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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 4796
Committed: Tue Oct 28 13:15:03 2014 UTC (10 years, 9 months ago) by michael
Content type: text/x-csrc
File size: 25665 byte(s)
Log Message:
- send.c:sendto_match_servs(): style corrections

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3 *
4 * Copyright (c) 1997-2014 ircd-hybrid development team
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19 * USA
20 */
21
22 /*! \file send.c
23 * \brief Functions for sending messages.
24 * \version $Id$
25 */
26
27 #include "stdinc.h"
28 #include "list.h"
29 #include "send.h"
30 #include "channel.h"
31 #include "client.h"
32 #include "dbuf.h"
33 #include "irc_string.h"
34 #include "ircd.h"
35 #include "numeric.h"
36 #include "fdlist.h"
37 #include "s_bsd.h"
38 #include "server.h"
39 #include "conf.h"
40 #include "log.h"
41 #include "memory.h"
42 #include "packet.h"
43
44
45 static uint64_t current_serial;
46
47
48 /* send_format()
49 *
50 * inputs
51 * - buffer
52 * - format pattern to use
53 * - var args
54 * output - number of bytes formatted output
55 * side effects - modifies sendbuf
56 */
57 static void
58 send_format(struct dbuf_block *buffer, const char *pattern, va_list args)
59 {
60 /*
61 * from rfc1459
62 *
63 * IRC messages are always lines of characters terminated with a CR-LF
64 * (Carriage Return - Line Feed) pair, and these messages shall not
65 * exceed 512 characters in length, counting all characters
66 * including the trailing CR-LF.
67 * Thus, there are 510 characters maximum allowed
68 * for the command and its parameters. There is no provision for
69 * continuation message lines. See section 7 for more details about
70 * current implementations.
71 */
72 dbuf_put_args(buffer, pattern, args);
73
74 if (buffer->size > IRCD_BUFSIZE - 2)
75 buffer->size = IRCD_BUFSIZE - 2;
76
77 buffer->data[buffer->size++] = '\r';
78 buffer->data[buffer->size++] = '\n';
79 }
80
81 /*
82 ** send_message
83 ** Internal utility which appends given buffer to the sockets
84 ** sendq.
85 */
86 static void
87 send_message(struct Client *to, struct dbuf_block *buf)
88 {
89 assert(!IsMe(to));
90 assert(to != &me);
91
92 if (dbuf_length(&to->connection->buf_sendq) + buf->size > get_sendq(&to->connection->confs))
93 {
94 if (IsServer(to))
95 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
96 "Max SendQ limit exceeded for %s: %lu > %u",
97 get_client_name(to, HIDE_IP),
98 (unsigned long)(dbuf_length(&to->connection->buf_sendq) + buf->size),
99 get_sendq(&to->connection->confs));
100 if (IsClient(to))
101 SetSendQExceeded(to);
102
103 dead_link_on_write(to, 0);
104 return;
105 }
106
107 dbuf_add(&to->connection->buf_sendq, buf);
108
109 /*
110 * Update statistics. The following is slightly incorrect because
111 * it counts messages even if queued, but bytes only really sent.
112 * Queued bytes get updated in send_queued_write().
113 */
114 ++to->connection->send.messages;
115 ++me.connection->send.messages;
116
117 send_queued_write(to);
118 }
119
120 /* send_message_remote()
121 *
122 * inputs - pointer to client from message is being sent
123 * - pointer to client to send to
124 * - pointer to buffer
125 * output - none
126 * side effects - Despite the function name, this only sends to directly
127 * connected clients.
128 *
129 */
130 static void
131 send_message_remote(struct Client *to, struct Client *from, struct dbuf_block *buf)
132 {
133 to = to->from;
134
135 if (!MyConnect(to))
136 {
137 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
138 "Server send message to %s [%s] dropped from %s(Not local server)",
139 to->name, to->from->name, from->name);
140 return;
141 }
142
143 /* Optimize by checking if (from && to) before everything */
144 /* we set to->from up there.. */
145
146 if (!MyClient(from) && IsClient(to) && (to == from->from))
147 {
148 if (IsServer(from))
149 {
150 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
151 "Send message to %s [%s] dropped from %s(Fake Dir)",
152 to->name, to->from->name, from->name);
153 return;
154 }
155
156 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
157 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
158 to->name, to->username, to->host,
159 from->name, from->username, from->host,
160 to->from->name);
161
162 sendto_server(NULL, NOCAPS, NOCAPS,
163 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
164 me.id, to->id, me.name, to->name,
165 to->username, to->host, to->from->name);
166
167 AddFlag(to, FLAGS_KILLED);
168
169 if (IsClient(from))
170 sendto_one_numeric(from, &me, ERR_GHOSTEDCLIENT, to->name,
171 to->username, to->host, to->from);
172
173 exit_client(to, "Ghosted client");
174 return;
175 }
176
177 send_message(to, buf);
178 }
179
180 /*
181 ** sendq_unblocked
182 ** Called when a socket is ready for writing.
183 */
184 void
185 sendq_unblocked(fde_t *fd, void *data)
186 {
187 struct Client *client_p = data;
188 assert(fd == &client_p->connection->fd);
189
190 DelFlag(client_p, FLAGS_BLOCKED);
191 send_queued_write(client_p);
192 }
193
194 /*
195 ** send_queued_write
196 ** This is called when there is a chance that some output would
197 ** be possible. This attempts to empty the send queue as far as
198 ** possible, and then if any data is left, a write is rescheduled.
199 */
200 void
201 send_queued_write(struct Client *to)
202 {
203 int retlen = 0;
204
205 /*
206 ** Once socket is marked dead, we cannot start writing to it,
207 ** even if the error is removed...
208 */
209 if (IsDead(to) || HasFlag(to, FLAGS_BLOCKED))
210 return; /* no use calling send() now */
211
212 /* Next, lets try to write some data */
213 if (dbuf_length(&to->connection->buf_sendq))
214 {
215 do
216 {
217 struct dbuf_block *first = to->connection->buf_sendq.blocks.head->data;
218
219 #ifdef HAVE_LIBCRYPTO
220 if (to->connection->fd.ssl)
221 {
222 retlen = SSL_write(to->connection->fd.ssl, first->data + to->connection->buf_sendq.pos, first->size - to->connection->buf_sendq.pos);
223
224 /* translate openssl error codes, sigh */
225 if (retlen < 0)
226 {
227 switch (SSL_get_error(to->connection->fd.ssl, retlen))
228 {
229 case SSL_ERROR_WANT_READ:
230 return; /* retry later, don't register for write events */
231 case SSL_ERROR_WANT_WRITE:
232 errno = EWOULDBLOCK;
233 case SSL_ERROR_SYSCALL:
234 break;
235 case SSL_ERROR_SSL:
236 if (errno == EAGAIN)
237 break;
238 default:
239 retlen = errno = 0; /* either an SSL-specific error or EOF */
240 }
241 }
242 }
243 else
244 #endif
245 retlen = send(to->connection->fd.fd, first->data + to->connection->buf_sendq.pos, first->size - to->connection->buf_sendq.pos, 0);
246
247 if (retlen <= 0)
248 break;
249
250 dbuf_delete(&to->connection->buf_sendq, retlen);
251
252 /* We have some data written .. update counters */
253 to->connection->send.bytes += retlen;
254 me.connection->send.bytes += retlen;
255 } while (dbuf_length(&to->connection->buf_sendq));
256
257 if (retlen < 0 && ignoreErrno(errno))
258 {
259 AddFlag(to, FLAGS_BLOCKED);
260
261 /* we have a non-fatal error, reschedule a write */
262 comm_setselect(&to->connection->fd, COMM_SELECT_WRITE,
263 sendq_unblocked, to, 0);
264 }
265 else if (retlen <= 0)
266 {
267 dead_link_on_write(to, errno);
268 return;
269 }
270 }
271 }
272
273 /* send_queued_all()
274 *
275 * input - NONE
276 * output - NONE
277 * side effects - try to flush sendq of each client
278 */
279 void
280 send_queued_all(void)
281 {
282 dlink_node *ptr;
283
284 /* Servers are processed first, mainly because this can generate
285 * a notice to opers, which is to be delivered by this function.
286 */
287 DLINK_FOREACH(ptr, local_server_list.head)
288 send_queued_write(ptr->data);
289
290 DLINK_FOREACH(ptr, unknown_list.head)
291 send_queued_write(ptr->data);
292
293 DLINK_FOREACH(ptr, local_client_list.head)
294 send_queued_write(ptr->data);
295
296 /* NOTE: This can still put clients on aborted_list; unfortunately,
297 * exit_aborted_clients takes precedence over send_queued_all,
298 * because exiting clients can generate server/oper traffic.
299 * The easiest approach is dealing with aborted clients in the next I/O lap.
300 * -adx
301 */
302 }
303
304 /* sendto_one()
305 *
306 * inputs - pointer to destination client
307 * - var args message
308 * output - NONE
309 * side effects - send message to single client
310 */
311 void
312 sendto_one(struct Client *to, const char *pattern, ...)
313 {
314 va_list args;
315 struct dbuf_block *buffer = NULL;
316
317 if (IsDead(to->from))
318 return; /* This socket has already been marked as dead */
319
320 buffer = dbuf_alloc();
321
322 va_start(args, pattern);
323 send_format(buffer, pattern, args);
324 va_end(args);
325
326 send_message(to->from, buffer);
327
328 dbuf_ref_free(buffer);
329 }
330
331 void
332 sendto_one_numeric(struct Client *to, struct Client *from, enum irc_numerics numeric, ...)
333 {
334 struct dbuf_block *buffer = NULL;
335 const char *dest = NULL, *numstr = NULL;
336 va_list args;
337
338 if (IsDead(to->from))
339 return;
340
341 dest = ID_or_name(to, to);
342
343 if (EmptyString(dest))
344 dest = "*";
345
346 buffer = dbuf_alloc();
347
348 dbuf_put_fmt(buffer, ":%s %03d %s ", ID_or_name(from, to), numeric & ~SND_EXPLICIT, dest);
349
350 va_start(args, numeric);
351
352 if (numeric & SND_EXPLICIT)
353 numstr = va_arg(args, const char *);
354 else
355 numstr = numeric_form(numeric);
356
357 send_format(buffer, numstr, args);
358 va_end(args);
359
360 send_message(to->from, buffer);
361
362 dbuf_ref_free(buffer);
363 }
364
365 void
366 sendto_one_notice(struct Client *to, struct Client *from, const char *pattern, ...)
367 {
368 struct dbuf_block *buffer = NULL;
369 const char *dest = NULL;
370 va_list args;
371
372 if (IsDead(to->from))
373 return;
374
375 dest = ID_or_name(to, to);
376
377 if (EmptyString(dest))
378 dest = "*";
379
380 buffer = dbuf_alloc();
381
382 dbuf_put_fmt(buffer, ":%s NOTICE %s ", ID_or_name(from, to), dest);
383
384 va_start(args, pattern);
385 send_format(buffer, pattern, args);
386 va_end(args);
387
388 send_message(to->from, buffer);
389
390 dbuf_ref_free(buffer);
391 }
392
393 /* sendto_channel_butone()
394 *
395 * inputs - pointer to client(server) to NOT send message to
396 * - pointer to client that is sending this message
397 * - pointer to channel being sent to
398 * - vargs message
399 * output - NONE
400 * side effects - message as given is sent to given channel members.
401 *
402 * WARNING - +D clients are ignored
403 */
404 void
405 sendto_channel_butone(struct Client *one, struct Client *from,
406 struct Channel *chptr, unsigned int type,
407 const char *pattern, ...)
408 {
409 va_list alocal, aremote;
410 struct dbuf_block *local_buf, *remote_buf;
411 dlink_node *ptr = NULL, *ptr_next = NULL;
412
413 local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
414
415 if (IsClient(from))
416 dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
417 else
418 dbuf_put_fmt(local_buf, ":%s ", from->name);
419
420 dbuf_put_fmt(remote_buf, ":%s ", from->id);
421
422 va_start(alocal, pattern);
423 va_start(aremote, pattern);
424 send_format(local_buf, pattern, alocal);
425 send_format(remote_buf, pattern, aremote);
426
427 va_end(aremote);
428 va_end(alocal);
429
430 ++current_serial;
431
432 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
433 {
434 struct Membership *ms = ptr->data;
435 struct Client *target_p = ms->client_p;
436
437 assert(IsClient(target_p));
438
439 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) ||
440 (one && target_p->from == one->from))
441 continue;
442
443 if (type && (ms->flags & type) == 0)
444 continue;
445
446 if (MyConnect(target_p))
447 send_message(target_p, local_buf);
448 else if (target_p->from->connection->serial != current_serial)
449 send_message_remote(target_p->from, from, remote_buf);
450 target_p->from->connection->serial = current_serial;
451 }
452
453 dbuf_ref_free(local_buf);
454 dbuf_ref_free(remote_buf);
455 }
456
457 /* sendto_server()
458 *
459 * inputs - pointer to client to NOT send to
460 * - pointer to channel
461 * - caps or'd together which must ALL be present
462 * - caps or'd together which must ALL NOT be present
463 * - printf style format string
464 * - args to format string
465 * output - NONE
466 * side effects - Send a message to all connected servers, except the
467 * client 'one' (if non-NULL), as long as the servers
468 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
469 *
470 * This function was written in an attempt to merge together the other
471 * billion sendto_*serv*() functions, which sprung up with capabs,
472 * lazylinks, uids, etc.
473 * -davidt
474 */
475 void
476 sendto_server(struct Client *one,
477 const unsigned int caps,
478 const unsigned int nocaps,
479 const char *format, ...)
480 {
481 va_list args;
482 dlink_node *ptr = NULL;
483 struct dbuf_block *buffer;
484
485 buffer = dbuf_alloc();
486
487 va_start(args, format);
488 send_format(buffer, format, args);
489 va_end(args);
490
491 DLINK_FOREACH(ptr, local_server_list.head)
492 {
493 struct Client *client_p = ptr->data;
494
495 /* If dead already skip */
496 if (IsDead(client_p))
497 continue;
498 /* check against 'one' */
499 if (one && (client_p == one->from))
500 continue;
501 /* check we have required capabs */
502 if ((client_p->connection->caps & caps) != caps)
503 continue;
504 /* check we don't have any forbidden capabs */
505 if ((client_p->connection->caps & nocaps))
506 continue;
507
508 send_message(client_p, buffer);
509 }
510
511 dbuf_ref_free(buffer);
512 }
513
514 /* sendto_common_channels_local()
515 *
516 * inputs - pointer to client
517 * - pattern to send
518 * output - NONE
519 * side effects - Sends a message to all people on local server who are
520 * in same channel with user.
521 * used by m_nick.c and exit_one_client.
522 */
523 void
524 sendto_common_channels_local(struct Client *user, int touser, unsigned int cap,
525 const char *pattern, ...)
526 {
527 va_list args;
528 dlink_node *uptr;
529 dlink_node *cptr;
530 struct Channel *chptr;
531 struct Membership *ms;
532 struct Client *target_p;
533 struct dbuf_block *buffer;
534
535 buffer = dbuf_alloc();
536
537 va_start(args, pattern);
538 send_format(buffer, pattern, args);
539 va_end(args);
540
541 ++current_serial;
542
543 DLINK_FOREACH(cptr, user->channel.head)
544 {
545 chptr = ((struct Membership *)cptr->data)->chptr;
546
547 DLINK_FOREACH(uptr, chptr->locmembers.head)
548 {
549 ms = uptr->data;
550 target_p = ms->client_p;
551
552 if (target_p == user || IsDefunct(target_p) ||
553 target_p->connection->serial == current_serial)
554 continue;
555
556 if (HasCap(target_p, cap) != cap)
557 continue;
558
559 target_p->connection->serial = current_serial;
560 send_message(target_p, buffer);
561 }
562 }
563
564 if (touser && MyConnect(user) && !IsDead(user) &&
565 user->connection->serial != current_serial)
566 if (HasCap(user, cap) == cap)
567 send_message(user, buffer);
568
569 dbuf_ref_free(buffer);
570 }
571
572 /* sendto_channel_local()
573 *
574 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
575 * - pointer to channel to send to
576 * - var args pattern
577 * output - NONE
578 * side effects - Send a message to all members of a channel that are
579 * locally connected to this server.
580 */
581 void
582 sendto_channel_local(unsigned int type, struct Channel *chptr,
583 const char *pattern, ...)
584 {
585 va_list args;
586 dlink_node *ptr = NULL;
587 struct dbuf_block *buffer;
588
589 buffer = dbuf_alloc();
590
591 va_start(args, pattern);
592 send_format(buffer, pattern, args);
593 va_end(args);
594
595 DLINK_FOREACH(ptr, chptr->locmembers.head)
596 {
597 struct Membership *ms = ptr->data;
598 struct Client *target_p = ms->client_p;
599
600 if (type && (ms->flags & type) == 0)
601 continue;
602
603 if (IsDefunct(target_p))
604 continue;
605
606 send_message(target_p, buffer);
607 }
608
609 dbuf_ref_free(buffer);
610 }
611
612 /* sendto_channel_local_butone()
613 *
614 * inputs - pointer to client to NOT send message to
615 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
616 * - pointer to channel to send to
617 * - var args pattern
618 * output - NONE
619 * side effects - Send a message to all members of a channel that are
620 * locally connected to this server except one.
621 *
622 * WARNING - +D clients are omitted
623 */
624 void
625 sendto_channel_local_butone(struct Client *one, unsigned int poscap, unsigned int negcap,
626 struct Channel *chptr, const char *pattern, ...)
627 {
628 va_list args;
629 dlink_node *ptr = NULL;
630 struct dbuf_block *buffer = dbuf_alloc();
631
632 va_start(args, pattern);
633 send_format(buffer, pattern, args);
634 va_end(args);
635
636 DLINK_FOREACH(ptr, chptr->locmembers.head)
637 {
638 struct Membership *ms = ptr->data;
639 struct Client *target_p = ms->client_p;
640
641 if (one && target_p == one->from)
642 continue;
643
644 if (IsDefunct(target_p))
645 continue;
646
647 if (poscap && HasCap(target_p, poscap) != poscap)
648 continue;
649
650 if (negcap && HasCap(target_p, negcap))
651 continue;
652
653 send_message(target_p, buffer);
654 }
655
656 dbuf_ref_free(buffer);
657 }
658
659 /*
660 ** match_it() and sendto_match_butone() ARE only used
661 ** to send a msg to all ppl on servers/hosts that match a specified mask
662 ** (used for enhanced PRIVMSGs) for opers
663 **
664 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
665 **
666 */
667
668 /* match_it()
669 *
670 * inputs - client pointer to match on
671 * - actual mask to match
672 * - what to match on, HOST or SERVER
673 * output - 1 or 0 if match or not
674 * side effects - NONE
675 */
676 static int
677 match_it(const struct Client *one, const char *mask, unsigned int what)
678 {
679 if (what == MATCH_HOST)
680 return !match(mask, one->host);
681
682 return !match(mask, one->servptr->name);
683 }
684
685 /* sendto_match_butone()
686 *
687 * Send to all clients which match the mask in a way defined on 'what';
688 * either by user hostname or user servername.
689 *
690 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
691 */
692 void
693 sendto_match_butone(struct Client *one, struct Client *from, const char *mask,
694 int what, const char *pattern, ...)
695 {
696 va_list alocal, aremote;
697 dlink_node *ptr = NULL, *ptr_next = NULL;
698 struct dbuf_block *local_buf, *remote_buf;
699
700 local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
701
702 dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
703 dbuf_put_fmt(remote_buf, ":%s ", from->id);
704
705 va_start(alocal, pattern);
706 va_start(aremote, pattern);
707 send_format(local_buf, pattern, alocal);
708 send_format(remote_buf, pattern, aremote);
709 va_end(aremote);
710 va_end(alocal);
711
712 /* scan the local clients */
713 DLINK_FOREACH(ptr, local_client_list.head)
714 {
715 struct Client *client_p = ptr->data;
716
717 if ((!one || client_p != one->from) && !IsDefunct(client_p) &&
718 match_it(client_p, mask, what))
719 send_message(client_p, local_buf);
720 }
721
722 /* Now scan servers */
723 DLINK_FOREACH_SAFE(ptr, ptr_next, local_server_list.head)
724 {
725 struct Client *client_p = ptr->data;
726
727 /*
728 * The old code looped through every client on the
729 * network for each server to check if the
730 * server (client_p) has at least 1 client matching
731 * the mask, using something like:
732 *
733 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
734 * if (IsRegisteredUser(target_p) &&
735 * match_it(target_p, mask, what) &&
736 * (target_p->from == client_p))
737 * vsendto_prefix_one(client_p, from, pattern, args);
738 *
739 * That way, we wouldn't send the message to
740 * a server who didn't have a matching client.
741 * However, on a network such as EFNet, that
742 * code would have looped through about 50
743 * servers, and in each loop, loop through
744 * about 50k clients as well, calling match()
745 * in each nested loop. That is a very bad
746 * thing cpu wise - just send the message
747 * to every connected server and let that
748 * server deal with it.
749 * -wnder
750 */
751 if ((!one || client_p != one->from) && !IsDefunct(client_p))
752 send_message_remote(client_p, from, remote_buf);
753 }
754
755 dbuf_ref_free(local_buf);
756 dbuf_ref_free(remote_buf);
757 }
758
759 /* sendto_match_servs()
760 *
761 * inputs - source client
762 * - mask to send to
763 * - capab needed
764 * - data
765 * outputs - none
766 * side effects - data sent to servers matching with capab
767 */
768 void
769 sendto_match_servs(struct Client *source_p, const char *mask, unsigned int cap,
770 const char *pattern, ...)
771 {
772 va_list args;
773 dlink_node *ptr = NULL, *ptr_next = NULL;
774 struct dbuf_block *buffer = dbuf_alloc();
775
776 dbuf_put_fmt(buffer, ":%s ", source_p->id);
777 va_start(args, pattern);
778 send_format(buffer, pattern, args);
779 va_end(args);
780
781 ++current_serial;
782
783 DLINK_FOREACH_SAFE(ptr, ptr_next, global_server_list.head)
784 {
785 struct Client *target_p = ptr->data;
786
787 /* Do not attempt to send to ourselves, or the source */
788 if (IsMe(target_p) || target_p->from == source_p->from)
789 continue;
790
791 if (target_p->from->connection->serial == current_serial)
792 continue;
793
794 if (match(mask, target_p->name))
795 continue;
796
797 /*
798 * If we set the serial here, then we'll never do a
799 * match() again, if !IsCapable()
800 */
801 target_p->from->connection->serial = current_serial;
802
803 if (!IsCapable(target_p->from, cap))
804 continue;
805
806 send_message_remote(target_p->from, source_p, buffer);
807 }
808
809 dbuf_ref_free(buffer);
810 }
811
812 /* sendto_anywhere()
813 *
814 * inputs - pointer to dest client
815 * - pointer to from client
816 * - varags
817 * output - NONE
818 * side effects - less efficient than sendto_remote and sendto_one
819 * but useful when one does not know where target "lives"
820 */
821 void
822 sendto_anywhere(struct Client *to, struct Client *from,
823 const char *command,
824 const char *pattern, ...)
825 {
826 va_list args;
827 struct dbuf_block *buffer = NULL;
828
829 if (IsDead(to->from))
830 return;
831
832 buffer = dbuf_alloc();
833
834 if (MyClient(to) && IsClient(from))
835 dbuf_put_fmt(buffer, ":%s!%s@%s %s %s ", from->name, from->username,
836 from->host, command, to->name);
837 else
838 dbuf_put_fmt(buffer, ":%s %s %s ", ID_or_name(from, to),
839 command, ID_or_name(to, to));
840
841 va_start(args, pattern);
842 send_format(buffer, pattern, args);
843 va_end(args);
844
845 if (MyClient(to))
846 send_message(to, buffer);
847 else
848 send_message_remote(to, from, buffer);
849
850 dbuf_ref_free(buffer);
851 }
852
853 /* sendto_realops_flags()
854 *
855 * inputs - flag types of messages to show to real opers
856 * - flag indicating opers/admins
857 * - var args input message
858 * output - NONE
859 * side effects - Send to *local* ops only but NOT +s nonopers.
860 */
861 void
862 sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
863 {
864 const char *ntype = NULL;
865 dlink_node *ptr = NULL;
866 char nbuf[IRCD_BUFSIZE] = "";
867 va_list args;
868
869 va_start(args, pattern);
870 vsnprintf(nbuf, sizeof(nbuf), pattern, args);
871 va_end(args);
872
873 switch (type)
874 {
875 case SEND_NOTICE:
876 ntype = "Notice";
877 break;
878 case SEND_GLOBAL:
879 ntype = "Global";
880 break;
881 case SEND_LOCOPS:
882 ntype = "LocOps";
883 break;
884 default:
885 assert(0);
886 }
887
888 DLINK_FOREACH(ptr, oper_list.head)
889 {
890 struct Client *client_p = ptr->data;
891 assert(HasUMode(client_p, UMODE_OPER));
892
893 /*
894 * If we're sending it to opers and they're an admin, skip.
895 * If we're sending it to admins, and they're not, skip.
896 */
897 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
898 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
899 continue;
900
901 if (HasUMode(client_p, flags))
902 sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
903 me.name, client_p->name, ntype, nbuf);
904 }
905 }
906
907 /* ts_warn()
908 *
909 * inputs - var args message
910 * output - NONE
911 * side effects - Call sendto_realops_flags, with some flood checking
912 * (at most 5 warnings every 5 seconds)
913 */
914 void
915 sendto_realops_flags_ratelimited(time_t *rate, const char *pattern, ...)
916 {
917 va_list args;
918 char buffer[IRCD_BUFSIZE] = "";
919
920 if ((CurrentTime - *rate) < 20)
921 return;
922 *rate = CurrentTime;
923
924 va_start(args, pattern);
925 vsnprintf(buffer, sizeof(buffer), pattern, args);
926 va_end(args);
927
928 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "%s", buffer);
929 ilog(LOG_TYPE_IRCD, "%s", buffer);
930 }
931
932 /* sendto_wallops_flags()
933 *
934 * inputs - flag types of messages to show to real opers
935 * - client sending request
936 * - var args input message
937 * output - NONE
938 * side effects - Send a wallops to local opers
939 */
940 void
941 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
942 const char *pattern, ...)
943 {
944 dlink_node *ptr = NULL;
945 va_list args;
946 struct dbuf_block *buffer;
947
948 buffer = dbuf_alloc();
949
950 if (IsClient(source_p))
951 dbuf_put_fmt(buffer, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host);
952 else
953 dbuf_put_fmt(buffer, ":%s WALLOPS :", source_p->name);
954
955 va_start(args, pattern);
956 send_format(buffer, pattern, args);
957 va_end(args);
958
959 DLINK_FOREACH(ptr, oper_list.head)
960 {
961 struct Client *client_p = ptr->data;
962 assert(client_p->umodes & UMODE_OPER);
963
964 if (HasUMode(client_p, flags) && !IsDefunct(client_p))
965 send_message(client_p, buffer);
966 }
967
968 dbuf_ref_free(buffer);
969 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision