ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/svn/ircd-hybrid/trunk/src/send.c
Revision: 438
Committed: Sat Feb 11 21:53:46 2006 UTC (19 years, 6 months ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid-7.2/src/send.c
File size: 34290 byte(s)
Log Message:
- Got rid of the last IVARIANT we had and replaced it with two asserts().

File Contents

# User Rev Content
1 adx 30 /*
2     * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3     * send.c: Functions for sending messages.
4     *
5     * Copyright (C) 2002 by the past and present ircd coders, and others.
6     *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20     * USA
21     *
22 knight 31 * $Id$
23 adx 30 */
24    
25     #include "stdinc.h"
26     #include "tools.h"
27     #include "send.h"
28     #include "channel.h"
29     #include "client.h"
30     #include "common.h"
31     #include "dbuf.h"
32     #include "irc_string.h"
33     #include "ircd.h"
34     #include "handlers.h"
35     #include "numeric.h"
36     #include "fdlist.h"
37     #include "s_bsd.h"
38     #include "s_serv.h"
39     #include "sprintf_irc.h"
40     #include "s_conf.h"
41     #include "list.h"
42     #include "s_log.h"
43     #include "memory.h"
44     #include "hook.h"
45     #include "irc_getnameinfo.h"
46     #include "packet.h"
47    
48     #define LOG_BUFSIZE 2048
49    
50     struct Callback *iosend_cb = NULL;
51     struct Callback *iosendctrl_cb = NULL;
52    
53     static void send_message(struct Client *, char *, int);
54     static void send_message_remote(struct Client *, struct Client *, char *, int);
55    
56     static unsigned long current_serial = 0L;
57    
58     /* send_format()
59     *
60     * inputs - buffer to format into
61     * - size of the buffer
62     * - format pattern to use
63     * - var args
64     * output - number of bytes formatted output
65     * side effects - modifies sendbuf
66     */
67     static inline int
68     send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
69     {
70     int len;
71    
72     /*
73     * from rfc1459
74     *
75     * IRC messages are always lines of characters terminated with a CR-LF
76     * (Carriage Return - Line Feed) pair, and these messages shall not
77     * exceed 512 characters in length, counting all characters
78     * including the trailing CR-LF.
79     * Thus, there are 510 characters maximum allowed
80     * for the command and its parameters. There is no provision for
81     * continuation message lines. See section 7 for more details about
82     * current implementations.
83     */
84     len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
85     if (len > bufsize - 2)
86     len = bufsize - 2; /* required by some versions of vsnprintf */
87    
88     lsendbuf[len++] = '\r';
89     lsendbuf[len++] = '\n';
90     return (len);
91     }
92    
93     /*
94 adx 163 * iosend_default - append a packet to the client's sendq.
95     */
96     void *
97     iosend_default(va_list args)
98     {
99     struct Client *to = va_arg(args, struct Client *);
100     int length = va_arg(args, int);
101     char *buf = va_arg(args, char *);
102    
103     dbuf_put(&to->localClient->buf_sendq, buf, length);
104     return NULL;
105     }
106    
107     /*
108 adx 30 ** send_message
109     ** Internal utility which appends given buffer to the sockets
110     ** sendq.
111     */
112     static void
113     send_message(struct Client *to, char *buf, int len)
114     {
115 michael 438 assert(!IsMe(to))
116     assert(to != &me);
117 adx 30
118     if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
119     {
120     if (IsServer(to))
121     sendto_realops_flags(UMODE_ALL, L_ALL,
122     "Max SendQ limit exceeded for %s: %lu > %lu",
123     get_client_name(to, HIDE_IP),
124     (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
125     get_sendq(to));
126     if (IsClient(to))
127     SetSendQExceeded(to);
128     dead_link_on_write(to, 0);
129     return;
130     }
131    
132 adx 163 execute_callback(iosend_cb, to, len, buf);
133 adx 30
134     /*
135     ** Update statistics. The following is slightly incorrect
136     ** because it counts messages even if queued, but bytes
137     ** only really sent. Queued bytes get updated in SendQueued.
138     */
139     ++to->localClient->send.messages;
140     ++me.localClient->send.messages;
141    
142     if (dbuf_length(&to->localClient->buf_sendq) >
143     (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
144     send_queued_write(to);
145     }
146    
147     /* send_message_remote()
148     *
149     * inputs - pointer to client from message is being sent
150     * - pointer to client to send to
151     * - pointer to preformatted buffer
152     * - length of input buffer
153     * output - none
154     * side effects - Despite the function name, this only sends to directly
155     * connected clients.
156     *
157     */
158     static void
159     send_message_remote(struct Client *to, struct Client *from,
160     char *buf, int len)
161     {
162     if (!MyConnect(to))
163     {
164     sendto_realops_flags(UMODE_ALL, L_ALL,
165     "server send message to %s [%s] dropped from %s(Not local server)",
166     to->name, to->from->name, from->name);
167     return;
168     }
169    
170     if (ServerInfo.hub && IsCapable(to, CAP_LL))
171     {
172     if (((from->lazyLinkClientExists &
173     to->localClient->serverMask) == 0))
174     client_burst_if_needed(to, from);
175     }
176    
177     /* Optimize by checking if (from && to) before everything */
178     /* we set to->from up there.. */
179    
180     if (!MyClient(from) && IsClient(to) && (to == from->from))
181     {
182     if (IsServer(from))
183     {
184     sendto_realops_flags(UMODE_ALL, L_ALL,
185     "Send message to %s [%s] dropped from %s(Fake Dir)",
186     to->name, to->from->name, from->name);
187     return;
188     }
189    
190     sendto_realops_flags(UMODE_ALL, L_ALL,
191     "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
192     to->name, to->username, to->host,
193     from->name, from->username, from->host,
194     to->from->name);
195    
196     sendto_server(NULL, to, NULL, CAP_TS6, NOCAPS, NOFLAGS,
197     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
198     me.id, to->name, me.name, to->name,
199     to->username, to->host, to->from->name);
200     sendto_server(NULL, to, NULL, NOCAPS, CAP_TS6, NOFLAGS,
201     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
202     me.name, to->name, me.name, to->name,
203     to->username, to->host, to->from->name);
204    
205     SetKilled(to);
206    
207     if (IsClient(from))
208     sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
209     me.name, from->name, to->name, to->username,
210     to->host, to->from);
211    
212     exit_client(to, &me, "Ghosted client");
213    
214     return;
215     }
216    
217     send_message(to, buf, len);
218     }
219    
220     /*
221     ** sendq_unblocked
222     ** Called when a socket is ready for writing.
223     */
224     void
225     sendq_unblocked(fde_t *fd, struct Client *client_p)
226     {
227     ClearSendqBlocked(client_p);
228     /* let send_queued_write be executed by send_queued_all */
229    
230     #ifdef HAVE_LIBCRYPTO
231     if (fd->flags.pending_read)
232     {
233     fd->flags.pending_read = 0;
234     read_packet(fd, client_p);
235     }
236     #endif
237     }
238    
239     /*
240     ** slinkq_unblocked
241     ** Called when a server control socket is ready for writing.
242     */
243     static void
244     slinkq_unblocked(fde_t *fd, struct Client *client_p)
245     {
246     ClearSlinkqBlocked(client_p);
247     send_queued_slink_write(client_p);
248     }
249    
250     /*
251     ** send_queued_write
252     ** This is called when there is a chance that some output would
253     ** be possible. This attempts to empty the send queue as far as
254     ** possible, and then if any data is left, a write is rescheduled.
255     */
256     void
257     send_queued_write(struct Client *to)
258     {
259     int retlen;
260     struct dbuf_block *first;
261    
262     /*
263     ** Once socket is marked dead, we cannot start writing to it,
264     ** even if the error is removed...
265     */
266     if (IsDead(to) || IsSendqBlocked(to))
267     return; /* no use calling send() now */
268    
269     /* Next, lets try to write some data */
270    
271     if (dbuf_length(&to->localClient->buf_sendq))
272     {
273     do {
274     first = to->localClient->buf_sendq.blocks.head->data;
275    
276     #ifdef HAVE_LIBCRYPTO
277     if (to->localClient->fd.ssl)
278     {
279     retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
280    
281     /* translate openssl error codes, sigh */
282     if (retlen < 0)
283     switch (SSL_get_error(to->localClient->fd.ssl, retlen))
284     {
285     case SSL_ERROR_WANT_READ:
286     return; /* retry later, don't register for write events */
287    
288     case SSL_ERROR_WANT_WRITE:
289     errno = EWOULDBLOCK;
290     case SSL_ERROR_SYSCALL:
291     break;
292 michael 430 case SSL_ERROR_SSL:
293     if (errno == EAGAIN)
294     break;
295 adx 30 default:
296     retlen = errno = 0; /* either an SSL-specific error or EOF */
297     }
298     }
299     else
300     #endif
301     retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
302    
303     if (retlen <= 0)
304     {
305     #ifdef _WIN32
306     errno = WSAGetLastError();
307     #endif
308     break;
309     }
310    
311     dbuf_delete(&to->localClient->buf_sendq, retlen);
312    
313     /* We have some data written .. update counters */
314     to->localClient->send.bytes += retlen;
315     me.localClient->send.bytes += retlen;
316     } while (dbuf_length(&to->localClient->buf_sendq));
317    
318     if ((retlen < 0) && (ignoreErrno(errno)))
319     {
320     /* we have a non-fatal error, reschedule a write */
321     SetSendqBlocked(to);
322     comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
323     (PF *)sendq_unblocked, (void *)to, 0);
324     }
325     else if (retlen <= 0)
326     {
327     dead_link_on_write(to, errno);
328     return;
329     }
330     }
331     }
332    
333     /*
334     ** send_queued_slink_write
335     ** This is called when there is a chance the some output would
336     ** be possible. This attempts to empty the send queue as far as
337     ** possible, and then if any data is left, a write is rescheduled.
338     */
339     void
340     send_queued_slink_write(struct Client *to)
341     {
342     int retlen;
343    
344     /*
345     ** Once socket is marked dead, we cannot start writing to it,
346     ** even if the error is removed...
347     */
348     if (IsDead(to) || IsSlinkqBlocked(to))
349     return; /* no use calling send() now */
350    
351     /* Next, lets try to write some data */
352     if (to->localClient->slinkq != NULL)
353     {
354     retlen = send(to->localClient->ctrlfd.fd,
355     to->localClient->slinkq + to->localClient->slinkq_ofs,
356     to->localClient->slinkq_len, 0);
357     if (retlen < 0)
358     {
359     /* If we have a fatal error */
360     if (!ignoreErrno(errno))
361     {
362     dead_link_on_write(to, errno);
363     return;
364     }
365     }
366     else if (retlen == 0)
367     {
368     /* 0 bytes is an EOF .. */
369     dead_link_on_write(to, 0);
370     return;
371     }
372     else
373     {
374     execute_callback(iosendctrl_cb, to, retlen,
375     to->localClient->slinkq + to->localClient->slinkq_ofs);
376     to->localClient->slinkq_len -= retlen;
377    
378     assert(to->localClient->slinkq_len >= 0);
379     if (to->localClient->slinkq_len)
380     to->localClient->slinkq_ofs += retlen;
381     else
382     {
383     to->localClient->slinkq_ofs = 0;
384     MyFree(to->localClient->slinkq);
385     to->localClient->slinkq = NULL;
386     }
387     }
388    
389     /* Finally, if we have any more data, reschedule a write */
390     if (to->localClient->slinkq_len)
391     {
392     SetSlinkqBlocked(to);
393     comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
394     (PF *)slinkq_unblocked, (void *)to, 0);
395     }
396     }
397     }
398    
399     /* send_queued_all()
400     *
401     * input - NONE
402     * output - NONE
403     * side effects - try to flush sendq of each client
404     */
405     void
406     send_queued_all(void)
407     {
408     dlink_node *ptr;
409    
410     /* Servers are processed first, mainly because this can generate
411     * a notice to opers, which is to be delivered by this function.
412     */
413     DLINK_FOREACH(ptr, serv_list.head)
414     send_queued_write((struct Client *) ptr->data);
415    
416     DLINK_FOREACH(ptr, unknown_list.head)
417     send_queued_write((struct Client *) ptr->data);
418    
419     DLINK_FOREACH(ptr, local_client_list.head)
420     send_queued_write((struct Client *) ptr->data);
421    
422     /* NOTE: This can still put clients on aborted_list; unfortunately,
423     * exit_aborted_clients takes precedence over send_queued_all,
424     * because exiting clients can generate server/oper traffic.
425     * The easiest approach is dealing with aborted clients in the next I/O lap.
426     * -adx
427     */
428     }
429    
430     /* sendto_one()
431     *
432     * inputs - pointer to destination client
433     * - var args message
434     * output - NONE
435     * side effects - send message to single client
436     */
437     void
438     sendto_one(struct Client *to, const char *pattern, ...)
439     {
440     va_list args;
441     char buffer[IRCD_BUFSIZE];
442     int len;
443    
444     if (to->from != NULL)
445     to = to->from;
446     if (IsDead(to))
447     return; /* This socket has already been marked as dead */
448    
449     va_start(args, pattern);
450     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
451     va_end(args);
452    
453     send_message(to, buffer, len);
454     }
455    
456     /* sendto_channel_butone()
457     *
458     * inputs - pointer to client(server) to NOT send message to
459     * - pointer to client that is sending this message
460     * - pointer to channel being sent to
461     * - vargs message
462     * output - NONE
463     * side effects - message as given is sent to given channel members.
464     *
465     * WARNING - +D clients are ignored
466     */
467     void
468     sendto_channel_butone(struct Client *one, struct Client *from,
469     struct Channel *chptr, const char *command,
470     const char *pattern, ...)
471     {
472 adx 285 va_list alocal, aremote, auid;
473 adx 30 char local_buf[IRCD_BUFSIZE];
474     char remote_buf[IRCD_BUFSIZE];
475     char uid_buf[IRCD_BUFSIZE];
476     int local_len, remote_len, uid_len;
477     dlink_node *ptr;
478     dlink_node *ptr_next;
479     struct Client *target_p;
480    
481     if (IsServer(from))
482     local_len = ircsprintf(local_buf, ":%s %s %s ",
483     from->name, command, chptr->chname);
484     else
485     local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
486     from->name, from->username, from->host,
487     command, chptr->chname);
488     remote_len = ircsprintf(remote_buf, ":%s %s %s ",
489     from->name, command, chptr->chname);
490     uid_len = ircsprintf(uid_buf, ":%s %s %s ",
491     ID(from), command, chptr->chname);
492    
493 adx 285 va_start(alocal, pattern);
494     va_start(aremote, pattern);
495     va_start(auid, pattern);
496 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
497 adx 285 pattern, alocal);
498 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
499 adx 285 pattern, aremote);
500 adx 30 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
501 adx 285 auid);
502     va_end(auid);
503     va_end(aremote);
504     va_end(alocal);
505 adx 30
506     ++current_serial;
507    
508     DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
509     {
510     target_p = ((struct Membership *)ptr->data)->client_p;
511     assert(target_p != NULL);
512    
513     if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
514     continue;
515    
516     if (MyClient(target_p))
517     {
518     if (target_p->serial != current_serial)
519     {
520     send_message(target_p, local_buf, local_len);
521     target_p->serial = current_serial;
522     }
523     }
524     else
525     {
526     /* Now check whether a message has been sent to this
527     * remote link already
528     */
529     if (target_p->from->serial != current_serial)
530     {
531     if (IsCapable(target_p->from, CAP_TS6))
532     send_message_remote(target_p->from, from, uid_buf, uid_len);
533     else
534     send_message_remote(target_p->from, from, remote_buf, remote_len);
535     target_p->from->serial = current_serial;
536     }
537     }
538     }
539     }
540    
541     /* sendto_server()
542     *
543     * inputs - pointer to client to NOT send to
544     * - pointer to source client required by LL (if any)
545     * - pointer to channel required by LL (if any)
546     * - caps or'd together which must ALL be present
547     * - caps or'd together which must ALL NOT be present
548     * - LL flags: LL_ICLIENT | LL_ICHAN
549     * - printf style format string
550     * - args to format string
551     * output - NONE
552     * side effects - Send a message to all connected servers, except the
553     * client 'one' (if non-NULL), as long as the servers
554     * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
555     * If the server is a lazylink client, then it must know
556     * about source_p if non-NULL (unless LL_ICLIENT is specified,
557     * when source_p will be introduced where required) and
558     * chptr if non-NULL (unless LL_ICHANNEL is specified, when
559     * chptr will be introduced where required).
560     * Note: nothing will be introduced to a LazyLeaf unless
561     * the message is actually sent.
562     *
563     * This function was written in an attempt to merge together the other
564     * billion sendto_*serv*() functions, which sprung up with capabs,
565     * lazylinks, uids, etc.
566     * -davidt
567     */
568     void
569     sendto_server(struct Client *one, struct Client *source_p,
570     struct Channel *chptr, unsigned long caps,
571     unsigned long nocaps, unsigned long llflags,
572     const char *format, ...)
573     {
574     va_list args;
575     struct Client *client_p;
576     dlink_node *ptr;
577     char buffer[IRCD_BUFSIZE];
578     int len;
579    
580     if (chptr != NULL)
581     {
582     if (chptr->chname[0] != '#')
583     return;
584     }
585    
586     va_start(args, format);
587     len = send_format(buffer, IRCD_BUFSIZE, format, args);
588     va_end(args);
589    
590     DLINK_FOREACH(ptr, serv_list.head)
591     {
592     client_p = ptr->data;
593    
594     /* If dead already skip */
595     if (IsDead(client_p))
596     continue;
597     /* check against 'one' */
598     if (one != NULL && (client_p == one->from))
599     continue;
600     /* check we have required capabs */
601     if ((client_p->localClient->caps & caps) != caps)
602     continue;
603     /* check we don't have any forbidden capabs */
604     if ((client_p->localClient->caps & nocaps) != 0)
605     continue;
606    
607     if (ServerInfo.hub && IsCapable(client_p, CAP_LL))
608     {
609     /* check LL channel */
610     if (chptr != NULL &&
611     ((chptr->lazyLinkChannelExists &
612     client_p->localClient->serverMask) == 0))
613     {
614     /* Only introduce the channel if we really will send this message */
615     if (!(llflags & LL_ICLIENT) && source_p &&
616     ((source_p->lazyLinkClientExists &
617     client_p->localClient->serverMask) == 0))
618     continue; /* we can't introduce the unknown source_p, skip */
619    
620     if (llflags & LL_ICHAN)
621     burst_channel(client_p, chptr);
622     else
623     continue; /* we can't introduce the unknown chptr, skip */
624     }
625     /* check LL client */
626     if (source_p &&
627     ((source_p->lazyLinkClientExists &
628     client_p->localClient->serverMask) == 0))
629     {
630     if (llflags & LL_ICLIENT)
631     client_burst_if_needed(client_p,source_p);
632     else
633     continue; /* we can't introduce the unknown source_p, skip */
634     }
635     }
636     send_message(client_p, buffer, len);
637     }
638     }
639    
640     /* sendto_common_channels_local()
641     *
642     * inputs - pointer to client
643     * - pattern to send
644     * output - NONE
645     * side effects - Sends a message to all people on local server who are
646     * in same channel with user.
647     * used by m_nick.c and exit_one_client.
648     */
649     void
650     sendto_common_channels_local(struct Client *user, int touser,
651     const char *pattern, ...)
652     {
653     va_list args;
654     dlink_node *uptr;
655     dlink_node *cptr;
656     struct Channel *chptr;
657     struct Membership *ms;
658     struct Client *target_p;
659     char buffer[IRCD_BUFSIZE];
660     int len;
661    
662     va_start(args, pattern);
663     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
664     va_end(args);
665    
666     ++current_serial;
667    
668     DLINK_FOREACH(cptr, user->channel.head)
669     {
670     chptr = ((struct Membership *) cptr->data)->chptr;
671     assert(chptr != NULL);
672    
673     DLINK_FOREACH(uptr, chptr->locmembers.head)
674     {
675     ms = uptr->data;
676     target_p = ms->client_p;
677     assert(target_p != NULL);
678    
679     if (target_p == user || IsDefunct(target_p) ||
680     target_p->serial == current_serial)
681     continue;
682    
683     target_p->serial = current_serial;
684     send_message(target_p, buffer, len);
685     }
686     }
687    
688     if (touser && MyConnect(user) && !IsDead(user) &&
689     user->serial != current_serial)
690     send_message(user, buffer, len);
691     }
692    
693     /* sendto_channel_local()
694     *
695     * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
696     * - whether to ignore +D clients (YES/NO)
697     * - pointer to channel to send to
698     * - var args pattern
699     * output - NONE
700     * side effects - Send a message to all members of a channel that are
701     * locally connected to this server.
702     */
703     void
704     sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
705     const char *pattern, ...)
706     {
707     va_list args;
708     char buffer[IRCD_BUFSIZE];
709     int len;
710     dlink_node *ptr;
711     struct Membership *ms;
712     struct Client *target_p;
713    
714     va_start(args, pattern);
715     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
716     va_end(args);
717    
718     DLINK_FOREACH(ptr, chptr->locmembers.head)
719     {
720     ms = ptr->data;
721     target_p = ms->client_p;
722    
723     if (type != 0 && (ms->flags & type) == 0)
724     continue;
725    
726     if (IsDefunct(target_p) || (nodeaf && IsDeaf(target_p)))
727     continue;
728    
729     send_message(target_p, buffer, len);
730     }
731     }
732    
733     /* sendto_channel_local_butone()
734     *
735     * inputs - pointer to client to NOT send message to
736     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
737     * - pointer to channel to send to
738     * - var args pattern
739     * output - NONE
740     * side effects - Send a message to all members of a channel that are
741     * locally connected to this server except one.
742     *
743     * WARNING - +D clients are omitted
744     */
745     void
746     sendto_channel_local_butone(struct Client *one, int type,
747     struct Channel *chptr, const char *pattern, ...)
748     {
749     va_list args;
750     char buffer[IRCD_BUFSIZE];
751     int len;
752     struct Client *target_p;
753     struct Membership *ms;
754     dlink_node *ptr;
755    
756     va_start(args, pattern);
757     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
758     va_end(args);
759    
760     DLINK_FOREACH(ptr, chptr->locmembers.head)
761     {
762     ms = ptr->data;
763     target_p = ms->client_p;
764    
765     if (type != 0 && (ms->flags & type) == 0)
766     continue;
767    
768     if (target_p == one || IsDefunct(target_p) || IsDeaf(target_p))
769     continue;
770     send_message(target_p, buffer, len);
771     }
772     }
773    
774    
775     /* sendto_channel_remote()
776     *
777     * inputs - Client not to send towards
778     * - Client from whom message is from
779     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
780     * - pointer to channel to send to
781     * - var args pattern
782     * output - NONE
783     * side effects - Send a message to all members of a channel that are
784     * remote to this server.
785     */
786     void
787     sendto_channel_remote(struct Client *one, struct Client *from, int type, int caps,
788     int nocaps, struct Channel *chptr, const char *pattern, ...)
789     {
790     va_list args;
791     char buffer[IRCD_BUFSIZE];
792     int len;
793     dlink_node *ptr;
794     struct Client *target_p;
795     struct Membership *ms;
796    
797     va_start(args, pattern);
798     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
799     va_end(args);
800    
801 db 189 ++current_serial;
802    
803 adx 30 DLINK_FOREACH(ptr, chptr->members.head)
804     {
805     ms = ptr->data;
806     target_p = ms->client_p;
807    
808     if (type != 0 && (ms->flags & type) == 0)
809     continue;
810    
811     if (MyConnect(target_p))
812     continue;
813     target_p = target_p->from;
814    
815     if (target_p == one->from ||
816     ((target_p->from->localClient->caps & caps) != caps) ||
817     ((target_p->from->localClient->caps & nocaps) != 0))
818     continue;
819 db 189 if (target_p->from->serial != current_serial)
820     {
821     send_message(target_p, buffer, len);
822     target_p->from->serial = current_serial;
823     }
824 adx 30 }
825     }
826    
827     /*
828     ** match_it() and sendto_match_butone() ARE only used
829     ** to send a msg to all ppl on servers/hosts that match a specified mask
830     ** (used for enhanced PRIVMSGs) for opers
831     **
832     ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
833     **
834     */
835    
836     /* match_it()
837     *
838     * inputs - client pointer to match on
839     * - actual mask to match
840     * - what to match on, HOST or SERVER
841     * output - 1 or 0 if match or not
842     * side effects - NONE
843     */
844     static int
845     match_it(const struct Client *one, const char *mask, int what)
846     {
847     if (what == MATCH_HOST)
848     return(match(mask, one->host));
849    
850     return(match(mask, one->servptr->name));
851     }
852    
853     /* sendto_match_butone()
854     *
855     * Send to all clients which match the mask in a way defined on 'what';
856     * either by user hostname or user servername.
857     *
858     * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
859     */
860     void
861     sendto_match_butone(struct Client *one, struct Client *from, char *mask,
862     int what, const char *pattern, ...)
863     {
864 adx 285 va_list alocal, aremote;
865 adx 30 struct Client *client_p;
866     dlink_node *ptr, *ptr_next;
867     char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
868     int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
869     from->username, from->host);
870     int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
871    
872 adx 285 va_start(alocal, pattern);
873     va_start(aremote, pattern);
874 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
875 adx 285 pattern, alocal);
876 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
877 adx 285 pattern, aremote);
878     va_end(aremote);
879     va_end(alocal);
880 adx 30
881     /* scan the local clients */
882     DLINK_FOREACH(ptr, local_client_list.head)
883     {
884     client_p = ptr->data;
885    
886     if (client_p != one && !IsDefunct(client_p) &&
887     match_it(client_p, mask, what))
888     send_message(client_p, local_buf, local_len);
889     }
890    
891     /* Now scan servers */
892     DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
893     {
894     client_p = ptr->data;
895    
896     /*
897     * The old code looped through every client on the
898     * network for each server to check if the
899     * server (client_p) has at least 1 client matching
900     * the mask, using something like:
901     *
902     * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
903     * if (IsRegisteredUser(target_p) &&
904     * match_it(target_p, mask, what) &&
905     * (target_p->from == client_p))
906     * vsendto_prefix_one(client_p, from, pattern, args);
907     *
908     * That way, we wouldn't send the message to
909     * a server who didn't have a matching client.
910     * However, on a network such as EFNet, that
911     * code would have looped through about 50
912     * servers, and in each loop, loop through
913     * about 50k clients as well, calling match()
914     * in each nested loop. That is a very bad
915     * thing cpu wise - just send the message
916     * to every connected server and let that
917     * server deal with it.
918     * -wnder
919     */
920     if (client_p != one && !IsDefunct(client_p))
921     send_message_remote(client_p, from, remote_buf, remote_len);
922     }
923     }
924    
925     /* sendto_match_servs()
926     *
927     * inputs - source client
928     * - mask to send to
929     * - capab needed
930     * - data
931     * outputs - none
932     * side effects - data sent to servers matching with capab
933     */
934     void
935     sendto_match_servs(struct Client *source_p, const char *mask, int cap,
936     const char *pattern, ...)
937     {
938     va_list args;
939     struct Client *target_p;
940     dlink_node *ptr;
941     char buffer[IRCD_BUFSIZE];
942     int found = 0;
943    
944     va_start(args, pattern);
945     vsnprintf(buffer, sizeof(buffer), pattern, args);
946     va_end(args);
947    
948     current_serial++;
949    
950     DLINK_FOREACH(ptr, global_serv_list.head)
951     {
952     target_p = ptr->data;
953    
954     /* Do not attempt to send to ourselves, or the source */
955     if (IsMe(target_p) || target_p->from == source_p->from)
956     continue;
957    
958     if (target_p->from->serial == current_serial)
959     continue;
960    
961     if (match(mask, target_p->name))
962     {
963     /*
964     * if we set the serial here, then we'll never do a
965     * match() again, if !IsCapable()
966     */
967     target_p->from->serial = current_serial;
968     found++;
969    
970     if (!IsCapable(target_p->from, cap))
971     continue;
972    
973     sendto_anywhere(target_p, source_p, "%s", buffer);
974     }
975     }
976     }
977    
978     /* sendto_anywhere()
979     *
980     * inputs - pointer to dest client
981     * - pointer to from client
982     * - varags
983     * output - NONE
984     * side effects - less efficient than sendto_remote and sendto_one
985     * but useful when one does not know where target "lives"
986     */
987     void
988     sendto_anywhere(struct Client *to, struct Client *from,
989     const char *pattern, ...)
990     {
991     va_list args;
992     char buffer[IRCD_BUFSIZE];
993     int len;
994     struct Client *send_to = (to->from != NULL ? to->from : to);
995    
996     if (IsDead(send_to))
997     return;
998    
999     if (MyClient(to))
1000     {
1001     if (IsServer(from))
1002     {
1003     if (IsCapable(to, CAP_TS6) && HasID(from))
1004     len = ircsprintf(buffer, ":%s ", from->id);
1005     else
1006     len = ircsprintf(buffer, ":%s ", from->name);
1007     }
1008     else
1009     len = ircsprintf(buffer, ":%s!%s@%s ",
1010     from->name, from->username, from->host);
1011     }
1012     else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
1013    
1014     va_start(args, pattern);
1015     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1016     va_end(args);
1017    
1018     if(MyClient(to))
1019     send_message(send_to, buffer, len);
1020     else
1021     send_message_remote(send_to, from, buffer, len);
1022     }
1023    
1024     /* sendto_realops_flags()
1025     *
1026     * inputs - flag types of messages to show to real opers
1027     * - flag indicating opers/admins
1028     * - var args input message
1029     * output - NONE
1030     * side effects - Send to *local* ops only but NOT +s nonopers.
1031     */
1032     void
1033     sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
1034     {
1035     struct Client *client_p;
1036     char nbuf[IRCD_BUFSIZE];
1037     dlink_node *ptr;
1038     va_list args;
1039    
1040     va_start(args, pattern);
1041     vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
1042     va_end(args);
1043    
1044     DLINK_FOREACH(ptr, oper_list.head)
1045     {
1046     client_p = ptr->data;
1047     assert(client_p->umodes & UMODE_OPER);
1048    
1049     /* If we're sending it to opers and theyre an admin, skip.
1050     * If we're sending it to admins, and theyre not, skip.
1051     */
1052     if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1053     ((level == L_OPER) && IsAdmin(client_p)))
1054     continue;
1055    
1056     if (client_p->umodes & flags)
1057     sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1058     me.name, client_p->name, nbuf);
1059     }
1060     }
1061    
1062     /* sendto_wallops_flags()
1063     *
1064     * inputs - flag types of messages to show to real opers
1065     * - client sending request
1066     * - var args input message
1067     * output - NONE
1068     * side effects - Send a wallops to local opers
1069     */
1070     void
1071     sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1072     const char *pattern, ...)
1073     {
1074     struct Client *client_p;
1075     dlink_node *ptr;
1076     va_list args;
1077     char buffer[IRCD_BUFSIZE];
1078     int len;
1079    
1080     if (IsClient(source_p))
1081     len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1082     source_p->name, source_p->username, source_p->host);
1083     else
1084     len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1085    
1086     va_start(args, pattern);
1087     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1088     va_end(args);
1089    
1090     DLINK_FOREACH(ptr, oper_list.head)
1091     {
1092     client_p = ptr->data;
1093     assert(client_p->umodes & UMODE_OPER);
1094    
1095     if ((client_p->umodes & flags) && !IsDefunct(client_p))
1096     send_message(client_p, buffer, len);
1097     }
1098     }
1099    
1100     /* ts_warn()
1101     *
1102     * inputs - var args message
1103     * output - NONE
1104     * side effects - Call sendto_realops_flags, with some flood checking
1105     * (at most 5 warnings every 5 seconds)
1106     */
1107     void
1108     ts_warn(const char *pattern, ...)
1109     {
1110     va_list args;
1111     char buffer[LOG_BUFSIZE];
1112     static time_t last = 0;
1113     static int warnings = 0;
1114    
1115     /*
1116     ** if we're running with TS_WARNINGS enabled and someone does
1117     ** something silly like (remotely) connecting a nonTS server,
1118     ** we'll get a ton of warnings, so we make sure we don't send
1119     ** more than 5 every 5 seconds. -orabidoo
1120     */
1121    
1122     if (CurrentTime - last < 5)
1123     {
1124     if (++warnings > 5)
1125     return;
1126     }
1127     else
1128     {
1129     last = CurrentTime;
1130     warnings = 0;
1131     }
1132    
1133     va_start(args, pattern);
1134     vsprintf_irc(buffer, pattern, args);
1135     va_end(args);
1136    
1137     sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1138     ilog(L_CRIT, "%s", buffer);
1139     }
1140    
1141     /* kill_client()
1142     *
1143     * inputs - client to send kill towards
1144     * - pointer to client to kill
1145     * - reason for kill
1146     * output - NONE
1147     * side effects - NONE
1148     */
1149     void
1150     kill_client(struct Client *client_p, struct Client *diedie,
1151     const char *pattern, ...)
1152     {
1153     va_list args;
1154     char buffer[IRCD_BUFSIZE];
1155     int len;
1156    
1157     if (client_p->from != NULL)
1158     client_p = client_p->from;
1159     if (IsDead(client_p))
1160     return;
1161    
1162     len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1163     ID_or_name(diedie, client_p));
1164    
1165     va_start(args, pattern);
1166     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1167     va_end(args);
1168    
1169     send_message(client_p, buffer, len);
1170     }
1171    
1172     /* kill_client_ll_serv_butone()
1173     *
1174     * inputs - pointer to client to not send to
1175     * - pointer to client to kill
1176     * output - NONE
1177     * side effects - Send a KILL for the given client
1178     * message to all connected servers
1179     * except the client 'one'. Also deal with
1180     * client being unknown to leaf, as in lazylink...
1181     */
1182     void
1183     kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1184     const char *pattern, ...)
1185     {
1186     va_list args;
1187     int have_uid = 0;
1188     struct Client *client_p;
1189     dlink_node *ptr;
1190     char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1191     int len_uid = 0, len_nick;
1192    
1193     if (HasID(source_p) && (me.id[0] != '\0'))
1194     {
1195     have_uid = 1;
1196 adx 285 va_start(args, pattern);
1197 adx 30 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1198     len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1199     args);
1200 adx 285 va_end(args);
1201 adx 30 }
1202 adx 285
1203     va_start(args, pattern);
1204 adx 30 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1205     len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1206     args);
1207     va_end(args);
1208    
1209     DLINK_FOREACH(ptr, serv_list.head)
1210     {
1211     client_p = ptr->data;
1212    
1213     if (one != NULL && (client_p == one->from))
1214     continue;
1215     if (IsDefunct(client_p))
1216     continue;
1217    
1218     /* XXX perhaps IsCapable should test for localClient itself ? -db */
1219     if (client_p->localClient == NULL || !IsCapable(client_p, CAP_LL) ||
1220     !ServerInfo.hub ||
1221     (source_p->lazyLinkClientExists & client_p->localClient->serverMask))
1222     {
1223     if (have_uid && IsCapable(client_p, CAP_TS6))
1224     send_message(client_p, buf_uid, len_uid);
1225     else
1226     send_message(client_p, buf_nick, len_nick);
1227     }
1228     }
1229     }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision