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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 2518
Committed: Sun Oct 27 19:41:30 2013 UTC (11 years, 10 months ago) by michael
Content type: text/x-csrc
File size: 30412 byte(s)
Log Message:
- src/send.c: replaced all sprintf() with snprintf()

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 * send.c: Functions for sending messages.
4 *
5 * Copyright (C) 2002 by the past and present ircd coders, and others.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 * USA
21 *
22 * $Id$
23 */
24
25 #include "stdinc.h"
26 #include "list.h"
27 #include "send.h"
28 #include "channel.h"
29 #include "client.h"
30 #include "dbuf.h"
31 #include "irc_string.h"
32 #include "ircd.h"
33 #include "numeric.h"
34 #include "fdlist.h"
35 #include "s_bsd.h"
36 #include "s_serv.h"
37 #include "conf.h"
38 #include "log.h"
39 #include "memory.h"
40 #include "packet.h"
41
42
43 static unsigned int current_serial = 0;
44
45
46 /* send_format()
47 *
48 * inputs - buffer to format into
49 * - size of the buffer
50 * - format pattern to use
51 * - var args
52 * output - number of bytes formatted output
53 * side effects - modifies sendbuf
54 */
55 static inline int
56 send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
57 {
58 int len;
59
60 /*
61 * from rfc1459
62 *
63 * IRC messages are always lines of characters terminated with a CR-LF
64 * (Carriage Return - Line Feed) pair, and these messages shall not
65 * exceed 512 characters in length, counting all characters
66 * including the trailing CR-LF.
67 * Thus, there are 510 characters maximum allowed
68 * for the command and its parameters. There is no provision for
69 * continuation message lines. See section 7 for more details about
70 * current implementations.
71 */
72 len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
73 if (len > bufsize - 2)
74 len = bufsize - 2; /* required by some versions of vsnprintf */
75
76 lsendbuf[len++] = '\r';
77 lsendbuf[len++] = '\n';
78 return len;
79 }
80
81 /*
82 ** send_message
83 ** Internal utility which appends given buffer to the sockets
84 ** sendq.
85 */
86 static void
87 send_message(struct Client *to, char *buf, int len)
88 {
89 assert(!IsMe(to));
90 assert(to != &me);
91
92 if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(&to->localClient->confs))
93 {
94 if (IsServer(to))
95 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
96 "Max SendQ limit exceeded for %s: %lu > %u",
97 get_client_name(to, HIDE_IP),
98 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
99 get_sendq(&to->localClient->confs));
100 if (IsClient(to))
101 SetSendQExceeded(to);
102 dead_link_on_write(to, 0);
103 return;
104 }
105
106 dbuf_put(&to->localClient->buf_sendq, buf, len);
107
108 /*
109 ** Update statistics. The following is slightly incorrect
110 ** because it counts messages even if queued, but bytes
111 ** only really sent. Queued bytes get updated in SendQueued.
112 */
113 ++to->localClient->send.messages;
114 ++me.localClient->send.messages;
115
116 if (dbuf_length(&to->localClient->buf_sendq) >
117 (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
118 send_queued_write(to);
119 }
120
121 /* send_message_remote()
122 *
123 * inputs - pointer to client from message is being sent
124 * - pointer to client to send to
125 * - pointer to preformatted buffer
126 * - length of input buffer
127 * output - none
128 * side effects - Despite the function name, this only sends to directly
129 * connected clients.
130 *
131 */
132 static void
133 send_message_remote(struct Client *to, struct Client *from,
134 char *buf, int len)
135 {
136 if (!MyConnect(to))
137 {
138 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
139 "server send message to %s [%s] dropped from %s(Not local server)",
140 to->name, to->from->name, from->name);
141 return;
142 }
143
144 /* Optimize by checking if (from && to) before everything */
145 /* we set to->from up there.. */
146
147 if (!MyClient(from) && IsClient(to) && (to == from->from))
148 {
149 if (IsServer(from))
150 {
151 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
152 "Send message to %s [%s] dropped from %s(Fake Dir)",
153 to->name, to->from->name, from->name);
154 return;
155 }
156
157 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
158 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
159 to->name, to->username, to->host,
160 from->name, from->username, from->host,
161 to->from->name);
162
163 sendto_server(NULL, CAP_TS6, NOCAPS,
164 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
165 me.id, to->name, me.name, to->name,
166 to->username, to->host, to->from->name);
167 sendto_server(NULL, NOCAPS, CAP_TS6,
168 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
169 me.name, to->name, me.name, to->name,
170 to->username, to->host, to->from->name);
171
172 AddFlag(to, FLAGS_KILLED);
173
174 if (IsClient(from))
175 sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
176 me.name, from->name, to->name, to->username,
177 to->host, to->from);
178
179 exit_client(to, &me, "Ghosted client");
180
181 return;
182 }
183
184 send_message(to, buf, len);
185 }
186
187 /*
188 ** sendq_unblocked
189 ** Called when a socket is ready for writing.
190 */
191 void
192 sendq_unblocked(fde_t *fd, struct Client *client_p)
193 {
194 ClearSendqBlocked(client_p);
195 /* let send_queued_write be executed by send_queued_all */
196
197 #ifdef HAVE_LIBCRYPTO
198 if (fd->flags.pending_read)
199 {
200 fd->flags.pending_read = 0;
201 read_packet(fd, client_p);
202 }
203 #endif
204 }
205
206 /*
207 ** send_queued_write
208 ** This is called when there is a chance that some output would
209 ** be possible. This attempts to empty the send queue as far as
210 ** possible, and then if any data is left, a write is rescheduled.
211 */
212 void
213 send_queued_write(struct Client *to)
214 {
215 int retlen;
216 struct dbuf_block *first;
217
218 /*
219 ** Once socket is marked dead, we cannot start writing to it,
220 ** even if the error is removed...
221 */
222 if (IsDead(to) || IsSendqBlocked(to))
223 return; /* no use calling send() now */
224
225 /* Next, lets try to write some data */
226
227 if (dbuf_length(&to->localClient->buf_sendq))
228 {
229 do {
230 first = to->localClient->buf_sendq.blocks.head->data;
231
232 #ifdef HAVE_LIBCRYPTO
233 if (to->localClient->fd.ssl)
234 {
235 retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
236
237 /* translate openssl error codes, sigh */
238 if (retlen < 0)
239 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
240 {
241 case SSL_ERROR_WANT_READ:
242 return; /* retry later, don't register for write events */
243
244 case SSL_ERROR_WANT_WRITE:
245 errno = EWOULDBLOCK;
246 case SSL_ERROR_SYSCALL:
247 break;
248 case SSL_ERROR_SSL:
249 if (errno == EAGAIN)
250 break;
251 default:
252 retlen = errno = 0; /* either an SSL-specific error or EOF */
253 }
254 }
255 else
256 #endif
257 retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
258
259 if (retlen <= 0)
260 break;
261
262 dbuf_delete(&to->localClient->buf_sendq, retlen);
263
264 /* We have some data written .. update counters */
265 to->localClient->send.bytes += retlen;
266 me.localClient->send.bytes += retlen;
267 } while (dbuf_length(&to->localClient->buf_sendq));
268
269 if ((retlen < 0) && (ignoreErrno(errno)))
270 {
271 /* we have a non-fatal error, reschedule a write */
272 SetSendqBlocked(to);
273 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
274 (PF *)sendq_unblocked, (void *)to, 0);
275 }
276 else if (retlen <= 0)
277 {
278 dead_link_on_write(to, errno);
279 return;
280 }
281 }
282 }
283
284 /* send_queued_all()
285 *
286 * input - NONE
287 * output - NONE
288 * side effects - try to flush sendq of each client
289 */
290 void
291 send_queued_all(void)
292 {
293 dlink_node *ptr;
294
295 /* Servers are processed first, mainly because this can generate
296 * a notice to opers, which is to be delivered by this function.
297 */
298 DLINK_FOREACH(ptr, serv_list.head)
299 send_queued_write((struct Client *) ptr->data);
300
301 DLINK_FOREACH(ptr, unknown_list.head)
302 send_queued_write((struct Client *) ptr->data);
303
304 DLINK_FOREACH(ptr, local_client_list.head)
305 send_queued_write((struct Client *) ptr->data);
306
307 /* NOTE: This can still put clients on aborted_list; unfortunately,
308 * exit_aborted_clients takes precedence over send_queued_all,
309 * because exiting clients can generate server/oper traffic.
310 * The easiest approach is dealing with aborted clients in the next I/O lap.
311 * -adx
312 */
313 }
314
315 /* sendto_one()
316 *
317 * inputs - pointer to destination client
318 * - var args message
319 * output - NONE
320 * side effects - send message to single client
321 */
322 void
323 sendto_one(struct Client *to, const char *pattern, ...)
324 {
325 va_list args;
326 char buffer[IRCD_BUFSIZE];
327 int len;
328
329 if (to->from != NULL)
330 to = to->from;
331 if (IsDead(to))
332 return; /* This socket has already been marked as dead */
333
334 va_start(args, pattern);
335 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
336 va_end(args);
337
338 send_message(to, buffer, len);
339 }
340
341 /* sendto_channel_butone()
342 *
343 * inputs - pointer to client(server) to NOT send message to
344 * - pointer to client that is sending this message
345 * - pointer to channel being sent to
346 * - vargs message
347 * output - NONE
348 * side effects - message as given is sent to given channel members.
349 *
350 * WARNING - +D clients are ignored
351 */
352 void
353 sendto_channel_butone(struct Client *one, struct Client *from,
354 struct Channel *chptr, unsigned int type,
355 const char *pattern, ...)
356 {
357 va_list alocal, aremote, auid;
358 char local_buf[IRCD_BUFSIZE];
359 char remote_buf[IRCD_BUFSIZE];
360 char uid_buf[IRCD_BUFSIZE];
361 int local_len, remote_len, uid_len;
362 dlink_node *ptr = NULL, *ptr_next = NULL;
363
364 if (IsServer(from))
365 local_len = snprintf(local_buf, sizeof(local_buf), ":%s ",
366 from->name);
367 else
368 local_len = snprintf(local_buf, sizeof(local_buf), ":%s!%s@%s ",
369 from->name, from->username, from->host);
370 remote_len = snprintf(remote_buf, sizeof(remote_buf), ":%s ",
371 from->name);
372 uid_len = snprintf(uid_buf, sizeof(uid_buf), ":%s ", ID(from));
373
374 va_start(alocal, pattern);
375 va_start(aremote, pattern);
376 va_start(auid, pattern);
377 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
378 pattern, alocal);
379 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
380 pattern, aremote);
381 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
382 auid);
383 va_end(auid);
384 va_end(aremote);
385 va_end(alocal);
386
387 ++current_serial;
388
389 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
390 {
391 struct Membership *ms = ptr->data;
392 struct Client *target_p = ms->client_p;
393
394 assert(IsClient(target_p));
395
396 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) || target_p->from == one)
397 continue;
398
399 if (type != 0 && (ms->flags & type) == 0)
400 continue;
401
402 if (MyConnect(target_p))
403 {
404 if (target_p->localClient->serial != current_serial)
405 {
406 send_message(target_p, local_buf, local_len);
407 target_p->localClient->serial = current_serial;
408 }
409 }
410 else
411 {
412 /* Now check whether a message has been sent to this
413 * remote link already
414 */
415 if (target_p->from->localClient->serial != current_serial)
416 {
417 if (IsCapable(target_p->from, CAP_TS6))
418 send_message_remote(target_p->from, from, uid_buf, uid_len);
419 else
420 send_message_remote(target_p->from, from, remote_buf, remote_len);
421 target_p->from->localClient->serial = current_serial;
422 }
423 }
424 }
425 }
426
427 /* sendto_server()
428 *
429 * inputs - pointer to client to NOT send to
430 * - pointer to channel
431 * - caps or'd together which must ALL be present
432 * - caps or'd together which must ALL NOT be present
433 * - printf style format string
434 * - args to format string
435 * output - NONE
436 * side effects - Send a message to all connected servers, except the
437 * client 'one' (if non-NULL), as long as the servers
438 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
439 *
440 * This function was written in an attempt to merge together the other
441 * billion sendto_*serv*() functions, which sprung up with capabs,
442 * lazylinks, uids, etc.
443 * -davidt
444 */
445 void
446 sendto_server(struct Client *one,
447 const unsigned int caps,
448 const unsigned int nocaps,
449 const char *format, ...)
450 {
451 va_list args;
452 dlink_node *ptr = NULL;
453 char buffer[IRCD_BUFSIZE];
454 int len = 0;
455
456 va_start(args, format);
457 len = send_format(buffer, IRCD_BUFSIZE, format, args);
458 va_end(args);
459
460 DLINK_FOREACH(ptr, serv_list.head)
461 {
462 struct Client *client_p = ptr->data;
463
464 /* If dead already skip */
465 if (IsDead(client_p))
466 continue;
467 /* check against 'one' */
468 if (one != NULL && (client_p == one->from))
469 continue;
470 /* check we have required capabs */
471 if ((client_p->localClient->caps & caps) != caps)
472 continue;
473 /* check we don't have any forbidden capabs */
474 if ((client_p->localClient->caps & nocaps) != 0)
475 continue;
476
477 send_message(client_p, buffer, len);
478 }
479 }
480
481 /* sendto_common_channels_local()
482 *
483 * inputs - pointer to client
484 * - pattern to send
485 * output - NONE
486 * side effects - Sends a message to all people on local server who are
487 * in same channel with user.
488 * used by m_nick.c and exit_one_client.
489 */
490 void
491 sendto_common_channels_local(struct Client *user, int touser, unsigned int cap,
492 const char *pattern, ...)
493 {
494 va_list args;
495 dlink_node *uptr;
496 dlink_node *cptr;
497 struct Channel *chptr;
498 struct Membership *ms;
499 struct Client *target_p;
500 char buffer[IRCD_BUFSIZE];
501 int len;
502
503 va_start(args, pattern);
504 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
505 va_end(args);
506
507 ++current_serial;
508
509 DLINK_FOREACH(cptr, user->channel.head)
510 {
511 chptr = ((struct Membership *) cptr->data)->chptr;
512 assert(chptr != NULL);
513
514 DLINK_FOREACH(uptr, chptr->members.head)
515 {
516 ms = uptr->data;
517 target_p = ms->client_p;
518 assert(target_p != NULL);
519
520 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
521 target_p->localClient->serial == current_serial)
522 continue;
523
524 if (HasCap(target_p, cap) != cap)
525 continue;
526
527 target_p->localClient->serial = current_serial;
528 send_message(target_p, buffer, len);
529 }
530 }
531
532 if (touser && MyConnect(user) && !IsDead(user) &&
533 user->localClient->serial != current_serial)
534 if (HasCap(user, cap) == cap)
535 send_message(user, buffer, len);
536 }
537
538 /* sendto_channel_local()
539 *
540 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
541 * - whether to ignore +D clients (YES/NO)
542 * - pointer to channel to send to
543 * - var args pattern
544 * output - NONE
545 * side effects - Send a message to all members of a channel that are
546 * locally connected to this server.
547 */
548 void
549 sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
550 const char *pattern, ...)
551 {
552 va_list args;
553 char buffer[IRCD_BUFSIZE];
554 int len;
555 dlink_node *ptr;
556 struct Membership *ms;
557 struct Client *target_p;
558
559 va_start(args, pattern);
560 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
561 va_end(args);
562
563 DLINK_FOREACH(ptr, chptr->members.head)
564 {
565 ms = ptr->data;
566 target_p = ms->client_p;
567
568 if (type != 0 && (ms->flags & type) == 0)
569 continue;
570
571 if (!MyConnect(target_p) || IsDefunct(target_p) ||
572 (nodeaf && HasUMode(target_p, UMODE_DEAF)))
573 continue;
574
575 send_message(target_p, buffer, len);
576 }
577 }
578
579 /* sendto_channel_local_butone()
580 *
581 * inputs - pointer to client to NOT send message to
582 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
583 * - pointer to channel to send to
584 * - var args pattern
585 * output - NONE
586 * side effects - Send a message to all members of a channel that are
587 * locally connected to this server except one.
588 *
589 * WARNING - +D clients are omitted
590 */
591 void
592 sendto_channel_local_butone(struct Client *one, int type, unsigned int cap,
593 struct Channel *chptr, const char *pattern, ...)
594 {
595 va_list args;
596 char buffer[IRCD_BUFSIZE];
597 int len;
598 struct Client *target_p;
599 struct Membership *ms;
600 dlink_node *ptr;
601
602 va_start(args, pattern);
603 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
604 va_end(args);
605
606 DLINK_FOREACH(ptr, chptr->members.head)
607 {
608 ms = ptr->data;
609 target_p = ms->client_p;
610
611 if (type != 0 && (ms->flags & type) == 0)
612 continue;
613
614 if (!MyConnect(target_p) || target_p == one ||
615 IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
616 continue;
617
618 if (HasCap(target_p, cap) != cap)
619 continue;
620 send_message(target_p, buffer, len);
621 }
622 }
623
624
625 /* sendto_channel_remote()
626 *
627 * inputs - Client not to send towards
628 * - Client from whom message is from
629 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
630 * - pointer to channel to send to
631 * - var args pattern
632 * output - NONE
633 * side effects - Send a message to all members of a channel that are
634 * remote to this server.
635 */
636 void
637 sendto_channel_remote(struct Client *one, struct Client *from, int type,
638 const unsigned int caps, const unsigned int nocaps,
639 struct Channel *chptr, const char *pattern, ...)
640 {
641 va_list args;
642 char buffer[IRCD_BUFSIZE];
643 int len;
644 dlink_node *ptr;
645 struct Client *target_p;
646 struct Membership *ms;
647
648 va_start(args, pattern);
649 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
650 va_end(args);
651
652 ++current_serial;
653
654 DLINK_FOREACH(ptr, chptr->members.head)
655 {
656 ms = ptr->data;
657 target_p = ms->client_p;
658
659 if (type != 0 && (ms->flags & type) == 0)
660 continue;
661
662 if (MyConnect(target_p))
663 continue;
664 target_p = target_p->from;
665
666 if (target_p == one->from ||
667 ((target_p->from->localClient->caps & caps) != caps) ||
668 ((target_p->from->localClient->caps & nocaps) != 0))
669 continue;
670 if (target_p->from->localClient->serial != current_serial)
671 {
672 send_message(target_p, buffer, len);
673 target_p->from->localClient->serial = current_serial;
674 }
675 }
676 }
677
678 /*
679 ** match_it() and sendto_match_butone() ARE only used
680 ** to send a msg to all ppl on servers/hosts that match a specified mask
681 ** (used for enhanced PRIVMSGs) for opers
682 **
683 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
684 **
685 */
686
687 /* match_it()
688 *
689 * inputs - client pointer to match on
690 * - actual mask to match
691 * - what to match on, HOST or SERVER
692 * output - 1 or 0 if match or not
693 * side effects - NONE
694 */
695 static int
696 match_it(const struct Client *one, const char *mask, int what)
697 {
698 if (what == MATCH_HOST)
699 return !match(mask, one->host);
700
701 return !match(mask, one->servptr->name);
702 }
703
704 /* sendto_match_butone()
705 *
706 * Send to all clients which match the mask in a way defined on 'what';
707 * either by user hostname or user servername.
708 *
709 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
710 */
711 void
712 sendto_match_butone(struct Client *one, struct Client *from, char *mask,
713 int what, const char *pattern, ...)
714 {
715 va_list alocal, aremote;
716 struct Client *client_p;
717 dlink_node *ptr, *ptr_next;
718 char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
719 int local_len = snprintf(local_buf, sizeof(local_buf), ":%s!%s@%s ",
720 from->name, from->username, from->host);
721 int remote_len = snprintf(remote_buf, sizeof(remote_buf), ":%s ",
722 from->name);
723
724 va_start(alocal, pattern);
725 va_start(aremote, pattern);
726 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
727 pattern, alocal);
728 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
729 pattern, aremote);
730 va_end(aremote);
731 va_end(alocal);
732
733 /* scan the local clients */
734 DLINK_FOREACH(ptr, local_client_list.head)
735 {
736 client_p = ptr->data;
737
738 if (client_p != one && !IsDefunct(client_p) &&
739 match_it(client_p, mask, what))
740 send_message(client_p, local_buf, local_len);
741 }
742
743 /* Now scan servers */
744 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
745 {
746 client_p = ptr->data;
747
748 /*
749 * The old code looped through every client on the
750 * network for each server to check if the
751 * server (client_p) has at least 1 client matching
752 * the mask, using something like:
753 *
754 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
755 * if (IsRegisteredUser(target_p) &&
756 * match_it(target_p, mask, what) &&
757 * (target_p->from == client_p))
758 * vsendto_prefix_one(client_p, from, pattern, args);
759 *
760 * That way, we wouldn't send the message to
761 * a server who didn't have a matching client.
762 * However, on a network such as EFNet, that
763 * code would have looped through about 50
764 * servers, and in each loop, loop through
765 * about 50k clients as well, calling match()
766 * in each nested loop. That is a very bad
767 * thing cpu wise - just send the message
768 * to every connected server and let that
769 * server deal with it.
770 * -wnder
771 */
772 if (client_p != one && !IsDefunct(client_p))
773 send_message_remote(client_p, from, remote_buf, remote_len);
774 }
775 }
776
777 /* sendto_match_servs()
778 *
779 * inputs - source client
780 * - mask to send to
781 * - capab needed
782 * - data
783 * outputs - none
784 * side effects - data sent to servers matching with capab
785 */
786 void
787 sendto_match_servs(struct Client *source_p, const char *mask, int cap,
788 const char *pattern, ...)
789 {
790 va_list args;
791 struct Client *target_p;
792 dlink_node *ptr;
793 char buffer[IRCD_BUFSIZE];
794 int found = 0;
795
796 va_start(args, pattern);
797 vsnprintf(buffer, sizeof(buffer), pattern, args);
798 va_end(args);
799
800 ++current_serial;
801
802 DLINK_FOREACH(ptr, global_serv_list.head)
803 {
804 target_p = ptr->data;
805
806 /* Do not attempt to send to ourselves, or the source */
807 if (IsMe(target_p) || target_p->from == source_p->from)
808 continue;
809
810 if (target_p->from->localClient->serial == current_serial)
811 continue;
812
813 if (!match(mask, target_p->name))
814 {
815 /*
816 * if we set the serial here, then we'll never do a
817 * match() again, if !IsCapable()
818 */
819 target_p->from->localClient->serial = current_serial;
820 found++;
821
822 if (!IsCapable(target_p->from, cap))
823 continue;
824
825 sendto_anywhere(target_p, source_p, "%s", buffer);
826 }
827 }
828 }
829
830 /* sendto_anywhere()
831 *
832 * inputs - pointer to dest client
833 * - pointer to from client
834 * - varags
835 * output - NONE
836 * side effects - less efficient than sendto_remote and sendto_one
837 * but useful when one does not know where target "lives"
838 */
839 void
840 sendto_anywhere(struct Client *to, struct Client *from,
841 const char *pattern, ...)
842 {
843 va_list args;
844 char buffer[IRCD_BUFSIZE];
845 int len;
846 struct Client *send_to = (to->from != NULL ? to->from : to);
847
848 if (IsDead(send_to))
849 return;
850
851 if (MyClient(to))
852 {
853 if (IsServer(from))
854 {
855 if (IsCapable(to, CAP_TS6) && HasID(from))
856 len = snprintf(buffer, sizeof(buffer), ":%s ", from->id);
857 else
858 len = snprintf(buffer, sizeof(buffer), ":%s ", from->name);
859 }
860 else
861 len = snprintf(buffer, sizeof(buffer), ":%s!%s@%s ",
862 from->name, from->username, from->host);
863 }
864 else len = snprintf(buffer, sizeof(buffer), ":%s ", ID_or_name(from, send_to));
865
866 va_start(args, pattern);
867 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
868 va_end(args);
869
870 if (MyClient(to))
871 send_message(send_to, buffer, len);
872 else
873 send_message_remote(send_to, from, buffer, len);
874 }
875
876 /* sendto_realops_flags()
877 *
878 * inputs - flag types of messages to show to real opers
879 * - flag indicating opers/admins
880 * - var args input message
881 * output - NONE
882 * side effects - Send to *local* ops only but NOT +s nonopers.
883 */
884 void
885 sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
886 {
887 const char *ntype = NULL;
888 dlink_node *ptr = NULL;
889 char nbuf[IRCD_BUFSIZE];
890 va_list args;
891
892 va_start(args, pattern);
893 vsnprintf(nbuf, sizeof(nbuf), pattern, args);
894 va_end(args);
895
896 switch (type)
897 {
898 case SEND_NOTICE:
899 ntype = "Notice";
900 break;
901 case SEND_GLOBAL:
902 ntype = "Global";
903 break;
904 case SEND_LOCOPS:
905 ntype = "LocOps";
906 break;
907 default:
908 assert(0);
909 }
910
911 DLINK_FOREACH(ptr, oper_list.head)
912 {
913 struct Client *client_p = ptr->data;
914 assert(HasUMode(client_p, UMODE_OPER));
915
916 /*
917 * If we're sending it to opers and they're an admin, skip.
918 * If we're sending it to admins, and they're not, skip.
919 */
920 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
921 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
922 continue;
923
924 if (HasUMode(client_p, flags))
925 sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
926 me.name, client_p->name, ntype, nbuf);
927 }
928 }
929
930 /* sendto_wallops_flags()
931 *
932 * inputs - flag types of messages to show to real opers
933 * - client sending request
934 * - var args input message
935 * output - NONE
936 * side effects - Send a wallops to local opers
937 */
938 void
939 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
940 const char *pattern, ...)
941 {
942 dlink_node *ptr = NULL;
943 va_list args;
944 char buffer[IRCD_BUFSIZE];
945 int len;
946
947 if (IsClient(source_p))
948 len = snprintf(buffer, sizeof(buffer), ":%s!%s@%s WALLOPS :",
949 source_p->name, source_p->username,
950 source_p->host);
951 else
952 len = snprintf(buffer, sizeof(buffer), ":%s WALLOPS :",
953 source_p->name);
954
955 va_start(args, pattern);
956 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
957 va_end(args);
958
959 DLINK_FOREACH(ptr, oper_list.head)
960 {
961 struct Client *client_p = ptr->data;
962 assert(client_p->umodes & UMODE_OPER);
963
964 if (HasUMode(client_p, flags) && !IsDefunct(client_p))
965 send_message(client_p, buffer, len);
966 }
967 }
968
969 /* ts_warn()
970 *
971 * inputs - var args message
972 * output - NONE
973 * side effects - Call sendto_realops_flags, with some flood checking
974 * (at most 5 warnings every 5 seconds)
975 */
976 void
977 ts_warn(const char *pattern, ...)
978 {
979 va_list args;
980 char buffer[IRCD_BUFSIZE];
981 static time_t last = 0;
982 static int warnings = 0;
983
984 /*
985 ** if we're running with TS_WARNINGS enabled and someone does
986 ** something silly like (remotely) connecting a nonTS server,
987 ** we'll get a ton of warnings, so we make sure we don't send
988 ** more than 5 every 5 seconds. -orabidoo
989 */
990
991 if (CurrentTime - last < 5)
992 {
993 if (++warnings > 5)
994 return;
995 }
996 else
997 {
998 last = CurrentTime;
999 warnings = 0;
1000 }
1001
1002 va_start(args, pattern);
1003 vsnprintf(buffer, sizeof(buffer), pattern, args);
1004 va_end(args);
1005
1006 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "%s", buffer);
1007 ilog(LOG_TYPE_IRCD, "%s", buffer);
1008 }
1009
1010 /* kill_client()
1011 *
1012 * inputs - client to send kill towards
1013 * - pointer to client to kill
1014 * - reason for kill
1015 * output - NONE
1016 * side effects - NONE
1017 */
1018 void
1019 kill_client(struct Client *client_p, struct Client *diedie,
1020 const char *pattern, ...)
1021 {
1022 va_list args;
1023 char buffer[IRCD_BUFSIZE];
1024 int len;
1025
1026 if (client_p->from != NULL)
1027 client_p = client_p->from;
1028 if (IsDead(client_p))
1029 return;
1030
1031 len = snprintf(buffer, sizeof(buffer), ":%s KILL %s :",
1032 ID_or_name(&me, client_p->from),
1033 ID_or_name(diedie, client_p));
1034
1035 va_start(args, pattern);
1036 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1037 va_end(args);
1038
1039 send_message(client_p, buffer, len);
1040 }
1041
1042 /* kill_client_ll_serv_butone()
1043 *
1044 * inputs - pointer to client to not send to
1045 * - pointer to client to kill
1046 * output - NONE
1047 * side effects - Send a KILL for the given client
1048 * message to all connected servers
1049 * except the client 'one'. Also deal with
1050 * client being unknown to leaf, as in lazylink...
1051 */
1052 void
1053 kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1054 const char *pattern, ...)
1055 {
1056 va_list args;
1057 int have_uid = 0;
1058 dlink_node *ptr = NULL;
1059 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1060 int len_uid = 0, len_nick = 0;
1061
1062 if (HasID(source_p))
1063 {
1064 have_uid = 1;
1065 va_start(args, pattern);
1066 len_uid = snprintf(buf_uid, sizeof(buf_uid), ":%s KILL %s :",
1067 me.id, ID(source_p));
1068 len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1069 args);
1070 va_end(args);
1071 }
1072
1073 va_start(args, pattern);
1074 len_nick = snprintf(buf_nick, sizeof(buf_nick), ":%s KILL %s :",
1075 me.name, source_p->name);
1076 len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1077 args);
1078 va_end(args);
1079
1080 DLINK_FOREACH(ptr, serv_list.head)
1081 {
1082 struct Client *client_p = ptr->data;
1083
1084 if (one != NULL && (client_p == one->from))
1085 continue;
1086 if (IsDefunct(client_p))
1087 continue;
1088
1089 if (have_uid && IsCapable(client_p, CAP_TS6))
1090 send_message(client_p, buf_uid, len_uid);
1091 else
1092 send_message(client_p, buf_nick, len_nick);
1093 }
1094 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision