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Comparing ircd-hybrid/trunk/src/send.c (file contents):
Revision 3189 by michael, Fri Mar 21 18:18:00 2014 UTC vs.
Revision 8599 by michael, Sun Oct 28 18:09:37 2018 UTC

# Line 1 | Line 1
1   /*
2   *  ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3   *
4 < *  Copyright (c) 1997-2014 ircd-hybrid development team
4 > *  Copyright (c) 1997-2018 ircd-hybrid development team
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 15 | Line 15
15   *
16   *  You should have received a copy of the GNU General Public License
17   *  along with this program; if not, write to the Free Software
18 < *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
18 > *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19   *  USA
20   */
21  
# Line 32 | Line 32
32   #include "dbuf.h"
33   #include "irc_string.h"
34   #include "ircd.h"
35 #include "numeric.h"
36 #include "fdlist.h"
35   #include "s_bsd.h"
36 < #include "s_serv.h"
37 < #include "conf.h"
36 > #include "server_capab.h"
37 > #include "conf_class.h"
38   #include "log.h"
41 #include "memory.h"
42 #include "packet.h"
39  
40  
41 < static unsigned int current_serial = 0;
41 > static uintmax_t current_serial;
42  
43  
44   /* send_format()
# Line 71 | Line 67 | send_format(struct dbuf_block *buffer, c
67     */
68    dbuf_put_args(buffer, pattern, args);
69  
70 <  if (buffer->size > sizeof(buffer->data) - 2)
71 <    buffer->size = sizeof(buffer->data) - 2;
70 >  if (buffer->size > IRCD_BUFSIZE - 2)
71 >    buffer->size = IRCD_BUFSIZE - 2;
72  
73    buffer->data[buffer->size++] = '\r';
74    buffer->data[buffer->size++] = '\n';
# Line 88 | Line 84 | send_message(struct Client *to, struct d
84   {
85    assert(!IsMe(to));
86    assert(to != &me);
87 +  assert(MyConnect(to));
88  
89 <  if (dbuf_length(&to->localClient->buf_sendq) + buf->size > get_sendq(&to->localClient->confs))
89 >  if (dbuf_length(&to->connection->buf_sendq) + buf->size > get_sendq(&to->connection->confs))
90    {
91      if (IsServer(to))
92 <      sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
93 <                           "Max SendQ limit exceeded for %s: %lu > %u",
94 <                           get_client_name(to, HIDE_IP),
95 <                           (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + buf->size),
96 <                           get_sendq(&to->localClient->confs));
92 >      sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
93 >                           "Max SendQ limit exceeded for %s: %zu > %u",
94 >                           client_get_name(to, HIDE_IP),
95 >                           (dbuf_length(&to->connection->buf_sendq) + buf->size),
96 >                           get_sendq(&to->connection->confs));
97 >
98      if (IsClient(to))
99 <      SetSendQExceeded(to);
99 >      AddFlag(to, FLAGS_SENDQEX);
100 >
101      dead_link_on_write(to, 0);
102      return;
103    }
104  
105 <  dbuf_add(&to->localClient->buf_sendq, buf);
105 >  dbuf_add(&to->connection->buf_sendq, buf);
106  
107    /*
108 <   ** Update statistics. The following is slightly incorrect
109 <   ** because it counts messages even if queued, but bytes
110 <   ** only really sent. Queued bytes get updated in SendQueued.
108 >   * Update statistics. The following is slightly incorrect because
109 >   * it counts messages even if queued, but bytes only really sent.
110 >   * Queued bytes get updated in send_queued_write().
111     */
112 <  ++to->localClient->send.messages;
113 <  ++me.localClient->send.messages;
112 >  ++to->connection->send.messages;
113 >  ++me.connection->send.messages;
114  
115    send_queued_write(to);
116   }
# Line 127 | Line 126 | send_message(struct Client *to, struct d
126   *
127   */
128   static void
129 < send_message_remote(struct Client *to, struct Client *from, struct dbuf_block *buf)
129 > send_message_remote(struct Client *to, const struct Client *from, struct dbuf_block *buf)
130   {
131 <  to = to->from;
131 >  assert(MyConnect(to));
132 >  assert(IsServer(to));
133 >  assert(!IsMe(to));
134 >  assert(to->from == to);
135  
136 <  if (!MyConnect(to))
136 >  if (to == from->from)
137    {
138 <    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
139 <                         "Server send message to %s [%s] dropped from %s(Not local server)",
140 <                         to->name, to->from->name, from->name);
139 <    return;
140 <  }
141 <
142 <  /* Optimize by checking if (from && to) before everything */
143 <  /* we set to->from up there.. */
144 <
145 <  if (!MyClient(from) && IsClient(to) && (to == from->from))
146 <  {
147 <    if (IsServer(from))
148 <    {
149 <      sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
150 <                           "Send message to %s [%s] dropped from %s(Fake Dir)",
151 <                           to->name, to->from->name, from->name);
152 <      return;
153 <    }
154 <
155 <    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
156 <                         "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
157 <                         to->name, to->username, to->host,
158 <                         from->name, from->username, from->host,
159 <                         to->from->name);
160 <
161 <    sendto_server(NULL, NOCAPS, NOCAPS,
162 <                  ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
163 <                  me.id, to->id, me.name, to->name,
164 <                  to->username, to->host, to->from->name);
165 <
166 <    AddFlag(to, FLAGS_KILLED);
167 <
168 <    if (IsClient(from))
169 <      sendto_one_numeric(from, &me, ERR_GHOSTEDCLIENT, to->name,
170 <                         to->username, to->host, to->from);
171 <
172 <    exit_client(to, "Ghosted client");
138 >    sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
139 >                         "Send message to %s dropped from %s (Fake Dir)",
140 >                         to->name, from->name);
141      return;
142    }
143  
# Line 181 | Line 149 | send_message_remote(struct Client *to, s
149   **      Called when a socket is ready for writing.
150   */
151   void
152 < sendq_unblocked(fde_t *fd, struct Client *client_p)
152 > sendq_unblocked(fde_t *F, void *data)
153   {
154 <  assert(fd == &client_p->localClient->fd);
154 >  struct Client *const client_p = data;
155 >
156 >  assert(client_p);
157 >  assert(client_p->connection);
158 >  assert(client_p->connection->fd);
159 >  assert(client_p->connection->fd == F);
160 >
161 >  DelFlag(client_p, FLAGS_BLOCKED);
162    send_queued_write(client_p);
163   }
164  
# Line 202 | Line 177 | send_queued_write(struct Client *to)
177     ** Once socket is marked dead, we cannot start writing to it,
178     ** even if the error is removed...
179     */
180 <  if (IsDead(to))
180 >  if (IsDead(to) || HasFlag(to, FLAGS_BLOCKED))
181      return;  /* no use calling send() now */
182  
183    /* Next, lets try to write some data */
184 <  if (dbuf_length(&to->localClient->buf_sendq))
184 >  if (dbuf_length(&to->connection->buf_sendq))
185    {
186      do
187      {
188 <      struct dbuf_block *first = to->localClient->buf_sendq.blocks.head->data;
188 >      int want_read = 0;
189 >      const struct dbuf_block *first = to->connection->buf_sendq.blocks.head->data;
190  
191 < #ifdef HAVE_LIBCRYPTO
216 <      if (to->localClient->fd.ssl)
191 >      if (tls_isusing(&to->connection->fd->ssl))
192        {
193 <        retlen = SSL_write(to->localClient->fd.ssl, first->data + to->localClient->buf_sendq.pos, first->size - to->localClient->buf_sendq.pos);
193 >        retlen = tls_write(&to->connection->fd->ssl, first->data + to->connection->buf_sendq.pos,
194 >                                                     first->size - to->connection->buf_sendq.pos, &want_read);
195  
196 <        /* translate openssl error codes, sigh */
197 <        if (retlen < 0)
222 <        {
223 <          switch (SSL_get_error(to->localClient->fd.ssl, retlen))
224 <          {
225 <            case SSL_ERROR_WANT_READ:
226 <              return;  /* retry later, don't register for write events */
227 <            case SSL_ERROR_WANT_WRITE:
228 <              errno = EWOULDBLOCK;
229 <            case SSL_ERROR_SYSCALL:
230 <              break;
231 <            case SSL_ERROR_SSL:
232 <              if (errno == EAGAIN)
233 <                break;
234 <            default:
235 <              retlen = errno = 0;  /* either an SSL-specific error or EOF */
236 <          }
237 <        }
196 >        if (want_read)
197 >          return;  /* Retry later, don't register for write events */
198        }
199        else
200 < #endif
201 <        retlen = send(to->localClient->fd.fd, first->data + to->localClient->buf_sendq.pos, first->size - to->localClient->buf_sendq.pos, 0);
200 >        retlen = send(to->connection->fd->fd, first->data + to->connection->buf_sendq.pos,
201 >                                              first->size - to->connection->buf_sendq.pos, 0);
202  
203        if (retlen <= 0)
204          break;
205  
206 <      dbuf_delete(&to->localClient->buf_sendq, retlen);
206 >      dbuf_delete(&to->connection->buf_sendq, retlen);
207  
208        /* We have some data written .. update counters */
209 <      to->localClient->send.bytes += retlen;
210 <      me.localClient->send.bytes += retlen;
211 <    } while (dbuf_length(&to->localClient->buf_sendq));
209 >      to->connection->send.bytes += retlen;
210 >      me.connection->send.bytes += retlen;
211 >    } while (dbuf_length(&to->connection->buf_sendq));
212  
213 <    if ((retlen < 0) && (ignoreErrno(errno)))
213 >    if (retlen < 0 && comm_ignore_errno(errno))
214      {
215 +      AddFlag(to, FLAGS_BLOCKED);
216 +
217        /* we have a non-fatal error, reschedule a write */
218 <      comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
257 <                     (PF *)sendq_unblocked, to, 0);
218 >      comm_setselect(to->connection->fd, COMM_SELECT_WRITE, sendq_unblocked, to, 0);
219      }
220      else if (retlen <= 0)
221      {
# Line 273 | Line 234 | send_queued_write(struct Client *to)
234   void
235   send_queued_all(void)
236   {
237 <  dlink_node *ptr;
237 >  dlink_node *node;
238  
239    /* Servers are processed first, mainly because this can generate
240     * a notice to opers, which is to be delivered by this function.
241     */
242 <  DLINK_FOREACH(ptr, serv_list.head)
243 <    send_queued_write(ptr->data);
242 >  DLINK_FOREACH(node, local_server_list.head)
243 >    send_queued_write(node->data);
244  
245 <  DLINK_FOREACH(ptr, unknown_list.head)
246 <    send_queued_write(ptr->data);
245 >  DLINK_FOREACH(node, unknown_list.head)
246 >    send_queued_write(node->data);
247  
248 <  DLINK_FOREACH(ptr, local_client_list.head)
249 <    send_queued_write(ptr->data);
248 >  DLINK_FOREACH(node, local_client_list.head)
249 >    send_queued_write(node->data);
250  
251    /* NOTE: This can still put clients on aborted_list; unfortunately,
252     * exit_aborted_clients takes precedence over send_queued_all,
# Line 306 | Line 267 | void
267   sendto_one(struct Client *to, const char *pattern, ...)
268   {
269    va_list args;
309  struct dbuf_block *buffer = NULL;
270  
271    if (IsDead(to->from))
272      return;  /* This socket has already been marked as dead */
273  
314  buffer = dbuf_alloc();
315
274    va_start(args, pattern);
275 +
276 +  struct dbuf_block *buffer = dbuf_alloc();
277    send_format(buffer, pattern, args);
278 +
279    va_end(args);
280  
281    send_message(to->from, buffer);
# Line 323 | Line 284 | sendto_one(struct Client *to, const char
284   }
285  
286   void
287 < sendto_one_numeric(struct Client *to, struct Client *from, enum irc_numerics numeric, ...)
287 > sendto_one_numeric(struct Client *to, const struct Client *from, enum irc_numerics numeric, ...)
288   {
328  struct dbuf_block *buffer = NULL;
329  const char *dest = NULL;
289    va_list args;
290 +  const char *numstr = NULL;
291  
292    if (IsDead(to->from))
293      return;
294  
295 <  dest = ID_or_name(to, to);
295 >  const char *dest = ID_or_name(to, to);
296    if (EmptyString(dest))
297      dest = "*";
298  
299 <  buffer = dbuf_alloc();
300 <
341 <  dbuf_put_fmt(buffer, ":%s %03d %s ", ID_or_name(from, to), numeric, dest);
299 >  struct dbuf_block *buffer = dbuf_alloc();
300 >  dbuf_put_fmt(buffer, ":%s %03d %s ", ID_or_name(from, to), numeric & ~SND_EXPLICIT, dest);
301  
302    va_start(args, numeric);
303 <  send_format(buffer, numeric_form(numeric), args);
303 >
304 >  if (numeric & SND_EXPLICIT)
305 >    numstr = va_arg(args, const char *);
306 >  else
307 >    numstr = numeric_form(numeric);
308 >
309 >  send_format(buffer, numstr, args);
310    va_end(args);
311  
312    send_message(to->from, buffer);
# Line 350 | Line 315 | sendto_one_numeric(struct Client *to, st
315   }
316  
317   void
318 < sendto_one_notice(struct Client *to, struct Client *from, const char *pattern, ...)
318 > sendto_one_notice(struct Client *to, const struct Client *from, const char *pattern, ...)
319   {
355  struct dbuf_block *buffer = NULL;
356  const char *dest = NULL;
320    va_list args;
321  
322    if (IsDead(to->from))
323      return;
324  
325 <  dest = ID_or_name(to, to);
325 >  const char *dest = ID_or_name(to, to);
326    if (EmptyString(dest))
327      dest = "*";
328  
329 <  buffer = dbuf_alloc();
367 <
329 >  struct dbuf_block *buffer = dbuf_alloc();
330    dbuf_put_fmt(buffer, ":%s NOTICE %s ", ID_or_name(from, to), dest);
331  
332    va_start(args, pattern);
# Line 388 | Line 350 | sendto_one_notice(struct Client *to, str
350   * WARNING - +D clients are ignored
351   */
352   void
353 < sendto_channel_butone(struct Client *one, struct Client *from,
353 > sendto_channel_butone(struct Client *one, const struct Client *from,
354                        struct Channel *chptr, unsigned int type,
355                        const char *pattern, ...)
356   {
357    va_list alocal, aremote;
358    struct dbuf_block *local_buf, *remote_buf;
359 <  dlink_node *ptr = NULL, *ptr_next = NULL;
359 >  dlink_node *node;
360  
361    local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
362  
363 <  if (IsServer(from))
402 <    dbuf_put_fmt(local_buf, ":%s ", from->name);
403 <  else
363 >  if (IsClient(from))
364      dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
365 +  else
366 +    dbuf_put_fmt(local_buf, ":%s ", from->name);
367  
368    dbuf_put_fmt(remote_buf, ":%s ", from->id);
369  
# Line 415 | Line 377 | sendto_channel_butone(struct Client *one
377  
378    ++current_serial;
379  
380 <  DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
380 >  DLINK_FOREACH(node, chptr->members.head)
381    {
382 <    struct Membership *ms = ptr->data;
383 <    struct Client *target_p = ms->client_p;
382 >    struct Membership *member = node->data;
383 >    struct Client *target_p = member->client_p;
384  
385      assert(IsClient(target_p));
386  
387 <    if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) ||
388 <        (one && target_p->from == one->from))
387 >    if (IsDefunct(target_p->from))
388 >      continue;
389 >
390 >    if (one && (target_p->from == one->from))
391        continue;
392  
393 <    if (type != 0 && (ms->flags & type) == 0)
393 >    if (type && (member->flags & type) == 0)
394 >      continue;
395 >
396 >    if (HasUMode(target_p, UMODE_DEAF))
397        continue;
398  
399      if (MyConnect(target_p))
400        send_message(target_p, local_buf);
401 <    else if (target_p->from->localClient->serial != current_serial)
401 >    else if (target_p->from->connection->serial != current_serial)
402        send_message_remote(target_p->from, from, remote_buf);
403 <    target_p->from->localClient->serial = current_serial;
403 >
404 >    target_p->from->connection->serial = current_serial;
405    }
406  
407    dbuf_ref_free(local_buf);
# Line 459 | Line 427 | sendto_channel_butone(struct Client *one
427   * -davidt
428   */
429   void
430 < sendto_server(struct Client *one,
430 > sendto_server(const struct Client *one,
431                const unsigned int caps,
432                const unsigned int nocaps,
433                const char *format, ...)
434   {
435    va_list args;
436 <  dlink_node *ptr = NULL;
469 <  struct dbuf_block *buffer;
470 <
471 <  buffer = dbuf_alloc();
436 >  dlink_node *node;
437  
438    va_start(args, format);
439 +
440 +  struct dbuf_block *buffer = dbuf_alloc();
441    send_format(buffer, format, args);
442 +
443    va_end(args);
444  
445 <  DLINK_FOREACH(ptr, serv_list.head)
445 >  DLINK_FOREACH(node, local_server_list.head)
446    {
447 <    struct Client *client_p = ptr->data;
447 >    struct Client *client_p = node->data;
448  
449      /* If dead already skip */
450      if (IsDead(client_p))
451        continue;
452 +
453      /* check against 'one' */
454 <    if (one != NULL && (client_p == one->from))
454 >    if (one && (client_p == one->from))
455        continue;
456 +
457      /* check we have required capabs */
458 <    if ((client_p->localClient->caps & caps) != caps)
458 >    if ((client_p->connection->caps & caps) != caps)
459        continue;
460 +
461      /* check we don't have any forbidden capabs */
462 <    if ((client_p->localClient->caps & nocaps) != 0)
462 >    if ((client_p->connection->caps & nocaps))
463        continue;
464  
465      send_message(client_p, buffer);
# Line 507 | Line 478 | sendto_server(struct Client *one,
478   *                used by m_nick.c and exit_one_client.
479   */
480   void
481 < sendto_common_channels_local(struct Client *user, int touser, unsigned int cap,
482 <                             const char *pattern, ...)
481 > sendto_common_channels_local(struct Client *user, int touser, unsigned int poscap,
482 >                             unsigned int negcap, const char *pattern, ...)
483   {
484    va_list args;
485    dlink_node *uptr;
486    dlink_node *cptr;
487    struct Channel *chptr;
488 <  struct Membership *ms;
488 >  struct Membership *member;
489    struct Client *target_p;
490 <  struct dbuf_block *buffer;
520 <
521 <  buffer = dbuf_alloc();
490 >  struct dbuf_block *buffer = dbuf_alloc();
491  
492    va_start(args, pattern);
493    send_format(buffer, pattern, args);
# Line 529 | Line 498 | sendto_common_channels_local(struct Clie
498    DLINK_FOREACH(cptr, user->channel.head)
499    {
500      chptr = ((struct Membership *)cptr->data)->chptr;
532    assert(chptr != NULL);
501  
502 <    DLINK_FOREACH(uptr, chptr->members.head)
502 >    DLINK_FOREACH(uptr, chptr->members_local.head)
503      {
504 <      ms = uptr->data;
505 <      target_p = ms->client_p;
506 <      assert(target_p != NULL);
504 >      member = uptr->data;
505 >      target_p = member->client_p;
506 >
507 >      if (target_p == user || IsDefunct(target_p) ||
508 >          target_p->connection->serial == current_serial)
509 >        continue;
510  
511 <      if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
541 <          target_p->localClient->serial == current_serial)
511 >      if (poscap && HasCap(target_p, poscap) != poscap)
512          continue;
513  
514 <      if (HasCap(target_p, cap) != cap)
514 >      if (negcap && HasCap(target_p, negcap))
515          continue;
516  
517 <      target_p->localClient->serial = current_serial;
517 >      target_p->connection->serial = current_serial;
518        send_message(target_p, buffer);
519      }
520    }
521  
522    if (touser && MyConnect(user) && !IsDead(user) &&
523 <      user->localClient->serial != current_serial)
524 <    if (HasCap(user, cap) == cap)
523 >      user->connection->serial != current_serial)
524 >    if (HasCap(user, poscap) == poscap)
525        send_message(user, buffer);
526  
527    dbuf_ref_free(buffer);
528   }
529  
530 < /* sendto_channel_local()
531 < *
532 < * inputs       - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
533 < *              - whether to ignore +D clients (YES/NO)
534 < *              - pointer to channel to send to
535 < *              - var args pattern
536 < * output       - NONE
567 < * side effects - Send a message to all members of a channel that are
568 < *                locally connected to this server.
530 > /*! \brief Send a message to members of a channel that are locally connected to this server.
531 > * \param one      Client to skip; can be NULL
532 > * \param chptr    Destination channel
533 > * \param status   Channel member status flags clients must have
534 > * \param poscap   Positive client capabilities flags (CAP)
535 > * \param negcap   Negative client capabilities flags (CAP)
536 > * \param pattern  Format string for command arguments
537   */
538   void
539 < sendto_channel_local(unsigned int type, int nodeaf, struct Channel *chptr,
540 <                     const char *pattern, ...)
539 > sendto_channel_local(const struct Client *one, struct Channel *chptr, unsigned int status,
540 >                     unsigned int poscap, unsigned int negcap, const char *pattern, ...)
541   {
542    va_list args;
543 <  dlink_node *ptr = NULL;
544 <  struct dbuf_block *buffer;
577 <
578 <  buffer = dbuf_alloc();
543 >  dlink_node *node;
544 >  struct dbuf_block *buffer = dbuf_alloc();
545  
546    va_start(args, pattern);
547    send_format(buffer, pattern, args);
548    va_end(args);
549  
550 <  DLINK_FOREACH(ptr, chptr->members.head)
550 >  DLINK_FOREACH(node, chptr->members_local.head)
551    {
552 <    struct Membership *ms = ptr->data;
553 <    struct Client *target_p = ms->client_p;
552 >    struct Membership *member = node->data;
553 >    struct Client *target_p = member->client_p;
554  
555 <    if (type != 0 && (ms->flags & type) == 0)
555 >    if (IsDefunct(target_p))
556        continue;
557  
558 <    if (!MyConnect(target_p) || IsDefunct(target_p) ||
593 <        (nodeaf && HasUMode(target_p, UMODE_DEAF)))
558 >    if (one && target_p == one->from)
559        continue;
560  
561 <    send_message(target_p, buffer);
597 <  }
598 <
599 <  dbuf_ref_free(buffer);
600 < }
601 <
602 < /* sendto_channel_local_butone()
603 < *
604 < * inputs       - pointer to client to NOT send message to
605 < *              - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
606 < *              - pointer to channel to send to
607 < *              - var args pattern
608 < * output       - NONE
609 < * side effects - Send a message to all members of a channel that are
610 < *                locally connected to this server except one.
611 < *
612 < * WARNING - +D clients are omitted
613 < */
614 < void
615 < sendto_channel_local_butone(struct Client *one, unsigned int type, unsigned int cap,
616 <                            struct Channel *chptr, const char *pattern, ...)
617 < {
618 <  va_list args;
619 <  dlink_node *ptr = NULL;
620 <  struct dbuf_block *buffer;
621 <
622 <  buffer = dbuf_alloc();
623 <
624 <  va_start(args, pattern);
625 <  send_format(buffer, pattern, args);
626 <  va_end(args);
627 <
628 <  DLINK_FOREACH(ptr, chptr->members.head)
629 <  {
630 <    struct Membership *ms = ptr->data;
631 <    struct Client *target_p = ms->client_p;
632 <
633 <    if (type != 0 && (ms->flags & type) == 0)
561 >    if (status && (member->flags & status) == 0)
562        continue;
563  
564 <    if (!MyConnect(target_p) || (one && target_p == one->from))
564 >    if (poscap && HasCap(target_p, poscap) != poscap)
565        continue;
566  
567 <    if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
640 <      continue;
641 <
642 <    if (HasCap(target_p, cap) != cap)
567 >    if (negcap && HasCap(target_p, negcap))
568        continue;
569  
570      send_message(target_p, buffer);
# Line 669 | Line 594 | static int
594   match_it(const struct Client *one, const char *mask, unsigned int what)
595   {
596    if (what == MATCH_HOST)
597 <    return !match(mask, one->host);
597 >    return match(mask, one->host) == 0;
598  
599 <  return !match(mask, one->servptr->name);
599 >  return match(mask, one->servptr->name) == 0;
600   }
601  
602   /* sendto_match_butone()
# Line 682 | Line 607 | match_it(const struct Client *one, const
607   * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
608   */
609   void
610 < sendto_match_butone(struct Client *one, struct Client *from, const char *mask,
611 <                    int what, const char *pattern, ...)
610 > sendto_match_butone(const struct Client *one, const struct Client *from,
611 >                    const char *mask, int what, const char *pattern, ...)
612   {
613    va_list alocal, aremote;
614 <  dlink_node *ptr = NULL, *ptr_next = NULL;
614 >  dlink_node *node;
615    struct dbuf_block *local_buf, *remote_buf;
616  
617    local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
# Line 702 | Line 627 | sendto_match_butone(struct Client *one,
627    va_end(alocal);
628  
629    /* scan the local clients */
630 <  DLINK_FOREACH(ptr, local_client_list.head)
630 >  DLINK_FOREACH(node, local_client_list.head)
631    {
632 <    struct Client *client_p = ptr->data;
632 >    struct Client *client_p = node->data;
633  
634 <    if ((!one || client_p != one->from) && !IsDefunct(client_p) &&
635 <        match_it(client_p, mask, what))
636 <      send_message(client_p, local_buf);
634 >    if ((one == NULL || client_p != one->from) && !IsDefunct(client_p))
635 >      if (match_it(client_p, mask, what))
636 >        send_message(client_p, local_buf);
637    }
638  
639    /* Now scan servers */
640 <  DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
640 >  DLINK_FOREACH(node, local_server_list.head)
641    {
642 <    struct Client *client_p = ptr->data;
642 >    struct Client *client_p = node->data;
643  
644      /*
645       * The old code looped through every client on the
# Line 740 | Line 665 | sendto_match_butone(struct Client *one,
665       * server deal with it.
666       * -wnder
667       */
668 <    if ((!one || client_p != one->from) && !IsDefunct(client_p))
668 >    if ((one == NULL || client_p != one->from) && !IsDefunct(client_p))
669        send_message_remote(client_p, from, remote_buf);
670    }
671  
# Line 758 | Line 683 | sendto_match_butone(struct Client *one,
683   * side effects - data sent to servers matching with capab
684   */
685   void
686 < sendto_match_servs(struct Client *source_p, const char *mask, unsigned int cap,
686 > sendto_match_servs(const struct Client *source_p, const char *mask, unsigned int cap,
687                     const char *pattern, ...)
688   {
689    va_list args;
690 <  dlink_node *ptr = NULL;
691 <  struct dbuf_block *buff_suid;
767 <
768 <  buff_suid = dbuf_alloc();
690 >  dlink_node *node;
691 >  struct dbuf_block *buffer = dbuf_alloc();
692  
693 +  dbuf_put_fmt(buffer, ":%s ", source_p->id);
694    va_start(args, pattern);
695 <  dbuf_put_fmt(buff_suid, ":%s ", source_p->id);
772 <  dbuf_put_args(buff_suid, pattern, args);
695 >  send_format(buffer, pattern, args);
696    va_end(args);
697  
698    ++current_serial;
699  
700 <  DLINK_FOREACH(ptr, global_serv_list.head)
700 >  DLINK_FOREACH(node, global_server_list.head)
701    {
702 <    struct Client *target_p = ptr->data;
702 >    struct Client *target_p = node->data;
703  
704      /* Do not attempt to send to ourselves, or the source */
705      if (IsMe(target_p) || target_p->from == source_p->from)
706        continue;
707  
708 <    if (target_p->from->localClient->serial == current_serial)
708 >    if (target_p->from->connection->serial == current_serial)
709        continue;
710  
711 <    if (!match(mask, target_p->name))
712 <    {
790 <      /*
791 <       * if we set the serial here, then we'll never do a
792 <       * match() again, if !IsCapable()
793 <       */
794 <      target_p->from->localClient->serial = current_serial;
711 >    if (match(mask, target_p->name))
712 >      continue;
713  
714 <      if (!IsCapable(target_p->from, cap))
715 <        continue;
714 >    if (cap && IsCapable(target_p->from, cap) != cap)
715 >      continue;
716  
717 <      send_message_remote(target_p->from, source_p, buff_suid);
718 <    }
717 >    target_p->from->connection->serial = current_serial;
718 >    send_message_remote(target_p->from, source_p, buffer);
719    }
720  
721 <  dbuf_ref_free(buff_suid);
721 >  dbuf_ref_free(buffer);
722   }
723  
724   /* sendto_anywhere()
# Line 813 | Line 731 | sendto_match_servs(struct Client *source
731   *                but useful when one does not know where target "lives"
732   */
733   void
734 < sendto_anywhere(struct Client *to, struct Client *from,
734 > sendto_anywhere(struct Client *to, const struct Client *from,
735                  const char *command,
736                  const char *pattern, ...)
737   {
738    va_list args;
821  struct dbuf_block *buffer = NULL;
739  
740    if (IsDead(to->from))
741      return;
742  
743 <  buffer = dbuf_alloc();
827 <
743 >  struct dbuf_block *buffer = dbuf_alloc();
744    if (MyClient(to) && IsClient(from))
745      dbuf_put_fmt(buffer, ":%s!%s@%s %s %s ", from->name, from->username,
746                   from->host, command, to->name);
# Line 836 | Line 752 | sendto_anywhere(struct Client *to, struc
752    send_format(buffer, pattern, args);
753    va_end(args);
754  
755 <  if (MyClient(to))
755 >  if (MyConnect(to))
756      send_message(to, buffer);
757    else
758 <    send_message_remote(to, from, buffer);
758 >    send_message_remote(to->from, from, buffer);
759  
760    dbuf_ref_free(buffer);
761   }
# Line 855 | Line 771 | sendto_anywhere(struct Client *to, struc
771   void
772   sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
773   {
774 <  const char *ntype = NULL;
775 <  dlink_node *ptr = NULL;
860 <  char nbuf[IRCD_BUFSIZE];
774 >  const char *ntype = "???";
775 >  dlink_node *node;
776    va_list args;
777  
863  va_start(args, pattern);
864  vsnprintf(nbuf, sizeof(nbuf), pattern, args);
865  va_end(args);
866
778    switch (type)
779    {
780      case SEND_NOTICE:
# Line 879 | Line 790 | sendto_realops_flags(unsigned int flags,
790        assert(0);
791    }
792  
793 <  DLINK_FOREACH(ptr, oper_list.head)
793 >  struct dbuf_block *buffer = dbuf_alloc();
794 >  dbuf_put_fmt(buffer, ":%s NOTICE * :*** %s -- ", me.name, ntype);
795 >
796 >  va_start(args, pattern);
797 >  send_format(buffer, pattern, args);
798 >  va_end(args);
799 >
800 >  DLINK_FOREACH(node, oper_list.head)
801    {
802 <    struct Client *client_p = ptr->data;
802 >    struct Client *client_p = node->data;
803      assert(HasUMode(client_p, UMODE_OPER));
804  
805      /*
# Line 892 | Line 810 | sendto_realops_flags(unsigned int flags,
810          ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
811        continue;
812  
813 <    if (HasUMode(client_p, flags))
814 <      sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
897 <                 me.name, client_p->name, ntype, nbuf);
813 >    if (HasUMode(client_p, flags) && !IsDead(client_p))
814 >      send_message(client_p, buffer);
815    }
816 +
817 +  dbuf_ref_free(buffer);
818 + }
819 +
820 + /* ts_warn()
821 + *
822 + * inputs       - var args message
823 + * output       - NONE
824 + * side effects - Call sendto_realops_flags, with some flood checking
825 + *                (at most 5 warnings every 5 seconds)
826 + */
827 + void
828 + sendto_realops_flags_ratelimited(uintmax_t *rate, const char *pattern, ...)
829 + {
830 +  va_list args;
831 +  char buffer[IRCD_BUFSIZE] = "";
832 +
833 +  if ((CurrentTime - *rate) < 20)
834 +    return;
835 +
836 +  *rate = CurrentTime;
837 +
838 +  va_start(args, pattern);
839 +  vsnprintf(buffer, sizeof(buffer), pattern, args);
840 +  va_end(args);
841 +
842 +  sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, "%s", buffer);
843 +  ilog(LOG_TYPE_IRCD, "%s", buffer);
844   }
845  
846   /* sendto_wallops_flags()
# Line 907 | Line 852 | sendto_realops_flags(unsigned int flags,
852   * side effects - Send a wallops to local opers
853   */
854   void
855 < sendto_wallops_flags(unsigned int flags, struct Client *source_p,
855 > sendto_wallops_flags(unsigned int flags, const struct Client *source_p,
856                       const char *pattern, ...)
857   {
858 <  dlink_node *ptr = NULL;
858 >  dlink_node *node;
859    va_list args;
860 <  struct dbuf_block *buffer;
916 <
917 <  buffer = dbuf_alloc();
860 >  struct dbuf_block *buffer = dbuf_alloc();
861  
862    if (IsClient(source_p))
863      dbuf_put_fmt(buffer, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host);
# Line 925 | Line 868 | sendto_wallops_flags(unsigned int flags,
868    send_format(buffer, pattern, args);
869    va_end(args);
870  
871 <  DLINK_FOREACH(ptr, oper_list.head)
871 >  DLINK_FOREACH(node, oper_list.head)
872    {
873 <    struct Client *client_p = ptr->data;
873 >    struct Client *client_p = node->data;
874      assert(client_p->umodes & UMODE_OPER);
875  
876 <    if (HasUMode(client_p, flags) && !IsDefunct(client_p))
876 >    if (HasUMode(client_p, flags) && !IsDead(client_p))
877        send_message(client_p, buffer);
878    }
879  
880    dbuf_ref_free(buffer);
881   }
939
940 /* ts_warn()
941 *
942 * inputs       - var args message
943 * output       - NONE
944 * side effects - Call sendto_realops_flags, with some flood checking
945 *                (at most 5 warnings every 5 seconds)
946 */
947 void
948 sendto_realops_flags_ratelimited(const char *pattern, ...)
949 {
950  va_list args;
951  char buffer[IRCD_BUFSIZE];
952  static time_t last = 0;
953  static int warnings = 0;
954
955  /*
956   ** if we're running with TS_WARNINGS enabled and someone does
957   ** something silly like (remotely) connecting a nonTS server,
958   ** we'll get a ton of warnings, so we make sure we don't send
959   ** more than 5 every 5 seconds.  -orabidoo
960   */
961
962  if (CurrentTime - last < 5)
963  {
964    if (++warnings > 5)
965      return;
966  }
967  else
968  {
969    last = CurrentTime;
970    warnings = 0;
971  }
972
973  va_start(args, pattern);
974  vsnprintf(buffer, sizeof(buffer), pattern, args);
975  va_end(args);
976
977  sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "%s", buffer);
978  ilog(LOG_TYPE_IRCD, "%s", buffer);
979 }

Comparing ircd-hybrid/trunk/src/send.c (property svn:keywords):
Revision 3189 by michael, Fri Mar 21 18:18:00 2014 UTC vs.
Revision 8599 by michael, Sun Oct 28 18:09:37 2018 UTC

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