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root/svn/ircd-hybrid/trunk/src/send.c
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Comparing:
ircd-hybrid-7.2/src/send.c (file contents), Revision 1015 by michael, Sun Oct 25 00:08:06 2009 UTC vs.
ircd-hybrid/trunk/src/send.c (file contents), Revision 3243 by michael, Sun Mar 30 16:53:43 2014 UTC

# Line 1 | Line 1
1   /*
2 < *  ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 < *  send.c: Functions for sending messages.
2 > *  ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3   *
4 < *  Copyright (C) 2002 by the past and present ircd coders, and others.
4 > *  Copyright (c) 1997-2014 ircd-hybrid development team
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 18 | Line 17
17   *  along with this program; if not, write to the Free Software
18   *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
19   *  USA
20 < *
21 < *  $Id$
20 > */
21 >
22 > /*! \file send.c
23 > * \brief Functions for sending messages.
24 > * \version $Id$
25   */
26  
27   #include "stdinc.h"
# Line 27 | Line 29
29   #include "send.h"
30   #include "channel.h"
31   #include "client.h"
30 #include "common.h"
32   #include "dbuf.h"
33   #include "irc_string.h"
34   #include "ircd.h"
34 #include "handlers.h"
35   #include "numeric.h"
36   #include "fdlist.h"
37   #include "s_bsd.h"
38   #include "s_serv.h"
39 < #include "sprintf_irc.h"
40 < #include "s_conf.h"
41 < #include "s_log.h"
39 > #include "conf.h"
40 > #include "log.h"
41   #include "memory.h"
43 #include "hook.h"
44 #include "irc_getnameinfo.h"
42   #include "packet.h"
43  
44 < #define LOG_BUFSIZE 2048
45 <
46 < struct Callback *iosend_cb = NULL;
50 < struct Callback *iosendctrl_cb = NULL;
51 <
52 < static void send_message(struct Client *, char *, int);
53 < static void send_message_remote(struct Client *, struct Client *, char *, int);
44 > #ifndef IOV_MAX
45 > #define IOV_MAX 64
46 > #endif
47  
48   static unsigned int current_serial = 0;
49  
50 +
51   /* send_format()
52   *
53 < * inputs       - buffer to format into
54 < *              - size of the buffer
53 > * inputs
54 > *              - buffer
55   *              - format pattern to use
56   *              - var args
57   * output       - number of bytes formatted output
58   * side effects - modifies sendbuf
59   */
60 < static inline int
61 < send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
60 > static void
61 > send_format(struct dbuf_block *buffer, const char *pattern, va_list args)
62   {
69  int len;
70
63    /*
64     * from rfc1459
65     *
66     * IRC messages are always lines of characters terminated with a CR-LF
67     * (Carriage Return - Line Feed) pair, and these messages shall not
68 <   * exceed 512 characters in length,  counting all characters
68 >   * exceed 512 characters in length,  counting all characters
69     * including the trailing CR-LF.
70     * Thus, there are 510 characters maximum allowed
71     * for the command and its parameters.  There is no provision for
72     * continuation message lines.  See section 7 for more details about
73     * current implementations.
74     */
75 <  len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
84 <  if (len > bufsize - 2)
85 <    len = bufsize - 2;  /* required by some versions of vsnprintf */
86 <
87 <  lsendbuf[len++] = '\r';
88 <  lsendbuf[len++] = '\n';
89 <  return (len);
90 < }
75 >  dbuf_put_args(buffer, pattern, args);
76  
77 < /*
78 < * iosend_default - append a packet to the client's sendq.
94 < */
95 < void *
96 < iosend_default(va_list args)
97 < {
98 <  struct Client *to = va_arg(args, struct Client *);
99 <  int length = va_arg(args, int);
100 <  char *buf = va_arg(args, char *);
77 >  if (buffer->size > sizeof(buffer->data) - 2)
78 >    buffer->size = sizeof(buffer->data) - 2;
79  
80 <  dbuf_put(&to->localClient->buf_sendq, buf, length);
81 <  return NULL;
80 >  buffer->data[buffer->size++] = '\r';
81 >  buffer->data[buffer->size++] = '\n';
82   }
83  
84   /*
# Line 109 | Line 87 | iosend_default(va_list args)
87   **      sendq.
88   */
89   static void
90 < send_message(struct Client *to, char *buf, int len)
90 > send_message(struct Client *to, struct dbuf_block *buf)
91   {
92    assert(!IsMe(to));
93    assert(to != &me);
94  
95 <  if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
95 >  if (dbuf_length(&to->localClient->buf_sendq) + buf->size > get_sendq(&to->localClient->confs))
96    {
97      if (IsServer(to))
98 <      sendto_realops_flags(UMODE_ALL, L_ALL,
99 <                           "Max SendQ limit exceeded for %s: %lu > %lu",
98 >      sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
99 >                           "Max SendQ limit exceeded for %s: %lu > %u",
100                             get_client_name(to, HIDE_IP),
101 <                           (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
102 <                           get_sendq(to));
101 >                           (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + buf->size),
102 >                           get_sendq(&to->localClient->confs));
103      if (IsClient(to))
104        SetSendQExceeded(to);
105 +
106      dead_link_on_write(to, 0);
107      return;
108    }
109  
110 <  execute_callback(iosend_cb, to, len, buf);
110 >  dbuf_add(&to->localClient->buf_sendq, buf);
111  
112    /*
113 <   ** Update statistics. The following is slightly incorrect
114 <   ** because it counts messages even if queued, but bytes
115 <   ** only really sent. Queued bytes get updated in SendQueued.
113 >   * Update statistics. The following is slightly incorrect because
114 >   * it counts messages even if queued, but bytes only really sent.
115 >   * Queued bytes get updated in send_queued_write().
116     */
117    ++to->localClient->send.messages;
118    ++me.localClient->send.messages;
119  
120 <  if (dbuf_length(&to->localClient->buf_sendq) >
142 <      (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
143 <    send_queued_write(to);
120 >  send_queued_write(to);
121   }
122  
123   /* send_message_remote()
124   *
125   * inputs       - pointer to client from message is being sent
126   *              - pointer to client to send to
127 < *              - pointer to preformatted buffer
151 < *              - length of input buffer
127 > *              - pointer to buffer
128   * output       - none
129   * side effects - Despite the function name, this only sends to directly
130   *                connected clients.
131 < *
131 > *
132   */
133   static void
134 < send_message_remote(struct Client *to, struct Client *from,
159 <                    char *buf, int len)
134 > send_message_remote(struct Client *to, struct Client *from, struct dbuf_block *buf)
135   {
136 +  to = to->from;
137 +
138    if (!MyConnect(to))
139    {
140 <    sendto_realops_flags(UMODE_ALL, L_ALL,
141 <                         "server send message to %s [%s] dropped from %s(Not local server)",
142 <                         to->name, to->from->name, from->name);
140 >    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
141 >                         "Server send message to %s [%s] dropped from %s(Not local server)",
142 >                         to->name, to->from->name, from->name);
143      return;
144    }
145  
# Line 173 | Line 150 | send_message_remote(struct Client *to, s
150    {
151      if (IsServer(from))
152      {
153 <      sendto_realops_flags(UMODE_ALL, L_ALL,
153 >      sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
154                             "Send message to %s [%s] dropped from %s(Fake Dir)",
155                             to->name, to->from->name, from->name);
156        return;
157      }
158  
159 <    sendto_realops_flags(UMODE_ALL, L_ALL,
159 >    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
160                           "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
161                           to->name, to->username, to->host,
162                           from->name, from->username, from->host,
163                           to->from->name);
164  
165 <    sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
189 <                  ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
190 <                  me.id, to->name, me.name, to->name,
191 <                  to->username, to->host, to->from->name);
192 <    sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
165 >    sendto_server(NULL, NOCAPS, NOCAPS,
166                    ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
167 <                  me.name, to->name, me.name, to->name,
167 >                  me.id, to->id, me.name, to->name,
168                    to->username, to->host, to->from->name);
169  
170 <    SetKilled(to);
170 >    AddFlag(to, FLAGS_KILLED);
171  
172      if (IsClient(from))
173 <      sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
174 <                 me.name, from->name, to->name, to->username,
202 <                 to->host, to->from);
203 <
204 <    exit_client(to, &me, "Ghosted client");
173 >      sendto_one_numeric(from, &me, ERR_GHOSTEDCLIENT, to->name,
174 >                         to->username, to->host, to->from);
175  
176 +    exit_client(to, "Ghosted client");
177      return;
178 <  }
178 >  }
179  
180 <  send_message(to, buf, len);
180 >  send_message(to, buf);
181   }
182  
183   /*
# Line 216 | Line 187 | send_message_remote(struct Client *to, s
187   void
188   sendq_unblocked(fde_t *fd, struct Client *client_p)
189   {
190 <  ClearSendqBlocked(client_p);
191 <  /* let send_queued_write be executed by send_queued_all */
190 >  assert(fd == &client_p->localClient->fd);
191 >  send_queued_write(client_p);
192 > }
193  
194   #ifdef HAVE_LIBCRYPTO
195 <  if (fd->flags.pending_read)
195 > static int
196 > send_SSL_writev(SSL *ssl, const struct iovec *vec, int iovcnt)
197 > {
198 >  int total_written = 0;
199 >
200 >  for (int i = 0; i < iovcnt; ++i)
201    {
202 <    fd->flags.pending_read = 0;
203 <    read_packet(fd, client_p);
202 >    const struct iovec *iov = &vec[i];
203 >    int ret = 0;
204 >
205 >    /* Translate openssl error codes, sigh */
206 >    if ((ret = SSL_write(ssl, iov->iov_base, iov->iov_len)) <= 0)
207 >    {
208 >      switch (SSL_get_error(ssl, i))
209 >      {
210 >        case SSL_ERROR_WANT_READ:
211 >          return -1;
212 >        case SSL_ERROR_WANT_WRITE:
213 >          errno = EWOULDBLOCK;
214 >        case SSL_ERROR_SYSCALL:
215 >          break;
216 >        case SSL_ERROR_SSL:
217 >          if (errno == EAGAIN)
218 >            break;
219 >        default:
220 >          errno = 0;  /* Either an SSL-specific error or EOF */
221 >      }
222 >
223 >      return 0;
224 >    }
225 >
226 >    total_written += ret;
227    }
228 #endif
229 }
228  
229 < /*
232 < ** slinkq_unblocked
233 < **      Called when a server control socket is ready for writing.
234 < */
235 < static void
236 < slinkq_unblocked(fde_t *fd, struct Client *client_p)
237 < {
238 <  ClearSlinkqBlocked(client_p);
239 <  send_queued_slink_write(client_p);
229 >  return total_written;
230   }
231 + #endif
232  
233   /*
234   ** send_queued_write
# Line 248 | Line 239 | slinkq_unblocked(fde_t *fd, struct Clien
239   void
240   send_queued_write(struct Client *to)
241   {
242 <  int retlen;
243 <  struct dbuf_block *first;
242 >  int retlen = 0, i = 0;
243 >  dlink_node *ptr = NULL;
244 >  struct iovec vec[IOV_MAX];
245  
246    /*
247 <   ** Once socket is marked dead, we cannot start writing to it,
248 <   ** even if the error is removed...
247 >   * Once socket is marked dead, we cannot start writing to it,
248 >   * even if the error is removed...
249     */
250 <  if (IsDead(to) || IsSendqBlocked(to))
251 <    return;  /* no use calling send() now */
260 <
261 <  /* Next, lets try to write some data */
262 <
263 <  if (dbuf_length(&to->localClient->buf_sendq))
264 <  {
265 <    do {
266 <      first = to->localClient->buf_sendq.blocks.head->data;
267 <
268 < #ifdef HAVE_LIBCRYPTO
269 <      if (to->localClient->fd.ssl)
270 <      {
271 <        retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
250 >  if (IsDead(to))
251 >    return;  /* No use calling send() now */
252  
253 <        /* translate openssl error codes, sigh */
254 <        if (retlen < 0)
275 <          switch (SSL_get_error(to->localClient->fd.ssl, retlen))
276 <          {
277 <            case SSL_ERROR_WANT_READ:
278 <              return;  /* retry later, don't register for write events */
279 <
280 <            case SSL_ERROR_WANT_WRITE:
281 <              errno = EWOULDBLOCK;
282 <            case SSL_ERROR_SYSCALL:
283 <              break;
284 <            case SSL_ERROR_SSL:
285 <              if (errno == EAGAIN)
286 <                break;
287 <            default:
288 <              retlen = errno = 0;  /* either an SSL-specific error or EOF */
289 <          }
290 <      }
291 <      else
292 < #endif
293 <        retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
253 >  if (HasFlag(to, FLAGS_CORK))
254 >    return;
255  
256 <      if (retlen <= 0)
257 <        break;
256 >  /* Nothing to do? */
257 >  if (!dbuf_length(&to->localClient->buf_sendq))
258 >    return;
259  
260 <      dbuf_delete(&to->localClient->buf_sendq, retlen);
260 >  /* Build iovec */
261 >  DLINK_FOREACH(ptr, to->localClient->buf_sendq.blocks.head)
262 >  {
263 >    struct dbuf_block *block = ptr->data;
264 >    struct iovec *iov;
265 >    int offset;
266 >
267 >    if (i >= sizeof(vec) / sizeof(struct iovec))
268 >      break;
269 >        
270 >    iov = &vec[i];
271 >    offset = !i ? to->localClient->buf_sendq.pos : 0;
272  
273 <      /* We have some data written .. update counters */
274 <      to->localClient->send.bytes += retlen;
302 <      me.localClient->send.bytes += retlen;
303 <    } while (dbuf_length(&to->localClient->buf_sendq));
273 >    iov->iov_base = block->data + offset;
274 >    iov->iov_len = block->size - offset;
275  
276 <    if ((retlen < 0) && (ignoreErrno(errno)))
306 <    {
307 <      /* we have a non-fatal error, reschedule a write */
308 <      SetSendqBlocked(to);
309 <      comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
310 <                     (PF *)sendq_unblocked, (void *)to, 0);
311 <    }
312 <    else if (retlen <= 0)
313 <    {
314 <      dead_link_on_write(to, errno);
315 <      return;
316 <    }
276 >    ++i;
277    }
318 }
319
320 /*
321 ** send_queued_slink_write
322 **      This is called when there is a chance the some output would
323 **      be possible. This attempts to empty the send queue as far as
324 **      possible, and then if any data is left, a write is rescheduled.
325 */
326 void
327 send_queued_slink_write(struct Client *to)
328 {
329  int retlen;
330
331  /*
332   ** Once socket is marked dead, we cannot start writing to it,
333   ** even if the error is removed...
334   */
335  if (IsDead(to) || IsSlinkqBlocked(to))
336    return;  /* no use calling send() now */
278  
279    /* Next, lets try to write some data */
280 <  if (to->localClient->slinkq != NULL)
280 > #ifdef HAVE_LIBCRYPTO
281 >  if (to->localClient->fd.ssl)
282    {
283 <    retlen = send(to->localClient->ctrlfd.fd,
342 <                   to->localClient->slinkq + to->localClient->slinkq_ofs,
343 <                   to->localClient->slinkq_len, 0);
344 <    if (retlen < 0)
345 <    {
346 <      /* If we have a fatal error */
347 <      if (!ignoreErrno(errno))
348 <      {
349 <        dead_link_on_write(to, errno);
350 <        return;
351 <      }
352 <    }
353 <    else if (retlen == 0)
354 <    {
355 <      /* 0 bytes is an EOF .. */
356 <      dead_link_on_write(to, 0);
283 >    if ((retlen = send_SSL_writev(to->localClient->fd.ssl, vec, i)) == -1)
284        return;
285 <    }
286 <    else
287 <    {
288 <      execute_callback(iosendctrl_cb, to, retlen,
362 <        to->localClient->slinkq + to->localClient->slinkq_ofs);
363 <      to->localClient->slinkq_len -= retlen;
364 <
365 <      assert(to->localClient->slinkq_len >= 0);
366 <      if (to->localClient->slinkq_len)
367 <        to->localClient->slinkq_ofs += retlen;
368 <      else
369 <      {
370 <        to->localClient->slinkq_ofs = 0;
371 <        MyFree(to->localClient->slinkq);
372 <        to->localClient->slinkq = NULL;
373 <      }
374 <    }
285 >  }
286 >  else
287 > #endif
288 >    retlen = writev(to->localClient->fd.fd, vec, i);
289  
290 <    /* Finally, if we have any more data, reschedule a write */
291 <    if (to->localClient->slinkq_len)
292 <    {
293 <      SetSlinkqBlocked(to);
294 <      comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
295 <                     (PF *)slinkq_unblocked, (void *)to, 0);
296 <    }
290 >  if (retlen > 0)
291 >  {
292 >    dbuf_delete(&to->localClient->buf_sendq, retlen);
293 >
294 >    /* We have some data written .. update counters */
295 >    to->localClient->send.bytes += retlen;
296 >    me.localClient->send.bytes += retlen;
297 >
298 >    if (dbuf_length(&to->localClient->buf_sendq))
299 >      comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
300 >                     (PF *)sendq_unblocked, to, 0);
301    }
302 +  else if (retlen < 0 && ignoreErrno(errno))
303 +    /* we have a non-fatal error, reschedule a write */
304 +    comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
305 +                   (PF *)sendq_unblocked, to, 0);
306 +  else if (retlen <= 0)
307 +    dead_link_on_write(to, errno);
308   }
309  
310   /* send_queued_all()
# Line 398 | Line 322 | send_queued_all(void)
322     * a notice to opers, which is to be delivered by this function.
323     */
324    DLINK_FOREACH(ptr, serv_list.head)
325 <    send_queued_write((struct Client *) ptr->data);
325 >    send_queued_write(ptr->data);
326  
327    DLINK_FOREACH(ptr, unknown_list.head)
328 <    send_queued_write((struct Client *) ptr->data);
328 >    send_queued_write(ptr->data);
329  
330    DLINK_FOREACH(ptr, local_client_list.head)
331 <    send_queued_write((struct Client *) ptr->data);
331 >    send_queued_write(ptr->data);
332  
333    /* NOTE: This can still put clients on aborted_list; unfortunately,
334     * exit_aborted_clients takes precedence over send_queued_all,
# Line 425 | Line 349 | void
349   sendto_one(struct Client *to, const char *pattern, ...)
350   {
351    va_list args;
352 <  char buffer[IRCD_BUFSIZE];
429 <  int len;
352 >  struct dbuf_block *buffer = NULL;
353  
354 <  if (to->from != NULL)
355 <    to = to->from;
356 <  if (IsDead(to))
357 <    return; /* This socket has already been marked as dead */
354 >  if (IsDead(to->from))
355 >    return;  /* This socket has already been marked as dead */
356 >
357 >  buffer = dbuf_alloc();
358  
359    va_start(args, pattern);
360 <  len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
360 >  send_format(buffer, pattern, args);
361    va_end(args);
362  
363 <  send_message(to, buffer, len);
363 >  send_message(to->from, buffer);
364 >
365 >  dbuf_ref_free(buffer);
366 > }
367 >
368 > void
369 > sendto_one_numeric(struct Client *to, struct Client *from, enum irc_numerics numeric, ...)
370 > {
371 >  struct dbuf_block *buffer = NULL;
372 >  const char *dest = NULL;
373 >  va_list args;
374 >
375 >  if (IsDead(to->from))
376 >    return;
377 >
378 >  dest = ID_or_name(to, to);
379 >  if (EmptyString(dest))
380 >    dest = "*";
381 >
382 >  buffer = dbuf_alloc();
383 >
384 >  dbuf_put_fmt(buffer, ":%s %03d %s ", ID_or_name(from, to), numeric, dest);
385 >
386 >  va_start(args, numeric);
387 >  send_format(buffer, numeric_form(numeric), args);
388 >  va_end(args);
389 >
390 >  send_message(to->from, buffer);
391 >
392 >  dbuf_ref_free(buffer);
393 > }
394 >
395 > void
396 > sendto_one_notice(struct Client *to, struct Client *from, const char *pattern, ...)
397 > {
398 >  struct dbuf_block *buffer = NULL;
399 >  const char *dest = NULL;
400 >  va_list args;
401 >
402 >  if (IsDead(to->from))
403 >    return;
404 >
405 >  dest = ID_or_name(to, to);
406 >  if (EmptyString(dest))
407 >    dest = "*";
408 >
409 >  buffer = dbuf_alloc();
410 >
411 >  dbuf_put_fmt(buffer, ":%s NOTICE %s ", ID_or_name(from, to), dest);
412 >
413 >  va_start(args, pattern);
414 >  send_format(buffer, pattern, args);
415 >  va_end(args);
416 >
417 >  send_message(to->from, buffer);
418 >
419 >  dbuf_ref_free(buffer);
420   }
421  
422   /* sendto_channel_butone()
# Line 453 | Line 432 | sendto_one(struct Client *to, const char
432   */
433   void
434   sendto_channel_butone(struct Client *one, struct Client *from,
435 <                      struct Channel *chptr, const char *command,
435 >                      struct Channel *chptr, unsigned int type,
436                        const char *pattern, ...)
437   {
438 <  va_list alocal, aremote, auid;
439 <  char local_buf[IRCD_BUFSIZE];
440 <  char remote_buf[IRCD_BUFSIZE];
441 <  char uid_buf[IRCD_BUFSIZE];
442 <  int local_len, remote_len, uid_len;
464 <  dlink_node *ptr;
465 <  dlink_node *ptr_next;
466 <  struct Client *target_p;
438 >  va_list alocal, aremote;
439 >  struct dbuf_block *local_buf, *remote_buf;
440 >  dlink_node *ptr = NULL, *ptr_next = NULL;
441 >
442 >  local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
443  
444    if (IsServer(from))
445 <    local_len = ircsprintf(local_buf, ":%s %s %s ",
470 <                           from->name, command, chptr->chname);
445 >    dbuf_put_fmt(local_buf, ":%s ", from->name);
446    else
447 <    local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
448 <                           from->name, from->username, from->host,
449 <                           command, chptr->chname);
475 <  remote_len = ircsprintf(remote_buf, ":%s %s %s ",
476 <                          from->name, command, chptr->chname);
477 <  uid_len = ircsprintf(uid_buf, ":%s %s %s ",
478 <                       ID(from), command, chptr->chname);
447 >    dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
448 >
449 >  dbuf_put_fmt(remote_buf, ":%s ", from->id);
450  
451    va_start(alocal, pattern);
452    va_start(aremote, pattern);
453 <  va_start(auid, pattern);
454 <  local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
455 <                           pattern, alocal);
485 <  remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
486 <                            pattern, aremote);
487 <  uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
488 <                         auid);
489 <  va_end(auid);
453 >  send_format(local_buf, pattern, alocal);
454 >  send_format(remote_buf, pattern, aremote);
455 >
456    va_end(aremote);
457    va_end(alocal);
458  
# Line 494 | Line 460 | sendto_channel_butone(struct Client *one
460  
461    DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
462    {
463 <    target_p = ((struct Membership *)ptr->data)->client_p;
464 <    assert(target_p != NULL);
463 >    struct Membership *ms = ptr->data;
464 >    struct Client *target_p = ms->client_p;
465 >
466 >    assert(IsClient(target_p));
467  
468 <    if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
468 >    if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) ||
469 >        (one && target_p->from == one->from))
470        continue;
471  
472 <    if (MyClient(target_p))
473 <    {
474 <      if (target_p->serial != current_serial)
475 <      {
476 <        send_message(target_p, local_buf, local_len);
477 <        target_p->serial = current_serial;
478 <      }
479 <    }
511 <    else
512 <    {
513 <      /* Now check whether a message has been sent to this
514 <       * remote link already
515 <       */
516 <      if (target_p->from->serial != current_serial)
517 <      {
518 <        if (IsCapable(target_p->from, CAP_TS6))
519 <          send_message_remote(target_p->from, from, uid_buf, uid_len);
520 <        else
521 <          send_message_remote(target_p->from, from, remote_buf, remote_len);
522 <        target_p->from->serial = current_serial;
523 <      }
524 <    }
472 >    if (type && (ms->flags & type) == 0)
473 >      continue;
474 >
475 >    if (MyConnect(target_p))
476 >      send_message(target_p, local_buf);
477 >    else if (target_p->from->localClient->serial != current_serial)
478 >      send_message_remote(target_p->from, from, remote_buf);
479 >    target_p->from->localClient->serial = current_serial;
480    }
481 +
482 +  dbuf_ref_free(local_buf);
483 +  dbuf_ref_free(remote_buf);
484   }
485  
486   /* sendto_server()
487 < *
487 > *
488   * inputs       - pointer to client to NOT send to
489   *              - pointer to channel
490   *              - caps or'd together which must ALL be present
# Line 537 | Line 495 | sendto_channel_butone(struct Client *one
495   * side effects - Send a message to all connected servers, except the
496   *                client 'one' (if non-NULL), as long as the servers
497   *                support ALL capabs in 'caps', and NO capabs in 'nocaps'.
498 < *            
498 > *
499   * This function was written in an attempt to merge together the other
500   * billion sendto_*serv*() functions, which sprung up with capabs,
501   * lazylinks, uids, etc.
502   * -davidt
503   */
504 < void
505 < sendto_server(struct Client *one, const struct Channel *chptr,
504 > void
505 > sendto_server(struct Client *one,
506                const unsigned int caps,
507                const unsigned int nocaps,
508                const char *format, ...)
509   {
510    va_list args;
511    dlink_node *ptr = NULL;
512 <  char buffer[IRCD_BUFSIZE];
555 <  int len = 0;
512 >  struct dbuf_block *buffer;
513  
514 <  if (chptr && chptr->chname[0] != '#')
558 <    return;
514 >  buffer = dbuf_alloc();
515  
516    va_start(args, format);
517 <  len = send_format(buffer, IRCD_BUFSIZE, format, args);
517 >  send_format(buffer, format, args);
518    va_end(args);
519  
520    DLINK_FOREACH(ptr, serv_list.head)
# Line 569 | Line 525 | sendto_server(struct Client *one, const
525      if (IsDead(client_p))
526        continue;
527      /* check against 'one' */
528 <    if (one != NULL && (client_p == one->from))
528 >    if (one && (client_p == one->from))
529        continue;
530      /* check we have required capabs */
531      if ((client_p->localClient->caps & caps) != caps)
532        continue;
533      /* check we don't have any forbidden capabs */
534 <    if ((client_p->localClient->caps & nocaps) != 0)
534 >    if ((client_p->localClient->caps & nocaps))
535        continue;
536  
537 <    send_message(client_p, buffer, len);
537 >    send_message(client_p, buffer);
538    }
539 +
540 +  dbuf_ref_free(buffer);
541   }
542  
543   /* sendto_common_channels_local()
# Line 588 | Line 546 | sendto_server(struct Client *one, const
546   *              - pattern to send
547   * output       - NONE
548   * side effects - Sends a message to all people on local server who are
549 < *                in same channel with user.
549 > *                in same channel with user.
550   *                used by m_nick.c and exit_one_client.
551   */
552   void
553 < sendto_common_channels_local(struct Client *user, int touser,
553 > sendto_common_channels_local(struct Client *user, int touser, unsigned int cap,
554                               const char *pattern, ...)
555   {
556    va_list args;
# Line 601 | Line 559 | sendto_common_channels_local(struct Clie
559    struct Channel *chptr;
560    struct Membership *ms;
561    struct Client *target_p;
562 <  char buffer[IRCD_BUFSIZE];
563 <  int len;
562 >  struct dbuf_block *buffer;
563 >
564 >  buffer = dbuf_alloc();
565  
566    va_start(args, pattern);
567 <  len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
567 >  send_format(buffer, pattern, args);
568    va_end(args);
569  
570    ++current_serial;
571  
572    DLINK_FOREACH(cptr, user->channel.head)
573    {
574 <    chptr = ((struct Membership *) cptr->data)->chptr;
616 <    assert(chptr != NULL);
574 >    chptr = ((struct Membership *)cptr->data)->chptr;
575  
576      DLINK_FOREACH(uptr, chptr->members.head)
577      {
578        ms = uptr->data;
579        target_p = ms->client_p;
622      assert(target_p != NULL);
580  
581        if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
582 <          target_p->serial == current_serial)
582 >          target_p->localClient->serial == current_serial)
583 >        continue;
584 >
585 >      if (HasCap(target_p, cap) != cap)
586          continue;
587  
588 <      target_p->serial = current_serial;
589 <      send_message(target_p, buffer, len);
588 >      target_p->localClient->serial = current_serial;
589 >      send_message(target_p, buffer);
590      }
591    }
592  
593    if (touser && MyConnect(user) && !IsDead(user) &&
594 <      user->serial != current_serial)
595 <    send_message(user, buffer, len);
594 >      user->localClient->serial != current_serial)
595 >    if (HasCap(user, cap) == cap)
596 >      send_message(user, buffer);
597 >
598 >  dbuf_ref_free(buffer);
599   }
600  
601   /* sendto_channel_local()
# Line 646 | Line 609 | sendto_common_channels_local(struct Clie
609   *                locally connected to this server.
610   */
611   void
612 < sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
612 > sendto_channel_local(unsigned int type, int nodeaf, struct Channel *chptr,
613                       const char *pattern, ...)
614   {
615    va_list args;
616 <  char buffer[IRCD_BUFSIZE];
617 <  int len;
618 <  dlink_node *ptr;
619 <  struct Membership *ms;
657 <  struct Client *target_p;
616 >  dlink_node *ptr = NULL;
617 >  struct dbuf_block *buffer;
618 >
619 >  buffer = dbuf_alloc();
620  
621    va_start(args, pattern);
622 <  len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
622 >  send_format(buffer, pattern, args);
623    va_end(args);
624  
625    DLINK_FOREACH(ptr, chptr->members.head)
626    {
627 <    ms = ptr->data;
628 <    target_p = ms->client_p;
627 >    struct Membership *ms = ptr->data;
628 >    struct Client *target_p = ms->client_p;
629  
630 <    if (type != 0 && (ms->flags & type) == 0)
630 >    if (type && (ms->flags & type) == 0)
631        continue;
632  
633      if (!MyConnect(target_p) || IsDefunct(target_p) ||
634 <        (nodeaf && IsDeaf(target_p)))
634 >        (nodeaf && HasUMode(target_p, UMODE_DEAF)))
635        continue;
636  
637 <    send_message(target_p, buffer, len);
637 >    send_message(target_p, buffer);
638    }
639 +
640 +  dbuf_ref_free(buffer);
641   }
642  
643   /* sendto_channel_local_butone()
# Line 688 | Line 652 | sendto_channel_local(int type, int nodea
652   *
653   * WARNING - +D clients are omitted
654   */
691 void      
692 sendto_channel_local_butone(struct Client *one, int type,
693                            struct Channel *chptr, const char *pattern, ...)
694 {
695  va_list args;
696  char buffer[IRCD_BUFSIZE];
697  int len;
698  struct Client *target_p;
699  struct Membership *ms;
700  dlink_node *ptr;
701
702  va_start(args, pattern);
703  len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
704  va_end(args);
705
706  DLINK_FOREACH(ptr, chptr->members.head)      
707  {  
708    ms = ptr->data;
709    target_p = ms->client_p;
710
711    if (type != 0 && (ms->flags & type) == 0)
712      continue;
713
714    if (!MyConnect(target_p) || target_p == one ||
715        IsDefunct(target_p) || IsDeaf(target_p))
716      continue;
717    send_message(target_p, buffer, len);
718  }
719 }
720
721
722 /* sendto_channel_remote()
723 *
724 * inputs       - Client not to send towards
725 *              - Client from whom message is from
726 *              - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
727 *              - pointer to channel to send to
728 *              - var args pattern
729 * output       - NONE
730 * side effects - Send a message to all members of a channel that are
731 *                remote to this server.
732 */
655   void
656 < sendto_channel_remote(struct Client *one, struct Client *from, int type,
657 <                      const unsigned int caps, const unsigned int nocaps,
736 <                      struct Channel *chptr, const char *pattern, ...)
656 > sendto_channel_local_butone(struct Client *one, unsigned int type, unsigned int cap,
657 >                            struct Channel *chptr, const char *pattern, ...)
658   {
659    va_list args;
660 <  char buffer[IRCD_BUFSIZE];
661 <  int len;
662 <  dlink_node *ptr;
663 <  struct Client *target_p;
743 <  struct Membership *ms;
660 >  dlink_node *ptr = NULL;
661 >  struct dbuf_block *buffer;
662 >
663 >  buffer = dbuf_alloc();
664  
665    va_start(args, pattern);
666 <  len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
666 >  send_format(buffer, pattern, args);
667    va_end(args);
668  
749  ++current_serial;
750
669    DLINK_FOREACH(ptr, chptr->members.head)
670    {
671 <    ms = ptr->data;
672 <    target_p = ms->client_p;
671 >    struct Membership *ms = ptr->data;
672 >    struct Client *target_p = ms->client_p;
673  
674 <    if (type != 0 && (ms->flags & type) == 0)
674 >    if (type && (ms->flags & type) == 0)
675        continue;
676  
677 <    if (MyConnect(target_p))
677 >    if (!MyConnect(target_p) || (one && target_p == one->from))
678        continue;
761    target_p = target_p->from;
679  
680 <    if (target_p == one->from ||
764 <        ((target_p->from->localClient->caps & caps) != caps) ||
765 <        ((target_p->from->localClient->caps & nocaps) != 0))
680 >    if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
681        continue;
682 <    if (target_p->from->serial != current_serial)
683 <    {
684 <      send_message(target_p, buffer, len);
685 <      target_p->from->serial = current_serial;
686 <    }
687 <  }
682 >
683 >    if (HasCap(target_p, cap) != cap)
684 >      continue;
685 >
686 >    send_message(target_p, buffer);
687 >  }
688 >
689 >  dbuf_ref_free(buffer);
690   }
691  
692   /*
# Line 790 | Line 707 | sendto_channel_remote(struct Client *one
707   * side effects - NONE
708   */
709   static int
710 < match_it(const struct Client *one, const char *mask, int what)
710 > match_it(const struct Client *one, const char *mask, unsigned int what)
711   {
712    if (what == MATCH_HOST)
713 <    return(match(mask, one->host));
713 >    return !match(mask, one->host);
714  
715 <  return(match(mask, one->servptr->name));
715 >  return !match(mask, one->servptr->name);
716   }
717  
718   /* sendto_match_butone()
# Line 806 | Line 723 | match_it(const struct Client *one, const
723   * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
724   */
725   void
726 < sendto_match_butone(struct Client *one, struct Client *from, char *mask,
726 > sendto_match_butone(struct Client *one, struct Client *from, const char *mask,
727                      int what, const char *pattern, ...)
728   {
729    va_list alocal, aremote;
730 <  struct Client *client_p;
731 <  dlink_node *ptr, *ptr_next;
732 <  char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
733 <  int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
734 <                             from->username, from->host);
735 <  int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
730 >  dlink_node *ptr = NULL, *ptr_next = NULL;
731 >  struct dbuf_block *local_buf, *remote_buf;
732 >
733 >  local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
734 >
735 >  dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
736 >  dbuf_put_fmt(remote_buf, ":%s ", from->id);
737  
738    va_start(alocal, pattern);
739    va_start(aremote, pattern);
740 <  local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
741 <                           pattern, alocal);
824 <  remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
825 <                            pattern, aremote);
740 >  send_format(local_buf, pattern, alocal);
741 >  send_format(remote_buf, pattern, aremote);
742    va_end(aremote);
743    va_end(alocal);
744  
745    /* scan the local clients */
746    DLINK_FOREACH(ptr, local_client_list.head)
747    {
748 <    client_p = ptr->data;
748 >    struct Client *client_p = ptr->data;
749  
750 <    if (client_p != one && !IsDefunct(client_p) &&
750 >    if ((!one || client_p != one->from) && !IsDefunct(client_p) &&
751          match_it(client_p, mask, what))
752 <      send_message(client_p, local_buf, local_len);
752 >      send_message(client_p, local_buf);
753    }
754  
755    /* Now scan servers */
756    DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
757    {
758 <    client_p = ptr->data;
758 >    struct Client *client_p = ptr->data;
759  
760      /*
761       * The old code looped through every client on the
# Line 865 | Line 781 | sendto_match_butone(struct Client *one,
781       * server deal with it.
782       * -wnder
783       */
784 <    if (client_p != one && !IsDefunct(client_p))
785 <      send_message_remote(client_p, from, remote_buf, remote_len);
784 >    if ((!one || client_p != one->from) && !IsDefunct(client_p))
785 >      send_message_remote(client_p, from, remote_buf);
786    }
787 +
788 +  dbuf_ref_free(local_buf);
789 +  dbuf_ref_free(remote_buf);
790   }
791  
792   /* sendto_match_servs()
# Line 880 | Line 799 | sendto_match_butone(struct Client *one,
799   * side effects - data sent to servers matching with capab
800   */
801   void
802 < sendto_match_servs(struct Client *source_p, const char *mask, int cap,
802 > sendto_match_servs(struct Client *source_p, const char *mask, unsigned int cap,
803                     const char *pattern, ...)
804   {
805    va_list args;
806 <  struct Client *target_p;
807 <  dlink_node *ptr;
808 <  char buffer[IRCD_BUFSIZE];
809 <  int found = 0;
806 >  dlink_node *ptr = NULL;
807 >  struct dbuf_block *buff_suid;
808 >
809 >  buff_suid = dbuf_alloc();
810  
811    va_start(args, pattern);
812 <  vsnprintf(buffer, sizeof(buffer), pattern, args);
812 >  dbuf_put_fmt(buff_suid, ":%s ", source_p->id);
813 >  dbuf_put_args(buff_suid, pattern, args);
814    va_end(args);
815  
816    ++current_serial;
817  
818    DLINK_FOREACH(ptr, global_serv_list.head)
819    {
820 <    target_p = ptr->data;
820 >    struct Client *target_p = ptr->data;
821  
822      /* Do not attempt to send to ourselves, or the source */
823      if (IsMe(target_p) || target_p->from == source_p->from)
824        continue;
825  
826 <    if (target_p->from->serial == current_serial)
826 >    if (target_p->from->localClient->serial == current_serial)
827        continue;
828  
829 <    if (match(mask, target_p->name))
829 >    if (!match(mask, target_p->name))
830      {
831        /*
832         * if we set the serial here, then we'll never do a
833         * match() again, if !IsCapable()
834         */
835 <      target_p->from->serial = current_serial;
916 <      found++;
835 >      target_p->from->localClient->serial = current_serial;
836  
837        if (!IsCapable(target_p->from, cap))
838          continue;
839  
840 <      sendto_anywhere(target_p, source_p, "%s", buffer);
840 >      send_message_remote(target_p->from, source_p, buff_suid);
841      }
842    }
843 +
844 +  dbuf_ref_free(buff_suid);
845   }
846  
847   /* sendto_anywhere()
# Line 934 | Line 855 | sendto_match_servs(struct Client *source
855   */
856   void
857   sendto_anywhere(struct Client *to, struct Client *from,
858 +                const char *command,
859                  const char *pattern, ...)
860   {
861    va_list args;
862 <  char buffer[IRCD_BUFSIZE];
941 <  int len;
942 <  struct Client *send_to = (to->from != NULL ? to->from : to);
862 >  struct dbuf_block *buffer = NULL;
863  
864 <  if (IsDead(send_to))
864 >  if (IsDead(to->from))
865      return;
866  
867 <  if (MyClient(to))
868 <  {
869 <    if (IsServer(from))
870 <    {
871 <      if (IsCapable(to, CAP_TS6) && HasID(from))
872 <        len = ircsprintf(buffer, ":%s ", from->id);
873 <      else
874 <        len = ircsprintf(buffer, ":%s ", from->name);
955 <    }
956 <    else
957 <      len = ircsprintf(buffer, ":%s!%s@%s ",
958 <                       from->name, from->username, from->host);
959 <  }
960 <  else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
867 >  buffer = dbuf_alloc();
868 >
869 >  if (MyClient(to) && IsClient(from))
870 >    dbuf_put_fmt(buffer, ":%s!%s@%s %s %s ", from->name, from->username,
871 >                 from->host, command, to->name);
872 >  else
873 >    dbuf_put_fmt(buffer, ":%s %s %s ", ID_or_name(from, to),
874 >                 command, ID_or_name(to, to));
875  
876    va_start(args, pattern);
877 <  len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
877 >  send_format(buffer, pattern, args);
878    va_end(args);
879  
880 <  if(MyClient(to))
881 <    send_message(send_to, buffer, len);
880 >  if (MyClient(to))
881 >    send_message(to, buffer);
882    else
883 <    send_message_remote(send_to, from, buffer, len);
883 >    send_message_remote(to, from, buffer);
884 >
885 >  dbuf_ref_free(buffer);
886   }
887  
888   /* sendto_realops_flags()
# Line 978 | Line 894 | sendto_anywhere(struct Client *to, struc
894   * side effects - Send to *local* ops only but NOT +s nonopers.
895   */
896   void
897 < sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
897 > sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
898   {
899 <  struct Client *client_p;
900 <  char nbuf[IRCD_BUFSIZE];
901 <  dlink_node *ptr;
899 >  const char *ntype = NULL;
900 >  dlink_node *ptr = NULL;
901 >  char nbuf[IRCD_BUFSIZE] = "";
902    va_list args;
903  
904    va_start(args, pattern);
905 <  vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
905 >  vsnprintf(nbuf, sizeof(nbuf), pattern, args);
906    va_end(args);
907  
908 <  DLINK_FOREACH(ptr, oper_list.head)
908 >  switch (type)
909    {
910 <    client_p = ptr->data;
911 <    assert(client_p->umodes & UMODE_OPER);
912 <
913 <    /* If we're sending it to opers and theyre an admin, skip.
914 <     * If we're sending it to admins, and theyre not, skip.
915 <     */
916 <    if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
917 <        ((level == L_OPER) && IsAdmin(client_p)))
918 <      continue;
919 <
920 <    if (client_p->umodes & flags)
1005 <      sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1006 <                 me.name, client_p->name, nbuf);
910 >    case SEND_NOTICE:
911 >      ntype = "Notice";
912 >      break;
913 >    case SEND_GLOBAL:
914 >      ntype = "Global";
915 >      break;
916 >    case SEND_LOCOPS:
917 >      ntype = "LocOps";
918 >      break;
919 >    default:
920 >      assert(0);
921    }
1008 }
1009
1010 /* sendto_wallops_flags()
1011 *
1012 * inputs       - flag types of messages to show to real opers
1013 *              - client sending request
1014 *              - var args input message
1015 * output       - NONE
1016 * side effects - Send a wallops to local opers
1017 */
1018 void
1019 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1020                     const char *pattern, ...)
1021 {
1022  struct Client *client_p;
1023  dlink_node *ptr;
1024  va_list args;
1025  char buffer[IRCD_BUFSIZE];
1026  int len;
1027
1028  if (IsClient(source_p))
1029    len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1030                     source_p->name, source_p->username, source_p->host);
1031  else
1032    len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1033
1034  va_start(args, pattern);
1035  len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1036  va_end(args);
922  
923    DLINK_FOREACH(ptr, oper_list.head)
924    {
925 <    client_p = ptr->data;
926 <    assert(client_p->umodes & UMODE_OPER);
925 >    struct Client *client_p = ptr->data;
926 >    assert(HasUMode(client_p, UMODE_OPER));
927  
928 <    if ((client_p->umodes & flags) && !IsDefunct(client_p))
929 <      send_message(client_p, buffer, len);
928 >    /*
929 >     * If we're sending it to opers and they're an admin, skip.
930 >     * If we're sending it to admins, and they're not, skip.
931 >     */
932 >    if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
933 >        ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
934 >      continue;
935 >
936 >    if (HasUMode(client_p, flags))
937 >      sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
938 >                 me.name, client_p->name, ntype, nbuf);
939    }
940   }
941  
942   /* ts_warn()
943   *
944 < * inputs       - var args message
945 < * output       - NONE
946 < * side effects - Call sendto_realops_flags, with some flood checking
947 < *                (at most 5 warnings every 5 seconds)
944 > * inputs       - var args message
945 > * output       - NONE
946 > * side effects - Call sendto_realops_flags, with some flood checking
947 > *                (at most 5 warnings every 5 seconds)
948   */
949   void
950 < ts_warn(const char *pattern, ...)
950 > sendto_realops_flags_ratelimited(const char *pattern, ...)
951   {
952    va_list args;
953 <  char buffer[LOG_BUFSIZE];
953 >  char buffer[IRCD_BUFSIZE] = "";
954    static time_t last = 0;
955    static int warnings = 0;
956  
# Line 1079 | Line 973 | ts_warn(const char *pattern, ...)
973    }
974  
975    va_start(args, pattern);
976 <  vsprintf_irc(buffer, pattern, args);
976 >  vsnprintf(buffer, sizeof(buffer), pattern, args);
977    va_end(args);
978  
979 <  sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
980 <  ilog(L_CRIT, "%s", buffer);
979 >  sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "%s", buffer);
980 >  ilog(LOG_TYPE_IRCD, "%s", buffer);
981   }
982  
983 < /* kill_client()
983 > /* sendto_wallops_flags()
984   *
985 < * inputs       - client to send kill towards
986 < *              - pointer to client to kill
987 < *              - reason for kill
988 < * output       - NONE
989 < * side effects - NONE
985 > * inputs       - flag types of messages to show to real opers
986 > *              - client sending request
987 > *              - var args input message
988 > * output       - NONE
989 > * side effects - Send a wallops to local opers
990   */
991   void
992 < kill_client(struct Client *client_p, struct Client *diedie,
993 <            const char *pattern, ...)
992 > sendto_wallops_flags(unsigned int flags, struct Client *source_p,
993 >                     const char *pattern, ...)
994   {
995 +  dlink_node *ptr = NULL;
996    va_list args;
997 <  char buffer[IRCD_BUFSIZE];
1103 <  int len;
997 >  struct dbuf_block *buffer;
998  
999 <  if (client_p->from != NULL)
1106 <    client_p = client_p->from;
1107 <  if (IsDead(client_p))
1108 <    return;
1109 <
1110 <  len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1111 <                   ID_or_name(diedie, client_p));
1112 <
1113 <  va_start(args, pattern);
1114 <  len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1115 <  va_end(args);
1116 <
1117 <  send_message(client_p, buffer, len);
1118 < }
1119 <
1120 < /* kill_client_ll_serv_butone()
1121 < *
1122 < * inputs       - pointer to client to not send to
1123 < *              - pointer to client to kill
1124 < * output       - NONE
1125 < * side effects - Send a KILL for the given client
1126 < *                message to all connected servers
1127 < *                except the client 'one'. Also deal with
1128 < *                client being unknown to leaf, as in lazylink...
1129 < */
1130 < void
1131 < kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1132 <                           const char *pattern, ...)
1133 < {
1134 <  va_list args;
1135 <  int have_uid = 0;
1136 <  dlink_node *ptr = NULL;
1137 <  char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1138 <  int len_uid = 0, len_nick = 0;
999 >  buffer = dbuf_alloc();
1000  
1001 <  if (HasID(source_p) && (me.id[0] != '\0'))
1002 <  {
1003 <    have_uid = 1;
1004 <    va_start(args, pattern);
1144 <    len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1145 <    len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1146 <                           args);
1147 <    va_end(args);
1148 <  }
1001 >  if (IsClient(source_p))
1002 >    dbuf_put_fmt(buffer, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host);
1003 >  else
1004 >    dbuf_put_fmt(buffer, ":%s WALLOPS :", source_p->name);
1005  
1006    va_start(args, pattern);
1007 <  len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1152 <  len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1153 <                          args);
1007 >  send_format(buffer, pattern, args);
1008    va_end(args);
1009  
1010 <  DLINK_FOREACH(ptr, serv_list.head)
1010 >  DLINK_FOREACH(ptr, oper_list.head)
1011    {
1012      struct Client *client_p = ptr->data;
1013 +    assert(client_p->umodes & UMODE_OPER);
1014  
1015 <    if (one != NULL && (client_p == one->from))
1016 <      continue;
1162 <    if (IsDefunct(client_p))
1163 <      continue;
1164 <
1165 <    if (have_uid && IsCapable(client_p, CAP_TS6))
1166 <      send_message(client_p, buf_uid, len_uid);
1167 <    else
1168 <      send_message(client_p, buf_nick, len_nick);
1015 >    if (HasUMode(client_p, flags) && !IsDefunct(client_p))
1016 >      send_message(client_p, buffer);
1017    }
1018 < }
1018 >
1019 >  dbuf_ref_free(buffer);
1020 > }

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