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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 3947
Committed: Mon Jun 16 18:08:55 2014 UTC (11 years, 2 months ago) by michael
Content type: text/x-csrc
File size: 26009 byte(s)
Log Message:
- send.c:sendto_match_servs(): swap function calls; renamed variable

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3 *
4 * Copyright (c) 1997-2014 ircd-hybrid development team
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
19 * USA
20 */
21
22 /*! \file send.c
23 * \brief Functions for sending messages.
24 * \version $Id$
25 */
26
27 #include "stdinc.h"
28 #include "list.h"
29 #include "send.h"
30 #include "channel.h"
31 #include "client.h"
32 #include "dbuf.h"
33 #include "irc_string.h"
34 #include "ircd.h"
35 #include "numeric.h"
36 #include "fdlist.h"
37 #include "s_bsd.h"
38 #include "server.h"
39 #include "conf.h"
40 #include "log.h"
41 #include "memory.h"
42 #include "packet.h"
43
44
45 static unsigned int current_serial = 0;
46
47
48 /* send_format()
49 *
50 * inputs
51 * - buffer
52 * - format pattern to use
53 * - var args
54 * output - number of bytes formatted output
55 * side effects - modifies sendbuf
56 */
57 static void
58 send_format(struct dbuf_block *buffer, const char *pattern, va_list args)
59 {
60 /*
61 * from rfc1459
62 *
63 * IRC messages are always lines of characters terminated with a CR-LF
64 * (Carriage Return - Line Feed) pair, and these messages shall not
65 * exceed 512 characters in length, counting all characters
66 * including the trailing CR-LF.
67 * Thus, there are 510 characters maximum allowed
68 * for the command and its parameters. There is no provision for
69 * continuation message lines. See section 7 for more details about
70 * current implementations.
71 */
72 dbuf_put_args(buffer, pattern, args);
73
74 if (buffer->size > sizeof(buffer->data) - 2)
75 buffer->size = sizeof(buffer->data) - 2;
76
77 buffer->data[buffer->size++] = '\r';
78 buffer->data[buffer->size++] = '\n';
79 }
80
81 /*
82 ** send_message
83 ** Internal utility which appends given buffer to the sockets
84 ** sendq.
85 */
86 static void
87 send_message(struct Client *to, struct dbuf_block *buf)
88 {
89 assert(!IsMe(to));
90 assert(to != &me);
91
92 if (dbuf_length(&to->localClient->buf_sendq) + buf->size > get_sendq(&to->localClient->confs))
93 {
94 if (IsServer(to))
95 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
96 "Max SendQ limit exceeded for %s: %lu > %u",
97 get_client_name(to, HIDE_IP),
98 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + buf->size),
99 get_sendq(&to->localClient->confs));
100 if (IsClient(to))
101 SetSendQExceeded(to);
102
103 dead_link_on_write(to, 0);
104 return;
105 }
106
107 dbuf_add(&to->localClient->buf_sendq, buf);
108
109 /*
110 * Update statistics. The following is slightly incorrect because
111 * it counts messages even if queued, but bytes only really sent.
112 * Queued bytes get updated in send_queued_write().
113 */
114 ++to->localClient->send.messages;
115 ++me.localClient->send.messages;
116
117 send_queued_write(to);
118 }
119
120 /* send_message_remote()
121 *
122 * inputs - pointer to client from message is being sent
123 * - pointer to client to send to
124 * - pointer to buffer
125 * output - none
126 * side effects - Despite the function name, this only sends to directly
127 * connected clients.
128 *
129 */
130 static void
131 send_message_remote(struct Client *to, struct Client *from, struct dbuf_block *buf)
132 {
133 to = to->from;
134
135 if (!MyConnect(to))
136 {
137 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
138 "Server send message to %s [%s] dropped from %s(Not local server)",
139 to->name, to->from->name, from->name);
140 return;
141 }
142
143 /* Optimize by checking if (from && to) before everything */
144 /* we set to->from up there.. */
145
146 if (!MyClient(from) && IsClient(to) && (to == from->from))
147 {
148 if (IsServer(from))
149 {
150 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
151 "Send message to %s [%s] dropped from %s(Fake Dir)",
152 to->name, to->from->name, from->name);
153 return;
154 }
155
156 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
157 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
158 to->name, to->username, to->host,
159 from->name, from->username, from->host,
160 to->from->name);
161
162 sendto_server(NULL, NOCAPS, NOCAPS,
163 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
164 me.id, to->id, me.name, to->name,
165 to->username, to->host, to->from->name);
166
167 AddFlag(to, FLAGS_KILLED);
168
169 if (IsClient(from))
170 sendto_one_numeric(from, &me, ERR_GHOSTEDCLIENT, to->name,
171 to->username, to->host, to->from);
172
173 exit_client(to, "Ghosted client");
174 return;
175 }
176
177 send_message(to, buf);
178 }
179
180 /*
181 ** sendq_unblocked
182 ** Called when a socket is ready for writing.
183 */
184 void
185 sendq_unblocked(fde_t *fd, struct Client *client_p)
186 {
187 assert(fd == &client_p->localClient->fd);
188
189 DelFlag(client_p, FLAGS_BLOCKED);
190 send_queued_write(client_p);
191 }
192
193 /*
194 ** send_queued_write
195 ** This is called when there is a chance that some output would
196 ** be possible. This attempts to empty the send queue as far as
197 ** possible, and then if any data is left, a write is rescheduled.
198 */
199 void
200 send_queued_write(struct Client *to)
201 {
202 int retlen = 0;
203
204 /*
205 ** Once socket is marked dead, we cannot start writing to it,
206 ** even if the error is removed...
207 */
208 if (IsDead(to) || HasFlag(to, FLAGS_BLOCKED))
209 return; /* no use calling send() now */
210
211 /* Next, lets try to write some data */
212 if (dbuf_length(&to->localClient->buf_sendq))
213 {
214 do
215 {
216 struct dbuf_block *first = to->localClient->buf_sendq.blocks.head->data;
217
218 #ifdef HAVE_LIBCRYPTO
219 if (to->localClient->fd.ssl)
220 {
221 retlen = SSL_write(to->localClient->fd.ssl, first->data + to->localClient->buf_sendq.pos, first->size - to->localClient->buf_sendq.pos);
222
223 /* translate openssl error codes, sigh */
224 if (retlen < 0)
225 {
226 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
227 {
228 case SSL_ERROR_WANT_READ:
229 return; /* retry later, don't register for write events */
230 case SSL_ERROR_WANT_WRITE:
231 errno = EWOULDBLOCK;
232 case SSL_ERROR_SYSCALL:
233 break;
234 case SSL_ERROR_SSL:
235 if (errno == EAGAIN)
236 break;
237 default:
238 retlen = errno = 0; /* either an SSL-specific error or EOF */
239 }
240 }
241 }
242 else
243 #endif
244 retlen = send(to->localClient->fd.fd, first->data + to->localClient->buf_sendq.pos, first->size - to->localClient->buf_sendq.pos, 0);
245
246 if (retlen <= 0)
247 break;
248
249 dbuf_delete(&to->localClient->buf_sendq, retlen);
250
251 /* We have some data written .. update counters */
252 to->localClient->send.bytes += retlen;
253 me.localClient->send.bytes += retlen;
254 } while (dbuf_length(&to->localClient->buf_sendq));
255
256 if (retlen < 0 && ignoreErrno(errno))
257 {
258 AddFlag(to, FLAGS_BLOCKED);
259
260 /* we have a non-fatal error, reschedule a write */
261 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
262 (PF *)sendq_unblocked, to, 0);
263 }
264 else if (retlen <= 0)
265 {
266 dead_link_on_write(to, errno);
267 return;
268 }
269 }
270 }
271
272 /* send_queued_all()
273 *
274 * input - NONE
275 * output - NONE
276 * side effects - try to flush sendq of each client
277 */
278 void
279 send_queued_all(void)
280 {
281 dlink_node *ptr;
282
283 /* Servers are processed first, mainly because this can generate
284 * a notice to opers, which is to be delivered by this function.
285 */
286 DLINK_FOREACH(ptr, serv_list.head)
287 send_queued_write(ptr->data);
288
289 DLINK_FOREACH(ptr, unknown_list.head)
290 send_queued_write(ptr->data);
291
292 DLINK_FOREACH(ptr, local_client_list.head)
293 send_queued_write(ptr->data);
294
295 /* NOTE: This can still put clients on aborted_list; unfortunately,
296 * exit_aborted_clients takes precedence over send_queued_all,
297 * because exiting clients can generate server/oper traffic.
298 * The easiest approach is dealing with aborted clients in the next I/O lap.
299 * -adx
300 */
301 }
302
303 /* sendto_one()
304 *
305 * inputs - pointer to destination client
306 * - var args message
307 * output - NONE
308 * side effects - send message to single client
309 */
310 void
311 sendto_one(struct Client *to, const char *pattern, ...)
312 {
313 va_list args;
314 struct dbuf_block *buffer = NULL;
315
316 if (IsDead(to->from))
317 return; /* This socket has already been marked as dead */
318
319 buffer = dbuf_alloc();
320
321 va_start(args, pattern);
322 send_format(buffer, pattern, args);
323 va_end(args);
324
325 send_message(to->from, buffer);
326
327 dbuf_ref_free(buffer);
328 }
329
330 void
331 sendto_one_numeric(struct Client *to, struct Client *from, enum irc_numerics numeric, ...)
332 {
333 struct dbuf_block *buffer = NULL;
334 const char *dest = NULL, *numstr = NULL;
335 va_list args;
336
337 if (IsDead(to->from))
338 return;
339
340 dest = ID_or_name(to, to);
341
342 if (EmptyString(dest))
343 dest = "*";
344
345 buffer = dbuf_alloc();
346
347 dbuf_put_fmt(buffer, ":%s %03d %s ", ID_or_name(from, to), numeric & ~SND_EXPLICIT, dest);
348
349 va_start(args, numeric);
350
351 if (numeric & SND_EXPLICIT)
352 numstr = va_arg(args, const char *);
353 else
354 numstr = numeric_form(numeric);
355 send_format(buffer, numstr, args);
356 va_end(args);
357
358 send_message(to->from, buffer);
359
360 dbuf_ref_free(buffer);
361 }
362
363 void
364 sendto_one_notice(struct Client *to, struct Client *from, const char *pattern, ...)
365 {
366 struct dbuf_block *buffer = NULL;
367 const char *dest = NULL;
368 va_list args;
369
370 if (IsDead(to->from))
371 return;
372
373 dest = ID_or_name(to, to);
374
375 if (EmptyString(dest))
376 dest = "*";
377
378 buffer = dbuf_alloc();
379
380 dbuf_put_fmt(buffer, ":%s NOTICE %s ", ID_or_name(from, to), dest);
381
382 va_start(args, pattern);
383 send_format(buffer, pattern, args);
384 va_end(args);
385
386 send_message(to->from, buffer);
387
388 dbuf_ref_free(buffer);
389 }
390
391 /* sendto_channel_butone()
392 *
393 * inputs - pointer to client(server) to NOT send message to
394 * - pointer to client that is sending this message
395 * - pointer to channel being sent to
396 * - vargs message
397 * output - NONE
398 * side effects - message as given is sent to given channel members.
399 *
400 * WARNING - +D clients are ignored
401 */
402 void
403 sendto_channel_butone(struct Client *one, struct Client *from,
404 struct Channel *chptr, unsigned int type,
405 const char *pattern, ...)
406 {
407 va_list alocal, aremote;
408 struct dbuf_block *local_buf, *remote_buf;
409 dlink_node *ptr = NULL, *ptr_next = NULL;
410
411 local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
412
413 if (IsClient(from))
414 dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
415 else
416 dbuf_put_fmt(local_buf, ":%s ", from->name);
417
418 dbuf_put_fmt(remote_buf, ":%s ", from->id);
419
420 va_start(alocal, pattern);
421 va_start(aremote, pattern);
422 send_format(local_buf, pattern, alocal);
423 send_format(remote_buf, pattern, aremote);
424
425 va_end(aremote);
426 va_end(alocal);
427
428 ++current_serial;
429
430 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
431 {
432 struct Membership *ms = ptr->data;
433 struct Client *target_p = ms->client_p;
434
435 assert(IsClient(target_p));
436
437 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) ||
438 (one && target_p->from == one->from))
439 continue;
440
441 if (type && (ms->flags & type) == 0)
442 continue;
443
444 if (MyConnect(target_p))
445 send_message(target_p, local_buf);
446 else if (target_p->from->localClient->serial != current_serial)
447 send_message_remote(target_p->from, from, remote_buf);
448 target_p->from->localClient->serial = current_serial;
449 }
450
451 dbuf_ref_free(local_buf);
452 dbuf_ref_free(remote_buf);
453 }
454
455 /* sendto_server()
456 *
457 * inputs - pointer to client to NOT send to
458 * - pointer to channel
459 * - caps or'd together which must ALL be present
460 * - caps or'd together which must ALL NOT be present
461 * - printf style format string
462 * - args to format string
463 * output - NONE
464 * side effects - Send a message to all connected servers, except the
465 * client 'one' (if non-NULL), as long as the servers
466 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
467 *
468 * This function was written in an attempt to merge together the other
469 * billion sendto_*serv*() functions, which sprung up with capabs,
470 * lazylinks, uids, etc.
471 * -davidt
472 */
473 void
474 sendto_server(struct Client *one,
475 const unsigned int caps,
476 const unsigned int nocaps,
477 const char *format, ...)
478 {
479 va_list args;
480 dlink_node *ptr = NULL;
481 struct dbuf_block *buffer;
482
483 buffer = dbuf_alloc();
484
485 va_start(args, format);
486 send_format(buffer, format, args);
487 va_end(args);
488
489 DLINK_FOREACH(ptr, serv_list.head)
490 {
491 struct Client *client_p = ptr->data;
492
493 /* If dead already skip */
494 if (IsDead(client_p))
495 continue;
496 /* check against 'one' */
497 if (one && (client_p == one->from))
498 continue;
499 /* check we have required capabs */
500 if ((client_p->localClient->caps & caps) != caps)
501 continue;
502 /* check we don't have any forbidden capabs */
503 if ((client_p->localClient->caps & nocaps))
504 continue;
505
506 send_message(client_p, buffer);
507 }
508
509 dbuf_ref_free(buffer);
510 }
511
512 /* sendto_common_channels_local()
513 *
514 * inputs - pointer to client
515 * - pattern to send
516 * output - NONE
517 * side effects - Sends a message to all people on local server who are
518 * in same channel with user.
519 * used by m_nick.c and exit_one_client.
520 */
521 void
522 sendto_common_channels_local(struct Client *user, int touser, unsigned int cap,
523 const char *pattern, ...)
524 {
525 va_list args;
526 dlink_node *uptr;
527 dlink_node *cptr;
528 struct Channel *chptr;
529 struct Membership *ms;
530 struct Client *target_p;
531 struct dbuf_block *buffer;
532
533 buffer = dbuf_alloc();
534
535 va_start(args, pattern);
536 send_format(buffer, pattern, args);
537 va_end(args);
538
539 ++current_serial;
540
541 DLINK_FOREACH(cptr, user->channel.head)
542 {
543 chptr = ((struct Membership *)cptr->data)->chptr;
544
545 DLINK_FOREACH(uptr, chptr->members.head)
546 {
547 ms = uptr->data;
548 target_p = ms->client_p;
549
550 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
551 target_p->localClient->serial == current_serial)
552 continue;
553
554 if (HasCap(target_p, cap) != cap)
555 continue;
556
557 target_p->localClient->serial = current_serial;
558 send_message(target_p, buffer);
559 }
560 }
561
562 if (touser && MyConnect(user) && !IsDead(user) &&
563 user->localClient->serial != current_serial)
564 if (HasCap(user, cap) == cap)
565 send_message(user, buffer);
566
567 dbuf_ref_free(buffer);
568 }
569
570 /* sendto_channel_local()
571 *
572 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
573 * - whether to ignore +D clients (YES/NO)
574 * - pointer to channel to send to
575 * - var args pattern
576 * output - NONE
577 * side effects - Send a message to all members of a channel that are
578 * locally connected to this server.
579 */
580 void
581 sendto_channel_local(unsigned int type, int nodeaf, struct Channel *chptr,
582 const char *pattern, ...)
583 {
584 va_list args;
585 dlink_node *ptr = NULL;
586 struct dbuf_block *buffer;
587
588 buffer = dbuf_alloc();
589
590 va_start(args, pattern);
591 send_format(buffer, pattern, args);
592 va_end(args);
593
594 DLINK_FOREACH(ptr, chptr->members.head)
595 {
596 struct Membership *ms = ptr->data;
597 struct Client *target_p = ms->client_p;
598
599 if (type && (ms->flags & type) == 0)
600 continue;
601
602 if (!MyConnect(target_p) || IsDefunct(target_p) ||
603 (nodeaf && HasUMode(target_p, UMODE_DEAF)))
604 continue;
605
606 send_message(target_p, buffer);
607 }
608
609 dbuf_ref_free(buffer);
610 }
611
612 /* sendto_channel_local_butone()
613 *
614 * inputs - pointer to client to NOT send message to
615 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
616 * - pointer to channel to send to
617 * - var args pattern
618 * output - NONE
619 * side effects - Send a message to all members of a channel that are
620 * locally connected to this server except one.
621 *
622 * WARNING - +D clients are omitted
623 */
624 void
625 sendto_channel_local_butone(struct Client *one, unsigned int type, unsigned int cap,
626 struct Channel *chptr, const char *pattern, ...)
627 {
628 va_list args;
629 dlink_node *ptr = NULL;
630 struct dbuf_block *buffer;
631
632 buffer = dbuf_alloc();
633
634 va_start(args, pattern);
635 send_format(buffer, pattern, args);
636 va_end(args);
637
638 DLINK_FOREACH(ptr, chptr->members.head)
639 {
640 struct Membership *ms = ptr->data;
641 struct Client *target_p = ms->client_p;
642
643 if (type && (ms->flags & type) == 0)
644 continue;
645
646 if (!MyConnect(target_p) || (one && target_p == one->from))
647 continue;
648
649 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
650 continue;
651
652 if (HasCap(target_p, cap) != cap)
653 continue;
654
655 send_message(target_p, buffer);
656 }
657
658 dbuf_ref_free(buffer);
659 }
660
661 /*
662 ** match_it() and sendto_match_butone() ARE only used
663 ** to send a msg to all ppl on servers/hosts that match a specified mask
664 ** (used for enhanced PRIVMSGs) for opers
665 **
666 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
667 **
668 */
669
670 /* match_it()
671 *
672 * inputs - client pointer to match on
673 * - actual mask to match
674 * - what to match on, HOST or SERVER
675 * output - 1 or 0 if match or not
676 * side effects - NONE
677 */
678 static int
679 match_it(const struct Client *one, const char *mask, unsigned int what)
680 {
681 if (what == MATCH_HOST)
682 return !match(mask, one->host);
683
684 return !match(mask, one->servptr->name);
685 }
686
687 /* sendto_match_butone()
688 *
689 * Send to all clients which match the mask in a way defined on 'what';
690 * either by user hostname or user servername.
691 *
692 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
693 */
694 void
695 sendto_match_butone(struct Client *one, struct Client *from, const char *mask,
696 int what, const char *pattern, ...)
697 {
698 va_list alocal, aremote;
699 dlink_node *ptr = NULL, *ptr_next = NULL;
700 struct dbuf_block *local_buf, *remote_buf;
701
702 local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
703
704 dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
705 dbuf_put_fmt(remote_buf, ":%s ", from->id);
706
707 va_start(alocal, pattern);
708 va_start(aremote, pattern);
709 send_format(local_buf, pattern, alocal);
710 send_format(remote_buf, pattern, aremote);
711 va_end(aremote);
712 va_end(alocal);
713
714 /* scan the local clients */
715 DLINK_FOREACH(ptr, local_client_list.head)
716 {
717 struct Client *client_p = ptr->data;
718
719 if ((!one || client_p != one->from) && !IsDefunct(client_p) &&
720 match_it(client_p, mask, what))
721 send_message(client_p, local_buf);
722 }
723
724 /* Now scan servers */
725 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
726 {
727 struct Client *client_p = ptr->data;
728
729 /*
730 * The old code looped through every client on the
731 * network for each server to check if the
732 * server (client_p) has at least 1 client matching
733 * the mask, using something like:
734 *
735 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
736 * if (IsRegisteredUser(target_p) &&
737 * match_it(target_p, mask, what) &&
738 * (target_p->from == client_p))
739 * vsendto_prefix_one(client_p, from, pattern, args);
740 *
741 * That way, we wouldn't send the message to
742 * a server who didn't have a matching client.
743 * However, on a network such as EFNet, that
744 * code would have looped through about 50
745 * servers, and in each loop, loop through
746 * about 50k clients as well, calling match()
747 * in each nested loop. That is a very bad
748 * thing cpu wise - just send the message
749 * to every connected server and let that
750 * server deal with it.
751 * -wnder
752 */
753 if ((!one || client_p != one->from) && !IsDefunct(client_p))
754 send_message_remote(client_p, from, remote_buf);
755 }
756
757 dbuf_ref_free(local_buf);
758 dbuf_ref_free(remote_buf);
759 }
760
761 /* sendto_match_servs()
762 *
763 * inputs - source client
764 * - mask to send to
765 * - capab needed
766 * - data
767 * outputs - none
768 * side effects - data sent to servers matching with capab
769 */
770 void
771 sendto_match_servs(struct Client *source_p, const char *mask, unsigned int cap,
772 const char *pattern, ...)
773 {
774 va_list args;
775 dlink_node *ptr = NULL, *ptr_next = NULL;
776 struct dbuf_block *buffer;
777
778 buffer = dbuf_alloc();
779
780 dbuf_put_fmt(buffer, ":%s ", source_p->id);
781 va_start(args, pattern);
782 send_format(buffer, pattern, args);
783 va_end(args);
784
785 ++current_serial;
786
787 DLINK_FOREACH_SAFE(ptr, ptr_next, global_serv_list.head)
788 {
789 struct Client *target_p = ptr->data;
790
791 /* Do not attempt to send to ourselves, or the source */
792 if (IsMe(target_p) || target_p->from == source_p->from)
793 continue;
794
795 if (target_p->from->localClient->serial == current_serial)
796 continue;
797
798 if (!match(mask, target_p->name))
799 {
800 /*
801 * if we set the serial here, then we'll never do a
802 * match() again, if !IsCapable()
803 */
804 target_p->from->localClient->serial = current_serial;
805
806 if (!IsCapable(target_p->from, cap))
807 continue;
808
809 send_message_remote(target_p->from, source_p, buffer);
810 }
811 }
812
813 dbuf_ref_free(buffer);
814 }
815
816 /* sendto_anywhere()
817 *
818 * inputs - pointer to dest client
819 * - pointer to from client
820 * - varags
821 * output - NONE
822 * side effects - less efficient than sendto_remote and sendto_one
823 * but useful when one does not know where target "lives"
824 */
825 void
826 sendto_anywhere(struct Client *to, struct Client *from,
827 const char *command,
828 const char *pattern, ...)
829 {
830 va_list args;
831 struct dbuf_block *buffer = NULL;
832
833 if (IsDead(to->from))
834 return;
835
836 buffer = dbuf_alloc();
837
838 if (MyClient(to) && IsClient(from))
839 dbuf_put_fmt(buffer, ":%s!%s@%s %s %s ", from->name, from->username,
840 from->host, command, to->name);
841 else
842 dbuf_put_fmt(buffer, ":%s %s %s ", ID_or_name(from, to),
843 command, ID_or_name(to, to));
844
845 va_start(args, pattern);
846 send_format(buffer, pattern, args);
847 va_end(args);
848
849 if (MyClient(to))
850 send_message(to, buffer);
851 else
852 send_message_remote(to, from, buffer);
853
854 dbuf_ref_free(buffer);
855 }
856
857 /* sendto_realops_flags()
858 *
859 * inputs - flag types of messages to show to real opers
860 * - flag indicating opers/admins
861 * - var args input message
862 * output - NONE
863 * side effects - Send to *local* ops only but NOT +s nonopers.
864 */
865 void
866 sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
867 {
868 const char *ntype = NULL;
869 dlink_node *ptr = NULL;
870 char nbuf[IRCD_BUFSIZE] = "";
871 va_list args;
872
873 va_start(args, pattern);
874 vsnprintf(nbuf, sizeof(nbuf), pattern, args);
875 va_end(args);
876
877 switch (type)
878 {
879 case SEND_NOTICE:
880 ntype = "Notice";
881 break;
882 case SEND_GLOBAL:
883 ntype = "Global";
884 break;
885 case SEND_LOCOPS:
886 ntype = "LocOps";
887 break;
888 default:
889 assert(0);
890 }
891
892 DLINK_FOREACH(ptr, oper_list.head)
893 {
894 struct Client *client_p = ptr->data;
895 assert(HasUMode(client_p, UMODE_OPER));
896
897 /*
898 * If we're sending it to opers and they're an admin, skip.
899 * If we're sending it to admins, and they're not, skip.
900 */
901 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
902 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
903 continue;
904
905 if (HasUMode(client_p, flags))
906 sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
907 me.name, client_p->name, ntype, nbuf);
908 }
909 }
910
911 /* ts_warn()
912 *
913 * inputs - var args message
914 * output - NONE
915 * side effects - Call sendto_realops_flags, with some flood checking
916 * (at most 5 warnings every 5 seconds)
917 */
918 void
919 sendto_realops_flags_ratelimited(const char *pattern, ...)
920 {
921 va_list args;
922 char buffer[IRCD_BUFSIZE] = "";
923 static time_t last = 0;
924 static int warnings = 0;
925
926 if (CurrentTime - last < 5)
927 {
928 if (++warnings > 5)
929 return;
930 }
931 else
932 {
933 last = CurrentTime;
934 warnings = 0;
935 }
936
937 va_start(args, pattern);
938 vsnprintf(buffer, sizeof(buffer), pattern, args);
939 va_end(args);
940
941 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "%s", buffer);
942 ilog(LOG_TYPE_IRCD, "%s", buffer);
943 }
944
945 /* sendto_wallops_flags()
946 *
947 * inputs - flag types of messages to show to real opers
948 * - client sending request
949 * - var args input message
950 * output - NONE
951 * side effects - Send a wallops to local opers
952 */
953 void
954 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
955 const char *pattern, ...)
956 {
957 dlink_node *ptr = NULL;
958 va_list args;
959 struct dbuf_block *buffer;
960
961 buffer = dbuf_alloc();
962
963 if (IsClient(source_p))
964 dbuf_put_fmt(buffer, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host);
965 else
966 dbuf_put_fmt(buffer, ":%s WALLOPS :", source_p->name);
967
968 va_start(args, pattern);
969 send_format(buffer, pattern, args);
970 va_end(args);
971
972 DLINK_FOREACH(ptr, oper_list.head)
973 {
974 struct Client *client_p = ptr->data;
975 assert(client_p->umodes & UMODE_OPER);
976
977 if (HasUMode(client_p, flags) && !IsDefunct(client_p))
978 send_message(client_p, buffer);
979 }
980
981 dbuf_ref_free(buffer);
982 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision