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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 1793
Committed: Sun Mar 31 14:06:08 2013 UTC (12 years, 4 months ago) by michael
Content type: text/x-csrc
File size: 30376 byte(s)
Log Message:
- Replaced all occurrences of ircsprintf with sprintf/snprintf
  and killed sprintf_irc.(c|h)

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 * send.c: Functions for sending messages.
4 *
5 * Copyright (C) 2002 by the past and present ircd coders, and others.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 * USA
21 *
22 * $Id$
23 */
24
25 #include "stdinc.h"
26 #include "list.h"
27 #include "send.h"
28 #include "channel.h"
29 #include "client.h"
30 #include "dbuf.h"
31 #include "irc_string.h"
32 #include "ircd.h"
33 #include "numeric.h"
34 #include "fdlist.h"
35 #include "s_bsd.h"
36 #include "s_serv.h"
37 #include "conf.h"
38 #include "log.h"
39 #include "memory.h"
40 #include "hook.h"
41 #include "packet.h"
42
43
44 struct Callback *iosend_cb = NULL;
45 static unsigned int current_serial = 0;
46
47
48 /* send_format()
49 *
50 * inputs - buffer to format into
51 * - size of the buffer
52 * - format pattern to use
53 * - var args
54 * output - number of bytes formatted output
55 * side effects - modifies sendbuf
56 */
57 static inline int
58 send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
59 {
60 int len;
61
62 /*
63 * from rfc1459
64 *
65 * IRC messages are always lines of characters terminated with a CR-LF
66 * (Carriage Return - Line Feed) pair, and these messages shall not
67 * exceed 512 characters in length, counting all characters
68 * including the trailing CR-LF.
69 * Thus, there are 510 characters maximum allowed
70 * for the command and its parameters. There is no provision for
71 * continuation message lines. See section 7 for more details about
72 * current implementations.
73 */
74 len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
75 if (len > bufsize - 2)
76 len = bufsize - 2; /* required by some versions of vsnprintf */
77
78 lsendbuf[len++] = '\r';
79 lsendbuf[len++] = '\n';
80 return len;
81 }
82
83 /*
84 * iosend_default - append a packet to the client's sendq.
85 */
86 void *
87 iosend_default(va_list args)
88 {
89 struct Client *to = va_arg(args, struct Client *);
90 int length = va_arg(args, int);
91 char *buf = va_arg(args, char *);
92
93 dbuf_put(&to->localClient->buf_sendq, buf, length);
94 return NULL;
95 }
96
97 /*
98 ** send_message
99 ** Internal utility which appends given buffer to the sockets
100 ** sendq.
101 */
102 static void
103 send_message(struct Client *to, char *buf, int len)
104 {
105 assert(!IsMe(to));
106 assert(to != &me);
107
108 if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(&to->localClient->confs))
109 {
110 if (IsServer(to))
111 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
112 "Max SendQ limit exceeded for %s: %lu > %u",
113 get_client_name(to, HIDE_IP),
114 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
115 get_sendq(&to->localClient->confs));
116 if (IsClient(to))
117 SetSendQExceeded(to);
118 dead_link_on_write(to, 0);
119 return;
120 }
121
122 execute_callback(iosend_cb, to, len, buf);
123
124 /*
125 ** Update statistics. The following is slightly incorrect
126 ** because it counts messages even if queued, but bytes
127 ** only really sent. Queued bytes get updated in SendQueued.
128 */
129 ++to->localClient->send.messages;
130 ++me.localClient->send.messages;
131
132 if (dbuf_length(&to->localClient->buf_sendq) >
133 (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
134 send_queued_write(to);
135 }
136
137 /* send_message_remote()
138 *
139 * inputs - pointer to client from message is being sent
140 * - pointer to client to send to
141 * - pointer to preformatted buffer
142 * - length of input buffer
143 * output - none
144 * side effects - Despite the function name, this only sends to directly
145 * connected clients.
146 *
147 */
148 static void
149 send_message_remote(struct Client *to, struct Client *from,
150 char *buf, int len)
151 {
152 if (!MyConnect(to))
153 {
154 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
155 "server send message to %s [%s] dropped from %s(Not local server)",
156 to->name, to->from->name, from->name);
157 return;
158 }
159
160 /* Optimize by checking if (from && to) before everything */
161 /* we set to->from up there.. */
162
163 if (!MyClient(from) && IsClient(to) && (to == from->from))
164 {
165 if (IsServer(from))
166 {
167 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
168 "Send message to %s [%s] dropped from %s(Fake Dir)",
169 to->name, to->from->name, from->name);
170 return;
171 }
172
173 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
174 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
175 to->name, to->username, to->host,
176 from->name, from->username, from->host,
177 to->from->name);
178
179 sendto_server(NULL, CAP_TS6, NOCAPS,
180 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
181 me.id, to->name, me.name, to->name,
182 to->username, to->host, to->from->name);
183 sendto_server(NULL, NOCAPS, CAP_TS6,
184 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
185 me.name, to->name, me.name, to->name,
186 to->username, to->host, to->from->name);
187
188 AddFlag(to, FLAGS_KILLED);
189
190 if (IsClient(from))
191 sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
192 me.name, from->name, to->name, to->username,
193 to->host, to->from);
194
195 exit_client(to, &me, "Ghosted client");
196
197 return;
198 }
199
200 send_message(to, buf, len);
201 }
202
203 /*
204 ** sendq_unblocked
205 ** Called when a socket is ready for writing.
206 */
207 void
208 sendq_unblocked(fde_t *fd, struct Client *client_p)
209 {
210 ClearSendqBlocked(client_p);
211 /* let send_queued_write be executed by send_queued_all */
212
213 #ifdef HAVE_LIBCRYPTO
214 if (fd->flags.pending_read)
215 {
216 fd->flags.pending_read = 0;
217 read_packet(fd, client_p);
218 }
219 #endif
220 }
221
222 /*
223 ** send_queued_write
224 ** This is called when there is a chance that some output would
225 ** be possible. This attempts to empty the send queue as far as
226 ** possible, and then if any data is left, a write is rescheduled.
227 */
228 void
229 send_queued_write(struct Client *to)
230 {
231 int retlen;
232 struct dbuf_block *first;
233
234 /*
235 ** Once socket is marked dead, we cannot start writing to it,
236 ** even if the error is removed...
237 */
238 if (IsDead(to) || IsSendqBlocked(to))
239 return; /* no use calling send() now */
240
241 /* Next, lets try to write some data */
242
243 if (dbuf_length(&to->localClient->buf_sendq))
244 {
245 do {
246 first = to->localClient->buf_sendq.blocks.head->data;
247
248 #ifdef HAVE_LIBCRYPTO
249 if (to->localClient->fd.ssl)
250 {
251 retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
252
253 /* translate openssl error codes, sigh */
254 if (retlen < 0)
255 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
256 {
257 case SSL_ERROR_WANT_READ:
258 return; /* retry later, don't register for write events */
259
260 case SSL_ERROR_WANT_WRITE:
261 errno = EWOULDBLOCK;
262 case SSL_ERROR_SYSCALL:
263 break;
264 case SSL_ERROR_SSL:
265 if (errno == EAGAIN)
266 break;
267 default:
268 retlen = errno = 0; /* either an SSL-specific error or EOF */
269 }
270 }
271 else
272 #endif
273 retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
274
275 if (retlen <= 0)
276 break;
277
278 dbuf_delete(&to->localClient->buf_sendq, retlen);
279
280 /* We have some data written .. update counters */
281 to->localClient->send.bytes += retlen;
282 me.localClient->send.bytes += retlen;
283 } while (dbuf_length(&to->localClient->buf_sendq));
284
285 if ((retlen < 0) && (ignoreErrno(errno)))
286 {
287 /* we have a non-fatal error, reschedule a write */
288 SetSendqBlocked(to);
289 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
290 (PF *)sendq_unblocked, (void *)to, 0);
291 }
292 else if (retlen <= 0)
293 {
294 dead_link_on_write(to, errno);
295 return;
296 }
297 }
298 }
299
300 /* send_queued_all()
301 *
302 * input - NONE
303 * output - NONE
304 * side effects - try to flush sendq of each client
305 */
306 void
307 send_queued_all(void)
308 {
309 dlink_node *ptr;
310
311 /* Servers are processed first, mainly because this can generate
312 * a notice to opers, which is to be delivered by this function.
313 */
314 DLINK_FOREACH(ptr, serv_list.head)
315 send_queued_write((struct Client *) ptr->data);
316
317 DLINK_FOREACH(ptr, unknown_list.head)
318 send_queued_write((struct Client *) ptr->data);
319
320 DLINK_FOREACH(ptr, local_client_list.head)
321 send_queued_write((struct Client *) ptr->data);
322
323 /* NOTE: This can still put clients on aborted_list; unfortunately,
324 * exit_aborted_clients takes precedence over send_queued_all,
325 * because exiting clients can generate server/oper traffic.
326 * The easiest approach is dealing with aborted clients in the next I/O lap.
327 * -adx
328 */
329 }
330
331 /* sendto_one()
332 *
333 * inputs - pointer to destination client
334 * - var args message
335 * output - NONE
336 * side effects - send message to single client
337 */
338 void
339 sendto_one(struct Client *to, const char *pattern, ...)
340 {
341 va_list args;
342 char buffer[IRCD_BUFSIZE];
343 int len;
344
345 if (to->from != NULL)
346 to = to->from;
347 if (IsDead(to))
348 return; /* This socket has already been marked as dead */
349
350 va_start(args, pattern);
351 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
352 va_end(args);
353
354 send_message(to, buffer, len);
355 }
356
357 /* sendto_channel_butone()
358 *
359 * inputs - pointer to client(server) to NOT send message to
360 * - pointer to client that is sending this message
361 * - pointer to channel being sent to
362 * - vargs message
363 * output - NONE
364 * side effects - message as given is sent to given channel members.
365 *
366 * WARNING - +D clients are ignored
367 */
368 void
369 sendto_channel_butone(struct Client *one, struct Client *from,
370 struct Channel *chptr, unsigned int type,
371 const char *pattern, ...)
372 {
373 va_list alocal, aremote, auid;
374 char local_buf[IRCD_BUFSIZE];
375 char remote_buf[IRCD_BUFSIZE];
376 char uid_buf[IRCD_BUFSIZE];
377 int local_len, remote_len, uid_len;
378 dlink_node *ptr = NULL, *ptr_next = NULL;
379
380 if (IsServer(from))
381 local_len = sprintf(local_buf, ":%s ",
382 from->name);
383 else
384 local_len = sprintf(local_buf, ":%s!%s@%s ",
385 from->name, from->username, from->host);
386 remote_len = sprintf(remote_buf, ":%s ",
387 from->name);
388 uid_len = sprintf(uid_buf, ":%s ",
389 ID(from));
390
391 va_start(alocal, pattern);
392 va_start(aremote, pattern);
393 va_start(auid, pattern);
394 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
395 pattern, alocal);
396 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
397 pattern, aremote);
398 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
399 auid);
400 va_end(auid);
401 va_end(aremote);
402 va_end(alocal);
403
404 ++current_serial;
405
406 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
407 {
408 struct Membership *ms = ptr->data;
409 struct Client *target_p = ms->client_p;
410
411 assert(IsClient(target_p));
412
413 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) || target_p->from == one)
414 continue;
415
416 if (type != 0 && (ms->flags & type) == 0)
417 continue;
418
419 if (MyConnect(target_p))
420 {
421 if (target_p->localClient->serial != current_serial)
422 {
423 send_message(target_p, local_buf, local_len);
424 target_p->localClient->serial = current_serial;
425 }
426 }
427 else
428 {
429 /* Now check whether a message has been sent to this
430 * remote link already
431 */
432 if (target_p->from->localClient->serial != current_serial)
433 {
434 if (IsCapable(target_p->from, CAP_TS6))
435 send_message_remote(target_p->from, from, uid_buf, uid_len);
436 else
437 send_message_remote(target_p->from, from, remote_buf, remote_len);
438 target_p->from->localClient->serial = current_serial;
439 }
440 }
441 }
442 }
443
444 /* sendto_server()
445 *
446 * inputs - pointer to client to NOT send to
447 * - pointer to channel
448 * - caps or'd together which must ALL be present
449 * - caps or'd together which must ALL NOT be present
450 * - printf style format string
451 * - args to format string
452 * output - NONE
453 * side effects - Send a message to all connected servers, except the
454 * client 'one' (if non-NULL), as long as the servers
455 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
456 *
457 * This function was written in an attempt to merge together the other
458 * billion sendto_*serv*() functions, which sprung up with capabs,
459 * lazylinks, uids, etc.
460 * -davidt
461 */
462 void
463 sendto_server(struct Client *one,
464 const unsigned int caps,
465 const unsigned int nocaps,
466 const char *format, ...)
467 {
468 va_list args;
469 dlink_node *ptr = NULL;
470 char buffer[IRCD_BUFSIZE];
471 int len = 0;
472
473 va_start(args, format);
474 len = send_format(buffer, IRCD_BUFSIZE, format, args);
475 va_end(args);
476
477 DLINK_FOREACH(ptr, serv_list.head)
478 {
479 struct Client *client_p = ptr->data;
480
481 /* If dead already skip */
482 if (IsDead(client_p))
483 continue;
484 /* check against 'one' */
485 if (one != NULL && (client_p == one->from))
486 continue;
487 /* check we have required capabs */
488 if ((client_p->localClient->caps & caps) != caps)
489 continue;
490 /* check we don't have any forbidden capabs */
491 if ((client_p->localClient->caps & nocaps) != 0)
492 continue;
493
494 send_message(client_p, buffer, len);
495 }
496 }
497
498 /* sendto_common_channels_local()
499 *
500 * inputs - pointer to client
501 * - pattern to send
502 * output - NONE
503 * side effects - Sends a message to all people on local server who are
504 * in same channel with user.
505 * used by m_nick.c and exit_one_client.
506 */
507 void
508 sendto_common_channels_local(struct Client *user, int touser, unsigned int cap,
509 const char *pattern, ...)
510 {
511 va_list args;
512 dlink_node *uptr;
513 dlink_node *cptr;
514 struct Channel *chptr;
515 struct Membership *ms;
516 struct Client *target_p;
517 char buffer[IRCD_BUFSIZE];
518 int len;
519
520 va_start(args, pattern);
521 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
522 va_end(args);
523
524 ++current_serial;
525
526 DLINK_FOREACH(cptr, user->channel.head)
527 {
528 chptr = ((struct Membership *) cptr->data)->chptr;
529 assert(chptr != NULL);
530
531 DLINK_FOREACH(uptr, chptr->members.head)
532 {
533 ms = uptr->data;
534 target_p = ms->client_p;
535 assert(target_p != NULL);
536
537 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
538 target_p->localClient->serial == current_serial)
539 continue;
540
541 if (HasCap(target_p, cap) != cap)
542 continue;
543
544 target_p->localClient->serial = current_serial;
545 send_message(target_p, buffer, len);
546 }
547 }
548
549 if (touser && MyConnect(user) && !IsDead(user) &&
550 user->localClient->serial != current_serial)
551 if (HasCap(target_p, cap) == cap)
552 send_message(user, buffer, len);
553 }
554
555 /* sendto_channel_local()
556 *
557 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
558 * - whether to ignore +D clients (YES/NO)
559 * - pointer to channel to send to
560 * - var args pattern
561 * output - NONE
562 * side effects - Send a message to all members of a channel that are
563 * locally connected to this server.
564 */
565 void
566 sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
567 const char *pattern, ...)
568 {
569 va_list args;
570 char buffer[IRCD_BUFSIZE];
571 int len;
572 dlink_node *ptr;
573 struct Membership *ms;
574 struct Client *target_p;
575
576 va_start(args, pattern);
577 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
578 va_end(args);
579
580 DLINK_FOREACH(ptr, chptr->members.head)
581 {
582 ms = ptr->data;
583 target_p = ms->client_p;
584
585 if (type != 0 && (ms->flags & type) == 0)
586 continue;
587
588 if (!MyConnect(target_p) || IsDefunct(target_p) ||
589 (nodeaf && HasUMode(target_p, UMODE_DEAF)))
590 continue;
591
592 send_message(target_p, buffer, len);
593 }
594 }
595
596 /* sendto_channel_local_butone()
597 *
598 * inputs - pointer to client to NOT send message to
599 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
600 * - pointer to channel to send to
601 * - var args pattern
602 * output - NONE
603 * side effects - Send a message to all members of a channel that are
604 * locally connected to this server except one.
605 *
606 * WARNING - +D clients are omitted
607 */
608 void
609 sendto_channel_local_butone(struct Client *one, int type, unsigned int cap,
610 struct Channel *chptr, const char *pattern, ...)
611 {
612 va_list args;
613 char buffer[IRCD_BUFSIZE];
614 int len;
615 struct Client *target_p;
616 struct Membership *ms;
617 dlink_node *ptr;
618
619 va_start(args, pattern);
620 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
621 va_end(args);
622
623 DLINK_FOREACH(ptr, chptr->members.head)
624 {
625 ms = ptr->data;
626 target_p = ms->client_p;
627
628 if (type != 0 && (ms->flags & type) == 0)
629 continue;
630
631 if (!MyConnect(target_p) || target_p == one ||
632 IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
633 continue;
634
635 if (HasCap(target_p, cap) != cap)
636 continue;
637 send_message(target_p, buffer, len);
638 }
639 }
640
641
642 /* sendto_channel_remote()
643 *
644 * inputs - Client not to send towards
645 * - Client from whom message is from
646 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
647 * - pointer to channel to send to
648 * - var args pattern
649 * output - NONE
650 * side effects - Send a message to all members of a channel that are
651 * remote to this server.
652 */
653 void
654 sendto_channel_remote(struct Client *one, struct Client *from, int type,
655 const unsigned int caps, const unsigned int nocaps,
656 struct Channel *chptr, const char *pattern, ...)
657 {
658 va_list args;
659 char buffer[IRCD_BUFSIZE];
660 int len;
661 dlink_node *ptr;
662 struct Client *target_p;
663 struct Membership *ms;
664
665 va_start(args, pattern);
666 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
667 va_end(args);
668
669 ++current_serial;
670
671 DLINK_FOREACH(ptr, chptr->members.head)
672 {
673 ms = ptr->data;
674 target_p = ms->client_p;
675
676 if (type != 0 && (ms->flags & type) == 0)
677 continue;
678
679 if (MyConnect(target_p))
680 continue;
681 target_p = target_p->from;
682
683 if (target_p == one->from ||
684 ((target_p->from->localClient->caps & caps) != caps) ||
685 ((target_p->from->localClient->caps & nocaps) != 0))
686 continue;
687 if (target_p->from->localClient->serial != current_serial)
688 {
689 send_message(target_p, buffer, len);
690 target_p->from->localClient->serial = current_serial;
691 }
692 }
693 }
694
695 /*
696 ** match_it() and sendto_match_butone() ARE only used
697 ** to send a msg to all ppl on servers/hosts that match a specified mask
698 ** (used for enhanced PRIVMSGs) for opers
699 **
700 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
701 **
702 */
703
704 /* match_it()
705 *
706 * inputs - client pointer to match on
707 * - actual mask to match
708 * - what to match on, HOST or SERVER
709 * output - 1 or 0 if match or not
710 * side effects - NONE
711 */
712 static int
713 match_it(const struct Client *one, const char *mask, int what)
714 {
715 if (what == MATCH_HOST)
716 return !match(mask, one->host);
717
718 return !match(mask, one->servptr->name);
719 }
720
721 /* sendto_match_butone()
722 *
723 * Send to all clients which match the mask in a way defined on 'what';
724 * either by user hostname or user servername.
725 *
726 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
727 */
728 void
729 sendto_match_butone(struct Client *one, struct Client *from, char *mask,
730 int what, const char *pattern, ...)
731 {
732 va_list alocal, aremote;
733 struct Client *client_p;
734 dlink_node *ptr, *ptr_next;
735 char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
736 int local_len = sprintf(local_buf, ":%s!%s@%s ", from->name,
737 from->username, from->host);
738 int remote_len = sprintf(remote_buf, ":%s ", from->name);
739
740 va_start(alocal, pattern);
741 va_start(aremote, pattern);
742 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
743 pattern, alocal);
744 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
745 pattern, aremote);
746 va_end(aremote);
747 va_end(alocal);
748
749 /* scan the local clients */
750 DLINK_FOREACH(ptr, local_client_list.head)
751 {
752 client_p = ptr->data;
753
754 if (client_p != one && !IsDefunct(client_p) &&
755 match_it(client_p, mask, what))
756 send_message(client_p, local_buf, local_len);
757 }
758
759 /* Now scan servers */
760 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
761 {
762 client_p = ptr->data;
763
764 /*
765 * The old code looped through every client on the
766 * network for each server to check if the
767 * server (client_p) has at least 1 client matching
768 * the mask, using something like:
769 *
770 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
771 * if (IsRegisteredUser(target_p) &&
772 * match_it(target_p, mask, what) &&
773 * (target_p->from == client_p))
774 * vsendto_prefix_one(client_p, from, pattern, args);
775 *
776 * That way, we wouldn't send the message to
777 * a server who didn't have a matching client.
778 * However, on a network such as EFNet, that
779 * code would have looped through about 50
780 * servers, and in each loop, loop through
781 * about 50k clients as well, calling match()
782 * in each nested loop. That is a very bad
783 * thing cpu wise - just send the message
784 * to every connected server and let that
785 * server deal with it.
786 * -wnder
787 */
788 if (client_p != one && !IsDefunct(client_p))
789 send_message_remote(client_p, from, remote_buf, remote_len);
790 }
791 }
792
793 /* sendto_match_servs()
794 *
795 * inputs - source client
796 * - mask to send to
797 * - capab needed
798 * - data
799 * outputs - none
800 * side effects - data sent to servers matching with capab
801 */
802 void
803 sendto_match_servs(struct Client *source_p, const char *mask, int cap,
804 const char *pattern, ...)
805 {
806 va_list args;
807 struct Client *target_p;
808 dlink_node *ptr;
809 char buffer[IRCD_BUFSIZE];
810 int found = 0;
811
812 va_start(args, pattern);
813 vsnprintf(buffer, sizeof(buffer), pattern, args);
814 va_end(args);
815
816 ++current_serial;
817
818 DLINK_FOREACH(ptr, global_serv_list.head)
819 {
820 target_p = ptr->data;
821
822 /* Do not attempt to send to ourselves, or the source */
823 if (IsMe(target_p) || target_p->from == source_p->from)
824 continue;
825
826 if (target_p->from->localClient->serial == current_serial)
827 continue;
828
829 if (!match(mask, target_p->name))
830 {
831 /*
832 * if we set the serial here, then we'll never do a
833 * match() again, if !IsCapable()
834 */
835 target_p->from->localClient->serial = current_serial;
836 found++;
837
838 if (!IsCapable(target_p->from, cap))
839 continue;
840
841 sendto_anywhere(target_p, source_p, "%s", buffer);
842 }
843 }
844 }
845
846 /* sendto_anywhere()
847 *
848 * inputs - pointer to dest client
849 * - pointer to from client
850 * - varags
851 * output - NONE
852 * side effects - less efficient than sendto_remote and sendto_one
853 * but useful when one does not know where target "lives"
854 */
855 void
856 sendto_anywhere(struct Client *to, struct Client *from,
857 const char *pattern, ...)
858 {
859 va_list args;
860 char buffer[IRCD_BUFSIZE];
861 int len;
862 struct Client *send_to = (to->from != NULL ? to->from : to);
863
864 if (IsDead(send_to))
865 return;
866
867 if (MyClient(to))
868 {
869 if (IsServer(from))
870 {
871 if (IsCapable(to, CAP_TS6) && HasID(from))
872 len = sprintf(buffer, ":%s ", from->id);
873 else
874 len = sprintf(buffer, ":%s ", from->name);
875 }
876 else
877 len = sprintf(buffer, ":%s!%s@%s ",
878 from->name, from->username, from->host);
879 }
880 else len = sprintf(buffer, ":%s ", ID_or_name(from, send_to));
881
882 va_start(args, pattern);
883 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
884 va_end(args);
885
886 if(MyClient(to))
887 send_message(send_to, buffer, len);
888 else
889 send_message_remote(send_to, from, buffer, len);
890 }
891
892 /* sendto_realops_flags()
893 *
894 * inputs - flag types of messages to show to real opers
895 * - flag indicating opers/admins
896 * - var args input message
897 * output - NONE
898 * side effects - Send to *local* ops only but NOT +s nonopers.
899 */
900 void
901 sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
902 {
903 const char *ntype = NULL;
904 dlink_node *ptr = NULL;
905 char nbuf[IRCD_BUFSIZE];
906 va_list args;
907
908 va_start(args, pattern);
909 vsnprintf(nbuf, sizeof(nbuf), pattern, args);
910 va_end(args);
911
912 switch (type)
913 {
914 case SEND_NOTICE:
915 ntype = "Notice";
916 break;
917 case SEND_GLOBAL:
918 ntype = "Global";
919 break;
920 case SEND_LOCOPS:
921 ntype = "LocOps";
922 break;
923 default:
924 assert(0);
925 }
926
927 DLINK_FOREACH(ptr, oper_list.head)
928 {
929 struct Client *client_p = ptr->data;
930 assert(HasUMode(client_p, UMODE_OPER));
931
932 /*
933 * If we're sending it to opers and they're an admin, skip.
934 * If we're sending it to admins, and they're not, skip.
935 */
936 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
937 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
938 continue;
939
940 if (HasUMode(client_p, flags))
941 sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
942 me.name, client_p->name, ntype, nbuf);
943 }
944 }
945
946 /* sendto_wallops_flags()
947 *
948 * inputs - flag types of messages to show to real opers
949 * - client sending request
950 * - var args input message
951 * output - NONE
952 * side effects - Send a wallops to local opers
953 */
954 void
955 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
956 const char *pattern, ...)
957 {
958 dlink_node *ptr = NULL;
959 va_list args;
960 char buffer[IRCD_BUFSIZE];
961 int len;
962
963 if (IsClient(source_p))
964 len = sprintf(buffer, ":%s!%s@%s WALLOPS :",
965 source_p->name, source_p->username, source_p->host);
966 else
967 len = sprintf(buffer, ":%s WALLOPS :", source_p->name);
968
969 va_start(args, pattern);
970 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
971 va_end(args);
972
973 DLINK_FOREACH(ptr, oper_list.head)
974 {
975 struct Client *client_p = ptr->data;
976 assert(client_p->umodes & UMODE_OPER);
977
978 if (HasUMode(client_p, flags) && !IsDefunct(client_p))
979 send_message(client_p, buffer, len);
980 }
981 }
982
983 /* ts_warn()
984 *
985 * inputs - var args message
986 * output - NONE
987 * side effects - Call sendto_realops_flags, with some flood checking
988 * (at most 5 warnings every 5 seconds)
989 */
990 void
991 ts_warn(const char *pattern, ...)
992 {
993 va_list args;
994 char buffer[IRCD_BUFSIZE];
995 static time_t last = 0;
996 static int warnings = 0;
997
998 /*
999 ** if we're running with TS_WARNINGS enabled and someone does
1000 ** something silly like (remotely) connecting a nonTS server,
1001 ** we'll get a ton of warnings, so we make sure we don't send
1002 ** more than 5 every 5 seconds. -orabidoo
1003 */
1004
1005 if (CurrentTime - last < 5)
1006 {
1007 if (++warnings > 5)
1008 return;
1009 }
1010 else
1011 {
1012 last = CurrentTime;
1013 warnings = 0;
1014 }
1015
1016 va_start(args, pattern);
1017 vsnprintf(buffer, sizeof(buffer), pattern, args);
1018 va_end(args);
1019
1020 sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE, "%s", buffer);
1021 ilog(LOG_TYPE_IRCD, "%s", buffer);
1022 }
1023
1024 /* kill_client()
1025 *
1026 * inputs - client to send kill towards
1027 * - pointer to client to kill
1028 * - reason for kill
1029 * output - NONE
1030 * side effects - NONE
1031 */
1032 void
1033 kill_client(struct Client *client_p, struct Client *diedie,
1034 const char *pattern, ...)
1035 {
1036 va_list args;
1037 char buffer[IRCD_BUFSIZE];
1038 int len;
1039
1040 if (client_p->from != NULL)
1041 client_p = client_p->from;
1042 if (IsDead(client_p))
1043 return;
1044
1045 len = sprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1046 ID_or_name(diedie, client_p));
1047
1048 va_start(args, pattern);
1049 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1050 va_end(args);
1051
1052 send_message(client_p, buffer, len);
1053 }
1054
1055 /* kill_client_ll_serv_butone()
1056 *
1057 * inputs - pointer to client to not send to
1058 * - pointer to client to kill
1059 * output - NONE
1060 * side effects - Send a KILL for the given client
1061 * message to all connected servers
1062 * except the client 'one'. Also deal with
1063 * client being unknown to leaf, as in lazylink...
1064 */
1065 void
1066 kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1067 const char *pattern, ...)
1068 {
1069 va_list args;
1070 int have_uid = 0;
1071 dlink_node *ptr = NULL;
1072 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1073 int len_uid = 0, len_nick = 0;
1074
1075 if (HasID(source_p))
1076 {
1077 have_uid = 1;
1078 va_start(args, pattern);
1079 len_uid = sprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1080 len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1081 args);
1082 va_end(args);
1083 }
1084
1085 va_start(args, pattern);
1086 len_nick = sprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1087 len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1088 args);
1089 va_end(args);
1090
1091 DLINK_FOREACH(ptr, serv_list.head)
1092 {
1093 struct Client *client_p = ptr->data;
1094
1095 if (one != NULL && (client_p == one->from))
1096 continue;
1097 if (IsDefunct(client_p))
1098 continue;
1099
1100 if (have_uid && IsCapable(client_p, CAP_TS6))
1101 send_message(client_p, buf_uid, len_uid);
1102 else
1103 send_message(client_p, buf_nick, len_nick);
1104 }
1105 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision