ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/svn/ircd-hybrid/trunk/src/send.c
Revision: 189
Committed: Sun Oct 23 21:35:38 2005 UTC (19 years, 10 months ago) by db
Content type: text/x-csrc
Original Path: ircd-hybrid-7.2/src/send.c
File size: 34092 byte(s)
Log Message:
- backported fix from HEAD done by Michael
- Fixed bug in sendto_channel_remote() that would cause
  multiple copies of the same message to be sent to the
  uplinked server.


File Contents

# User Rev Content
1 adx 30 /*
2     * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3     * send.c: Functions for sending messages.
4     *
5     * Copyright (C) 2002 by the past and present ircd coders, and others.
6     *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20     * USA
21     *
22 knight 31 * $Id$
23 adx 30 */
24    
25     #include "stdinc.h"
26     #include "tools.h"
27     #include "send.h"
28     #include "channel.h"
29     #include "client.h"
30     #include "common.h"
31     #include "dbuf.h"
32     #include "irc_string.h"
33     #include "ircd.h"
34     #include "handlers.h"
35     #include "numeric.h"
36     #include "fdlist.h"
37     #include "s_bsd.h"
38     #include "s_serv.h"
39     #include "sprintf_irc.h"
40     #include "s_conf.h"
41     #include "list.h"
42     #include "s_log.h"
43     #include "memory.h"
44     #include "hook.h"
45     #include "irc_getnameinfo.h"
46     #include "packet.h"
47    
48     #define LOG_BUFSIZE 2048
49    
50     struct Callback *iosend_cb = NULL;
51     struct Callback *iosendctrl_cb = NULL;
52    
53     static void send_message(struct Client *, char *, int);
54     static void send_message_remote(struct Client *, struct Client *, char *, int);
55    
56     static unsigned long current_serial = 0L;
57    
58     /* send_format()
59     *
60     * inputs - buffer to format into
61     * - size of the buffer
62     * - format pattern to use
63     * - var args
64     * output - number of bytes formatted output
65     * side effects - modifies sendbuf
66     */
67     static inline int
68     send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
69     {
70     int len;
71    
72     /*
73     * from rfc1459
74     *
75     * IRC messages are always lines of characters terminated with a CR-LF
76     * (Carriage Return - Line Feed) pair, and these messages shall not
77     * exceed 512 characters in length, counting all characters
78     * including the trailing CR-LF.
79     * Thus, there are 510 characters maximum allowed
80     * for the command and its parameters. There is no provision for
81     * continuation message lines. See section 7 for more details about
82     * current implementations.
83     */
84     len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
85     if (len > bufsize - 2)
86     len = bufsize - 2; /* required by some versions of vsnprintf */
87    
88     lsendbuf[len++] = '\r';
89     lsendbuf[len++] = '\n';
90     return (len);
91     }
92    
93     /*
94 adx 163 * iosend_default - append a packet to the client's sendq.
95     */
96     void *
97     iosend_default(va_list args)
98     {
99     struct Client *to = va_arg(args, struct Client *);
100     int length = va_arg(args, int);
101     char *buf = va_arg(args, char *);
102    
103     dbuf_put(&to->localClient->buf_sendq, buf, length);
104     return NULL;
105     }
106    
107     /*
108 adx 30 ** send_message
109     ** Internal utility which appends given buffer to the sockets
110     ** sendq.
111     */
112     static void
113     send_message(struct Client *to, char *buf, int len)
114     {
115     #ifdef INVARIANTS
116     if (IsMe(to))
117     {
118     sendto_realops_flags(UMODE_ALL, L_ALL,
119     "Trying to send message to myself!");
120     return;
121     }
122     #endif
123    
124     if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
125     {
126     if (IsServer(to))
127     sendto_realops_flags(UMODE_ALL, L_ALL,
128     "Max SendQ limit exceeded for %s: %lu > %lu",
129     get_client_name(to, HIDE_IP),
130     (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
131     get_sendq(to));
132     if (IsClient(to))
133     SetSendQExceeded(to);
134     dead_link_on_write(to, 0);
135     return;
136     }
137    
138 adx 163 execute_callback(iosend_cb, to, len, buf);
139 adx 30
140     /*
141     ** Update statistics. The following is slightly incorrect
142     ** because it counts messages even if queued, but bytes
143     ** only really sent. Queued bytes get updated in SendQueued.
144     */
145     ++to->localClient->send.messages;
146     ++me.localClient->send.messages;
147    
148     if (dbuf_length(&to->localClient->buf_sendq) >
149     (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
150     send_queued_write(to);
151     }
152    
153     /* send_message_remote()
154     *
155     * inputs - pointer to client from message is being sent
156     * - pointer to client to send to
157     * - pointer to preformatted buffer
158     * - length of input buffer
159     * output - none
160     * side effects - Despite the function name, this only sends to directly
161     * connected clients.
162     *
163     */
164     static void
165     send_message_remote(struct Client *to, struct Client *from,
166     char *buf, int len)
167     {
168     if (!MyConnect(to))
169     {
170     sendto_realops_flags(UMODE_ALL, L_ALL,
171     "server send message to %s [%s] dropped from %s(Not local server)",
172     to->name, to->from->name, from->name);
173     return;
174     }
175    
176     if (ServerInfo.hub && IsCapable(to, CAP_LL))
177     {
178     if (((from->lazyLinkClientExists &
179     to->localClient->serverMask) == 0))
180     client_burst_if_needed(to, from);
181     }
182    
183     /* Optimize by checking if (from && to) before everything */
184     /* we set to->from up there.. */
185    
186     if (!MyClient(from) && IsClient(to) && (to == from->from))
187     {
188     if (IsServer(from))
189     {
190     sendto_realops_flags(UMODE_ALL, L_ALL,
191     "Send message to %s [%s] dropped from %s(Fake Dir)",
192     to->name, to->from->name, from->name);
193     return;
194     }
195    
196     sendto_realops_flags(UMODE_ALL, L_ALL,
197     "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
198     to->name, to->username, to->host,
199     from->name, from->username, from->host,
200     to->from->name);
201    
202     sendto_server(NULL, to, NULL, CAP_TS6, NOCAPS, NOFLAGS,
203     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
204     me.id, to->name, me.name, to->name,
205     to->username, to->host, to->from->name);
206     sendto_server(NULL, to, NULL, NOCAPS, CAP_TS6, NOFLAGS,
207     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
208     me.name, to->name, me.name, to->name,
209     to->username, to->host, to->from->name);
210    
211     SetKilled(to);
212    
213     if (IsClient(from))
214     sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
215     me.name, from->name, to->name, to->username,
216     to->host, to->from);
217    
218     exit_client(to, &me, "Ghosted client");
219    
220     return;
221     }
222    
223     send_message(to, buf, len);
224     }
225    
226     /*
227     ** sendq_unblocked
228     ** Called when a socket is ready for writing.
229     */
230     void
231     sendq_unblocked(fde_t *fd, struct Client *client_p)
232     {
233     ClearSendqBlocked(client_p);
234     /* let send_queued_write be executed by send_queued_all */
235    
236     #ifdef HAVE_LIBCRYPTO
237     if (fd->flags.pending_read)
238     {
239     fd->flags.pending_read = 0;
240     read_packet(fd, client_p);
241     }
242     #endif
243     }
244    
245     /*
246     ** slinkq_unblocked
247     ** Called when a server control socket is ready for writing.
248     */
249     static void
250     slinkq_unblocked(fde_t *fd, struct Client *client_p)
251     {
252     ClearSlinkqBlocked(client_p);
253     send_queued_slink_write(client_p);
254     }
255    
256     /*
257     ** send_queued_write
258     ** This is called when there is a chance that some output would
259     ** be possible. This attempts to empty the send queue as far as
260     ** possible, and then if any data is left, a write is rescheduled.
261     */
262     void
263     send_queued_write(struct Client *to)
264     {
265     int retlen;
266     struct dbuf_block *first;
267    
268     /*
269     ** Once socket is marked dead, we cannot start writing to it,
270     ** even if the error is removed...
271     */
272     if (IsDead(to) || IsSendqBlocked(to))
273     return; /* no use calling send() now */
274    
275     /* Next, lets try to write some data */
276    
277     if (dbuf_length(&to->localClient->buf_sendq))
278     {
279     do {
280     first = to->localClient->buf_sendq.blocks.head->data;
281    
282     #ifdef HAVE_LIBCRYPTO
283     if (to->localClient->fd.ssl)
284     {
285     retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
286    
287     /* translate openssl error codes, sigh */
288     if (retlen < 0)
289     switch (SSL_get_error(to->localClient->fd.ssl, retlen))
290     {
291     case SSL_ERROR_WANT_READ:
292     return; /* retry later, don't register for write events */
293    
294     case SSL_ERROR_WANT_WRITE:
295     errno = EWOULDBLOCK;
296     case SSL_ERROR_SYSCALL:
297     break;
298    
299     default:
300     retlen = errno = 0; /* either an SSL-specific error or EOF */
301     }
302     }
303     else
304     #endif
305     retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
306    
307     if (retlen <= 0)
308     {
309     #ifdef _WIN32
310     errno = WSAGetLastError();
311     #endif
312     break;
313     }
314    
315     dbuf_delete(&to->localClient->buf_sendq, retlen);
316    
317     /* We have some data written .. update counters */
318     to->localClient->send.bytes += retlen;
319     me.localClient->send.bytes += retlen;
320     } while (dbuf_length(&to->localClient->buf_sendq));
321    
322     if ((retlen < 0) && (ignoreErrno(errno)))
323     {
324     /* we have a non-fatal error, reschedule a write */
325     SetSendqBlocked(to);
326     comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
327     (PF *)sendq_unblocked, (void *)to, 0);
328     }
329     else if (retlen <= 0)
330     {
331     dead_link_on_write(to, errno);
332     return;
333     }
334     }
335     }
336    
337     /*
338     ** send_queued_slink_write
339     ** This is called when there is a chance the some output would
340     ** be possible. This attempts to empty the send queue as far as
341     ** possible, and then if any data is left, a write is rescheduled.
342     */
343     void
344     send_queued_slink_write(struct Client *to)
345     {
346     int retlen;
347    
348     /*
349     ** Once socket is marked dead, we cannot start writing to it,
350     ** even if the error is removed...
351     */
352     if (IsDead(to) || IsSlinkqBlocked(to))
353     return; /* no use calling send() now */
354    
355     /* Next, lets try to write some data */
356     if (to->localClient->slinkq != NULL)
357     {
358     retlen = send(to->localClient->ctrlfd.fd,
359     to->localClient->slinkq + to->localClient->slinkq_ofs,
360     to->localClient->slinkq_len, 0);
361     if (retlen < 0)
362     {
363     /* If we have a fatal error */
364     if (!ignoreErrno(errno))
365     {
366     dead_link_on_write(to, errno);
367     return;
368     }
369     }
370     else if (retlen == 0)
371     {
372     /* 0 bytes is an EOF .. */
373     dead_link_on_write(to, 0);
374     return;
375     }
376     else
377     {
378     execute_callback(iosendctrl_cb, to, retlen,
379     to->localClient->slinkq + to->localClient->slinkq_ofs);
380     to->localClient->slinkq_len -= retlen;
381    
382     assert(to->localClient->slinkq_len >= 0);
383     if (to->localClient->slinkq_len)
384     to->localClient->slinkq_ofs += retlen;
385     else
386     {
387     to->localClient->slinkq_ofs = 0;
388     MyFree(to->localClient->slinkq);
389     to->localClient->slinkq = NULL;
390     }
391     }
392    
393     /* Finally, if we have any more data, reschedule a write */
394     if (to->localClient->slinkq_len)
395     {
396     SetSlinkqBlocked(to);
397     comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
398     (PF *)slinkq_unblocked, (void *)to, 0);
399     }
400     }
401     }
402    
403     /* send_queued_all()
404     *
405     * input - NONE
406     * output - NONE
407     * side effects - try to flush sendq of each client
408     */
409     void
410     send_queued_all(void)
411     {
412     dlink_node *ptr;
413    
414     /* Servers are processed first, mainly because this can generate
415     * a notice to opers, which is to be delivered by this function.
416     */
417     DLINK_FOREACH(ptr, serv_list.head)
418     send_queued_write((struct Client *) ptr->data);
419    
420     DLINK_FOREACH(ptr, unknown_list.head)
421     send_queued_write((struct Client *) ptr->data);
422    
423     DLINK_FOREACH(ptr, local_client_list.head)
424     send_queued_write((struct Client *) ptr->data);
425    
426     /* NOTE: This can still put clients on aborted_list; unfortunately,
427     * exit_aborted_clients takes precedence over send_queued_all,
428     * because exiting clients can generate server/oper traffic.
429     * The easiest approach is dealing with aborted clients in the next I/O lap.
430     * -adx
431     */
432     }
433    
434     /* sendto_one()
435     *
436     * inputs - pointer to destination client
437     * - var args message
438     * output - NONE
439     * side effects - send message to single client
440     */
441     void
442     sendto_one(struct Client *to, const char *pattern, ...)
443     {
444     va_list args;
445     char buffer[IRCD_BUFSIZE];
446     int len;
447    
448     if (to->from != NULL)
449     to = to->from;
450     if (IsDead(to))
451     return; /* This socket has already been marked as dead */
452    
453     va_start(args, pattern);
454     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
455     va_end(args);
456    
457     send_message(to, buffer, len);
458     }
459    
460     /* sendto_channel_butone()
461     *
462     * inputs - pointer to client(server) to NOT send message to
463     * - pointer to client that is sending this message
464     * - pointer to channel being sent to
465     * - vargs message
466     * output - NONE
467     * side effects - message as given is sent to given channel members.
468     *
469     * WARNING - +D clients are ignored
470     */
471     void
472     sendto_channel_butone(struct Client *one, struct Client *from,
473     struct Channel *chptr, const char *command,
474     const char *pattern, ...)
475     {
476     va_list args;
477     char local_buf[IRCD_BUFSIZE];
478     char remote_buf[IRCD_BUFSIZE];
479     char uid_buf[IRCD_BUFSIZE];
480     int local_len, remote_len, uid_len;
481     dlink_node *ptr;
482     dlink_node *ptr_next;
483     struct Client *target_p;
484    
485     if (IsServer(from))
486     local_len = ircsprintf(local_buf, ":%s %s %s ",
487     from->name, command, chptr->chname);
488     else
489     local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
490     from->name, from->username, from->host,
491     command, chptr->chname);
492     remote_len = ircsprintf(remote_buf, ":%s %s %s ",
493     from->name, command, chptr->chname);
494     uid_len = ircsprintf(uid_buf, ":%s %s %s ",
495     ID(from), command, chptr->chname);
496    
497     va_start(args, pattern);
498     local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
499     pattern, args);
500     remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
501     pattern, args);
502     uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
503     args);
504     va_end(args);
505    
506     ++current_serial;
507    
508     DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
509     {
510     target_p = ((struct Membership *)ptr->data)->client_p;
511     assert(target_p != NULL);
512    
513     if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
514     continue;
515    
516     if (MyClient(target_p))
517     {
518     if (target_p->serial != current_serial)
519     {
520     send_message(target_p, local_buf, local_len);
521     target_p->serial = current_serial;
522     }
523     }
524     else
525     {
526     /* Now check whether a message has been sent to this
527     * remote link already
528     */
529     if (target_p->from->serial != current_serial)
530     {
531     if (IsCapable(target_p->from, CAP_TS6))
532     send_message_remote(target_p->from, from, uid_buf, uid_len);
533     else
534     send_message_remote(target_p->from, from, remote_buf, remote_len);
535     target_p->from->serial = current_serial;
536     }
537     }
538     }
539     }
540    
541     /* sendto_server()
542     *
543     * inputs - pointer to client to NOT send to
544     * - pointer to source client required by LL (if any)
545     * - pointer to channel required by LL (if any)
546     * - caps or'd together which must ALL be present
547     * - caps or'd together which must ALL NOT be present
548     * - LL flags: LL_ICLIENT | LL_ICHAN
549     * - printf style format string
550     * - args to format string
551     * output - NONE
552     * side effects - Send a message to all connected servers, except the
553     * client 'one' (if non-NULL), as long as the servers
554     * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
555     * If the server is a lazylink client, then it must know
556     * about source_p if non-NULL (unless LL_ICLIENT is specified,
557     * when source_p will be introduced where required) and
558     * chptr if non-NULL (unless LL_ICHANNEL is specified, when
559     * chptr will be introduced where required).
560     * Note: nothing will be introduced to a LazyLeaf unless
561     * the message is actually sent.
562     *
563     * This function was written in an attempt to merge together the other
564     * billion sendto_*serv*() functions, which sprung up with capabs,
565     * lazylinks, uids, etc.
566     * -davidt
567     */
568     void
569     sendto_server(struct Client *one, struct Client *source_p,
570     struct Channel *chptr, unsigned long caps,
571     unsigned long nocaps, unsigned long llflags,
572     const char *format, ...)
573     {
574     va_list args;
575     struct Client *client_p;
576     dlink_node *ptr;
577     char buffer[IRCD_BUFSIZE];
578     int len;
579    
580     if (chptr != NULL)
581     {
582     if (chptr->chname[0] != '#')
583     return;
584     }
585    
586     va_start(args, format);
587     len = send_format(buffer, IRCD_BUFSIZE, format, args);
588     va_end(args);
589    
590     DLINK_FOREACH(ptr, serv_list.head)
591     {
592     client_p = ptr->data;
593    
594     /* If dead already skip */
595     if (IsDead(client_p))
596     continue;
597     /* check against 'one' */
598     if (one != NULL && (client_p == one->from))
599     continue;
600     /* check we have required capabs */
601     if ((client_p->localClient->caps & caps) != caps)
602     continue;
603     /* check we don't have any forbidden capabs */
604     if ((client_p->localClient->caps & nocaps) != 0)
605     continue;
606    
607     if (ServerInfo.hub && IsCapable(client_p, CAP_LL))
608     {
609     /* check LL channel */
610     if (chptr != NULL &&
611     ((chptr->lazyLinkChannelExists &
612     client_p->localClient->serverMask) == 0))
613     {
614     /* Only introduce the channel if we really will send this message */
615     if (!(llflags & LL_ICLIENT) && source_p &&
616     ((source_p->lazyLinkClientExists &
617     client_p->localClient->serverMask) == 0))
618     continue; /* we can't introduce the unknown source_p, skip */
619    
620     if (llflags & LL_ICHAN)
621     burst_channel(client_p, chptr);
622     else
623     continue; /* we can't introduce the unknown chptr, skip */
624     }
625     /* check LL client */
626     if (source_p &&
627     ((source_p->lazyLinkClientExists &
628     client_p->localClient->serverMask) == 0))
629     {
630     if (llflags & LL_ICLIENT)
631     client_burst_if_needed(client_p,source_p);
632     else
633     continue; /* we can't introduce the unknown source_p, skip */
634     }
635     }
636     send_message(client_p, buffer, len);
637     }
638     }
639    
640     /* sendto_common_channels_local()
641     *
642     * inputs - pointer to client
643     * - pattern to send
644     * output - NONE
645     * side effects - Sends a message to all people on local server who are
646     * in same channel with user.
647     * used by m_nick.c and exit_one_client.
648     */
649     void
650     sendto_common_channels_local(struct Client *user, int touser,
651     const char *pattern, ...)
652     {
653     va_list args;
654     dlink_node *uptr;
655     dlink_node *cptr;
656     struct Channel *chptr;
657     struct Membership *ms;
658     struct Client *target_p;
659     char buffer[IRCD_BUFSIZE];
660     int len;
661    
662     va_start(args, pattern);
663     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
664     va_end(args);
665    
666     ++current_serial;
667    
668     DLINK_FOREACH(cptr, user->channel.head)
669     {
670     chptr = ((struct Membership *) cptr->data)->chptr;
671     assert(chptr != NULL);
672    
673     DLINK_FOREACH(uptr, chptr->locmembers.head)
674     {
675     ms = uptr->data;
676     target_p = ms->client_p;
677     assert(target_p != NULL);
678    
679     if (target_p == user || IsDefunct(target_p) ||
680     target_p->serial == current_serial)
681     continue;
682    
683     target_p->serial = current_serial;
684     send_message(target_p, buffer, len);
685     }
686     }
687    
688     if (touser && MyConnect(user) && !IsDead(user) &&
689     user->serial != current_serial)
690     send_message(user, buffer, len);
691     }
692    
693     /* sendto_channel_local()
694     *
695     * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
696     * - whether to ignore +D clients (YES/NO)
697     * - pointer to channel to send to
698     * - var args pattern
699     * output - NONE
700     * side effects - Send a message to all members of a channel that are
701     * locally connected to this server.
702     */
703     void
704     sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
705     const char *pattern, ...)
706     {
707     va_list args;
708     char buffer[IRCD_BUFSIZE];
709     int len;
710     dlink_node *ptr;
711     struct Membership *ms;
712     struct Client *target_p;
713    
714     va_start(args, pattern);
715     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
716     va_end(args);
717    
718     DLINK_FOREACH(ptr, chptr->locmembers.head)
719     {
720     ms = ptr->data;
721     target_p = ms->client_p;
722    
723     if (type != 0 && (ms->flags & type) == 0)
724     continue;
725    
726     if (IsDefunct(target_p) || (nodeaf && IsDeaf(target_p)))
727     continue;
728    
729     send_message(target_p, buffer, len);
730     }
731     }
732    
733     /* sendto_channel_local_butone()
734     *
735     * inputs - pointer to client to NOT send message to
736     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
737     * - pointer to channel to send to
738     * - var args pattern
739     * output - NONE
740     * side effects - Send a message to all members of a channel that are
741     * locally connected to this server except one.
742     *
743     * WARNING - +D clients are omitted
744     */
745     void
746     sendto_channel_local_butone(struct Client *one, int type,
747     struct Channel *chptr, const char *pattern, ...)
748     {
749     va_list args;
750     char buffer[IRCD_BUFSIZE];
751     int len;
752     struct Client *target_p;
753     struct Membership *ms;
754     dlink_node *ptr;
755    
756     va_start(args, pattern);
757     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
758     va_end(args);
759    
760     DLINK_FOREACH(ptr, chptr->locmembers.head)
761     {
762     ms = ptr->data;
763     target_p = ms->client_p;
764    
765     if (type != 0 && (ms->flags & type) == 0)
766     continue;
767    
768     if (target_p == one || IsDefunct(target_p) || IsDeaf(target_p))
769     continue;
770     send_message(target_p, buffer, len);
771     }
772     }
773    
774    
775     /* sendto_channel_remote()
776     *
777     * inputs - Client not to send towards
778     * - Client from whom message is from
779     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
780     * - pointer to channel to send to
781     * - var args pattern
782     * output - NONE
783     * side effects - Send a message to all members of a channel that are
784     * remote to this server.
785     */
786     void
787     sendto_channel_remote(struct Client *one, struct Client *from, int type, int caps,
788     int nocaps, struct Channel *chptr, const char *pattern, ...)
789     {
790     va_list args;
791     char buffer[IRCD_BUFSIZE];
792     int len;
793     dlink_node *ptr;
794     struct Client *target_p;
795     struct Membership *ms;
796    
797     va_start(args, pattern);
798     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
799     va_end(args);
800    
801 db 189 ++current_serial;
802    
803 adx 30 DLINK_FOREACH(ptr, chptr->members.head)
804     {
805     ms = ptr->data;
806     target_p = ms->client_p;
807    
808     if (type != 0 && (ms->flags & type) == 0)
809     continue;
810    
811     if (MyConnect(target_p))
812     continue;
813     target_p = target_p->from;
814    
815     if (target_p == one->from ||
816     ((target_p->from->localClient->caps & caps) != caps) ||
817     ((target_p->from->localClient->caps & nocaps) != 0))
818     continue;
819 db 189 if (target_p->from->serial != current_serial)
820     {
821     send_message(target_p, buffer, len);
822     target_p->from->serial = current_serial;
823     }
824 adx 30 }
825     }
826    
827     /*
828     ** match_it() and sendto_match_butone() ARE only used
829     ** to send a msg to all ppl on servers/hosts that match a specified mask
830     ** (used for enhanced PRIVMSGs) for opers
831     **
832     ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
833     **
834     */
835    
836     /* match_it()
837     *
838     * inputs - client pointer to match on
839     * - actual mask to match
840     * - what to match on, HOST or SERVER
841     * output - 1 or 0 if match or not
842     * side effects - NONE
843     */
844     static int
845     match_it(const struct Client *one, const char *mask, int what)
846     {
847     if (what == MATCH_HOST)
848     return(match(mask, one->host));
849    
850     return(match(mask, one->servptr->name));
851     }
852    
853     /* sendto_match_butone()
854     *
855     * Send to all clients which match the mask in a way defined on 'what';
856     * either by user hostname or user servername.
857     *
858     * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
859     */
860     void
861     sendto_match_butone(struct Client *one, struct Client *from, char *mask,
862     int what, const char *pattern, ...)
863     {
864     va_list args;
865     struct Client *client_p;
866     dlink_node *ptr, *ptr_next;
867     char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
868     int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
869     from->username, from->host);
870     int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
871    
872     va_start(args, pattern);
873     local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
874     pattern, args);
875     remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
876     pattern, args);
877     va_end(args);
878    
879     /* scan the local clients */
880     DLINK_FOREACH(ptr, local_client_list.head)
881     {
882     client_p = ptr->data;
883    
884     if (client_p != one && !IsDefunct(client_p) &&
885     match_it(client_p, mask, what))
886     send_message(client_p, local_buf, local_len);
887     }
888    
889     /* Now scan servers */
890     DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
891     {
892     client_p = ptr->data;
893    
894     /*
895     * The old code looped through every client on the
896     * network for each server to check if the
897     * server (client_p) has at least 1 client matching
898     * the mask, using something like:
899     *
900     * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
901     * if (IsRegisteredUser(target_p) &&
902     * match_it(target_p, mask, what) &&
903     * (target_p->from == client_p))
904     * vsendto_prefix_one(client_p, from, pattern, args);
905     *
906     * That way, we wouldn't send the message to
907     * a server who didn't have a matching client.
908     * However, on a network such as EFNet, that
909     * code would have looped through about 50
910     * servers, and in each loop, loop through
911     * about 50k clients as well, calling match()
912     * in each nested loop. That is a very bad
913     * thing cpu wise - just send the message
914     * to every connected server and let that
915     * server deal with it.
916     * -wnder
917     */
918     if (client_p != one && !IsDefunct(client_p))
919     send_message_remote(client_p, from, remote_buf, remote_len);
920     }
921     }
922    
923     /* sendto_match_servs()
924     *
925     * inputs - source client
926     * - mask to send to
927     * - capab needed
928     * - data
929     * outputs - none
930     * side effects - data sent to servers matching with capab
931     */
932     void
933     sendto_match_servs(struct Client *source_p, const char *mask, int cap,
934     const char *pattern, ...)
935     {
936     va_list args;
937     struct Client *target_p;
938     dlink_node *ptr;
939     char buffer[IRCD_BUFSIZE];
940     int found = 0;
941    
942     va_start(args, pattern);
943     vsnprintf(buffer, sizeof(buffer), pattern, args);
944     va_end(args);
945    
946     current_serial++;
947    
948     DLINK_FOREACH(ptr, global_serv_list.head)
949     {
950     target_p = ptr->data;
951    
952     /* Do not attempt to send to ourselves, or the source */
953     if (IsMe(target_p) || target_p->from == source_p->from)
954     continue;
955    
956     if (target_p->from->serial == current_serial)
957     continue;
958    
959     if (match(mask, target_p->name))
960     {
961     /*
962     * if we set the serial here, then we'll never do a
963     * match() again, if !IsCapable()
964     */
965     target_p->from->serial = current_serial;
966     found++;
967    
968     if (!IsCapable(target_p->from, cap))
969     continue;
970    
971     sendto_anywhere(target_p, source_p, "%s", buffer);
972     }
973     }
974     }
975    
976     /* sendto_anywhere()
977     *
978     * inputs - pointer to dest client
979     * - pointer to from client
980     * - varags
981     * output - NONE
982     * side effects - less efficient than sendto_remote and sendto_one
983     * but useful when one does not know where target "lives"
984     */
985     void
986     sendto_anywhere(struct Client *to, struct Client *from,
987     const char *pattern, ...)
988     {
989     va_list args;
990     char buffer[IRCD_BUFSIZE];
991     int len;
992     struct Client *send_to = (to->from != NULL ? to->from : to);
993    
994     if (IsDead(send_to))
995     return;
996    
997     if (MyClient(to))
998     {
999     if (IsServer(from))
1000     {
1001     if (IsCapable(to, CAP_TS6) && HasID(from))
1002     len = ircsprintf(buffer, ":%s ", from->id);
1003     else
1004     len = ircsprintf(buffer, ":%s ", from->name);
1005     }
1006     else
1007     len = ircsprintf(buffer, ":%s!%s@%s ",
1008     from->name, from->username, from->host);
1009     }
1010     else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
1011    
1012     va_start(args, pattern);
1013     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1014     va_end(args);
1015    
1016     if(MyClient(to))
1017     send_message(send_to, buffer, len);
1018     else
1019     send_message_remote(send_to, from, buffer, len);
1020     }
1021    
1022     /* sendto_realops_flags()
1023     *
1024     * inputs - flag types of messages to show to real opers
1025     * - flag indicating opers/admins
1026     * - var args input message
1027     * output - NONE
1028     * side effects - Send to *local* ops only but NOT +s nonopers.
1029     */
1030     void
1031     sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
1032     {
1033     struct Client *client_p;
1034     char nbuf[IRCD_BUFSIZE];
1035     dlink_node *ptr;
1036     va_list args;
1037    
1038     va_start(args, pattern);
1039     vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
1040     va_end(args);
1041    
1042     DLINK_FOREACH(ptr, oper_list.head)
1043     {
1044     client_p = ptr->data;
1045     assert(client_p->umodes & UMODE_OPER);
1046    
1047     /* If we're sending it to opers and theyre an admin, skip.
1048     * If we're sending it to admins, and theyre not, skip.
1049     */
1050     if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1051     ((level == L_OPER) && IsAdmin(client_p)))
1052     continue;
1053    
1054     if (client_p->umodes & flags)
1055     sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1056     me.name, client_p->name, nbuf);
1057     }
1058     }
1059    
1060     /* sendto_wallops_flags()
1061     *
1062     * inputs - flag types of messages to show to real opers
1063     * - client sending request
1064     * - var args input message
1065     * output - NONE
1066     * side effects - Send a wallops to local opers
1067     */
1068     void
1069     sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1070     const char *pattern, ...)
1071     {
1072     struct Client *client_p;
1073     dlink_node *ptr;
1074     va_list args;
1075     char buffer[IRCD_BUFSIZE];
1076     int len;
1077    
1078     if (IsClient(source_p))
1079     len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1080     source_p->name, source_p->username, source_p->host);
1081     else
1082     len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1083    
1084     va_start(args, pattern);
1085     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1086     va_end(args);
1087    
1088     DLINK_FOREACH(ptr, oper_list.head)
1089     {
1090     client_p = ptr->data;
1091     assert(client_p->umodes & UMODE_OPER);
1092    
1093     if ((client_p->umodes & flags) && !IsDefunct(client_p))
1094     send_message(client_p, buffer, len);
1095     }
1096     }
1097    
1098     /* ts_warn()
1099     *
1100     * inputs - var args message
1101     * output - NONE
1102     * side effects - Call sendto_realops_flags, with some flood checking
1103     * (at most 5 warnings every 5 seconds)
1104     */
1105     void
1106     ts_warn(const char *pattern, ...)
1107     {
1108     va_list args;
1109     char buffer[LOG_BUFSIZE];
1110     static time_t last = 0;
1111     static int warnings = 0;
1112    
1113     /*
1114     ** if we're running with TS_WARNINGS enabled and someone does
1115     ** something silly like (remotely) connecting a nonTS server,
1116     ** we'll get a ton of warnings, so we make sure we don't send
1117     ** more than 5 every 5 seconds. -orabidoo
1118     */
1119    
1120     if (CurrentTime - last < 5)
1121     {
1122     if (++warnings > 5)
1123     return;
1124     }
1125     else
1126     {
1127     last = CurrentTime;
1128     warnings = 0;
1129     }
1130    
1131     va_start(args, pattern);
1132     vsprintf_irc(buffer, pattern, args);
1133     va_end(args);
1134    
1135     sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1136     ilog(L_CRIT, "%s", buffer);
1137     }
1138    
1139     /* kill_client()
1140     *
1141     * inputs - client to send kill towards
1142     * - pointer to client to kill
1143     * - reason for kill
1144     * output - NONE
1145     * side effects - NONE
1146     */
1147     void
1148     kill_client(struct Client *client_p, struct Client *diedie,
1149     const char *pattern, ...)
1150     {
1151     va_list args;
1152     char buffer[IRCD_BUFSIZE];
1153     int len;
1154    
1155     if (client_p->from != NULL)
1156     client_p = client_p->from;
1157     if (IsDead(client_p))
1158     return;
1159    
1160     len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1161     ID_or_name(diedie, client_p));
1162    
1163     va_start(args, pattern);
1164     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1165     va_end(args);
1166    
1167     send_message(client_p, buffer, len);
1168     }
1169    
1170     /* kill_client_ll_serv_butone()
1171     *
1172     * inputs - pointer to client to not send to
1173     * - pointer to client to kill
1174     * output - NONE
1175     * side effects - Send a KILL for the given client
1176     * message to all connected servers
1177     * except the client 'one'. Also deal with
1178     * client being unknown to leaf, as in lazylink...
1179     */
1180     void
1181     kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1182     const char *pattern, ...)
1183     {
1184     va_list args;
1185     int have_uid = 0;
1186     struct Client *client_p;
1187     dlink_node *ptr;
1188     char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1189     int len_uid = 0, len_nick;
1190    
1191     va_start(args, pattern);
1192     if (HasID(source_p) && (me.id[0] != '\0'))
1193     {
1194     have_uid = 1;
1195     len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1196     len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1197     args);
1198     }
1199     len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1200     len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1201     args);
1202     va_end(args);
1203    
1204     DLINK_FOREACH(ptr, serv_list.head)
1205     {
1206     client_p = ptr->data;
1207    
1208     if (one != NULL && (client_p == one->from))
1209     continue;
1210     if (IsDefunct(client_p))
1211     continue;
1212    
1213     /* XXX perhaps IsCapable should test for localClient itself ? -db */
1214     if (client_p->localClient == NULL || !IsCapable(client_p, CAP_LL) ||
1215     !ServerInfo.hub ||
1216     (source_p->lazyLinkClientExists & client_p->localClient->serverMask))
1217     {
1218     if (have_uid && IsCapable(client_p, CAP_TS6))
1219     send_message(client_p, buf_uid, len_uid);
1220     else
1221     send_message(client_p, buf_nick, len_nick);
1222     }
1223     }
1224     }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision