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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 439
Committed: Sat Feb 11 21:58:40 2006 UTC (19 years, 6 months ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid-7.2/src/send.c
File size: 34291 byte(s)
Log Message:
- Fixed typo in example.conf and send.c

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 * send.c: Functions for sending messages.
4 *
5 * Copyright (C) 2002 by the past and present ircd coders, and others.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 * USA
21 *
22 * $Id$
23 */
24
25 #include "stdinc.h"
26 #include "tools.h"
27 #include "send.h"
28 #include "channel.h"
29 #include "client.h"
30 #include "common.h"
31 #include "dbuf.h"
32 #include "irc_string.h"
33 #include "ircd.h"
34 #include "handlers.h"
35 #include "numeric.h"
36 #include "fdlist.h"
37 #include "s_bsd.h"
38 #include "s_serv.h"
39 #include "sprintf_irc.h"
40 #include "s_conf.h"
41 #include "list.h"
42 #include "s_log.h"
43 #include "memory.h"
44 #include "hook.h"
45 #include "irc_getnameinfo.h"
46 #include "packet.h"
47
48 #define LOG_BUFSIZE 2048
49
50 struct Callback *iosend_cb = NULL;
51 struct Callback *iosendctrl_cb = NULL;
52
53 static void send_message(struct Client *, char *, int);
54 static void send_message_remote(struct Client *, struct Client *, char *, int);
55
56 static unsigned long current_serial = 0L;
57
58 /* send_format()
59 *
60 * inputs - buffer to format into
61 * - size of the buffer
62 * - format pattern to use
63 * - var args
64 * output - number of bytes formatted output
65 * side effects - modifies sendbuf
66 */
67 static inline int
68 send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
69 {
70 int len;
71
72 /*
73 * from rfc1459
74 *
75 * IRC messages are always lines of characters terminated with a CR-LF
76 * (Carriage Return - Line Feed) pair, and these messages shall not
77 * exceed 512 characters in length, counting all characters
78 * including the trailing CR-LF.
79 * Thus, there are 510 characters maximum allowed
80 * for the command and its parameters. There is no provision for
81 * continuation message lines. See section 7 for more details about
82 * current implementations.
83 */
84 len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
85 if (len > bufsize - 2)
86 len = bufsize - 2; /* required by some versions of vsnprintf */
87
88 lsendbuf[len++] = '\r';
89 lsendbuf[len++] = '\n';
90 return (len);
91 }
92
93 /*
94 * iosend_default - append a packet to the client's sendq.
95 */
96 void *
97 iosend_default(va_list args)
98 {
99 struct Client *to = va_arg(args, struct Client *);
100 int length = va_arg(args, int);
101 char *buf = va_arg(args, char *);
102
103 dbuf_put(&to->localClient->buf_sendq, buf, length);
104 return NULL;
105 }
106
107 /*
108 ** send_message
109 ** Internal utility which appends given buffer to the sockets
110 ** sendq.
111 */
112 static void
113 send_message(struct Client *to, char *buf, int len)
114 {
115 assert(!IsMe(to));
116 assert(to != &me);
117
118 if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
119 {
120 if (IsServer(to))
121 sendto_realops_flags(UMODE_ALL, L_ALL,
122 "Max SendQ limit exceeded for %s: %lu > %lu",
123 get_client_name(to, HIDE_IP),
124 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
125 get_sendq(to));
126 if (IsClient(to))
127 SetSendQExceeded(to);
128 dead_link_on_write(to, 0);
129 return;
130 }
131
132 execute_callback(iosend_cb, to, len, buf);
133
134 /*
135 ** Update statistics. The following is slightly incorrect
136 ** because it counts messages even if queued, but bytes
137 ** only really sent. Queued bytes get updated in SendQueued.
138 */
139 ++to->localClient->send.messages;
140 ++me.localClient->send.messages;
141
142 if (dbuf_length(&to->localClient->buf_sendq) >
143 (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
144 send_queued_write(to);
145 }
146
147 /* send_message_remote()
148 *
149 * inputs - pointer to client from message is being sent
150 * - pointer to client to send to
151 * - pointer to preformatted buffer
152 * - length of input buffer
153 * output - none
154 * side effects - Despite the function name, this only sends to directly
155 * connected clients.
156 *
157 */
158 static void
159 send_message_remote(struct Client *to, struct Client *from,
160 char *buf, int len)
161 {
162 if (!MyConnect(to))
163 {
164 sendto_realops_flags(UMODE_ALL, L_ALL,
165 "server send message to %s [%s] dropped from %s(Not local server)",
166 to->name, to->from->name, from->name);
167 return;
168 }
169
170 if (ServerInfo.hub && IsCapable(to, CAP_LL))
171 {
172 if (((from->lazyLinkClientExists &
173 to->localClient->serverMask) == 0))
174 client_burst_if_needed(to, from);
175 }
176
177 /* Optimize by checking if (from && to) before everything */
178 /* we set to->from up there.. */
179
180 if (!MyClient(from) && IsClient(to) && (to == from->from))
181 {
182 if (IsServer(from))
183 {
184 sendto_realops_flags(UMODE_ALL, L_ALL,
185 "Send message to %s [%s] dropped from %s(Fake Dir)",
186 to->name, to->from->name, from->name);
187 return;
188 }
189
190 sendto_realops_flags(UMODE_ALL, L_ALL,
191 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
192 to->name, to->username, to->host,
193 from->name, from->username, from->host,
194 to->from->name);
195
196 sendto_server(NULL, to, NULL, CAP_TS6, NOCAPS, NOFLAGS,
197 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
198 me.id, to->name, me.name, to->name,
199 to->username, to->host, to->from->name);
200 sendto_server(NULL, to, NULL, NOCAPS, CAP_TS6, NOFLAGS,
201 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
202 me.name, to->name, me.name, to->name,
203 to->username, to->host, to->from->name);
204
205 SetKilled(to);
206
207 if (IsClient(from))
208 sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
209 me.name, from->name, to->name, to->username,
210 to->host, to->from);
211
212 exit_client(to, &me, "Ghosted client");
213
214 return;
215 }
216
217 send_message(to, buf, len);
218 }
219
220 /*
221 ** sendq_unblocked
222 ** Called when a socket is ready for writing.
223 */
224 void
225 sendq_unblocked(fde_t *fd, struct Client *client_p)
226 {
227 ClearSendqBlocked(client_p);
228 /* let send_queued_write be executed by send_queued_all */
229
230 #ifdef HAVE_LIBCRYPTO
231 if (fd->flags.pending_read)
232 {
233 fd->flags.pending_read = 0;
234 read_packet(fd, client_p);
235 }
236 #endif
237 }
238
239 /*
240 ** slinkq_unblocked
241 ** Called when a server control socket is ready for writing.
242 */
243 static void
244 slinkq_unblocked(fde_t *fd, struct Client *client_p)
245 {
246 ClearSlinkqBlocked(client_p);
247 send_queued_slink_write(client_p);
248 }
249
250 /*
251 ** send_queued_write
252 ** This is called when there is a chance that some output would
253 ** be possible. This attempts to empty the send queue as far as
254 ** possible, and then if any data is left, a write is rescheduled.
255 */
256 void
257 send_queued_write(struct Client *to)
258 {
259 int retlen;
260 struct dbuf_block *first;
261
262 /*
263 ** Once socket is marked dead, we cannot start writing to it,
264 ** even if the error is removed...
265 */
266 if (IsDead(to) || IsSendqBlocked(to))
267 return; /* no use calling send() now */
268
269 /* Next, lets try to write some data */
270
271 if (dbuf_length(&to->localClient->buf_sendq))
272 {
273 do {
274 first = to->localClient->buf_sendq.blocks.head->data;
275
276 #ifdef HAVE_LIBCRYPTO
277 if (to->localClient->fd.ssl)
278 {
279 retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
280
281 /* translate openssl error codes, sigh */
282 if (retlen < 0)
283 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
284 {
285 case SSL_ERROR_WANT_READ:
286 return; /* retry later, don't register for write events */
287
288 case SSL_ERROR_WANT_WRITE:
289 errno = EWOULDBLOCK;
290 case SSL_ERROR_SYSCALL:
291 break;
292 case SSL_ERROR_SSL:
293 if (errno == EAGAIN)
294 break;
295 default:
296 retlen = errno = 0; /* either an SSL-specific error or EOF */
297 }
298 }
299 else
300 #endif
301 retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
302
303 if (retlen <= 0)
304 {
305 #ifdef _WIN32
306 errno = WSAGetLastError();
307 #endif
308 break;
309 }
310
311 dbuf_delete(&to->localClient->buf_sendq, retlen);
312
313 /* We have some data written .. update counters */
314 to->localClient->send.bytes += retlen;
315 me.localClient->send.bytes += retlen;
316 } while (dbuf_length(&to->localClient->buf_sendq));
317
318 if ((retlen < 0) && (ignoreErrno(errno)))
319 {
320 /* we have a non-fatal error, reschedule a write */
321 SetSendqBlocked(to);
322 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
323 (PF *)sendq_unblocked, (void *)to, 0);
324 }
325 else if (retlen <= 0)
326 {
327 dead_link_on_write(to, errno);
328 return;
329 }
330 }
331 }
332
333 /*
334 ** send_queued_slink_write
335 ** This is called when there is a chance the some output would
336 ** be possible. This attempts to empty the send queue as far as
337 ** possible, and then if any data is left, a write is rescheduled.
338 */
339 void
340 send_queued_slink_write(struct Client *to)
341 {
342 int retlen;
343
344 /*
345 ** Once socket is marked dead, we cannot start writing to it,
346 ** even if the error is removed...
347 */
348 if (IsDead(to) || IsSlinkqBlocked(to))
349 return; /* no use calling send() now */
350
351 /* Next, lets try to write some data */
352 if (to->localClient->slinkq != NULL)
353 {
354 retlen = send(to->localClient->ctrlfd.fd,
355 to->localClient->slinkq + to->localClient->slinkq_ofs,
356 to->localClient->slinkq_len, 0);
357 if (retlen < 0)
358 {
359 /* If we have a fatal error */
360 if (!ignoreErrno(errno))
361 {
362 dead_link_on_write(to, errno);
363 return;
364 }
365 }
366 else if (retlen == 0)
367 {
368 /* 0 bytes is an EOF .. */
369 dead_link_on_write(to, 0);
370 return;
371 }
372 else
373 {
374 execute_callback(iosendctrl_cb, to, retlen,
375 to->localClient->slinkq + to->localClient->slinkq_ofs);
376 to->localClient->slinkq_len -= retlen;
377
378 assert(to->localClient->slinkq_len >= 0);
379 if (to->localClient->slinkq_len)
380 to->localClient->slinkq_ofs += retlen;
381 else
382 {
383 to->localClient->slinkq_ofs = 0;
384 MyFree(to->localClient->slinkq);
385 to->localClient->slinkq = NULL;
386 }
387 }
388
389 /* Finally, if we have any more data, reschedule a write */
390 if (to->localClient->slinkq_len)
391 {
392 SetSlinkqBlocked(to);
393 comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
394 (PF *)slinkq_unblocked, (void *)to, 0);
395 }
396 }
397 }
398
399 /* send_queued_all()
400 *
401 * input - NONE
402 * output - NONE
403 * side effects - try to flush sendq of each client
404 */
405 void
406 send_queued_all(void)
407 {
408 dlink_node *ptr;
409
410 /* Servers are processed first, mainly because this can generate
411 * a notice to opers, which is to be delivered by this function.
412 */
413 DLINK_FOREACH(ptr, serv_list.head)
414 send_queued_write((struct Client *) ptr->data);
415
416 DLINK_FOREACH(ptr, unknown_list.head)
417 send_queued_write((struct Client *) ptr->data);
418
419 DLINK_FOREACH(ptr, local_client_list.head)
420 send_queued_write((struct Client *) ptr->data);
421
422 /* NOTE: This can still put clients on aborted_list; unfortunately,
423 * exit_aborted_clients takes precedence over send_queued_all,
424 * because exiting clients can generate server/oper traffic.
425 * The easiest approach is dealing with aborted clients in the next I/O lap.
426 * -adx
427 */
428 }
429
430 /* sendto_one()
431 *
432 * inputs - pointer to destination client
433 * - var args message
434 * output - NONE
435 * side effects - send message to single client
436 */
437 void
438 sendto_one(struct Client *to, const char *pattern, ...)
439 {
440 va_list args;
441 char buffer[IRCD_BUFSIZE];
442 int len;
443
444 if (to->from != NULL)
445 to = to->from;
446 if (IsDead(to))
447 return; /* This socket has already been marked as dead */
448
449 va_start(args, pattern);
450 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
451 va_end(args);
452
453 send_message(to, buffer, len);
454 }
455
456 /* sendto_channel_butone()
457 *
458 * inputs - pointer to client(server) to NOT send message to
459 * - pointer to client that is sending this message
460 * - pointer to channel being sent to
461 * - vargs message
462 * output - NONE
463 * side effects - message as given is sent to given channel members.
464 *
465 * WARNING - +D clients are ignored
466 */
467 void
468 sendto_channel_butone(struct Client *one, struct Client *from,
469 struct Channel *chptr, const char *command,
470 const char *pattern, ...)
471 {
472 va_list alocal, aremote, auid;
473 char local_buf[IRCD_BUFSIZE];
474 char remote_buf[IRCD_BUFSIZE];
475 char uid_buf[IRCD_BUFSIZE];
476 int local_len, remote_len, uid_len;
477 dlink_node *ptr;
478 dlink_node *ptr_next;
479 struct Client *target_p;
480
481 if (IsServer(from))
482 local_len = ircsprintf(local_buf, ":%s %s %s ",
483 from->name, command, chptr->chname);
484 else
485 local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
486 from->name, from->username, from->host,
487 command, chptr->chname);
488 remote_len = ircsprintf(remote_buf, ":%s %s %s ",
489 from->name, command, chptr->chname);
490 uid_len = ircsprintf(uid_buf, ":%s %s %s ",
491 ID(from), command, chptr->chname);
492
493 va_start(alocal, pattern);
494 va_start(aremote, pattern);
495 va_start(auid, pattern);
496 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
497 pattern, alocal);
498 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
499 pattern, aremote);
500 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
501 auid);
502 va_end(auid);
503 va_end(aremote);
504 va_end(alocal);
505
506 ++current_serial;
507
508 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
509 {
510 target_p = ((struct Membership *)ptr->data)->client_p;
511 assert(target_p != NULL);
512
513 if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
514 continue;
515
516 if (MyClient(target_p))
517 {
518 if (target_p->serial != current_serial)
519 {
520 send_message(target_p, local_buf, local_len);
521 target_p->serial = current_serial;
522 }
523 }
524 else
525 {
526 /* Now check whether a message has been sent to this
527 * remote link already
528 */
529 if (target_p->from->serial != current_serial)
530 {
531 if (IsCapable(target_p->from, CAP_TS6))
532 send_message_remote(target_p->from, from, uid_buf, uid_len);
533 else
534 send_message_remote(target_p->from, from, remote_buf, remote_len);
535 target_p->from->serial = current_serial;
536 }
537 }
538 }
539 }
540
541 /* sendto_server()
542 *
543 * inputs - pointer to client to NOT send to
544 * - pointer to source client required by LL (if any)
545 * - pointer to channel required by LL (if any)
546 * - caps or'd together which must ALL be present
547 * - caps or'd together which must ALL NOT be present
548 * - LL flags: LL_ICLIENT | LL_ICHAN
549 * - printf style format string
550 * - args to format string
551 * output - NONE
552 * side effects - Send a message to all connected servers, except the
553 * client 'one' (if non-NULL), as long as the servers
554 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
555 * If the server is a lazylink client, then it must know
556 * about source_p if non-NULL (unless LL_ICLIENT is specified,
557 * when source_p will be introduced where required) and
558 * chptr if non-NULL (unless LL_ICHANNEL is specified, when
559 * chptr will be introduced where required).
560 * Note: nothing will be introduced to a LazyLeaf unless
561 * the message is actually sent.
562 *
563 * This function was written in an attempt to merge together the other
564 * billion sendto_*serv*() functions, which sprung up with capabs,
565 * lazylinks, uids, etc.
566 * -davidt
567 */
568 void
569 sendto_server(struct Client *one, struct Client *source_p,
570 struct Channel *chptr, unsigned long caps,
571 unsigned long nocaps, unsigned long llflags,
572 const char *format, ...)
573 {
574 va_list args;
575 struct Client *client_p;
576 dlink_node *ptr;
577 char buffer[IRCD_BUFSIZE];
578 int len;
579
580 if (chptr != NULL)
581 {
582 if (chptr->chname[0] != '#')
583 return;
584 }
585
586 va_start(args, format);
587 len = send_format(buffer, IRCD_BUFSIZE, format, args);
588 va_end(args);
589
590 DLINK_FOREACH(ptr, serv_list.head)
591 {
592 client_p = ptr->data;
593
594 /* If dead already skip */
595 if (IsDead(client_p))
596 continue;
597 /* check against 'one' */
598 if (one != NULL && (client_p == one->from))
599 continue;
600 /* check we have required capabs */
601 if ((client_p->localClient->caps & caps) != caps)
602 continue;
603 /* check we don't have any forbidden capabs */
604 if ((client_p->localClient->caps & nocaps) != 0)
605 continue;
606
607 if (ServerInfo.hub && IsCapable(client_p, CAP_LL))
608 {
609 /* check LL channel */
610 if (chptr != NULL &&
611 ((chptr->lazyLinkChannelExists &
612 client_p->localClient->serverMask) == 0))
613 {
614 /* Only introduce the channel if we really will send this message */
615 if (!(llflags & LL_ICLIENT) && source_p &&
616 ((source_p->lazyLinkClientExists &
617 client_p->localClient->serverMask) == 0))
618 continue; /* we can't introduce the unknown source_p, skip */
619
620 if (llflags & LL_ICHAN)
621 burst_channel(client_p, chptr);
622 else
623 continue; /* we can't introduce the unknown chptr, skip */
624 }
625 /* check LL client */
626 if (source_p &&
627 ((source_p->lazyLinkClientExists &
628 client_p->localClient->serverMask) == 0))
629 {
630 if (llflags & LL_ICLIENT)
631 client_burst_if_needed(client_p,source_p);
632 else
633 continue; /* we can't introduce the unknown source_p, skip */
634 }
635 }
636 send_message(client_p, buffer, len);
637 }
638 }
639
640 /* sendto_common_channels_local()
641 *
642 * inputs - pointer to client
643 * - pattern to send
644 * output - NONE
645 * side effects - Sends a message to all people on local server who are
646 * in same channel with user.
647 * used by m_nick.c and exit_one_client.
648 */
649 void
650 sendto_common_channels_local(struct Client *user, int touser,
651 const char *pattern, ...)
652 {
653 va_list args;
654 dlink_node *uptr;
655 dlink_node *cptr;
656 struct Channel *chptr;
657 struct Membership *ms;
658 struct Client *target_p;
659 char buffer[IRCD_BUFSIZE];
660 int len;
661
662 va_start(args, pattern);
663 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
664 va_end(args);
665
666 ++current_serial;
667
668 DLINK_FOREACH(cptr, user->channel.head)
669 {
670 chptr = ((struct Membership *) cptr->data)->chptr;
671 assert(chptr != NULL);
672
673 DLINK_FOREACH(uptr, chptr->locmembers.head)
674 {
675 ms = uptr->data;
676 target_p = ms->client_p;
677 assert(target_p != NULL);
678
679 if (target_p == user || IsDefunct(target_p) ||
680 target_p->serial == current_serial)
681 continue;
682
683 target_p->serial = current_serial;
684 send_message(target_p, buffer, len);
685 }
686 }
687
688 if (touser && MyConnect(user) && !IsDead(user) &&
689 user->serial != current_serial)
690 send_message(user, buffer, len);
691 }
692
693 /* sendto_channel_local()
694 *
695 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
696 * - whether to ignore +D clients (YES/NO)
697 * - pointer to channel to send to
698 * - var args pattern
699 * output - NONE
700 * side effects - Send a message to all members of a channel that are
701 * locally connected to this server.
702 */
703 void
704 sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
705 const char *pattern, ...)
706 {
707 va_list args;
708 char buffer[IRCD_BUFSIZE];
709 int len;
710 dlink_node *ptr;
711 struct Membership *ms;
712 struct Client *target_p;
713
714 va_start(args, pattern);
715 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
716 va_end(args);
717
718 DLINK_FOREACH(ptr, chptr->locmembers.head)
719 {
720 ms = ptr->data;
721 target_p = ms->client_p;
722
723 if (type != 0 && (ms->flags & type) == 0)
724 continue;
725
726 if (IsDefunct(target_p) || (nodeaf && IsDeaf(target_p)))
727 continue;
728
729 send_message(target_p, buffer, len);
730 }
731 }
732
733 /* sendto_channel_local_butone()
734 *
735 * inputs - pointer to client to NOT send message to
736 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
737 * - pointer to channel to send to
738 * - var args pattern
739 * output - NONE
740 * side effects - Send a message to all members of a channel that are
741 * locally connected to this server except one.
742 *
743 * WARNING - +D clients are omitted
744 */
745 void
746 sendto_channel_local_butone(struct Client *one, int type,
747 struct Channel *chptr, const char *pattern, ...)
748 {
749 va_list args;
750 char buffer[IRCD_BUFSIZE];
751 int len;
752 struct Client *target_p;
753 struct Membership *ms;
754 dlink_node *ptr;
755
756 va_start(args, pattern);
757 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
758 va_end(args);
759
760 DLINK_FOREACH(ptr, chptr->locmembers.head)
761 {
762 ms = ptr->data;
763 target_p = ms->client_p;
764
765 if (type != 0 && (ms->flags & type) == 0)
766 continue;
767
768 if (target_p == one || IsDefunct(target_p) || IsDeaf(target_p))
769 continue;
770 send_message(target_p, buffer, len);
771 }
772 }
773
774
775 /* sendto_channel_remote()
776 *
777 * inputs - Client not to send towards
778 * - Client from whom message is from
779 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
780 * - pointer to channel to send to
781 * - var args pattern
782 * output - NONE
783 * side effects - Send a message to all members of a channel that are
784 * remote to this server.
785 */
786 void
787 sendto_channel_remote(struct Client *one, struct Client *from, int type, int caps,
788 int nocaps, struct Channel *chptr, const char *pattern, ...)
789 {
790 va_list args;
791 char buffer[IRCD_BUFSIZE];
792 int len;
793 dlink_node *ptr;
794 struct Client *target_p;
795 struct Membership *ms;
796
797 va_start(args, pattern);
798 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
799 va_end(args);
800
801 ++current_serial;
802
803 DLINK_FOREACH(ptr, chptr->members.head)
804 {
805 ms = ptr->data;
806 target_p = ms->client_p;
807
808 if (type != 0 && (ms->flags & type) == 0)
809 continue;
810
811 if (MyConnect(target_p))
812 continue;
813 target_p = target_p->from;
814
815 if (target_p == one->from ||
816 ((target_p->from->localClient->caps & caps) != caps) ||
817 ((target_p->from->localClient->caps & nocaps) != 0))
818 continue;
819 if (target_p->from->serial != current_serial)
820 {
821 send_message(target_p, buffer, len);
822 target_p->from->serial = current_serial;
823 }
824 }
825 }
826
827 /*
828 ** match_it() and sendto_match_butone() ARE only used
829 ** to send a msg to all ppl on servers/hosts that match a specified mask
830 ** (used for enhanced PRIVMSGs) for opers
831 **
832 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
833 **
834 */
835
836 /* match_it()
837 *
838 * inputs - client pointer to match on
839 * - actual mask to match
840 * - what to match on, HOST or SERVER
841 * output - 1 or 0 if match or not
842 * side effects - NONE
843 */
844 static int
845 match_it(const struct Client *one, const char *mask, int what)
846 {
847 if (what == MATCH_HOST)
848 return(match(mask, one->host));
849
850 return(match(mask, one->servptr->name));
851 }
852
853 /* sendto_match_butone()
854 *
855 * Send to all clients which match the mask in a way defined on 'what';
856 * either by user hostname or user servername.
857 *
858 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
859 */
860 void
861 sendto_match_butone(struct Client *one, struct Client *from, char *mask,
862 int what, const char *pattern, ...)
863 {
864 va_list alocal, aremote;
865 struct Client *client_p;
866 dlink_node *ptr, *ptr_next;
867 char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
868 int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
869 from->username, from->host);
870 int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
871
872 va_start(alocal, pattern);
873 va_start(aremote, pattern);
874 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
875 pattern, alocal);
876 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
877 pattern, aremote);
878 va_end(aremote);
879 va_end(alocal);
880
881 /* scan the local clients */
882 DLINK_FOREACH(ptr, local_client_list.head)
883 {
884 client_p = ptr->data;
885
886 if (client_p != one && !IsDefunct(client_p) &&
887 match_it(client_p, mask, what))
888 send_message(client_p, local_buf, local_len);
889 }
890
891 /* Now scan servers */
892 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
893 {
894 client_p = ptr->data;
895
896 /*
897 * The old code looped through every client on the
898 * network for each server to check if the
899 * server (client_p) has at least 1 client matching
900 * the mask, using something like:
901 *
902 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
903 * if (IsRegisteredUser(target_p) &&
904 * match_it(target_p, mask, what) &&
905 * (target_p->from == client_p))
906 * vsendto_prefix_one(client_p, from, pattern, args);
907 *
908 * That way, we wouldn't send the message to
909 * a server who didn't have a matching client.
910 * However, on a network such as EFNet, that
911 * code would have looped through about 50
912 * servers, and in each loop, loop through
913 * about 50k clients as well, calling match()
914 * in each nested loop. That is a very bad
915 * thing cpu wise - just send the message
916 * to every connected server and let that
917 * server deal with it.
918 * -wnder
919 */
920 if (client_p != one && !IsDefunct(client_p))
921 send_message_remote(client_p, from, remote_buf, remote_len);
922 }
923 }
924
925 /* sendto_match_servs()
926 *
927 * inputs - source client
928 * - mask to send to
929 * - capab needed
930 * - data
931 * outputs - none
932 * side effects - data sent to servers matching with capab
933 */
934 void
935 sendto_match_servs(struct Client *source_p, const char *mask, int cap,
936 const char *pattern, ...)
937 {
938 va_list args;
939 struct Client *target_p;
940 dlink_node *ptr;
941 char buffer[IRCD_BUFSIZE];
942 int found = 0;
943
944 va_start(args, pattern);
945 vsnprintf(buffer, sizeof(buffer), pattern, args);
946 va_end(args);
947
948 current_serial++;
949
950 DLINK_FOREACH(ptr, global_serv_list.head)
951 {
952 target_p = ptr->data;
953
954 /* Do not attempt to send to ourselves, or the source */
955 if (IsMe(target_p) || target_p->from == source_p->from)
956 continue;
957
958 if (target_p->from->serial == current_serial)
959 continue;
960
961 if (match(mask, target_p->name))
962 {
963 /*
964 * if we set the serial here, then we'll never do a
965 * match() again, if !IsCapable()
966 */
967 target_p->from->serial = current_serial;
968 found++;
969
970 if (!IsCapable(target_p->from, cap))
971 continue;
972
973 sendto_anywhere(target_p, source_p, "%s", buffer);
974 }
975 }
976 }
977
978 /* sendto_anywhere()
979 *
980 * inputs - pointer to dest client
981 * - pointer to from client
982 * - varags
983 * output - NONE
984 * side effects - less efficient than sendto_remote and sendto_one
985 * but useful when one does not know where target "lives"
986 */
987 void
988 sendto_anywhere(struct Client *to, struct Client *from,
989 const char *pattern, ...)
990 {
991 va_list args;
992 char buffer[IRCD_BUFSIZE];
993 int len;
994 struct Client *send_to = (to->from != NULL ? to->from : to);
995
996 if (IsDead(send_to))
997 return;
998
999 if (MyClient(to))
1000 {
1001 if (IsServer(from))
1002 {
1003 if (IsCapable(to, CAP_TS6) && HasID(from))
1004 len = ircsprintf(buffer, ":%s ", from->id);
1005 else
1006 len = ircsprintf(buffer, ":%s ", from->name);
1007 }
1008 else
1009 len = ircsprintf(buffer, ":%s!%s@%s ",
1010 from->name, from->username, from->host);
1011 }
1012 else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
1013
1014 va_start(args, pattern);
1015 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1016 va_end(args);
1017
1018 if(MyClient(to))
1019 send_message(send_to, buffer, len);
1020 else
1021 send_message_remote(send_to, from, buffer, len);
1022 }
1023
1024 /* sendto_realops_flags()
1025 *
1026 * inputs - flag types of messages to show to real opers
1027 * - flag indicating opers/admins
1028 * - var args input message
1029 * output - NONE
1030 * side effects - Send to *local* ops only but NOT +s nonopers.
1031 */
1032 void
1033 sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
1034 {
1035 struct Client *client_p;
1036 char nbuf[IRCD_BUFSIZE];
1037 dlink_node *ptr;
1038 va_list args;
1039
1040 va_start(args, pattern);
1041 vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
1042 va_end(args);
1043
1044 DLINK_FOREACH(ptr, oper_list.head)
1045 {
1046 client_p = ptr->data;
1047 assert(client_p->umodes & UMODE_OPER);
1048
1049 /* If we're sending it to opers and theyre an admin, skip.
1050 * If we're sending it to admins, and theyre not, skip.
1051 */
1052 if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1053 ((level == L_OPER) && IsAdmin(client_p)))
1054 continue;
1055
1056 if (client_p->umodes & flags)
1057 sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1058 me.name, client_p->name, nbuf);
1059 }
1060 }
1061
1062 /* sendto_wallops_flags()
1063 *
1064 * inputs - flag types of messages to show to real opers
1065 * - client sending request
1066 * - var args input message
1067 * output - NONE
1068 * side effects - Send a wallops to local opers
1069 */
1070 void
1071 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1072 const char *pattern, ...)
1073 {
1074 struct Client *client_p;
1075 dlink_node *ptr;
1076 va_list args;
1077 char buffer[IRCD_BUFSIZE];
1078 int len;
1079
1080 if (IsClient(source_p))
1081 len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1082 source_p->name, source_p->username, source_p->host);
1083 else
1084 len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1085
1086 va_start(args, pattern);
1087 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1088 va_end(args);
1089
1090 DLINK_FOREACH(ptr, oper_list.head)
1091 {
1092 client_p = ptr->data;
1093 assert(client_p->umodes & UMODE_OPER);
1094
1095 if ((client_p->umodes & flags) && !IsDefunct(client_p))
1096 send_message(client_p, buffer, len);
1097 }
1098 }
1099
1100 /* ts_warn()
1101 *
1102 * inputs - var args message
1103 * output - NONE
1104 * side effects - Call sendto_realops_flags, with some flood checking
1105 * (at most 5 warnings every 5 seconds)
1106 */
1107 void
1108 ts_warn(const char *pattern, ...)
1109 {
1110 va_list args;
1111 char buffer[LOG_BUFSIZE];
1112 static time_t last = 0;
1113 static int warnings = 0;
1114
1115 /*
1116 ** if we're running with TS_WARNINGS enabled and someone does
1117 ** something silly like (remotely) connecting a nonTS server,
1118 ** we'll get a ton of warnings, so we make sure we don't send
1119 ** more than 5 every 5 seconds. -orabidoo
1120 */
1121
1122 if (CurrentTime - last < 5)
1123 {
1124 if (++warnings > 5)
1125 return;
1126 }
1127 else
1128 {
1129 last = CurrentTime;
1130 warnings = 0;
1131 }
1132
1133 va_start(args, pattern);
1134 vsprintf_irc(buffer, pattern, args);
1135 va_end(args);
1136
1137 sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1138 ilog(L_CRIT, "%s", buffer);
1139 }
1140
1141 /* kill_client()
1142 *
1143 * inputs - client to send kill towards
1144 * - pointer to client to kill
1145 * - reason for kill
1146 * output - NONE
1147 * side effects - NONE
1148 */
1149 void
1150 kill_client(struct Client *client_p, struct Client *diedie,
1151 const char *pattern, ...)
1152 {
1153 va_list args;
1154 char buffer[IRCD_BUFSIZE];
1155 int len;
1156
1157 if (client_p->from != NULL)
1158 client_p = client_p->from;
1159 if (IsDead(client_p))
1160 return;
1161
1162 len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1163 ID_or_name(diedie, client_p));
1164
1165 va_start(args, pattern);
1166 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1167 va_end(args);
1168
1169 send_message(client_p, buffer, len);
1170 }
1171
1172 /* kill_client_ll_serv_butone()
1173 *
1174 * inputs - pointer to client to not send to
1175 * - pointer to client to kill
1176 * output - NONE
1177 * side effects - Send a KILL for the given client
1178 * message to all connected servers
1179 * except the client 'one'. Also deal with
1180 * client being unknown to leaf, as in lazylink...
1181 */
1182 void
1183 kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1184 const char *pattern, ...)
1185 {
1186 va_list args;
1187 int have_uid = 0;
1188 struct Client *client_p;
1189 dlink_node *ptr;
1190 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1191 int len_uid = 0, len_nick;
1192
1193 if (HasID(source_p) && (me.id[0] != '\0'))
1194 {
1195 have_uid = 1;
1196 va_start(args, pattern);
1197 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1198 len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1199 args);
1200 va_end(args);
1201 }
1202
1203 va_start(args, pattern);
1204 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1205 len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1206 args);
1207 va_end(args);
1208
1209 DLINK_FOREACH(ptr, serv_list.head)
1210 {
1211 client_p = ptr->data;
1212
1213 if (one != NULL && (client_p == one->from))
1214 continue;
1215 if (IsDefunct(client_p))
1216 continue;
1217
1218 /* XXX perhaps IsCapable should test for localClient itself ? -db */
1219 if (client_p->localClient == NULL || !IsCapable(client_p, CAP_LL) ||
1220 !ServerInfo.hub ||
1221 (source_p->lazyLinkClientExists & client_p->localClient->serverMask))
1222 {
1223 if (have_uid && IsCapable(client_p, CAP_TS6))
1224 send_message(client_p, buf_uid, len_uid);
1225 else
1226 send_message(client_p, buf_nick, len_nick);
1227 }
1228 }
1229 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision