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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 1243
Committed: Fri Sep 30 10:47:53 2011 UTC (13 years, 10 months ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid-8/src/send.c
File size: 32913 byte(s)
Log Message:
- move content of msg.h, ircd_handler.h and handlers.h into parse.h and
  remove headers accordingly
- killed common.h
- remove m_killhost.c and m_flags.c from contrib/
- sort out unused header includes here and there

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 * send.c: Functions for sending messages.
4 *
5 * Copyright (C) 2002 by the past and present ircd coders, and others.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 * USA
21 *
22 * $Id$
23 */
24
25 #include "stdinc.h"
26 #include "list.h"
27 #include "send.h"
28 #include "channel.h"
29 #include "client.h"
30 #include "dbuf.h"
31 #include "irc_string.h"
32 #include "ircd.h"
33 #include "numeric.h"
34 #include "fdlist.h"
35 #include "s_bsd.h"
36 #include "s_serv.h"
37 #include "sprintf_irc.h"
38 #include "s_conf.h"
39 #include "s_log.h"
40 #include "memory.h"
41 #include "hook.h"
42 #include "packet.h"
43
44
45 struct Callback *iosend_cb = NULL;
46 struct Callback *iosendctrl_cb = NULL;
47 static unsigned int current_serial = 0;
48
49
50 /* send_format()
51 *
52 * inputs - buffer to format into
53 * - size of the buffer
54 * - format pattern to use
55 * - var args
56 * output - number of bytes formatted output
57 * side effects - modifies sendbuf
58 */
59 static inline int
60 send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
61 {
62 int len;
63
64 /*
65 * from rfc1459
66 *
67 * IRC messages are always lines of characters terminated with a CR-LF
68 * (Carriage Return - Line Feed) pair, and these messages shall not
69 * exceed 512 characters in length, counting all characters
70 * including the trailing CR-LF.
71 * Thus, there are 510 characters maximum allowed
72 * for the command and its parameters. There is no provision for
73 * continuation message lines. See section 7 for more details about
74 * current implementations.
75 */
76 len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
77 if (len > bufsize - 2)
78 len = bufsize - 2; /* required by some versions of vsnprintf */
79
80 lsendbuf[len++] = '\r';
81 lsendbuf[len++] = '\n';
82 return len;
83 }
84
85 /*
86 * iosend_default - append a packet to the client's sendq.
87 */
88 void *
89 iosend_default(va_list args)
90 {
91 struct Client *to = va_arg(args, struct Client *);
92 int length = va_arg(args, int);
93 char *buf = va_arg(args, char *);
94
95 dbuf_put(&to->localClient->buf_sendq, buf, length);
96 return NULL;
97 }
98
99 /*
100 ** send_message
101 ** Internal utility which appends given buffer to the sockets
102 ** sendq.
103 */
104 static void
105 send_message(struct Client *to, char *buf, int len)
106 {
107 assert(!IsMe(to));
108 assert(to != &me);
109
110 if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
111 {
112 if (IsServer(to))
113 sendto_realops_flags(UMODE_ALL, L_ALL,
114 "Max SendQ limit exceeded for %s: %lu > %lu",
115 get_client_name(to, HIDE_IP),
116 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
117 get_sendq(to));
118 if (IsClient(to))
119 SetSendQExceeded(to);
120 dead_link_on_write(to, 0);
121 return;
122 }
123
124 execute_callback(iosend_cb, to, len, buf);
125
126 /*
127 ** Update statistics. The following is slightly incorrect
128 ** because it counts messages even if queued, but bytes
129 ** only really sent. Queued bytes get updated in SendQueued.
130 */
131 ++to->localClient->send.messages;
132 ++me.localClient->send.messages;
133
134 if (dbuf_length(&to->localClient->buf_sendq) >
135 (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
136 send_queued_write(to);
137 }
138
139 /* send_message_remote()
140 *
141 * inputs - pointer to client from message is being sent
142 * - pointer to client to send to
143 * - pointer to preformatted buffer
144 * - length of input buffer
145 * output - none
146 * side effects - Despite the function name, this only sends to directly
147 * connected clients.
148 *
149 */
150 static void
151 send_message_remote(struct Client *to, struct Client *from,
152 char *buf, int len)
153 {
154 if (!MyConnect(to))
155 {
156 sendto_realops_flags(UMODE_ALL, L_ALL,
157 "server send message to %s [%s] dropped from %s(Not local server)",
158 to->name, to->from->name, from->name);
159 return;
160 }
161
162 /* Optimize by checking if (from && to) before everything */
163 /* we set to->from up there.. */
164
165 if (!MyClient(from) && IsClient(to) && (to == from->from))
166 {
167 if (IsServer(from))
168 {
169 sendto_realops_flags(UMODE_ALL, L_ALL,
170 "Send message to %s [%s] dropped from %s(Fake Dir)",
171 to->name, to->from->name, from->name);
172 return;
173 }
174
175 sendto_realops_flags(UMODE_ALL, L_ALL,
176 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
177 to->name, to->username, to->host,
178 from->name, from->username, from->host,
179 to->from->name);
180
181 sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
182 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
183 me.id, to->name, me.name, to->name,
184 to->username, to->host, to->from->name);
185 sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
186 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
187 me.name, to->name, me.name, to->name,
188 to->username, to->host, to->from->name);
189
190 AddFlag(to, FLAGS_KILLED);
191
192 if (IsClient(from))
193 sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
194 me.name, from->name, to->name, to->username,
195 to->host, to->from);
196
197 exit_client(to, &me, "Ghosted client");
198
199 return;
200 }
201
202 send_message(to, buf, len);
203 }
204
205 /*
206 ** sendq_unblocked
207 ** Called when a socket is ready for writing.
208 */
209 void
210 sendq_unblocked(fde_t *fd, struct Client *client_p)
211 {
212 ClearSendqBlocked(client_p);
213 /* let send_queued_write be executed by send_queued_all */
214
215 #ifdef HAVE_LIBCRYPTO
216 if (fd->flags.pending_read)
217 {
218 fd->flags.pending_read = 0;
219 read_packet(fd, client_p);
220 }
221 #endif
222 }
223
224 /*
225 ** slinkq_unblocked
226 ** Called when a server control socket is ready for writing.
227 */
228 static void
229 slinkq_unblocked(fde_t *fd, struct Client *client_p)
230 {
231 ClearSlinkqBlocked(client_p);
232 send_queued_slink_write(client_p);
233 }
234
235 /*
236 ** send_queued_write
237 ** This is called when there is a chance that some output would
238 ** be possible. This attempts to empty the send queue as far as
239 ** possible, and then if any data is left, a write is rescheduled.
240 */
241 void
242 send_queued_write(struct Client *to)
243 {
244 int retlen;
245 struct dbuf_block *first;
246
247 /*
248 ** Once socket is marked dead, we cannot start writing to it,
249 ** even if the error is removed...
250 */
251 if (IsDead(to) || IsSendqBlocked(to))
252 return; /* no use calling send() now */
253
254 /* Next, lets try to write some data */
255
256 if (dbuf_length(&to->localClient->buf_sendq))
257 {
258 do {
259 first = to->localClient->buf_sendq.blocks.head->data;
260
261 #ifdef HAVE_LIBCRYPTO
262 if (to->localClient->fd.ssl)
263 {
264 retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
265
266 /* translate openssl error codes, sigh */
267 if (retlen < 0)
268 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
269 {
270 case SSL_ERROR_WANT_READ:
271 return; /* retry later, don't register for write events */
272
273 case SSL_ERROR_WANT_WRITE:
274 errno = EWOULDBLOCK;
275 case SSL_ERROR_SYSCALL:
276 break;
277 case SSL_ERROR_SSL:
278 if (errno == EAGAIN)
279 break;
280 default:
281 retlen = errno = 0; /* either an SSL-specific error or EOF */
282 }
283 }
284 else
285 #endif
286 retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
287
288 if (retlen <= 0)
289 break;
290
291 dbuf_delete(&to->localClient->buf_sendq, retlen);
292
293 /* We have some data written .. update counters */
294 to->localClient->send.bytes += retlen;
295 me.localClient->send.bytes += retlen;
296 } while (dbuf_length(&to->localClient->buf_sendq));
297
298 if ((retlen < 0) && (ignoreErrno(errno)))
299 {
300 /* we have a non-fatal error, reschedule a write */
301 SetSendqBlocked(to);
302 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
303 (PF *)sendq_unblocked, (void *)to, 0);
304 }
305 else if (retlen <= 0)
306 {
307 dead_link_on_write(to, errno);
308 return;
309 }
310 }
311 }
312
313 /*
314 ** send_queued_slink_write
315 ** This is called when there is a chance the some output would
316 ** be possible. This attempts to empty the send queue as far as
317 ** possible, and then if any data is left, a write is rescheduled.
318 */
319 void
320 send_queued_slink_write(struct Client *to)
321 {
322 int retlen;
323
324 /*
325 ** Once socket is marked dead, we cannot start writing to it,
326 ** even if the error is removed...
327 */
328 if (IsDead(to) || IsSlinkqBlocked(to))
329 return; /* no use calling send() now */
330
331 /* Next, lets try to write some data */
332 if (to->localClient->slinkq != NULL)
333 {
334 retlen = send(to->localClient->ctrlfd.fd,
335 to->localClient->slinkq + to->localClient->slinkq_ofs,
336 to->localClient->slinkq_len, 0);
337 if (retlen < 0)
338 {
339 /* If we have a fatal error */
340 if (!ignoreErrno(errno))
341 {
342 dead_link_on_write(to, errno);
343 return;
344 }
345 }
346 else if (retlen == 0)
347 {
348 /* 0 bytes is an EOF .. */
349 dead_link_on_write(to, 0);
350 return;
351 }
352 else
353 {
354 execute_callback(iosendctrl_cb, to, retlen,
355 to->localClient->slinkq + to->localClient->slinkq_ofs);
356 to->localClient->slinkq_len -= retlen;
357
358 assert(to->localClient->slinkq_len >= 0);
359 if (to->localClient->slinkq_len)
360 to->localClient->slinkq_ofs += retlen;
361 else
362 {
363 to->localClient->slinkq_ofs = 0;
364 MyFree(to->localClient->slinkq);
365 to->localClient->slinkq = NULL;
366 }
367 }
368
369 /* Finally, if we have any more data, reschedule a write */
370 if (to->localClient->slinkq_len)
371 {
372 SetSlinkqBlocked(to);
373 comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
374 (PF *)slinkq_unblocked, (void *)to, 0);
375 }
376 }
377 }
378
379 /* send_queued_all()
380 *
381 * input - NONE
382 * output - NONE
383 * side effects - try to flush sendq of each client
384 */
385 void
386 send_queued_all(void)
387 {
388 dlink_node *ptr;
389
390 /* Servers are processed first, mainly because this can generate
391 * a notice to opers, which is to be delivered by this function.
392 */
393 DLINK_FOREACH(ptr, serv_list.head)
394 send_queued_write((struct Client *) ptr->data);
395
396 DLINK_FOREACH(ptr, unknown_list.head)
397 send_queued_write((struct Client *) ptr->data);
398
399 DLINK_FOREACH(ptr, local_client_list.head)
400 send_queued_write((struct Client *) ptr->data);
401
402 /* NOTE: This can still put clients on aborted_list; unfortunately,
403 * exit_aborted_clients takes precedence over send_queued_all,
404 * because exiting clients can generate server/oper traffic.
405 * The easiest approach is dealing with aborted clients in the next I/O lap.
406 * -adx
407 */
408 }
409
410 /* sendto_one()
411 *
412 * inputs - pointer to destination client
413 * - var args message
414 * output - NONE
415 * side effects - send message to single client
416 */
417 void
418 sendto_one(struct Client *to, const char *pattern, ...)
419 {
420 va_list args;
421 char buffer[IRCD_BUFSIZE];
422 int len;
423
424 if (to->from != NULL)
425 to = to->from;
426 if (IsDead(to))
427 return; /* This socket has already been marked as dead */
428
429 va_start(args, pattern);
430 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
431 va_end(args);
432
433 send_message(to, buffer, len);
434 }
435
436 /* sendto_channel_butone()
437 *
438 * inputs - pointer to client(server) to NOT send message to
439 * - pointer to client that is sending this message
440 * - pointer to channel being sent to
441 * - vargs message
442 * output - NONE
443 * side effects - message as given is sent to given channel members.
444 *
445 * WARNING - +D clients are ignored
446 */
447 void
448 sendto_channel_butone(struct Client *one, struct Client *from,
449 struct Channel *chptr, const char *command,
450 const char *pattern, ...)
451 {
452 va_list alocal, aremote, auid;
453 char local_buf[IRCD_BUFSIZE];
454 char remote_buf[IRCD_BUFSIZE];
455 char uid_buf[IRCD_BUFSIZE];
456 int local_len, remote_len, uid_len;
457 dlink_node *ptr = NULL, *ptr_next = NULL;
458
459 if (IsServer(from))
460 local_len = ircsprintf(local_buf, ":%s %s %s ",
461 from->name, command, chptr->chname);
462 else
463 local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
464 from->name, from->username, from->host,
465 command, chptr->chname);
466 remote_len = ircsprintf(remote_buf, ":%s %s %s ",
467 from->name, command, chptr->chname);
468 uid_len = ircsprintf(uid_buf, ":%s %s %s ",
469 ID(from), command, chptr->chname);
470
471 va_start(alocal, pattern);
472 va_start(aremote, pattern);
473 va_start(auid, pattern);
474 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
475 pattern, alocal);
476 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
477 pattern, aremote);
478 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
479 auid);
480 va_end(auid);
481 va_end(aremote);
482 va_end(alocal);
483
484 ++current_serial;
485
486 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
487 {
488 struct Client *target_p = ((struct Membership *)ptr->data)->client_p;
489
490 assert(IsClient(target_p));
491
492 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) || target_p->from == one)
493 continue;
494
495 if (MyConnect(target_p))
496 {
497 if (target_p->localClient->serial != current_serial)
498 {
499 send_message(target_p, local_buf, local_len);
500 target_p->localClient->serial = current_serial;
501 }
502 }
503 else
504 {
505 /* Now check whether a message has been sent to this
506 * remote link already
507 */
508 if (target_p->from->localClient->serial != current_serial)
509 {
510 if (IsCapable(target_p->from, CAP_TS6))
511 send_message_remote(target_p->from, from, uid_buf, uid_len);
512 else
513 send_message_remote(target_p->from, from, remote_buf, remote_len);
514 target_p->from->localClient->serial = current_serial;
515 }
516 }
517 }
518 }
519
520 /* sendto_server()
521 *
522 * inputs - pointer to client to NOT send to
523 * - pointer to channel
524 * - caps or'd together which must ALL be present
525 * - caps or'd together which must ALL NOT be present
526 * - printf style format string
527 * - args to format string
528 * output - NONE
529 * side effects - Send a message to all connected servers, except the
530 * client 'one' (if non-NULL), as long as the servers
531 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
532 *
533 * This function was written in an attempt to merge together the other
534 * billion sendto_*serv*() functions, which sprung up with capabs,
535 * lazylinks, uids, etc.
536 * -davidt
537 */
538 void
539 sendto_server(struct Client *one, const struct Channel *chptr,
540 const unsigned int caps,
541 const unsigned int nocaps,
542 const char *format, ...)
543 {
544 va_list args;
545 dlink_node *ptr = NULL;
546 char buffer[IRCD_BUFSIZE];
547 int len = 0;
548
549 if (chptr && chptr->chname[0] != '#')
550 return;
551
552 va_start(args, format);
553 len = send_format(buffer, IRCD_BUFSIZE, format, args);
554 va_end(args);
555
556 DLINK_FOREACH(ptr, serv_list.head)
557 {
558 struct Client *client_p = ptr->data;
559
560 /* If dead already skip */
561 if (IsDead(client_p))
562 continue;
563 /* check against 'one' */
564 if (one != NULL && (client_p == one->from))
565 continue;
566 /* check we have required capabs */
567 if ((client_p->localClient->caps & caps) != caps)
568 continue;
569 /* check we don't have any forbidden capabs */
570 if ((client_p->localClient->caps & nocaps) != 0)
571 continue;
572
573 send_message(client_p, buffer, len);
574 }
575 }
576
577 /* sendto_common_channels_local()
578 *
579 * inputs - pointer to client
580 * - pattern to send
581 * output - NONE
582 * side effects - Sends a message to all people on local server who are
583 * in same channel with user.
584 * used by m_nick.c and exit_one_client.
585 */
586 void
587 sendto_common_channels_local(struct Client *user, int touser,
588 const char *pattern, ...)
589 {
590 va_list args;
591 dlink_node *uptr;
592 dlink_node *cptr;
593 struct Channel *chptr;
594 struct Membership *ms;
595 struct Client *target_p;
596 char buffer[IRCD_BUFSIZE];
597 int len;
598
599 va_start(args, pattern);
600 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
601 va_end(args);
602
603 ++current_serial;
604
605 DLINK_FOREACH(cptr, user->channel.head)
606 {
607 chptr = ((struct Membership *) cptr->data)->chptr;
608 assert(chptr != NULL);
609
610 DLINK_FOREACH(uptr, chptr->members.head)
611 {
612 ms = uptr->data;
613 target_p = ms->client_p;
614 assert(target_p != NULL);
615
616 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
617 target_p->localClient->serial == current_serial)
618 continue;
619
620 target_p->localClient->serial = current_serial;
621 send_message(target_p, buffer, len);
622 }
623 }
624
625 if (touser && MyConnect(user) && !IsDead(user) &&
626 user->localClient->serial != current_serial)
627 send_message(user, buffer, len);
628 }
629
630 /* sendto_channel_local()
631 *
632 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
633 * - whether to ignore +D clients (YES/NO)
634 * - pointer to channel to send to
635 * - var args pattern
636 * output - NONE
637 * side effects - Send a message to all members of a channel that are
638 * locally connected to this server.
639 */
640 void
641 sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
642 const char *pattern, ...)
643 {
644 va_list args;
645 char buffer[IRCD_BUFSIZE];
646 int len;
647 dlink_node *ptr;
648 struct Membership *ms;
649 struct Client *target_p;
650
651 va_start(args, pattern);
652 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
653 va_end(args);
654
655 DLINK_FOREACH(ptr, chptr->members.head)
656 {
657 ms = ptr->data;
658 target_p = ms->client_p;
659
660 if (type != 0 && (ms->flags & type) == 0)
661 continue;
662
663 if (!MyConnect(target_p) || IsDefunct(target_p) ||
664 (nodeaf && HasUMode(target_p, UMODE_DEAF)))
665 continue;
666
667 send_message(target_p, buffer, len);
668 }
669 }
670
671 /* sendto_channel_local_butone()
672 *
673 * inputs - pointer to client to NOT send message to
674 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
675 * - pointer to channel to send to
676 * - var args pattern
677 * output - NONE
678 * side effects - Send a message to all members of a channel that are
679 * locally connected to this server except one.
680 *
681 * WARNING - +D clients are omitted
682 */
683 void
684 sendto_channel_local_butone(struct Client *one, int type,
685 struct Channel *chptr, const char *pattern, ...)
686 {
687 va_list args;
688 char buffer[IRCD_BUFSIZE];
689 int len;
690 struct Client *target_p;
691 struct Membership *ms;
692 dlink_node *ptr;
693
694 va_start(args, pattern);
695 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
696 va_end(args);
697
698 DLINK_FOREACH(ptr, chptr->members.head)
699 {
700 ms = ptr->data;
701 target_p = ms->client_p;
702
703 if (type != 0 && (ms->flags & type) == 0)
704 continue;
705
706 if (!MyConnect(target_p) || target_p == one ||
707 IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
708 continue;
709 send_message(target_p, buffer, len);
710 }
711 }
712
713
714 /* sendto_channel_remote()
715 *
716 * inputs - Client not to send towards
717 * - Client from whom message is from
718 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
719 * - pointer to channel to send to
720 * - var args pattern
721 * output - NONE
722 * side effects - Send a message to all members of a channel that are
723 * remote to this server.
724 */
725 void
726 sendto_channel_remote(struct Client *one, struct Client *from, int type,
727 const unsigned int caps, const unsigned int nocaps,
728 struct Channel *chptr, const char *pattern, ...)
729 {
730 va_list args;
731 char buffer[IRCD_BUFSIZE];
732 int len;
733 dlink_node *ptr;
734 struct Client *target_p;
735 struct Membership *ms;
736
737 va_start(args, pattern);
738 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
739 va_end(args);
740
741 ++current_serial;
742
743 DLINK_FOREACH(ptr, chptr->members.head)
744 {
745 ms = ptr->data;
746 target_p = ms->client_p;
747
748 if (type != 0 && (ms->flags & type) == 0)
749 continue;
750
751 if (MyConnect(target_p))
752 continue;
753 target_p = target_p->from;
754
755 if (target_p == one->from ||
756 ((target_p->from->localClient->caps & caps) != caps) ||
757 ((target_p->from->localClient->caps & nocaps) != 0))
758 continue;
759 if (target_p->from->localClient->serial != current_serial)
760 {
761 send_message(target_p, buffer, len);
762 target_p->from->localClient->serial = current_serial;
763 }
764 }
765 }
766
767 /*
768 ** match_it() and sendto_match_butone() ARE only used
769 ** to send a msg to all ppl on servers/hosts that match a specified mask
770 ** (used for enhanced PRIVMSGs) for opers
771 **
772 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
773 **
774 */
775
776 /* match_it()
777 *
778 * inputs - client pointer to match on
779 * - actual mask to match
780 * - what to match on, HOST or SERVER
781 * output - 1 or 0 if match or not
782 * side effects - NONE
783 */
784 static int
785 match_it(const struct Client *one, const char *mask, int what)
786 {
787 if (what == MATCH_HOST)
788 return match(mask, one->host);
789
790 return match(mask, one->servptr->name);
791 }
792
793 /* sendto_match_butone()
794 *
795 * Send to all clients which match the mask in a way defined on 'what';
796 * either by user hostname or user servername.
797 *
798 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
799 */
800 void
801 sendto_match_butone(struct Client *one, struct Client *from, char *mask,
802 int what, const char *pattern, ...)
803 {
804 va_list alocal, aremote;
805 struct Client *client_p;
806 dlink_node *ptr, *ptr_next;
807 char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
808 int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
809 from->username, from->host);
810 int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
811
812 va_start(alocal, pattern);
813 va_start(aremote, pattern);
814 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
815 pattern, alocal);
816 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
817 pattern, aremote);
818 va_end(aremote);
819 va_end(alocal);
820
821 /* scan the local clients */
822 DLINK_FOREACH(ptr, local_client_list.head)
823 {
824 client_p = ptr->data;
825
826 if (client_p != one && !IsDefunct(client_p) &&
827 match_it(client_p, mask, what))
828 send_message(client_p, local_buf, local_len);
829 }
830
831 /* Now scan servers */
832 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
833 {
834 client_p = ptr->data;
835
836 /*
837 * The old code looped through every client on the
838 * network for each server to check if the
839 * server (client_p) has at least 1 client matching
840 * the mask, using something like:
841 *
842 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
843 * if (IsRegisteredUser(target_p) &&
844 * match_it(target_p, mask, what) &&
845 * (target_p->from == client_p))
846 * vsendto_prefix_one(client_p, from, pattern, args);
847 *
848 * That way, we wouldn't send the message to
849 * a server who didn't have a matching client.
850 * However, on a network such as EFNet, that
851 * code would have looped through about 50
852 * servers, and in each loop, loop through
853 * about 50k clients as well, calling match()
854 * in each nested loop. That is a very bad
855 * thing cpu wise - just send the message
856 * to every connected server and let that
857 * server deal with it.
858 * -wnder
859 */
860 if (client_p != one && !IsDefunct(client_p))
861 send_message_remote(client_p, from, remote_buf, remote_len);
862 }
863 }
864
865 /* sendto_match_servs()
866 *
867 * inputs - source client
868 * - mask to send to
869 * - capab needed
870 * - data
871 * outputs - none
872 * side effects - data sent to servers matching with capab
873 */
874 void
875 sendto_match_servs(struct Client *source_p, const char *mask, int cap,
876 const char *pattern, ...)
877 {
878 va_list args;
879 struct Client *target_p;
880 dlink_node *ptr;
881 char buffer[IRCD_BUFSIZE];
882 int found = 0;
883
884 va_start(args, pattern);
885 vsnprintf(buffer, sizeof(buffer), pattern, args);
886 va_end(args);
887
888 ++current_serial;
889
890 DLINK_FOREACH(ptr, global_serv_list.head)
891 {
892 target_p = ptr->data;
893
894 /* Do not attempt to send to ourselves, or the source */
895 if (IsMe(target_p) || target_p->from == source_p->from)
896 continue;
897
898 if (target_p->from->localClient->serial == current_serial)
899 continue;
900
901 if (match(mask, target_p->name))
902 {
903 /*
904 * if we set the serial here, then we'll never do a
905 * match() again, if !IsCapable()
906 */
907 target_p->from->localClient->serial = current_serial;
908 found++;
909
910 if (!IsCapable(target_p->from, cap))
911 continue;
912
913 sendto_anywhere(target_p, source_p, "%s", buffer);
914 }
915 }
916 }
917
918 /* sendto_anywhere()
919 *
920 * inputs - pointer to dest client
921 * - pointer to from client
922 * - varags
923 * output - NONE
924 * side effects - less efficient than sendto_remote and sendto_one
925 * but useful when one does not know where target "lives"
926 */
927 void
928 sendto_anywhere(struct Client *to, struct Client *from,
929 const char *pattern, ...)
930 {
931 va_list args;
932 char buffer[IRCD_BUFSIZE];
933 int len;
934 struct Client *send_to = (to->from != NULL ? to->from : to);
935
936 if (IsDead(send_to))
937 return;
938
939 if (MyClient(to))
940 {
941 if (IsServer(from))
942 {
943 if (IsCapable(to, CAP_TS6) && HasID(from))
944 len = ircsprintf(buffer, ":%s ", from->id);
945 else
946 len = ircsprintf(buffer, ":%s ", from->name);
947 }
948 else
949 len = ircsprintf(buffer, ":%s!%s@%s ",
950 from->name, from->username, from->host);
951 }
952 else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
953
954 va_start(args, pattern);
955 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
956 va_end(args);
957
958 if(MyClient(to))
959 send_message(send_to, buffer, len);
960 else
961 send_message_remote(send_to, from, buffer, len);
962 }
963
964 /* sendto_realops_flags()
965 *
966 * inputs - flag types of messages to show to real opers
967 * - flag indicating opers/admins
968 * - var args input message
969 * output - NONE
970 * side effects - Send to *local* ops only but NOT +s nonopers.
971 */
972 void
973 sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
974 {
975 dlink_node *ptr = NULL;
976 char nbuf[IRCD_BUFSIZE];
977 va_list args;
978
979 va_start(args, pattern);
980 vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
981 va_end(args);
982
983 DLINK_FOREACH(ptr, oper_list.head)
984 {
985 struct Client *client_p = ptr->data;
986 assert(HasUMode(client_p, UMODE_OPER));
987
988 /* If we're sending it to opers and theyre an admin, skip.
989 * If we're sending it to admins, and theyre not, skip.
990 */
991 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
992 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
993 continue;
994
995 if (HasUMode(client_p, flags))
996 sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
997 me.name, client_p->name, nbuf);
998 }
999 }
1000
1001 void
1002 sendto_globops_flags(unsigned int flags, int level, const char *pattern, ...)
1003 {
1004 dlink_node *ptr = NULL;
1005 char nbuf[IRCD_BUFSIZE];
1006 va_list args;
1007
1008 va_start(args, pattern);
1009 vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
1010 va_end(args);
1011
1012 DLINK_FOREACH(ptr, oper_list.head)
1013 {
1014 struct Client *client_p = ptr->data;
1015 assert(client_p->umodes & UMODE_OPER);
1016
1017 /* If we're sending it to opers and theyre an admin, skip.
1018 * If we're sending it to admins, and theyre not, skip.
1019 */
1020 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
1021 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
1022 continue;
1023
1024 if (HasUMode(client_p, flags))
1025 sendto_one(client_p, ":%s NOTICE %s :*** Global -- %s",
1026 me.name, client_p->name, nbuf);
1027 }
1028 }
1029
1030 /* sendto_wallops_flags()
1031 *
1032 * inputs - flag types of messages to show to real opers
1033 * - client sending request
1034 * - var args input message
1035 * output - NONE
1036 * side effects - Send a wallops to local opers
1037 */
1038 void
1039 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1040 const char *pattern, ...)
1041 {
1042 dlink_node *ptr = NULL;
1043 va_list args;
1044 char buffer[IRCD_BUFSIZE];
1045 int len;
1046
1047 if (IsClient(source_p))
1048 len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1049 source_p->name, source_p->username, source_p->host);
1050 else
1051 len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1052
1053 va_start(args, pattern);
1054 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1055 va_end(args);
1056
1057 DLINK_FOREACH(ptr, oper_list.head)
1058 {
1059 struct Client *client_p = ptr->data;
1060 assert(client_p->umodes & UMODE_OPER);
1061
1062 if (HasUMode(client_p, flags) && !IsDefunct(client_p))
1063 send_message(client_p, buffer, len);
1064 }
1065 }
1066
1067 /* ts_warn()
1068 *
1069 * inputs - var args message
1070 * output - NONE
1071 * side effects - Call sendto_realops_flags, with some flood checking
1072 * (at most 5 warnings every 5 seconds)
1073 */
1074 void
1075 ts_warn(const char *pattern, ...)
1076 {
1077 va_list args;
1078 char buffer[IRCD_BUFSIZE];
1079 static time_t last = 0;
1080 static int warnings = 0;
1081
1082 /*
1083 ** if we're running with TS_WARNINGS enabled and someone does
1084 ** something silly like (remotely) connecting a nonTS server,
1085 ** we'll get a ton of warnings, so we make sure we don't send
1086 ** more than 5 every 5 seconds. -orabidoo
1087 */
1088
1089 if (CurrentTime - last < 5)
1090 {
1091 if (++warnings > 5)
1092 return;
1093 }
1094 else
1095 {
1096 last = CurrentTime;
1097 warnings = 0;
1098 }
1099
1100 va_start(args, pattern);
1101 vsnprintf(buffer, sizeof(buffer), pattern, args);
1102 va_end(args);
1103
1104 sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1105 ilog(L_CRIT, "%s", buffer);
1106 }
1107
1108 /* kill_client()
1109 *
1110 * inputs - client to send kill towards
1111 * - pointer to client to kill
1112 * - reason for kill
1113 * output - NONE
1114 * side effects - NONE
1115 */
1116 void
1117 kill_client(struct Client *client_p, struct Client *diedie,
1118 const char *pattern, ...)
1119 {
1120 va_list args;
1121 char buffer[IRCD_BUFSIZE];
1122 int len;
1123
1124 if (client_p->from != NULL)
1125 client_p = client_p->from;
1126 if (IsDead(client_p))
1127 return;
1128
1129 len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1130 ID_or_name(diedie, client_p));
1131
1132 va_start(args, pattern);
1133 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1134 va_end(args);
1135
1136 send_message(client_p, buffer, len);
1137 }
1138
1139 /* kill_client_ll_serv_butone()
1140 *
1141 * inputs - pointer to client to not send to
1142 * - pointer to client to kill
1143 * output - NONE
1144 * side effects - Send a KILL for the given client
1145 * message to all connected servers
1146 * except the client 'one'. Also deal with
1147 * client being unknown to leaf, as in lazylink...
1148 */
1149 void
1150 kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1151 const char *pattern, ...)
1152 {
1153 va_list args;
1154 int have_uid = 0;
1155 dlink_node *ptr = NULL;
1156 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1157 int len_uid = 0, len_nick = 0;
1158
1159 if (HasID(source_p))
1160 {
1161 have_uid = 1;
1162 va_start(args, pattern);
1163 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1164 len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1165 args);
1166 va_end(args);
1167 }
1168
1169 va_start(args, pattern);
1170 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1171 len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1172 args);
1173 va_end(args);
1174
1175 DLINK_FOREACH(ptr, serv_list.head)
1176 {
1177 struct Client *client_p = ptr->data;
1178
1179 if (one != NULL && (client_p == one->from))
1180 continue;
1181 if (IsDefunct(client_p))
1182 continue;
1183
1184 if (have_uid && IsCapable(client_p, CAP_TS6))
1185 send_message(client_p, buf_uid, len_uid);
1186 else
1187 send_message(client_p, buf_nick, len_nick);
1188 }
1189 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision