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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 948
Committed: Tue Jul 21 17:34:06 2009 UTC (16 years, 1 month ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid-7.2/src/send.c
File size: 32166 byte(s)
Log Message:
- lp64\llp64\ilp32 portability fixes

File Contents

# User Rev Content
1 adx 30 /*
2     * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3     * send.c: Functions for sending messages.
4     *
5     * Copyright (C) 2002 by the past and present ircd coders, and others.
6     *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20     * USA
21     *
22 knight 31 * $Id$
23 adx 30 */
24    
25     #include "stdinc.h"
26     #include "tools.h"
27     #include "send.h"
28     #include "channel.h"
29     #include "client.h"
30     #include "common.h"
31     #include "dbuf.h"
32     #include "irc_string.h"
33     #include "ircd.h"
34     #include "handlers.h"
35     #include "numeric.h"
36     #include "fdlist.h"
37     #include "s_bsd.h"
38     #include "s_serv.h"
39     #include "sprintf_irc.h"
40     #include "s_conf.h"
41     #include "list.h"
42     #include "s_log.h"
43     #include "memory.h"
44     #include "hook.h"
45     #include "irc_getnameinfo.h"
46     #include "packet.h"
47    
48     #define LOG_BUFSIZE 2048
49    
50     struct Callback *iosend_cb = NULL;
51     struct Callback *iosendctrl_cb = NULL;
52    
53     static void send_message(struct Client *, char *, int);
54     static void send_message_remote(struct Client *, struct Client *, char *, int);
55    
56 michael 948 static unsigned int current_serial = 0;
57 adx 30
58     /* send_format()
59     *
60     * inputs - buffer to format into
61     * - size of the buffer
62     * - format pattern to use
63     * - var args
64     * output - number of bytes formatted output
65     * side effects - modifies sendbuf
66     */
67     static inline int
68     send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
69     {
70     int len;
71    
72     /*
73     * from rfc1459
74     *
75     * IRC messages are always lines of characters terminated with a CR-LF
76     * (Carriage Return - Line Feed) pair, and these messages shall not
77     * exceed 512 characters in length, counting all characters
78     * including the trailing CR-LF.
79     * Thus, there are 510 characters maximum allowed
80     * for the command and its parameters. There is no provision for
81     * continuation message lines. See section 7 for more details about
82     * current implementations.
83     */
84     len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
85     if (len > bufsize - 2)
86     len = bufsize - 2; /* required by some versions of vsnprintf */
87    
88     lsendbuf[len++] = '\r';
89     lsendbuf[len++] = '\n';
90     return (len);
91     }
92    
93     /*
94 adx 163 * iosend_default - append a packet to the client's sendq.
95     */
96     void *
97     iosend_default(va_list args)
98     {
99     struct Client *to = va_arg(args, struct Client *);
100     int length = va_arg(args, int);
101     char *buf = va_arg(args, char *);
102    
103     dbuf_put(&to->localClient->buf_sendq, buf, length);
104     return NULL;
105     }
106    
107     /*
108 adx 30 ** send_message
109     ** Internal utility which appends given buffer to the sockets
110     ** sendq.
111     */
112     static void
113     send_message(struct Client *to, char *buf, int len)
114     {
115 michael 439 assert(!IsMe(to));
116 michael 438 assert(to != &me);
117 adx 30
118     if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
119     {
120     if (IsServer(to))
121     sendto_realops_flags(UMODE_ALL, L_ALL,
122     "Max SendQ limit exceeded for %s: %lu > %lu",
123     get_client_name(to, HIDE_IP),
124     (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
125     get_sendq(to));
126     if (IsClient(to))
127     SetSendQExceeded(to);
128     dead_link_on_write(to, 0);
129     return;
130     }
131    
132 adx 163 execute_callback(iosend_cb, to, len, buf);
133 adx 30
134     /*
135     ** Update statistics. The following is slightly incorrect
136     ** because it counts messages even if queued, but bytes
137     ** only really sent. Queued bytes get updated in SendQueued.
138     */
139     ++to->localClient->send.messages;
140     ++me.localClient->send.messages;
141    
142     if (dbuf_length(&to->localClient->buf_sendq) >
143     (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
144     send_queued_write(to);
145     }
146    
147     /* send_message_remote()
148     *
149     * inputs - pointer to client from message is being sent
150     * - pointer to client to send to
151     * - pointer to preformatted buffer
152     * - length of input buffer
153     * output - none
154     * side effects - Despite the function name, this only sends to directly
155     * connected clients.
156     *
157     */
158     static void
159     send_message_remote(struct Client *to, struct Client *from,
160     char *buf, int len)
161     {
162     if (!MyConnect(to))
163     {
164     sendto_realops_flags(UMODE_ALL, L_ALL,
165     "server send message to %s [%s] dropped from %s(Not local server)",
166     to->name, to->from->name, from->name);
167     return;
168     }
169    
170     /* Optimize by checking if (from && to) before everything */
171     /* we set to->from up there.. */
172    
173     if (!MyClient(from) && IsClient(to) && (to == from->from))
174     {
175     if (IsServer(from))
176     {
177     sendto_realops_flags(UMODE_ALL, L_ALL,
178     "Send message to %s [%s] dropped from %s(Fake Dir)",
179     to->name, to->from->name, from->name);
180     return;
181     }
182    
183     sendto_realops_flags(UMODE_ALL, L_ALL,
184     "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
185     to->name, to->username, to->host,
186     from->name, from->username, from->host,
187     to->from->name);
188    
189 michael 885 sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
190 adx 30 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
191     me.id, to->name, me.name, to->name,
192     to->username, to->host, to->from->name);
193 michael 885 sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
194 adx 30 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
195     me.name, to->name, me.name, to->name,
196     to->username, to->host, to->from->name);
197    
198     SetKilled(to);
199    
200     if (IsClient(from))
201     sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
202     me.name, from->name, to->name, to->username,
203     to->host, to->from);
204    
205     exit_client(to, &me, "Ghosted client");
206    
207     return;
208     }
209    
210     send_message(to, buf, len);
211     }
212    
213     /*
214     ** sendq_unblocked
215     ** Called when a socket is ready for writing.
216     */
217     void
218     sendq_unblocked(fde_t *fd, struct Client *client_p)
219     {
220     ClearSendqBlocked(client_p);
221     /* let send_queued_write be executed by send_queued_all */
222    
223     #ifdef HAVE_LIBCRYPTO
224     if (fd->flags.pending_read)
225     {
226     fd->flags.pending_read = 0;
227     read_packet(fd, client_p);
228     }
229     #endif
230     }
231    
232     /*
233     ** slinkq_unblocked
234     ** Called when a server control socket is ready for writing.
235     */
236     static void
237     slinkq_unblocked(fde_t *fd, struct Client *client_p)
238     {
239     ClearSlinkqBlocked(client_p);
240     send_queued_slink_write(client_p);
241     }
242    
243     /*
244     ** send_queued_write
245     ** This is called when there is a chance that some output would
246     ** be possible. This attempts to empty the send queue as far as
247     ** possible, and then if any data is left, a write is rescheduled.
248     */
249     void
250     send_queued_write(struct Client *to)
251     {
252     int retlen;
253     struct dbuf_block *first;
254    
255     /*
256     ** Once socket is marked dead, we cannot start writing to it,
257     ** even if the error is removed...
258     */
259     if (IsDead(to) || IsSendqBlocked(to))
260     return; /* no use calling send() now */
261    
262     /* Next, lets try to write some data */
263    
264     if (dbuf_length(&to->localClient->buf_sendq))
265     {
266     do {
267     first = to->localClient->buf_sendq.blocks.head->data;
268    
269     #ifdef HAVE_LIBCRYPTO
270     if (to->localClient->fd.ssl)
271     {
272     retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
273    
274     /* translate openssl error codes, sigh */
275     if (retlen < 0)
276     switch (SSL_get_error(to->localClient->fd.ssl, retlen))
277     {
278     case SSL_ERROR_WANT_READ:
279     return; /* retry later, don't register for write events */
280    
281     case SSL_ERROR_WANT_WRITE:
282     errno = EWOULDBLOCK;
283     case SSL_ERROR_SYSCALL:
284     break;
285 michael 430 case SSL_ERROR_SSL:
286     if (errno == EAGAIN)
287     break;
288 adx 30 default:
289     retlen = errno = 0; /* either an SSL-specific error or EOF */
290     }
291     }
292     else
293     #endif
294     retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
295    
296     if (retlen <= 0)
297     {
298     #ifdef _WIN32
299     errno = WSAGetLastError();
300     #endif
301     break;
302     }
303    
304     dbuf_delete(&to->localClient->buf_sendq, retlen);
305    
306     /* We have some data written .. update counters */
307     to->localClient->send.bytes += retlen;
308     me.localClient->send.bytes += retlen;
309     } while (dbuf_length(&to->localClient->buf_sendq));
310    
311     if ((retlen < 0) && (ignoreErrno(errno)))
312     {
313     /* we have a non-fatal error, reschedule a write */
314     SetSendqBlocked(to);
315     comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
316     (PF *)sendq_unblocked, (void *)to, 0);
317     }
318     else if (retlen <= 0)
319     {
320     dead_link_on_write(to, errno);
321     return;
322     }
323     }
324     }
325    
326     /*
327     ** send_queued_slink_write
328     ** This is called when there is a chance the some output would
329     ** be possible. This attempts to empty the send queue as far as
330     ** possible, and then if any data is left, a write is rescheduled.
331     */
332     void
333     send_queued_slink_write(struct Client *to)
334     {
335     int retlen;
336    
337     /*
338     ** Once socket is marked dead, we cannot start writing to it,
339     ** even if the error is removed...
340     */
341     if (IsDead(to) || IsSlinkqBlocked(to))
342     return; /* no use calling send() now */
343    
344     /* Next, lets try to write some data */
345     if (to->localClient->slinkq != NULL)
346     {
347     retlen = send(to->localClient->ctrlfd.fd,
348     to->localClient->slinkq + to->localClient->slinkq_ofs,
349     to->localClient->slinkq_len, 0);
350     if (retlen < 0)
351     {
352     /* If we have a fatal error */
353     if (!ignoreErrno(errno))
354     {
355     dead_link_on_write(to, errno);
356     return;
357     }
358     }
359     else if (retlen == 0)
360     {
361     /* 0 bytes is an EOF .. */
362     dead_link_on_write(to, 0);
363     return;
364     }
365     else
366     {
367     execute_callback(iosendctrl_cb, to, retlen,
368     to->localClient->slinkq + to->localClient->slinkq_ofs);
369     to->localClient->slinkq_len -= retlen;
370    
371     assert(to->localClient->slinkq_len >= 0);
372     if (to->localClient->slinkq_len)
373     to->localClient->slinkq_ofs += retlen;
374     else
375     {
376     to->localClient->slinkq_ofs = 0;
377     MyFree(to->localClient->slinkq);
378     to->localClient->slinkq = NULL;
379     }
380     }
381    
382     /* Finally, if we have any more data, reschedule a write */
383     if (to->localClient->slinkq_len)
384     {
385     SetSlinkqBlocked(to);
386     comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
387     (PF *)slinkq_unblocked, (void *)to, 0);
388     }
389     }
390     }
391    
392     /* send_queued_all()
393     *
394     * input - NONE
395     * output - NONE
396     * side effects - try to flush sendq of each client
397     */
398     void
399     send_queued_all(void)
400     {
401     dlink_node *ptr;
402    
403     /* Servers are processed first, mainly because this can generate
404     * a notice to opers, which is to be delivered by this function.
405     */
406     DLINK_FOREACH(ptr, serv_list.head)
407     send_queued_write((struct Client *) ptr->data);
408    
409     DLINK_FOREACH(ptr, unknown_list.head)
410     send_queued_write((struct Client *) ptr->data);
411    
412     DLINK_FOREACH(ptr, local_client_list.head)
413     send_queued_write((struct Client *) ptr->data);
414    
415     /* NOTE: This can still put clients on aborted_list; unfortunately,
416     * exit_aborted_clients takes precedence over send_queued_all,
417     * because exiting clients can generate server/oper traffic.
418     * The easiest approach is dealing with aborted clients in the next I/O lap.
419     * -adx
420     */
421     }
422    
423     /* sendto_one()
424     *
425     * inputs - pointer to destination client
426     * - var args message
427     * output - NONE
428     * side effects - send message to single client
429     */
430     void
431     sendto_one(struct Client *to, const char *pattern, ...)
432     {
433     va_list args;
434     char buffer[IRCD_BUFSIZE];
435     int len;
436    
437     if (to->from != NULL)
438     to = to->from;
439     if (IsDead(to))
440     return; /* This socket has already been marked as dead */
441    
442     va_start(args, pattern);
443     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
444     va_end(args);
445    
446     send_message(to, buffer, len);
447     }
448    
449     /* sendto_channel_butone()
450     *
451     * inputs - pointer to client(server) to NOT send message to
452     * - pointer to client that is sending this message
453     * - pointer to channel being sent to
454     * - vargs message
455     * output - NONE
456     * side effects - message as given is sent to given channel members.
457     *
458     * WARNING - +D clients are ignored
459     */
460     void
461     sendto_channel_butone(struct Client *one, struct Client *from,
462     struct Channel *chptr, const char *command,
463     const char *pattern, ...)
464     {
465 adx 285 va_list alocal, aremote, auid;
466 adx 30 char local_buf[IRCD_BUFSIZE];
467     char remote_buf[IRCD_BUFSIZE];
468     char uid_buf[IRCD_BUFSIZE];
469     int local_len, remote_len, uid_len;
470     dlink_node *ptr;
471     dlink_node *ptr_next;
472     struct Client *target_p;
473    
474     if (IsServer(from))
475     local_len = ircsprintf(local_buf, ":%s %s %s ",
476     from->name, command, chptr->chname);
477     else
478     local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
479     from->name, from->username, from->host,
480     command, chptr->chname);
481     remote_len = ircsprintf(remote_buf, ":%s %s %s ",
482     from->name, command, chptr->chname);
483     uid_len = ircsprintf(uid_buf, ":%s %s %s ",
484     ID(from), command, chptr->chname);
485    
486 adx 285 va_start(alocal, pattern);
487     va_start(aremote, pattern);
488     va_start(auid, pattern);
489 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
490 adx 285 pattern, alocal);
491 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
492 adx 285 pattern, aremote);
493 adx 30 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
494 adx 285 auid);
495     va_end(auid);
496     va_end(aremote);
497     va_end(alocal);
498 adx 30
499     ++current_serial;
500    
501     DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
502     {
503     target_p = ((struct Membership *)ptr->data)->client_p;
504     assert(target_p != NULL);
505    
506     if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
507     continue;
508    
509     if (MyClient(target_p))
510     {
511     if (target_p->serial != current_serial)
512     {
513     send_message(target_p, local_buf, local_len);
514     target_p->serial = current_serial;
515     }
516     }
517     else
518     {
519     /* Now check whether a message has been sent to this
520     * remote link already
521     */
522     if (target_p->from->serial != current_serial)
523     {
524     if (IsCapable(target_p->from, CAP_TS6))
525     send_message_remote(target_p->from, from, uid_buf, uid_len);
526     else
527     send_message_remote(target_p->from, from, remote_buf, remote_len);
528     target_p->from->serial = current_serial;
529     }
530     }
531     }
532     }
533    
534     /* sendto_server()
535     *
536     * inputs - pointer to client to NOT send to
537 db 939 * - pointer to channel
538 adx 30 * - caps or'd together which must ALL be present
539     * - caps or'd together which must ALL NOT be present
540     * - printf style format string
541     * - args to format string
542     * output - NONE
543     * side effects - Send a message to all connected servers, except the
544     * client 'one' (if non-NULL), as long as the servers
545     * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
546     *
547     * This function was written in an attempt to merge together the other
548     * billion sendto_*serv*() functions, which sprung up with capabs,
549     * lazylinks, uids, etc.
550     * -davidt
551     */
552     void
553 michael 885 sendto_server(struct Client *one,
554 adx 30 struct Channel *chptr, unsigned long caps,
555 michael 885 unsigned long nocaps,
556 adx 30 const char *format, ...)
557     {
558     va_list args;
559 michael 885 dlink_node *ptr = NULL;
560 adx 30 char buffer[IRCD_BUFSIZE];
561 michael 885 int len = 0;
562 adx 30
563 michael 885 if (chptr && chptr->chname[0] != '#')
564     return;
565 adx 30
566     va_start(args, format);
567     len = send_format(buffer, IRCD_BUFSIZE, format, args);
568     va_end(args);
569    
570     DLINK_FOREACH(ptr, serv_list.head)
571     {
572 michael 885 struct Client *client_p = ptr->data;
573 adx 30
574     /* If dead already skip */
575     if (IsDead(client_p))
576     continue;
577     /* check against 'one' */
578     if (one != NULL && (client_p == one->from))
579     continue;
580     /* check we have required capabs */
581     if ((client_p->localClient->caps & caps) != caps)
582     continue;
583     /* check we don't have any forbidden capabs */
584     if ((client_p->localClient->caps & nocaps) != 0)
585     continue;
586    
587     send_message(client_p, buffer, len);
588     }
589     }
590    
591     /* sendto_common_channels_local()
592     *
593     * inputs - pointer to client
594     * - pattern to send
595     * output - NONE
596     * side effects - Sends a message to all people on local server who are
597     * in same channel with user.
598     * used by m_nick.c and exit_one_client.
599     */
600     void
601     sendto_common_channels_local(struct Client *user, int touser,
602     const char *pattern, ...)
603     {
604     va_list args;
605     dlink_node *uptr;
606     dlink_node *cptr;
607     struct Channel *chptr;
608     struct Membership *ms;
609     struct Client *target_p;
610     char buffer[IRCD_BUFSIZE];
611     int len;
612    
613     va_start(args, pattern);
614     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
615     va_end(args);
616    
617     ++current_serial;
618    
619     DLINK_FOREACH(cptr, user->channel.head)
620     {
621     chptr = ((struct Membership *) cptr->data)->chptr;
622     assert(chptr != NULL);
623    
624 michael 572 DLINK_FOREACH(uptr, chptr->members.head)
625 adx 30 {
626     ms = uptr->data;
627     target_p = ms->client_p;
628     assert(target_p != NULL);
629    
630 michael 572 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
631 adx 30 target_p->serial == current_serial)
632     continue;
633    
634     target_p->serial = current_serial;
635     send_message(target_p, buffer, len);
636     }
637     }
638    
639     if (touser && MyConnect(user) && !IsDead(user) &&
640     user->serial != current_serial)
641     send_message(user, buffer, len);
642     }
643    
644     /* sendto_channel_local()
645     *
646     * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
647     * - whether to ignore +D clients (YES/NO)
648     * - pointer to channel to send to
649     * - var args pattern
650     * output - NONE
651     * side effects - Send a message to all members of a channel that are
652     * locally connected to this server.
653     */
654     void
655     sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
656     const char *pattern, ...)
657     {
658     va_list args;
659     char buffer[IRCD_BUFSIZE];
660     int len;
661     dlink_node *ptr;
662     struct Membership *ms;
663     struct Client *target_p;
664    
665     va_start(args, pattern);
666     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
667     va_end(args);
668    
669 michael 572 DLINK_FOREACH(ptr, chptr->members.head)
670 adx 30 {
671     ms = ptr->data;
672     target_p = ms->client_p;
673    
674     if (type != 0 && (ms->flags & type) == 0)
675     continue;
676    
677 michael 572 if (!MyConnect(target_p) || IsDefunct(target_p) ||
678     (nodeaf && IsDeaf(target_p)))
679 adx 30 continue;
680    
681     send_message(target_p, buffer, len);
682     }
683     }
684    
685     /* sendto_channel_local_butone()
686     *
687     * inputs - pointer to client to NOT send message to
688     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
689     * - pointer to channel to send to
690     * - var args pattern
691     * output - NONE
692     * side effects - Send a message to all members of a channel that are
693     * locally connected to this server except one.
694     *
695     * WARNING - +D clients are omitted
696     */
697     void
698     sendto_channel_local_butone(struct Client *one, int type,
699     struct Channel *chptr, const char *pattern, ...)
700     {
701     va_list args;
702     char buffer[IRCD_BUFSIZE];
703     int len;
704     struct Client *target_p;
705     struct Membership *ms;
706     dlink_node *ptr;
707    
708     va_start(args, pattern);
709     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
710     va_end(args);
711    
712 michael 572 DLINK_FOREACH(ptr, chptr->members.head)
713 adx 30 {
714     ms = ptr->data;
715     target_p = ms->client_p;
716    
717     if (type != 0 && (ms->flags & type) == 0)
718     continue;
719    
720 michael 572 if (!MyConnect(target_p) || target_p == one ||
721     IsDefunct(target_p) || IsDeaf(target_p))
722 adx 30 continue;
723     send_message(target_p, buffer, len);
724     }
725     }
726    
727    
728     /* sendto_channel_remote()
729     *
730     * inputs - Client not to send towards
731     * - Client from whom message is from
732     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
733     * - pointer to channel to send to
734     * - var args pattern
735     * output - NONE
736     * side effects - Send a message to all members of a channel that are
737     * remote to this server.
738     */
739     void
740     sendto_channel_remote(struct Client *one, struct Client *from, int type, int caps,
741     int nocaps, struct Channel *chptr, const char *pattern, ...)
742     {
743     va_list args;
744     char buffer[IRCD_BUFSIZE];
745     int len;
746     dlink_node *ptr;
747     struct Client *target_p;
748     struct Membership *ms;
749    
750     va_start(args, pattern);
751     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
752     va_end(args);
753    
754 db 189 ++current_serial;
755    
756 adx 30 DLINK_FOREACH(ptr, chptr->members.head)
757     {
758     ms = ptr->data;
759     target_p = ms->client_p;
760    
761     if (type != 0 && (ms->flags & type) == 0)
762     continue;
763    
764     if (MyConnect(target_p))
765     continue;
766     target_p = target_p->from;
767    
768     if (target_p == one->from ||
769     ((target_p->from->localClient->caps & caps) != caps) ||
770     ((target_p->from->localClient->caps & nocaps) != 0))
771     continue;
772 db 189 if (target_p->from->serial != current_serial)
773     {
774     send_message(target_p, buffer, len);
775     target_p->from->serial = current_serial;
776     }
777 adx 30 }
778     }
779    
780     /*
781     ** match_it() and sendto_match_butone() ARE only used
782     ** to send a msg to all ppl on servers/hosts that match a specified mask
783     ** (used for enhanced PRIVMSGs) for opers
784     **
785     ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
786     **
787     */
788    
789     /* match_it()
790     *
791     * inputs - client pointer to match on
792     * - actual mask to match
793     * - what to match on, HOST or SERVER
794     * output - 1 or 0 if match or not
795     * side effects - NONE
796     */
797     static int
798     match_it(const struct Client *one, const char *mask, int what)
799     {
800     if (what == MATCH_HOST)
801     return(match(mask, one->host));
802    
803     return(match(mask, one->servptr->name));
804     }
805    
806     /* sendto_match_butone()
807     *
808     * Send to all clients which match the mask in a way defined on 'what';
809     * either by user hostname or user servername.
810     *
811     * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
812     */
813     void
814     sendto_match_butone(struct Client *one, struct Client *from, char *mask,
815     int what, const char *pattern, ...)
816     {
817 adx 285 va_list alocal, aremote;
818 adx 30 struct Client *client_p;
819     dlink_node *ptr, *ptr_next;
820     char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
821     int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
822     from->username, from->host);
823     int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
824    
825 adx 285 va_start(alocal, pattern);
826     va_start(aremote, pattern);
827 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
828 adx 285 pattern, alocal);
829 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
830 adx 285 pattern, aremote);
831     va_end(aremote);
832     va_end(alocal);
833 adx 30
834     /* scan the local clients */
835     DLINK_FOREACH(ptr, local_client_list.head)
836     {
837     client_p = ptr->data;
838    
839     if (client_p != one && !IsDefunct(client_p) &&
840     match_it(client_p, mask, what))
841     send_message(client_p, local_buf, local_len);
842     }
843    
844     /* Now scan servers */
845     DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
846     {
847     client_p = ptr->data;
848    
849     /*
850     * The old code looped through every client on the
851     * network for each server to check if the
852     * server (client_p) has at least 1 client matching
853     * the mask, using something like:
854     *
855     * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
856     * if (IsRegisteredUser(target_p) &&
857     * match_it(target_p, mask, what) &&
858     * (target_p->from == client_p))
859     * vsendto_prefix_one(client_p, from, pattern, args);
860     *
861     * That way, we wouldn't send the message to
862     * a server who didn't have a matching client.
863     * However, on a network such as EFNet, that
864     * code would have looped through about 50
865     * servers, and in each loop, loop through
866     * about 50k clients as well, calling match()
867     * in each nested loop. That is a very bad
868     * thing cpu wise - just send the message
869     * to every connected server and let that
870     * server deal with it.
871     * -wnder
872     */
873     if (client_p != one && !IsDefunct(client_p))
874     send_message_remote(client_p, from, remote_buf, remote_len);
875     }
876     }
877    
878     /* sendto_match_servs()
879     *
880     * inputs - source client
881     * - mask to send to
882     * - capab needed
883     * - data
884     * outputs - none
885     * side effects - data sent to servers matching with capab
886     */
887     void
888     sendto_match_servs(struct Client *source_p, const char *mask, int cap,
889     const char *pattern, ...)
890     {
891     va_list args;
892     struct Client *target_p;
893     dlink_node *ptr;
894     char buffer[IRCD_BUFSIZE];
895     int found = 0;
896    
897     va_start(args, pattern);
898     vsnprintf(buffer, sizeof(buffer), pattern, args);
899     va_end(args);
900    
901 michael 948 ++current_serial;
902 adx 30
903     DLINK_FOREACH(ptr, global_serv_list.head)
904     {
905     target_p = ptr->data;
906    
907     /* Do not attempt to send to ourselves, or the source */
908     if (IsMe(target_p) || target_p->from == source_p->from)
909     continue;
910    
911     if (target_p->from->serial == current_serial)
912     continue;
913    
914     if (match(mask, target_p->name))
915     {
916     /*
917     * if we set the serial here, then we'll never do a
918     * match() again, if !IsCapable()
919     */
920     target_p->from->serial = current_serial;
921     found++;
922    
923     if (!IsCapable(target_p->from, cap))
924     continue;
925    
926     sendto_anywhere(target_p, source_p, "%s", buffer);
927     }
928     }
929     }
930    
931     /* sendto_anywhere()
932     *
933     * inputs - pointer to dest client
934     * - pointer to from client
935     * - varags
936     * output - NONE
937     * side effects - less efficient than sendto_remote and sendto_one
938     * but useful when one does not know where target "lives"
939     */
940     void
941     sendto_anywhere(struct Client *to, struct Client *from,
942     const char *pattern, ...)
943     {
944     va_list args;
945     char buffer[IRCD_BUFSIZE];
946     int len;
947     struct Client *send_to = (to->from != NULL ? to->from : to);
948    
949     if (IsDead(send_to))
950     return;
951    
952     if (MyClient(to))
953     {
954     if (IsServer(from))
955     {
956     if (IsCapable(to, CAP_TS6) && HasID(from))
957     len = ircsprintf(buffer, ":%s ", from->id);
958     else
959     len = ircsprintf(buffer, ":%s ", from->name);
960     }
961     else
962     len = ircsprintf(buffer, ":%s!%s@%s ",
963     from->name, from->username, from->host);
964     }
965     else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
966    
967     va_start(args, pattern);
968     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
969     va_end(args);
970    
971     if(MyClient(to))
972     send_message(send_to, buffer, len);
973     else
974     send_message_remote(send_to, from, buffer, len);
975     }
976    
977     /* sendto_realops_flags()
978     *
979     * inputs - flag types of messages to show to real opers
980     * - flag indicating opers/admins
981     * - var args input message
982     * output - NONE
983     * side effects - Send to *local* ops only but NOT +s nonopers.
984     */
985     void
986     sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
987     {
988     struct Client *client_p;
989     char nbuf[IRCD_BUFSIZE];
990     dlink_node *ptr;
991     va_list args;
992    
993     va_start(args, pattern);
994     vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
995     va_end(args);
996    
997     DLINK_FOREACH(ptr, oper_list.head)
998     {
999     client_p = ptr->data;
1000     assert(client_p->umodes & UMODE_OPER);
1001    
1002     /* If we're sending it to opers and theyre an admin, skip.
1003     * If we're sending it to admins, and theyre not, skip.
1004     */
1005     if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1006     ((level == L_OPER) && IsAdmin(client_p)))
1007     continue;
1008    
1009     if (client_p->umodes & flags)
1010     sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1011     me.name, client_p->name, nbuf);
1012     }
1013     }
1014    
1015     /* sendto_wallops_flags()
1016     *
1017     * inputs - flag types of messages to show to real opers
1018     * - client sending request
1019     * - var args input message
1020     * output - NONE
1021     * side effects - Send a wallops to local opers
1022     */
1023     void
1024     sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1025     const char *pattern, ...)
1026     {
1027     struct Client *client_p;
1028     dlink_node *ptr;
1029     va_list args;
1030     char buffer[IRCD_BUFSIZE];
1031     int len;
1032    
1033     if (IsClient(source_p))
1034     len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1035     source_p->name, source_p->username, source_p->host);
1036     else
1037     len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1038    
1039     va_start(args, pattern);
1040     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1041     va_end(args);
1042    
1043     DLINK_FOREACH(ptr, oper_list.head)
1044     {
1045     client_p = ptr->data;
1046     assert(client_p->umodes & UMODE_OPER);
1047    
1048     if ((client_p->umodes & flags) && !IsDefunct(client_p))
1049     send_message(client_p, buffer, len);
1050     }
1051     }
1052    
1053     /* ts_warn()
1054     *
1055     * inputs - var args message
1056     * output - NONE
1057     * side effects - Call sendto_realops_flags, with some flood checking
1058     * (at most 5 warnings every 5 seconds)
1059     */
1060     void
1061     ts_warn(const char *pattern, ...)
1062     {
1063     va_list args;
1064     char buffer[LOG_BUFSIZE];
1065     static time_t last = 0;
1066     static int warnings = 0;
1067    
1068     /*
1069     ** if we're running with TS_WARNINGS enabled and someone does
1070     ** something silly like (remotely) connecting a nonTS server,
1071     ** we'll get a ton of warnings, so we make sure we don't send
1072     ** more than 5 every 5 seconds. -orabidoo
1073     */
1074    
1075     if (CurrentTime - last < 5)
1076     {
1077     if (++warnings > 5)
1078     return;
1079     }
1080     else
1081     {
1082     last = CurrentTime;
1083     warnings = 0;
1084     }
1085    
1086     va_start(args, pattern);
1087     vsprintf_irc(buffer, pattern, args);
1088     va_end(args);
1089    
1090     sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1091     ilog(L_CRIT, "%s", buffer);
1092     }
1093    
1094     /* kill_client()
1095     *
1096     * inputs - client to send kill towards
1097     * - pointer to client to kill
1098     * - reason for kill
1099     * output - NONE
1100     * side effects - NONE
1101     */
1102     void
1103     kill_client(struct Client *client_p, struct Client *diedie,
1104     const char *pattern, ...)
1105     {
1106     va_list args;
1107     char buffer[IRCD_BUFSIZE];
1108     int len;
1109    
1110     if (client_p->from != NULL)
1111     client_p = client_p->from;
1112     if (IsDead(client_p))
1113     return;
1114    
1115     len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1116     ID_or_name(diedie, client_p));
1117    
1118     va_start(args, pattern);
1119     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1120     va_end(args);
1121    
1122     send_message(client_p, buffer, len);
1123     }
1124    
1125     /* kill_client_ll_serv_butone()
1126     *
1127     * inputs - pointer to client to not send to
1128     * - pointer to client to kill
1129     * output - NONE
1130     * side effects - Send a KILL for the given client
1131     * message to all connected servers
1132     * except the client 'one'. Also deal with
1133     * client being unknown to leaf, as in lazylink...
1134     */
1135     void
1136     kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1137     const char *pattern, ...)
1138     {
1139     va_list args;
1140     int have_uid = 0;
1141 michael 885 dlink_node *ptr = NULL;
1142 adx 30 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1143 michael 885 int len_uid = 0, len_nick = 0;
1144 adx 30
1145     if (HasID(source_p) && (me.id[0] != '\0'))
1146     {
1147     have_uid = 1;
1148 adx 285 va_start(args, pattern);
1149 adx 30 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1150     len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1151     args);
1152 adx 285 va_end(args);
1153 adx 30 }
1154 adx 285
1155     va_start(args, pattern);
1156 adx 30 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1157     len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1158     args);
1159     va_end(args);
1160    
1161     DLINK_FOREACH(ptr, serv_list.head)
1162     {
1163 michael 885 struct Client *client_p = ptr->data;
1164 adx 30
1165     if (one != NULL && (client_p == one->from))
1166     continue;
1167     if (IsDefunct(client_p))
1168     continue;
1169    
1170 michael 885 if (have_uid && IsCapable(client_p, CAP_TS6))
1171     send_message(client_p, buf_uid, len_uid);
1172     else
1173     send_message(client_p, buf_nick, len_nick);
1174 adx 30 }
1175     }

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svn:keywords Id Revision