffer = dbuf_alloc(); |
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send_format(buffer, pattern, args); |
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|
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va_end(args); |
239 |
|
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send_message(to->from, buffer); |
241 |
|
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dbuf_ref_free(buffer); |
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} |
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|
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void |
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sendto_one_numeric(struct Client *to, const struct Client *from, enum irc_numerics numeric, ...) |
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{ |
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va_list args; |
249 |
|
250 |
if (IsDead(to->from)) |
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return; /* This socket has already been marked as dead */ |
252 |
|
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const char *dest = ID_or_name(to, to); |
254 |
if (EmptyString(dest)) |
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dest = "*"; |
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|
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struct dbuf_block *buffer = dbuf_alloc(); |
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dbuf_put_fmt(buffer, ":%s %03d %s ", ID_or_name(from, to), numeric & ~SND_EXPLICIT, dest); |
259 |
|
260 |
va_start(args, numeric); |
261 |
|
262 |
const char *numstr; |
263 |
if (numeric & SND_EXPLICIT) |
264 |
numstr = va_arg(args, const char *); |
265 |
else |
266 |
numstr = numeric_form(numeric); |
267 |
|
268 |
send_format(buffer, numstr, args); |
269 |
va_end(args); |
270 |
|
271 |
send_message(to->from, buffer); |
272 |
|
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dbuf_ref_free(buffer); |
274 |
} |
275 |
|
276 |
void |
277 |
sendto_one_notice(struct Client *to, const struct Client *from, const char *pattern, ...) |
278 |
{ |
279 |
va_list args; |
280 |
|
281 |
if (IsDead(to->from)) |
282 |
return; /* This socket has already been marked as dead */ |
283 |
|
284 |
const char *dest = ID_or_name(to, to); |
285 |
if (EmptyString(dest)) |
286 |
dest = "*"; |
287 |
|
288 |
struct dbuf_block *buffer = dbuf_alloc(); |
289 |
dbuf_put_fmt(buffer, ":%s NOTICE %s ", ID_or_name(from, to), dest); |
290 |
|
291 |
va_start(args, pattern); |
292 |
send_format(buffer, pattern, args); |
293 |
va_end(args); |
294 |
|
295 |
send_message(to->from, buffer); |
296 |
|
297 |
dbuf_ref_free(buffer); |
298 |
} |
299 |
|
300 |
/* sendto_channel_butone() |
301 |
* |
302 |
* inputs - pointer to client(server) to NOT send message to |
303 |
* - pointer to client that is sending this message |
304 |
* - pointer to channel being sent to |
305 |
* - vargs message |
306 |
* output - NONE |
307 |
* side effects - message as given is sent to given channel members. |
308 |
* |
309 |
* WARNING - +D clients are ignored |
310 |
*/ |
311 |
void |
312 |
sendto_channel_butone(struct Client *one, const struct Client *from, |
313 |
struct Channel *channel, unsigned int type, |
314 |
const char *pattern, ...) |
315 |
{ |
316 |
va_list args_l, args_r; |
317 |
dlink_node *node; |
318 |
struct dbuf_block *buffer_l = dbuf_alloc(); |
319 |
struct dbuf_block *buffer_r = dbuf_alloc(); |
320 |
|
321 |
if (IsClient(from)) |
322 |
dbuf_put_fmt(buffer_l, ":%s!%s@%s ", from->name, from->username, from->host); |
323 |
else |
324 |
dbuf_put_fmt(buffer_l, ":%s ", from->name); |
325 |
|
326 |
dbuf_put_fmt(buffer_r, ":%s ", from->id); |
327 |
|
328 |
va_start(args_l, pattern); |
329 |
va_start(args_r, pattern); |
330 |
send_format(buffer_l, pattern, args_l); |
331 |
send_format(buffer_r, pattern, args_r); |
332 |
va_end(args_l); |
333 |
va_end(args_r); |
334 |
|
335 |
++current_serial; |
336 |
|
337 |
DLINK_FOREACH(node, channel->members.head) |
338 |
{ |
339 |
struct ChannelMember *member = node->data; |
340 |
struct Client *target = member->client; |
341 |
|
342 |
assert(IsClient(target)); |
343 |
|
344 |
if (IsDead(target->from)) |
345 |
continue; |
346 |
|
347 |
if (one && (target->from == one->from)) |
348 |
continue; |
349 |
|
350 |
if (type && (member->flags & type) == 0) |
351 |
continue; |
352 |
|
353 |
if (HasUMode(target, UMODE_DEAF)) |
354 |
continue; |
355 |
|
356 |
if (MyConnect(target)) |
357 |
send_message(target, buffer_l); |
358 |
else if (target->from->connection->serial != current_serial) |
359 |
send_message_remote(target->from, from, buffer_r); |
360 |
|
361 |
target->from->connection->serial = current_serial; |
362 |
} |
363 |
|
364 |
dbuf_ref_free(buffer_l); |
365 |
dbuf_ref_free(buffer_r); |
366 |
} |
367 |
|
368 |
/* sendto_server() |
369 |
* |
370 |
* inputs - pointer to client to NOT send to |
371 |
* - pointer to channel |
372 |
* - capabs or'd together which must ALL be present |
373 |
* - capabs or'd together which must ALL NOT be present |
374 |
* - printf style format string |
375 |
* - args to format string |
376 |
* output - NONE |
377 |
* side effects - Send a message to all connected servers, except the |
378 |
* client 'one' (if non-NULL), as long as the servers |
379 |
* support ALL capabs in 'capab', and NO capabs in 'nocapab'. |
380 |
* |
381 |
* This function was written in an attempt to merge together the other |
382 |
* billion sendto_*serv*() functions, which sprung up with capabs, |
383 |
* lazylinks, uids, etc. |
384 |
* -davidt |
385 |
*/ |
386 |
void |
387 |
sendto_server(const struct Client *one, |
388 |
const unsigned int capab, |
389 |
const unsigned int nocapab, |
390 |
const char *format, ...) |
391 |
{ |
392 |
va_list args; |
393 |
dlink_node *node; |
394 |
struct dbuf_block *buffer = dbuf_alloc(); |
395 |
|
396 |
va_start(args, format); |
397 |
send_format(buffer, format, args); |
398 |
va_end(args); |
399 |
|
400 |
DLINK_FOREACH(node, local_server_list.head) |
401 |
{ |
402 |
struct Client *client = node->data; |
403 |
|
404 |
/* If dead already skip */ |
405 |
if (IsDead(client)) |
406 |
continue; |
407 |
|
408 |
/* check against 'one' */ |
409 |
if (one && (client == one->from)) |
410 |
continue; |
411 |
|
412 |
/* check we have required capabs */ |
413 |
if (IsCapable(client, capab) != capab) |
414 |
continue; |
415 |
|
416 |
/* check we don't have any forbidden capabs */ |
417 |
if (IsCapable(client, nocapab)) |
418 |
continue; |
419 |
|
420 |
send_message(client, buffer); |
421 |
} |
422 |
|
423 |
dbuf_ref_free(buffer); |
424 |
} |
425 |
|
426 |
/* sendto_common_channels_local() |
427 |
* |
428 |
* inputs - pointer to client |
429 |
* - pattern to send |
430 |
* output - NONE |
431 |
* side effects - Sends a message to all people on local server who are |
432 |
* in same channel with user. |
433 |
* used by m_nick.c and exit_one_client. |
434 |
*/ |
435 |
void |
436 |
sendto_common_channels_local(struct Client *user, bool touser, unsigned int poscap, |
437 |
unsigned int negcap, const char *pattern, ...) |
438 |
{ |
439 |
va_list args; |
440 |
dlink_node *node, *node2; |
441 |
struct dbuf_block *buffer = dbuf_alloc(); |
442 |
|
443 |
va_start(args, pattern); |
444 |
send_format(buffer, pattern, args); |
445 |
va_end(args); |
446 |
|
447 |
++current_serial; |
448 |
|
449 |
DLINK_FOREACH(node, user->channel.head) |
450 |
{ |
451 |
struct ChannelMember *member = node->data; |
452 |
struct Channel *channel = member->channel; |
453 |
|
454 |
DLINK_FOREACH(node2, channel->members_local.head) |
455 |
{ |
456 |
struct ChannelMember *member2 = node2->data; |
457 |
struct Client *target = member2->client; |
458 |
|
459 |
if (IsDead(target)) |
460 |
continue; |
461 |
|
462 |
if (target == user) |
463 |
continue; |
464 |
|
465 |
if (target->connection->serial == current_serial) |
466 |
continue; |
467 |
|
468 |
if (poscap && HasCap(target, poscap) != poscap) |
469 |
continue; |
470 |
|
471 |
if (negcap && HasCap(target, negcap)) |
472 |
continue; |
473 |
|
474 |
target->connection->serial = current_serial; |
475 |
send_message(target, buffer); |
476 |
} |
477 |
} |
478 |
|
479 |
if (touser == true && MyConnect(user) && !IsDead(user)) |
480 |
if (HasCap(user, poscap) == poscap) |
481 |
send_message(user, buffer); |
482 |
|
483 |
dbuf_ref_free(buffer); |
484 |
} |
485 |
|
486 |
/*! \brief Send a message to members of a channel that are locally connected to this server. |
487 |
* \param one Client to skip; can be NULL |
488 |
* \param channel Destination channel |
489 |
* \param status Channel member status flags clients must have |
490 |
* \param poscap Positive client capabilities flags (CAP) |
491 |
* \param negcap Negative client capabilities flags (CAP) |
492 |
* \param pattern Format string for command arguments |
493 |
*/ |
494 |
void |
495 |
sendto_channel_local(const struct Client *one, struct Channel *channel, unsigned int status, |
496 |
unsigned int poscap, unsigned int negcap, const char *pattern, ...) |
497 |
{ |
498 |
va_list args; |
499 |
dlink_node *node; |
500 |
struct dbuf_block *buffer = dbuf_alloc(); |
501 |
|
502 |
va_start(args, pattern); |
503 |
send_format(buffer, pattern, args); |
504 |
va_end(args); |
505 |
|
506 |
DLINK_FOREACH(node, channel->members_local.head) |
507 |
{ |
508 |
struct ChannelMember *member = node->data; |
509 |
struct Client *target = member->client; |
510 |
|
511 |
if (IsDead(target)) |
512 |
continue; |
513 |
|
514 |
if (one && (target == one->from)) |
515 |
continue; |
516 |
|
517 |
if (status && (member->flags & status) == 0) |
518 |
continue; |
519 |
|
520 |
if (poscap && HasCap(target, poscap) != poscap) |
521 |
continue; |
522 |
|
523 |
if (negcap && HasCap(target, negcap)) |
524 |
continue; |
525 |
|
526 |
send_message(target, buffer); |
527 |
} |
528 |
|
529 |
dbuf_ref_free(buffer); |
530 |
} |
531 |
|
532 |
/* |
533 |
** match_it() and sendto_match_butone() ARE only used |
534 |
** to send a msg to all ppl on servers/hosts that match a specified mask |
535 |
** (used for enhanced PRIVMSGs) for opers |
536 |
** |
537 |
** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de) |
538 |
** |
539 |
*/ |
540 |
|
541 |
/* match_it() |
542 |
* |
543 |
* inputs - client pointer to match on |
544 |
* - actual mask to match |
545 |
* - what to match on, HOST or SERVER |
546 |
* output - 1 or 0 if match or not |
547 |
* side effects - NONE |
548 |
*/ |
549 |
static bool |
550 |
match_it(const struct Client *one, const char *mask, unsigned int what) |
551 |
{ |
552 |
if (what == MATCH_HOST) |
553 |
return match(mask, one->host) == 0; |
554 |
|
555 |
return match(mask, one->servptr->name) == 0; |
556 |
} |
557 |
|
558 |
/* sendto_match_butone() |
559 |
* |
560 |
* Send to all clients which match the mask in a way defined on 'what'; |
561 |
* either by user hostname or user servername. |
562 |
* |
563 |
* ugh. ONLY used by m_message.c to send an "oper magic" message. ugh. |
564 |
*/ |
565 |
void |
566 |
sendto_match_butone(const struct Client *one, const struct Client *from, |
567 |
const char *mask, int what, const char *pattern, ...) |
568 |
{ |
569 |
va_list args_l, args_r; |
570 |
dlink_node *node; |
571 |
struct dbuf_block *buffer_l = dbuf_alloc(); |
572 |
struct dbuf_block *buffer_r = dbuf_alloc(); |
573 |
|
574 |
dbuf_put_fmt(buffer_l, ":%s!%s@%s ", from->name, from->username, from->host); |
575 |
dbuf_put_fmt(buffer_r, ":%s ", from->id); |
576 |
|
577 |
va_start(args_l, pattern); |
578 |
va_start(args_r, pattern); |
579 |
send_format(buffer_l, pattern, args_l); |
580 |
send_format(buffer_r, pattern, args_r); |
581 |
va_end(args_l); |
582 |
va_end(args_r); |
583 |
|
584 |
/* Scan the local clients */ |
585 |
DLINK_FOREACH(node, local_client_list.head) |
586 |
{ |
587 |
struct Client *client = node->data; |
588 |
|
589 |
if (IsDead(client)) |
590 |
continue; |
591 |
|
592 |
if (one && (client == one->from)) |
593 |
continue; |
594 |
|
595 |
if (match_it(client, mask, what) == false) |
596 |
continue; |
597 |
|
598 |
send_message(client, buffer_l); |
599 |
} |
600 |
|
601 |
/* Now scan servers */ |
602 |
DLINK_FOREACH(node, local_server_list.head) |
603 |
{ |
604 |
struct Client *client = node->data; |
605 |
|
606 |
/* |
607 |
* The old code looped through every client on the network for each |
608 |
* server to check if the server (client) has at least 1 client |
609 |
* matching the mask, using something like: |
610 |
* |
611 |
* for (target = GlobalClientList; target; target = target->next) |
612 |
* if (IsRegisteredUser(target) && |
613 |
* match_it(target, mask, what) && |
614 |
* (target->from == client)) |
615 |
* vsendto_prefix_one(client, from, pattern, args); |
616 |
* |
617 |
* That way, we wouldn't send the message to a server who didn't have |
618 |
* a matching client. However, on a network such as EFNet, that code |
619 |
* would have looped through about 50 servers, and in each loop, loop |
620 |
* through about 50k clients as well, calling match() in each nested |
621 |
* loop. That is a very bad thing cpu wise - just send the message to |
622 |
* every connected server and let that server deal with it. |
623 |
* -wnder |
624 |
*/ |
625 |
if (IsDead(client)) |
626 |
continue; |
627 |
|
628 |
if (one && (client == one->from)) |
629 |
continue; |
630 |
|
631 |
send_message_remote(client, from, buffer_r); |
632 |
} |
633 |
|
634 |
dbuf_ref_free(buffer_l); |
635 |
dbuf_ref_free(buffer_r); |
636 |
} |
637 |
|
638 |
/* sendto_match_servs() |
639 |
* |
640 |
* inputs - source client |
641 |
* - mask to send to |
642 |
* - capab needed |
643 |
* - data |
644 |
* outputs - none |
645 |
* side effects - data sent to servers matching with capab |
646 |
*/ |
647 |
void |
648 |
sendto_match_servs(const struct Client *source_p, const char *mask, unsigned int cap, |
649 |
const char *pattern, ...) |
650 |
{ |
651 |
va_list args; |
652 |
dlink_node *node; |
653 |
struct dbuf_block *buffer = dbuf_alloc(); |
654 |
|
655 |
dbuf_put_fmt(buffer, ":%s ", source_p->id); |
656 |
|
657 |
va_start(args, pattern); |
658 |
send_format(buffer, pattern, args); |
659 |
va_end(args); |
660 |
|
661 |
++current_serial; |
662 |
|
663 |
DLINK_FOREACH(node, global_server_list.head) |
664 |
{ |
665 |
struct Client *target = node->data; |
666 |
|
667 |
if (IsDead(target->from)) |
668 |
continue; |
669 |
|
670 |
/* Do not attempt to send to ourselves ... */ |
671 |
if (IsMe(target)) |
672 |
continue; |
673 |
|
674 |
/* ... or the source */ |
675 |
if (target->from == source_p->from) |
676 |
continue; |
677 |
|
678 |
if (target->from->connection->serial == current_serial) |
679 |
continue; |
680 |
|
681 |
if (cap && IsCapable(target->from, cap) != cap) |
682 |
continue; |
683 |
|
684 |
if (match(mask, target->name)) |
685 |
continue; |
686 |
|
687 |
target->from->connection->serial = current_serial; |
688 |
send_message_remote(target->from, source_p, buffer); |
689 |
} |
690 |
|
691 |
dbuf_ref_free(buffer); |
692 |
} |
693 |
|
694 |
/* sendto_anywhere() |
695 |
* |
696 |
* inputs - pointer to dest client |
697 |
* - pointer to from client |
698 |
* - varags |
699 |
* output - NONE |
700 |
* side effects - less efficient than sendto_remote and sendto_one |
701 |
* but useful when one does not know where target "lives" |
702 |
*/ |
703 |
void |
704 |
sendto_anywhere(struct Client *to, const struct Client *from, |
705 |
const char *command, |
706 |
const char *pattern, ...) |
707 |
{ |
708 |
va_list args; |
709 |
|
710 |
if (IsDead(to->from)) |
711 |
return; |
712 |
|
713 |
struct dbuf_block *buffer = dbuf_alloc(); |
714 |
if (MyClient(to) && IsClient(from)) |
715 |
dbuf_put_fmt(buffer, ":%s!%s@%s %s %s ", from->name, from->username, |
716 |
from->host, command, to->name); |
717 |
else |
718 |
dbuf_put_fmt(buffer, ":%s %s %s ", ID_or_name(from, to), |
719 |
command, ID_or_name(to, to)); |
720 |
|
721 |
va_start(args, pattern); |
722 |
send_format(buffer, pattern, args); |
723 |
va_end(args); |
724 |
|
725 |
if (MyConnect(to)) |
726 |
send_message(to, buffer); |
727 |
else |
728 |
send_message_remote(to->from, from, buffer); |
729 |
|
730 |
dbuf_ref_free(buffer); |
731 |
} |
732 |
|
733 |
/* sendto_realops_flags() |
734 |
* |
735 |
* inputs - flag types of messages to show to real opers |
736 |
* - flag indicating opers/admins |
737 |
* - var args input message |
738 |
* output - NONE |
739 |
* side effects - Send to *local* ops only but NOT +s nonopers. |
740 |
*/ |
741 |
void |
742 |
sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...) |
743 |
{ |
744 |
va_list args; |
745 |
dlink_node *node; |
746 |
const char *ntype = "???"; |
747 |
|
748 |
switch (type) |
749 |
{ |
750 |
case SEND_NOTICE: |
751 |
ntype = "Notice"; |
752 |
break; |
753 |
case SEND_GLOBAL: |
754 |
ntype = "Global"; |
755 |
break; |
756 |
case SEND_LOCOPS: |
757 |
ntype = "LocOps"; |
758 |
break; |
759 |
default: |
760 |
assert(0); |
761 |
} |
762 |
|
763 |
struct dbuf_block *buffer = dbuf_alloc(); |
764 |
dbuf_put_fmt(buffer, ":%s NOTICE * :*** %s -- ", me.name, ntype); |
765 |
|
766 |
va_start(args, pattern); |
767 |
send_format(buffer, pattern, args); |
768 |
va_end(args); |
769 |
|
770 |
DLINK_FOREACH(node, oper_list.head) |
771 |
{ |
772 |
struct Client *client = node->data; |
773 |
assert(HasUMode(client, UMODE_OPER)); |
774 |
|
775 |
if (IsDead(client)) |
776 |
continue; |
777 |
|
778 |
/* |
779 |
* If we're sending it to opers and they're an admin, skip. |
780 |
* If we're sending it to admins, and they're not, skip. |
781 |
*/ |
782 |
if (((level == L_ADMIN) && !HasUMode(client, UMODE_ADMIN)) || |
783 |
((level == L_OPER) && HasUMode(client, UMODE_ADMIN))) |
784 |
continue; |
785 |
|
786 |
if (!HasUMode(client, flags)) |
787 |
continue; |
788 |
|
789 |
send_message(client, buffer); |
790 |
} |
791 |
|
792 |
dbuf_ref_free(buffer); |
793 |
} |
794 |
|
795 |
/* ts_warn() |
796 |
* |
797 |
* inputs - var args message |
798 |
* output - NONE |
799 |
* side effects - Call sendto_realops_flags, with some flood checking |
800 |
* (at most 5 warnings every 5 seconds) |
801 |
*/ |
802 |
void |
803 |
sendto_realops_flags_ratelimited(uintmax_t *rate, const char *pattern, ...) |
804 |
{ |
805 |
va_list args; |
806 |
char buffer[IRCD_BUFSIZE]; |
807 |
|
808 |
if ((event_base->time.sec_monotonic - *rate) < 20) |
809 |
return; |
810 |
|
811 |
*rate = event_base->time.sec_monotonic; |
812 |
|
813 |
va_start(args, pattern); |
814 |
vsnprintf(buffer, sizeof(buffer), pattern, args); |
815 |
va_end(args); |
816 |
|
817 |
sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, "%s", buffer); |
818 |
ilog(LOG_TYPE_IRCD, "%s", buffer); |
819 |
} |
820 |
|
821 |
/* sendto_wallops_flags() |
822 |
* |
823 |
* inputs - flag types of messages to show to real opers |
824 |
* - client sending request |
825 |
* - var args input message |
826 |
* output - NONE |
827 |
* side effects - Send a wallops to local opers |
828 |
*/ |
829 |
void |
830 |
sendto_wallops_flags(unsigned int flags, const struct Client *source_p, |
831 |
const char *pattern, ...) |
832 |
{ |
833 |
va_list args; |
834 |
dlink_node *node; |
835 |
struct dbuf_block *buffer = dbuf_alloc(); |
836 |
|
837 |
if (IsClient(source_p)) |
838 |
dbuf_put_fmt(buffer, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host); |
839 |
else |
840 |
dbuf_put_fmt(buffer, ":%s WALLOPS :", source_p->name); |
841 |
|
842 |
va_start(args, pattern); |
843 |
send_format(buffer, pattern, args); |
844 |
va_end(args); |
845 |
|
846 |
DLINK_FOREACH(node, oper_list.head) |
847 |
{ |
848 |
struct Client *client = node->data; |
849 |
assert(client->umodes & UMODE_OPER); |
850 |
|
851 |
if (IsDead(client)) |
852 |
continue; |
853 |
|
854 |
if (!HasUMode(client, flags)) |
855 |
continue; |
856 |
|
857 |
send_message(client, buffer); |
858 |
} |
859 |
|
860 |
dbuf_ref_free(buffer); |
861 |
} |