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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 2638
Committed: Tue Dec 10 18:08:38 2013 UTC (11 years, 8 months ago) by michael
Content type: text/x-csrc
File size: 30293 byte(s)
Log Message:
- send.c: cleaned up style here and there

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 * send.c: Functions for sending messages.
4 *
5 * Copyright (C) 2002 by the past and present ircd coders, and others.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 * USA
21 *
22 * $Id$
23 */
24
25 #include "stdinc.h"
26 #include "list.h"
27 #include "send.h"
28 #include "channel.h"
29 #include "client.h"
30 #include "dbuf.h"
31 #include "irc_string.h"
32 #include "ircd.h"
33 #include "numeric.h"
34 #include "fdlist.h"
35 #include "s_bsd.h"
36 #include "s_serv.h"
37 #include "conf.h"
38 #include "log.h"
39 #include "memory.h"
40 #include "packet.h"
41
42
43 static unsigned int current_serial = 0;
44
45
46 /* send_format()
47 *
48 * inputs - buffer to format into
49 * - size of the buffer
50 * - format pattern to use
51 * - var args
52 * output - number of bytes formatted output
53 * side effects - modifies sendbuf
54 */
55 static inline int
56 send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
57 {
58 int len;
59
60 /*
61 * from rfc1459
62 *
63 * IRC messages are always lines of characters terminated with a CR-LF
64 * (Carriage Return - Line Feed) pair, and these messages shall not
65 * exceed 512 characters in length, counting all characters
66 * including the trailing CR-LF.
67 * Thus, there are 510 characters maximum allowed
68 * for the command and its parameters. There is no provision for
69 * continuation message lines. See section 7 for more details about
70 * current implementations.
71 */
72 len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
73 if (len > bufsize - 2)
74 len = bufsize - 2; /* required by some versions of vsnprintf */
75
76 lsendbuf[len++] = '\r';
77 lsendbuf[len++] = '\n';
78 return len;
79 }
80
81 /*
82 ** send_message
83 ** Internal utility which appends given buffer to the sockets
84 ** sendq.
85 */
86 static void
87 send_message(struct Client *to, char *buf, int len)
88 {
89 assert(!IsMe(to));
90 assert(to != &me);
91
92 if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(&to->localClient->confs))
93 {
94 if (IsServer(to))
95 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
96 "Max SendQ limit exceeded for %s: %lu > %u",
97 get_client_name(to, HIDE_IP),
98 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
99 get_sendq(&to->localClient->confs));
100 if (IsClient(to))
101 SetSendQExceeded(to);
102 dead_link_on_write(to, 0);
103 return;
104 }
105
106 dbuf_put(&to->localClient->buf_sendq, buf, len);
107
108 /*
109 ** Update statistics. The following is slightly incorrect
110 ** because it counts messages even if queued, but bytes
111 ** only really sent. Queued bytes get updated in SendQueued.
112 */
113 ++to->localClient->send.messages;
114 ++me.localClient->send.messages;
115
116 if (dbuf_length(&to->localClient->buf_sendq) >
117 (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
118 send_queued_write(to);
119 }
120
121 /* send_message_remote()
122 *
123 * inputs - pointer to client from message is being sent
124 * - pointer to client to send to
125 * - pointer to preformatted buffer
126 * - length of input buffer
127 * output - none
128 * side effects - Despite the function name, this only sends to directly
129 * connected clients.
130 *
131 */
132 static void
133 send_message_remote(struct Client *to, struct Client *from,
134 char *buf, int len)
135 {
136 if (!MyConnect(to))
137 {
138 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
139 "Server send message to %s [%s] dropped from %s(Not local server)",
140 to->name, to->from->name, from->name);
141 return;
142 }
143
144 /* Optimize by checking if (from && to) before everything */
145 /* we set to->from up there.. */
146
147 if (!MyClient(from) && IsClient(to) && (to == from->from))
148 {
149 if (IsServer(from))
150 {
151 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
152 "Send message to %s [%s] dropped from %s(Fake Dir)",
153 to->name, to->from->name, from->name);
154 return;
155 }
156
157 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
158 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
159 to->name, to->username, to->host,
160 from->name, from->username, from->host,
161 to->from->name);
162
163 sendto_server(NULL, CAP_TS6, NOCAPS,
164 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
165 me.id, to->name, me.name, to->name,
166 to->username, to->host, to->from->name);
167 sendto_server(NULL, NOCAPS, CAP_TS6,
168 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
169 me.name, to->name, me.name, to->name,
170 to->username, to->host, to->from->name);
171
172 AddFlag(to, FLAGS_KILLED);
173
174 if (IsClient(from))
175 sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
176 me.name, from->name, to->name, to->username,
177 to->host, to->from);
178
179 exit_client(to, &me, "Ghosted client");
180 return;
181 }
182
183 send_message(to, buf, len);
184 }
185
186 /*
187 ** sendq_unblocked
188 ** Called when a socket is ready for writing.
189 */
190 void
191 sendq_unblocked(fde_t *fd, struct Client *client_p)
192 {
193 ClearSendqBlocked(client_p);
194 /* let send_queued_write be executed by send_queued_all */
195
196 #ifdef HAVE_LIBCRYPTO
197 if (fd->flags.pending_read)
198 {
199 fd->flags.pending_read = 0;
200 read_packet(fd, client_p);
201 }
202 #endif
203 }
204
205 /*
206 ** send_queued_write
207 ** This is called when there is a chance that some output would
208 ** be possible. This attempts to empty the send queue as far as
209 ** possible, and then if any data is left, a write is rescheduled.
210 */
211 void
212 send_queued_write(struct Client *to)
213 {
214 int retlen = 0;
215 struct dbuf_block *first = NULL;
216
217 /*
218 ** Once socket is marked dead, we cannot start writing to it,
219 ** even if the error is removed...
220 */
221 if (IsDead(to) || IsSendqBlocked(to))
222 return; /* no use calling send() now */
223
224 /* Next, lets try to write some data */
225 if (dbuf_length(&to->localClient->buf_sendq))
226 {
227 do
228 {
229 first = to->localClient->buf_sendq.blocks.head->data;
230
231 #ifdef HAVE_LIBCRYPTO
232 if (to->localClient->fd.ssl)
233 {
234 retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
235
236 /* translate openssl error codes, sigh */
237 if (retlen < 0)
238 {
239 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
240 {
241 case SSL_ERROR_WANT_READ:
242 return; /* retry later, don't register for write events */
243 case SSL_ERROR_WANT_WRITE:
244 errno = EWOULDBLOCK;
245 case SSL_ERROR_SYSCALL:
246 break;
247 case SSL_ERROR_SSL:
248 if (errno == EAGAIN)
249 break;
250 default:
251 retlen = errno = 0; /* either an SSL-specific error or EOF */
252 }
253 }
254 }
255 else
256 #endif
257 retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
258
259 if (retlen <= 0)
260 break;
261
262 dbuf_delete(&to->localClient->buf_sendq, retlen);
263
264 /* We have some data written .. update counters */
265 to->localClient->send.bytes += retlen;
266 me.localClient->send.bytes += retlen;
267 } while (dbuf_length(&to->localClient->buf_sendq));
268
269 if ((retlen < 0) && (ignoreErrno(errno)))
270 {
271 /* we have a non-fatal error, reschedule a write */
272 SetSendqBlocked(to);
273 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
274 (PF *)sendq_unblocked, (void *)to, 0);
275 }
276 else if (retlen <= 0)
277 {
278 dead_link_on_write(to, errno);
279 return;
280 }
281 }
282 }
283
284 /* send_queued_all()
285 *
286 * input - NONE
287 * output - NONE
288 * side effects - try to flush sendq of each client
289 */
290 void
291 send_queued_all(void)
292 {
293 dlink_node *ptr;
294
295 /* Servers are processed first, mainly because this can generate
296 * a notice to opers, which is to be delivered by this function.
297 */
298 DLINK_FOREACH(ptr, serv_list.head)
299 send_queued_write(ptr->data);
300
301 DLINK_FOREACH(ptr, unknown_list.head)
302 send_queued_write(ptr->data);
303
304 DLINK_FOREACH(ptr, local_client_list.head)
305 send_queued_write(ptr->data);
306
307 /* NOTE: This can still put clients on aborted_list; unfortunately,
308 * exit_aborted_clients takes precedence over send_queued_all,
309 * because exiting clients can generate server/oper traffic.
310 * The easiest approach is dealing with aborted clients in the next I/O lap.
311 * -adx
312 */
313 }
314
315 /* sendto_one()
316 *
317 * inputs - pointer to destination client
318 * - var args message
319 * output - NONE
320 * side effects - send message to single client
321 */
322 void
323 sendto_one(struct Client *to, const char *pattern, ...)
324 {
325 va_list args;
326 char buffer[IRCD_BUFSIZE];
327 int len;
328
329 if (to->from != NULL)
330 to = to->from;
331 if (IsDead(to))
332 return; /* This socket has already been marked as dead */
333
334 va_start(args, pattern);
335 len = send_format(buffer, sizeof(buffer), pattern, args);
336 va_end(args);
337
338 send_message(to, buffer, len);
339 }
340
341 /* sendto_channel_butone()
342 *
343 * inputs - pointer to client(server) to NOT send message to
344 * - pointer to client that is sending this message
345 * - pointer to channel being sent to
346 * - vargs message
347 * output - NONE
348 * side effects - message as given is sent to given channel members.
349 *
350 * WARNING - +D clients are ignored
351 */
352 void
353 sendto_channel_butone(struct Client *one, struct Client *from,
354 struct Channel *chptr, unsigned int type,
355 const char *pattern, ...)
356 {
357 va_list alocal, aremote, auid;
358 char local_buf[IRCD_BUFSIZE];
359 char remote_buf[IRCD_BUFSIZE];
360 char uid_buf[IRCD_BUFSIZE];
361 int local_len, remote_len, uid_len;
362 dlink_node *ptr = NULL, *ptr_next = NULL;
363
364 if (IsServer(from))
365 local_len = snprintf(local_buf, sizeof(local_buf), ":%s ",
366 from->name);
367 else
368 local_len = snprintf(local_buf, sizeof(local_buf), ":%s!%s@%s ",
369 from->name, from->username, from->host);
370 remote_len = snprintf(remote_buf, sizeof(remote_buf), ":%s ",
371 from->name);
372 uid_len = snprintf(uid_buf, sizeof(uid_buf), ":%s ", ID(from));
373
374 va_start(alocal, pattern);
375 va_start(aremote, pattern);
376 va_start(auid, pattern);
377 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
378 pattern, alocal);
379 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
380 pattern, aremote);
381 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
382 auid);
383 va_end(auid);
384 va_end(aremote);
385 va_end(alocal);
386
387 ++current_serial;
388
389 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
390 {
391 struct Membership *ms = ptr->data;
392 struct Client *target_p = ms->client_p;
393
394 assert(IsClient(target_p));
395
396 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) || target_p->from == one)
397 continue;
398
399 if (type != 0 && (ms->flags & type) == 0)
400 continue;
401
402 if (MyConnect(target_p))
403 {
404 if (target_p->localClient->serial != current_serial)
405 {
406 send_message(target_p, local_buf, local_len);
407 target_p->localClient->serial = current_serial;
408 }
409 }
410 else
411 {
412 /* Now check whether a message has been sent to this
413 * remote link already
414 */
415 if (target_p->from->localClient->serial != current_serial)
416 {
417 if (IsCapable(target_p->from, CAP_TS6))
418 send_message_remote(target_p->from, from, uid_buf, uid_len);
419 else
420 send_message_remote(target_p->from, from, remote_buf, remote_len);
421 target_p->from->localClient->serial = current_serial;
422 }
423 }
424 }
425 }
426
427 /* sendto_server()
428 *
429 * inputs - pointer to client to NOT send to
430 * - pointer to channel
431 * - caps or'd together which must ALL be present
432 * - caps or'd together which must ALL NOT be present
433 * - printf style format string
434 * - args to format string
435 * output - NONE
436 * side effects - Send a message to all connected servers, except the
437 * client 'one' (if non-NULL), as long as the servers
438 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
439 *
440 * This function was written in an attempt to merge together the other
441 * billion sendto_*serv*() functions, which sprung up with capabs,
442 * lazylinks, uids, etc.
443 * -davidt
444 */
445 void
446 sendto_server(struct Client *one,
447 const unsigned int caps,
448 const unsigned int nocaps,
449 const char *format, ...)
450 {
451 va_list args;
452 dlink_node *ptr = NULL;
453 char buffer[IRCD_BUFSIZE];
454 int len = 0;
455
456 va_start(args, format);
457 len = send_format(buffer, sizeof(buffer), format, args);
458 va_end(args);
459
460 DLINK_FOREACH(ptr, serv_list.head)
461 {
462 struct Client *client_p = ptr->data;
463
464 /* If dead already skip */
465 if (IsDead(client_p))
466 continue;
467 /* check against 'one' */
468 if (one != NULL && (client_p == one->from))
469 continue;
470 /* check we have required capabs */
471 if ((client_p->localClient->caps & caps) != caps)
472 continue;
473 /* check we don't have any forbidden capabs */
474 if ((client_p->localClient->caps & nocaps) != 0)
475 continue;
476
477 send_message(client_p, buffer, len);
478 }
479 }
480
481 /* sendto_common_channels_local()
482 *
483 * inputs - pointer to client
484 * - pattern to send
485 * output - NONE
486 * side effects - Sends a message to all people on local server who are
487 * in same channel with user.
488 * used by m_nick.c and exit_one_client.
489 */
490 void
491 sendto_common_channels_local(struct Client *user, int touser, unsigned int cap,
492 const char *pattern, ...)
493 {
494 va_list args;
495 dlink_node *uptr;
496 dlink_node *cptr;
497 struct Channel *chptr;
498 struct Membership *ms;
499 struct Client *target_p;
500 char buffer[IRCD_BUFSIZE];
501 int len;
502
503 va_start(args, pattern);
504 len = send_format(buffer, sizeof(buffer), pattern, args);
505 va_end(args);
506
507 ++current_serial;
508
509 DLINK_FOREACH(cptr, user->channel.head)
510 {
511 chptr = ((struct Membership *)cptr->data)->chptr;
512 assert(chptr != NULL);
513
514 DLINK_FOREACH(uptr, chptr->members.head)
515 {
516 ms = uptr->data;
517 target_p = ms->client_p;
518 assert(target_p != NULL);
519
520 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
521 target_p->localClient->serial == current_serial)
522 continue;
523
524 if (HasCap(target_p, cap) != cap)
525 continue;
526
527 target_p->localClient->serial = current_serial;
528 send_message(target_p, buffer, len);
529 }
530 }
531
532 if (touser && MyConnect(user) && !IsDead(user) &&
533 user->localClient->serial != current_serial)
534 if (HasCap(user, cap) == cap)
535 send_message(user, buffer, len);
536 }
537
538 /* sendto_channel_local()
539 *
540 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
541 * - whether to ignore +D clients (YES/NO)
542 * - pointer to channel to send to
543 * - var args pattern
544 * output - NONE
545 * side effects - Send a message to all members of a channel that are
546 * locally connected to this server.
547 */
548 void
549 sendto_channel_local(unsigned int type, int nodeaf, struct Channel *chptr,
550 const char *pattern, ...)
551 {
552 va_list args;
553 char buffer[IRCD_BUFSIZE];
554 int len = 0;
555 dlink_node *ptr = NULL;
556
557 va_start(args, pattern);
558 len = send_format(buffer, sizeof(buffer), pattern, args);
559 va_end(args);
560
561 DLINK_FOREACH(ptr, chptr->members.head)
562 {
563 struct Membership *ms = ptr->data;
564 struct Client *target_p = ms->client_p;
565
566 if (type != 0 && (ms->flags & type) == 0)
567 continue;
568
569 if (!MyConnect(target_p) || IsDefunct(target_p) ||
570 (nodeaf && HasUMode(target_p, UMODE_DEAF)))
571 continue;
572
573 send_message(target_p, buffer, len);
574 }
575 }
576
577 /* sendto_channel_local_butone()
578 *
579 * inputs - pointer to client to NOT send message to
580 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
581 * - pointer to channel to send to
582 * - var args pattern
583 * output - NONE
584 * side effects - Send a message to all members of a channel that are
585 * locally connected to this server except one.
586 *
587 * WARNING - +D clients are omitted
588 */
589 void
590 sendto_channel_local_butone(struct Client *one, unsigned int type, unsigned int cap,
591 struct Channel *chptr, const char *pattern, ...)
592 {
593 va_list args;
594 char buffer[IRCD_BUFSIZE];
595 int len = 0;
596 dlink_node *ptr = NULL;
597
598 va_start(args, pattern);
599 len = send_format(buffer, sizeof(buffer), pattern, args);
600 va_end(args);
601
602 DLINK_FOREACH(ptr, chptr->members.head)
603 {
604 struct Membership *ms = ptr->data;
605 struct Client *target_p = ms->client_p;
606
607 if (type != 0 && (ms->flags & type) == 0)
608 continue;
609
610 if (!MyConnect(target_p) || target_p == one ||
611 IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
612 continue;
613
614 if (HasCap(target_p, cap) != cap)
615 continue;
616
617 send_message(target_p, buffer, len);
618 }
619 }
620
621
622 /* sendto_channel_remote()
623 *
624 * inputs - Client not to send towards
625 * - Client from whom message is from
626 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
627 * - pointer to channel to send to
628 * - var args pattern
629 * output - NONE
630 * side effects - Send a message to all members of a channel that are
631 * remote to this server.
632 */
633 void
634 sendto_channel_remote(struct Client *one, struct Client *from, unsigned int type,
635 const unsigned int caps, const unsigned int nocaps,
636 struct Channel *chptr, const char *pattern, ...)
637 {
638 va_list args;
639 char buffer[IRCD_BUFSIZE];
640 int len = 0;
641 dlink_node *ptr = NULL;
642
643 va_start(args, pattern);
644 len = send_format(buffer, sizeof(buffer), pattern, args);
645 va_end(args);
646
647 ++current_serial;
648
649 DLINK_FOREACH(ptr, chptr->members.head)
650 {
651 struct Membership *ms = ptr->data;
652 struct Client *target_p = ms->client_p;
653
654 if (type != 0 && (ms->flags & type) == 0)
655 continue;
656
657 if (MyConnect(target_p))
658 continue;
659
660 target_p = target_p->from;
661
662 if (target_p == one->from ||
663 ((target_p->from->localClient->caps & caps) != caps) ||
664 ((target_p->from->localClient->caps & nocaps) != 0))
665 continue;
666
667 if (target_p->from->localClient->serial != current_serial)
668 {
669 send_message(target_p, buffer, len);
670 target_p->from->localClient->serial = current_serial;
671 }
672 }
673 }
674
675 /*
676 ** match_it() and sendto_match_butone() ARE only used
677 ** to send a msg to all ppl on servers/hosts that match a specified mask
678 ** (used for enhanced PRIVMSGs) for opers
679 **
680 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
681 **
682 */
683
684 /* match_it()
685 *
686 * inputs - client pointer to match on
687 * - actual mask to match
688 * - what to match on, HOST or SERVER
689 * output - 1 or 0 if match or not
690 * side effects - NONE
691 */
692 static int
693 match_it(const struct Client *one, const char *mask, int what)
694 {
695 if (what == MATCH_HOST)
696 return !match(mask, one->host);
697
698 return !match(mask, one->servptr->name);
699 }
700
701 /* sendto_match_butone()
702 *
703 * Send to all clients which match the mask in a way defined on 'what';
704 * either by user hostname or user servername.
705 *
706 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
707 */
708 void
709 sendto_match_butone(struct Client *one, struct Client *from, char *mask,
710 int what, const char *pattern, ...)
711 {
712 va_list alocal, aremote;
713 struct Client *client_p;
714 dlink_node *ptr, *ptr_next;
715 char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
716 int local_len = snprintf(local_buf, sizeof(local_buf), ":%s!%s@%s ",
717 from->name, from->username, from->host);
718 int remote_len = snprintf(remote_buf, sizeof(remote_buf), ":%s ",
719 from->name);
720
721 va_start(alocal, pattern);
722 va_start(aremote, pattern);
723 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
724 pattern, alocal);
725 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
726 pattern, aremote);
727 va_end(aremote);
728 va_end(alocal);
729
730 /* scan the local clients */
731 DLINK_FOREACH(ptr, local_client_list.head)
732 {
733 client_p = ptr->data;
734
735 if (client_p != one && !IsDefunct(client_p) &&
736 match_it(client_p, mask, what))
737 send_message(client_p, local_buf, local_len);
738 }
739
740 /* Now scan servers */
741 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
742 {
743 client_p = ptr->data;
744
745 /*
746 * The old code looped through every client on the
747 * network for each server to check if the
748 * server (client_p) has at least 1 client matching
749 * the mask, using something like:
750 *
751 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
752 * if (IsRegisteredUser(target_p) &&
753 * match_it(target_p, mask, what) &&
754 * (target_p->from == client_p))
755 * vsendto_prefix_one(client_p, from, pattern, args);
756 *
757 * That way, we wouldn't send the message to
758 * a server who didn't have a matching client.
759 * However, on a network such as EFNet, that
760 * code would have looped through about 50
761 * servers, and in each loop, loop through
762 * about 50k clients as well, calling match()
763 * in each nested loop. That is a very bad
764 * thing cpu wise - just send the message
765 * to every connected server and let that
766 * server deal with it.
767 * -wnder
768 */
769 if (client_p != one && !IsDefunct(client_p))
770 send_message_remote(client_p, from, remote_buf, remote_len);
771 }
772 }
773
774 /* sendto_match_servs()
775 *
776 * inputs - source client
777 * - mask to send to
778 * - capab needed
779 * - data
780 * outputs - none
781 * side effects - data sent to servers matching with capab
782 */
783 void
784 sendto_match_servs(struct Client *source_p, const char *mask, unsigned int cap,
785 const char *pattern, ...)
786 {
787 va_list args;
788 dlink_node *ptr = NULL;
789 char buffer[IRCD_BUFSIZE];
790
791 va_start(args, pattern);
792 vsnprintf(buffer, sizeof(buffer), pattern, args);
793 va_end(args);
794
795 ++current_serial;
796
797 DLINK_FOREACH(ptr, global_serv_list.head)
798 {
799 struct Client *target_p = ptr->data;
800
801 /* Do not attempt to send to ourselves, or the source */
802 if (IsMe(target_p) || target_p->from == source_p->from)
803 continue;
804
805 if (target_p->from->localClient->serial == current_serial)
806 continue;
807
808 if (!match(mask, target_p->name))
809 {
810 /*
811 * if we set the serial here, then we'll never do a
812 * match() again, if !IsCapable()
813 */
814 target_p->from->localClient->serial = current_serial;
815
816 if (!IsCapable(target_p->from, cap))
817 continue;
818
819 sendto_anywhere(target_p, source_p, "%s", buffer);
820 }
821 }
822 }
823
824 /* sendto_anywhere()
825 *
826 * inputs - pointer to dest client
827 * - pointer to from client
828 * - varags
829 * output - NONE
830 * side effects - less efficient than sendto_remote and sendto_one
831 * but useful when one does not know where target "lives"
832 */
833 void
834 sendto_anywhere(struct Client *to, struct Client *from,
835 const char *pattern, ...)
836 {
837 va_list args;
838 char buffer[IRCD_BUFSIZE];
839 int len;
840 struct Client *send_to = (to->from != NULL ? to->from : to);
841
842 if (IsDead(send_to))
843 return;
844
845 if (MyClient(to))
846 {
847 if (IsServer(from))
848 len = snprintf(buffer, sizeof(buffer), ":%s ", from->name);
849 else
850 len = snprintf(buffer, sizeof(buffer), ":%s!%s@%s ",
851 from->name, from->username, from->host);
852 }
853 else
854 len = snprintf(buffer, sizeof(buffer), ":%s ", ID_or_name(from, send_to));
855
856 va_start(args, pattern);
857 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
858 va_end(args);
859
860 if (MyClient(to))
861 send_message(send_to, buffer, len);
862 else
863 send_message_remote(send_to, from, buffer, len);
864 }
865
866 /* sendto_realops_flags()
867 *
868 * inputs - flag types of messages to show to real opers
869 * - flag indicating opers/admins
870 * - var args input message
871 * output - NONE
872 * side effects - Send to *local* ops only but NOT +s nonopers.
873 */
874 void
875 sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
876 {
877 const char *ntype = NULL;
878 dlink_node *ptr = NULL;
879 char nbuf[IRCD_BUFSIZE];
880 va_list args;
881
882 va_start(args, pattern);
883 vsnprintf(nbuf, sizeof(nbuf), pattern, args);
884 va_end(args);
885
886 switch (type)
887 {
888 case SEND_NOTICE:
889 ntype = "Notice";
890 break;
891 case SEND_GLOBAL:
892 ntype = "Global";
893 break;
894 case SEND_LOCOPS:
895 ntype = "LocOps";
896 break;
897 default:
898 assert(0);
899 }
900
901 DLINK_FOREACH(ptr, oper_list.head)
902 {
903 struct Client *client_p = ptr->data;
904 assert(HasUMode(client_p, UMODE_OPER));
905
906 /*
907 * If we're sending it to opers and they're an admin, skip.
908 * If we're sending it to admins, and they're not, skip.
909 */
910 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
911 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
912 continue;
913
914 if (HasUMode(client_p, flags))
915 sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
916 me.name, client_p->name, ntype, nbuf);
917 }
918 }
919
920 /* sendto_wallops_flags()
921 *
922 * inputs - flag types of messages to show to real opers
923 * - client sending request
924 * - var args input message
925 * output - NONE
926 * side effects - Send a wallops to local opers
927 */
928 void
929 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
930 const char *pattern, ...)
931 {
932 dlink_node *ptr = NULL;
933 va_list args;
934 char buffer[IRCD_BUFSIZE];
935 int len;
936
937 if (IsClient(source_p))
938 len = snprintf(buffer, sizeof(buffer), ":%s!%s@%s WALLOPS :",
939 source_p->name, source_p->username,
940 source_p->host);
941 else
942 len = snprintf(buffer, sizeof(buffer), ":%s WALLOPS :",
943 source_p->name);
944
945 va_start(args, pattern);
946 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
947 va_end(args);
948
949 DLINK_FOREACH(ptr, oper_list.head)
950 {
951 struct Client *client_p = ptr->data;
952 assert(client_p->umodes & UMODE_OPER);
953
954 if (HasUMode(client_p, flags) && !IsDefunct(client_p))
955 send_message(client_p, buffer, len);
956 }
957 }
958
959 /* ts_warn()
960 *
961 * inputs - var args message
962 * output - NONE
963 * side effects - Call sendto_realops_flags, with some flood checking
964 * (at most 5 warnings every 5 seconds)
965 */
966 void
967 ts_warn(const char *pattern, ...)
968 {
969 va_list args;
970 char buffer[IRCD_BUFSIZE];
971 static time_t last = 0;
972 static int warnings = 0;
973
974 /*
975 ** if we're running with TS_WARNINGS enabled and someone does
976 ** something silly like (remotely) connecting a nonTS server,
977 ** we'll get a ton of warnings, so we make sure we don't send
978 ** more than 5 every 5 seconds. -orabidoo
979 */
980
981 if (CurrentTime - last < 5)
982 {
983 if (++warnings > 5)
984 return;
985 }
986 else
987 {
988 last = CurrentTime;
989 warnings = 0;
990 }
991
992 va_start(args, pattern);
993 vsnprintf(buffer, sizeof(buffer), pattern, args);
994 va_end(args);
995
996 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "%s", buffer);
997 ilog(LOG_TYPE_IRCD, "%s", buffer);
998 }
999
1000 /* kill_client()
1001 *
1002 * inputs - client to send kill towards
1003 * - pointer to client to kill
1004 * - reason for kill
1005 * output - NONE
1006 * side effects - NONE
1007 */
1008 void
1009 kill_client(struct Client *client_p, struct Client *diedie,
1010 const char *pattern, ...)
1011 {
1012 va_list args;
1013 char buffer[IRCD_BUFSIZE];
1014 int len;
1015
1016 if (client_p->from != NULL)
1017 client_p = client_p->from;
1018 if (IsDead(client_p))
1019 return;
1020
1021 len = snprintf(buffer, sizeof(buffer), ":%s KILL %s :",
1022 ID_or_name(&me, client_p->from),
1023 ID_or_name(diedie, client_p));
1024
1025 va_start(args, pattern);
1026 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1027 va_end(args);
1028
1029 send_message(client_p, buffer, len);
1030 }
1031
1032 /* kill_client_ll_serv_butone()
1033 *
1034 * inputs - pointer to client to not send to
1035 * - pointer to client to kill
1036 * output - NONE
1037 * side effects - Send a KILL for the given client
1038 * message to all connected servers
1039 * except the client 'one'. Also deal with
1040 * client being unknown to leaf, as in lazylink...
1041 */
1042 void
1043 kill_client_serv_butone(struct Client *one, struct Client *source_p,
1044 const char *pattern, ...)
1045 {
1046 va_list args;
1047 int have_uid = 0;
1048 dlink_node *ptr = NULL;
1049 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1050 int len_uid = 0, len_nick = 0;
1051
1052 if (HasID(source_p))
1053 {
1054 have_uid = 1;
1055 va_start(args, pattern);
1056 len_uid = snprintf(buf_uid, sizeof(buf_uid), ":%s KILL %s :",
1057 me.id, ID(source_p));
1058 len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern, args);
1059 va_end(args);
1060 }
1061
1062 va_start(args, pattern);
1063 len_nick = snprintf(buf_nick, sizeof(buf_nick), ":%s KILL %s :",
1064 me.name, source_p->name);
1065 len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern, args);
1066 va_end(args);
1067
1068 DLINK_FOREACH(ptr, serv_list.head)
1069 {
1070 struct Client *client_p = ptr->data;
1071
1072 if (one != NULL && (client_p == one->from))
1073 continue;
1074 if (IsDefunct(client_p))
1075 continue;
1076
1077 if (have_uid && IsCapable(client_p, CAP_TS6))
1078 send_message(client_p, buf_uid, len_uid);
1079 else
1080 send_message(client_p, buf_nick, len_nick);
1081 }
1082 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision