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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 163
Committed: Thu Oct 20 21:09:02 2005 UTC (19 years, 10 months ago) by adx
Content type: text/x-csrc
Original Path: ircd-hybrid-7.2/src/send.c
File size: 33961 byte(s)
Log Message:
- MFC iorecv/iosend changes to allow charset recoding

File Contents

# User Rev Content
1 adx 30 /*
2     * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3     * send.c: Functions for sending messages.
4     *
5     * Copyright (C) 2002 by the past and present ircd coders, and others.
6     *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20     * USA
21     *
22 knight 31 * $Id$
23 adx 30 */
24    
25     #include "stdinc.h"
26     #include "tools.h"
27     #include "send.h"
28     #include "channel.h"
29     #include "client.h"
30     #include "common.h"
31     #include "dbuf.h"
32     #include "irc_string.h"
33     #include "ircd.h"
34     #include "handlers.h"
35     #include "numeric.h"
36     #include "fdlist.h"
37     #include "s_bsd.h"
38     #include "s_serv.h"
39     #include "sprintf_irc.h"
40     #include "s_conf.h"
41     #include "list.h"
42     #include "s_log.h"
43     #include "memory.h"
44     #include "hook.h"
45     #include "irc_getnameinfo.h"
46     #include "packet.h"
47    
48     #define LOG_BUFSIZE 2048
49    
50     struct Callback *iosend_cb = NULL;
51     struct Callback *iosendctrl_cb = NULL;
52    
53     static void send_message(struct Client *, char *, int);
54     static void send_message_remote(struct Client *, struct Client *, char *, int);
55    
56     static unsigned long current_serial = 0L;
57    
58     /* send_format()
59     *
60     * inputs - buffer to format into
61     * - size of the buffer
62     * - format pattern to use
63     * - var args
64     * output - number of bytes formatted output
65     * side effects - modifies sendbuf
66     */
67     static inline int
68     send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
69     {
70     int len;
71    
72     /*
73     * from rfc1459
74     *
75     * IRC messages are always lines of characters terminated with a CR-LF
76     * (Carriage Return - Line Feed) pair, and these messages shall not
77     * exceed 512 characters in length, counting all characters
78     * including the trailing CR-LF.
79     * Thus, there are 510 characters maximum allowed
80     * for the command and its parameters. There is no provision for
81     * continuation message lines. See section 7 for more details about
82     * current implementations.
83     */
84     len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
85     if (len > bufsize - 2)
86     len = bufsize - 2; /* required by some versions of vsnprintf */
87    
88     lsendbuf[len++] = '\r';
89     lsendbuf[len++] = '\n';
90     return (len);
91     }
92    
93     /*
94 adx 163 * iosend_default - append a packet to the client's sendq.
95     */
96     void *
97     iosend_default(va_list args)
98     {
99     struct Client *to = va_arg(args, struct Client *);
100     int length = va_arg(args, int);
101     char *buf = va_arg(args, char *);
102    
103     dbuf_put(&to->localClient->buf_sendq, buf, length);
104     return NULL;
105     }
106    
107     /*
108 adx 30 ** send_message
109     ** Internal utility which appends given buffer to the sockets
110     ** sendq.
111     */
112     static void
113     send_message(struct Client *to, char *buf, int len)
114     {
115     #ifdef INVARIANTS
116     if (IsMe(to))
117     {
118     sendto_realops_flags(UMODE_ALL, L_ALL,
119     "Trying to send message to myself!");
120     return;
121     }
122     #endif
123    
124     if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
125     {
126     if (IsServer(to))
127     sendto_realops_flags(UMODE_ALL, L_ALL,
128     "Max SendQ limit exceeded for %s: %lu > %lu",
129     get_client_name(to, HIDE_IP),
130     (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
131     get_sendq(to));
132     if (IsClient(to))
133     SetSendQExceeded(to);
134     dead_link_on_write(to, 0);
135     return;
136     }
137    
138 adx 163 execute_callback(iosend_cb, to, len, buf);
139 adx 30
140     /*
141     ** Update statistics. The following is slightly incorrect
142     ** because it counts messages even if queued, but bytes
143     ** only really sent. Queued bytes get updated in SendQueued.
144     */
145     ++to->localClient->send.messages;
146     ++me.localClient->send.messages;
147    
148     if (dbuf_length(&to->localClient->buf_sendq) >
149     (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
150     send_queued_write(to);
151     }
152    
153     /* send_message_remote()
154     *
155     * inputs - pointer to client from message is being sent
156     * - pointer to client to send to
157     * - pointer to preformatted buffer
158     * - length of input buffer
159     * output - none
160     * side effects - Despite the function name, this only sends to directly
161     * connected clients.
162     *
163     */
164     static void
165     send_message_remote(struct Client *to, struct Client *from,
166     char *buf, int len)
167     {
168     if (!MyConnect(to))
169     {
170     sendto_realops_flags(UMODE_ALL, L_ALL,
171     "server send message to %s [%s] dropped from %s(Not local server)",
172     to->name, to->from->name, from->name);
173     return;
174     }
175    
176     if (ServerInfo.hub && IsCapable(to, CAP_LL))
177     {
178     if (((from->lazyLinkClientExists &
179     to->localClient->serverMask) == 0))
180     client_burst_if_needed(to, from);
181     }
182    
183     /* Optimize by checking if (from && to) before everything */
184     /* we set to->from up there.. */
185    
186     if (!MyClient(from) && IsClient(to) && (to == from->from))
187     {
188     if (IsServer(from))
189     {
190     sendto_realops_flags(UMODE_ALL, L_ALL,
191     "Send message to %s [%s] dropped from %s(Fake Dir)",
192     to->name, to->from->name, from->name);
193     return;
194     }
195    
196     sendto_realops_flags(UMODE_ALL, L_ALL,
197     "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
198     to->name, to->username, to->host,
199     from->name, from->username, from->host,
200     to->from->name);
201    
202     sendto_server(NULL, to, NULL, CAP_TS6, NOCAPS, NOFLAGS,
203     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
204     me.id, to->name, me.name, to->name,
205     to->username, to->host, to->from->name);
206     sendto_server(NULL, to, NULL, NOCAPS, CAP_TS6, NOFLAGS,
207     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
208     me.name, to->name, me.name, to->name,
209     to->username, to->host, to->from->name);
210    
211     SetKilled(to);
212    
213     if (IsClient(from))
214     sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
215     me.name, from->name, to->name, to->username,
216     to->host, to->from);
217    
218     exit_client(to, &me, "Ghosted client");
219    
220     return;
221     }
222    
223     send_message(to, buf, len);
224     }
225    
226     /*
227     ** sendq_unblocked
228     ** Called when a socket is ready for writing.
229     */
230     void
231     sendq_unblocked(fde_t *fd, struct Client *client_p)
232     {
233     ClearSendqBlocked(client_p);
234     /* let send_queued_write be executed by send_queued_all */
235    
236     #ifdef HAVE_LIBCRYPTO
237     if (fd->flags.pending_read)
238     {
239     fd->flags.pending_read = 0;
240     read_packet(fd, client_p);
241     }
242     #endif
243     }
244    
245     /*
246     ** slinkq_unblocked
247     ** Called when a server control socket is ready for writing.
248     */
249     static void
250     slinkq_unblocked(fde_t *fd, struct Client *client_p)
251     {
252     ClearSlinkqBlocked(client_p);
253     send_queued_slink_write(client_p);
254     }
255    
256     /*
257     ** send_queued_write
258     ** This is called when there is a chance that some output would
259     ** be possible. This attempts to empty the send queue as far as
260     ** possible, and then if any data is left, a write is rescheduled.
261     */
262     void
263     send_queued_write(struct Client *to)
264     {
265     int retlen;
266     struct dbuf_block *first;
267    
268     /*
269     ** Once socket is marked dead, we cannot start writing to it,
270     ** even if the error is removed...
271     */
272     if (IsDead(to) || IsSendqBlocked(to))
273     return; /* no use calling send() now */
274    
275     /* Next, lets try to write some data */
276    
277     if (dbuf_length(&to->localClient->buf_sendq))
278     {
279     do {
280     first = to->localClient->buf_sendq.blocks.head->data;
281    
282     #ifdef HAVE_LIBCRYPTO
283     if (to->localClient->fd.ssl)
284     {
285     retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
286    
287     /* translate openssl error codes, sigh */
288     if (retlen < 0)
289     switch (SSL_get_error(to->localClient->fd.ssl, retlen))
290     {
291     case SSL_ERROR_WANT_READ:
292     return; /* retry later, don't register for write events */
293    
294     case SSL_ERROR_WANT_WRITE:
295     errno = EWOULDBLOCK;
296     case SSL_ERROR_SYSCALL:
297     break;
298    
299     default:
300     retlen = errno = 0; /* either an SSL-specific error or EOF */
301     }
302     }
303     else
304     #endif
305     retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
306    
307     if (retlen <= 0)
308     {
309     #ifdef _WIN32
310     errno = WSAGetLastError();
311     #endif
312     break;
313     }
314    
315     dbuf_delete(&to->localClient->buf_sendq, retlen);
316    
317     /* We have some data written .. update counters */
318     to->localClient->send.bytes += retlen;
319     me.localClient->send.bytes += retlen;
320     } while (dbuf_length(&to->localClient->buf_sendq));
321    
322     if ((retlen < 0) && (ignoreErrno(errno)))
323     {
324     /* we have a non-fatal error, reschedule a write */
325     SetSendqBlocked(to);
326     comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
327     (PF *)sendq_unblocked, (void *)to, 0);
328     }
329     else if (retlen <= 0)
330     {
331     dead_link_on_write(to, errno);
332     return;
333     }
334     }
335     }
336    
337     /*
338     ** send_queued_slink_write
339     ** This is called when there is a chance the some output would
340     ** be possible. This attempts to empty the send queue as far as
341     ** possible, and then if any data is left, a write is rescheduled.
342     */
343     void
344     send_queued_slink_write(struct Client *to)
345     {
346     int retlen;
347    
348     /*
349     ** Once socket is marked dead, we cannot start writing to it,
350     ** even if the error is removed...
351     */
352     if (IsDead(to) || IsSlinkqBlocked(to))
353     return; /* no use calling send() now */
354    
355     /* Next, lets try to write some data */
356     if (to->localClient->slinkq != NULL)
357     {
358     retlen = send(to->localClient->ctrlfd.fd,
359     to->localClient->slinkq + to->localClient->slinkq_ofs,
360     to->localClient->slinkq_len, 0);
361     if (retlen < 0)
362     {
363     /* If we have a fatal error */
364     if (!ignoreErrno(errno))
365     {
366     dead_link_on_write(to, errno);
367     return;
368     }
369     }
370     else if (retlen == 0)
371     {
372     /* 0 bytes is an EOF .. */
373     dead_link_on_write(to, 0);
374     return;
375     }
376     else
377     {
378     execute_callback(iosendctrl_cb, to, retlen,
379     to->localClient->slinkq + to->localClient->slinkq_ofs);
380     to->localClient->slinkq_len -= retlen;
381    
382     assert(to->localClient->slinkq_len >= 0);
383     if (to->localClient->slinkq_len)
384     to->localClient->slinkq_ofs += retlen;
385     else
386     {
387     to->localClient->slinkq_ofs = 0;
388     MyFree(to->localClient->slinkq);
389     to->localClient->slinkq = NULL;
390     }
391     }
392    
393     /* Finally, if we have any more data, reschedule a write */
394     if (to->localClient->slinkq_len)
395     {
396     SetSlinkqBlocked(to);
397     comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
398     (PF *)slinkq_unblocked, (void *)to, 0);
399     }
400     }
401     }
402    
403     /* send_queued_all()
404     *
405     * input - NONE
406     * output - NONE
407     * side effects - try to flush sendq of each client
408     */
409     void
410     send_queued_all(void)
411     {
412     dlink_node *ptr;
413    
414     /* Servers are processed first, mainly because this can generate
415     * a notice to opers, which is to be delivered by this function.
416     */
417     DLINK_FOREACH(ptr, serv_list.head)
418     send_queued_write((struct Client *) ptr->data);
419    
420     DLINK_FOREACH(ptr, unknown_list.head)
421     send_queued_write((struct Client *) ptr->data);
422    
423     DLINK_FOREACH(ptr, local_client_list.head)
424     send_queued_write((struct Client *) ptr->data);
425    
426     /* NOTE: This can still put clients on aborted_list; unfortunately,
427     * exit_aborted_clients takes precedence over send_queued_all,
428     * because exiting clients can generate server/oper traffic.
429     * The easiest approach is dealing with aborted clients in the next I/O lap.
430     * -adx
431     */
432     }
433    
434     /* sendto_one()
435     *
436     * inputs - pointer to destination client
437     * - var args message
438     * output - NONE
439     * side effects - send message to single client
440     */
441     void
442     sendto_one(struct Client *to, const char *pattern, ...)
443     {
444     va_list args;
445     char buffer[IRCD_BUFSIZE];
446     int len;
447    
448     if (to->from != NULL)
449     to = to->from;
450     if (IsDead(to))
451     return; /* This socket has already been marked as dead */
452    
453     va_start(args, pattern);
454     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
455     va_end(args);
456    
457     send_message(to, buffer, len);
458     }
459    
460     /* sendto_channel_butone()
461     *
462     * inputs - pointer to client(server) to NOT send message to
463     * - pointer to client that is sending this message
464     * - pointer to channel being sent to
465     * - vargs message
466     * output - NONE
467     * side effects - message as given is sent to given channel members.
468     *
469     * WARNING - +D clients are ignored
470     */
471     void
472     sendto_channel_butone(struct Client *one, struct Client *from,
473     struct Channel *chptr, const char *command,
474     const char *pattern, ...)
475     {
476     va_list args;
477     char local_buf[IRCD_BUFSIZE];
478     char remote_buf[IRCD_BUFSIZE];
479     char uid_buf[IRCD_BUFSIZE];
480     int local_len, remote_len, uid_len;
481     dlink_node *ptr;
482     dlink_node *ptr_next;
483     struct Client *target_p;
484    
485     if (IsServer(from))
486     local_len = ircsprintf(local_buf, ":%s %s %s ",
487     from->name, command, chptr->chname);
488     else
489     local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
490     from->name, from->username, from->host,
491     command, chptr->chname);
492     remote_len = ircsprintf(remote_buf, ":%s %s %s ",
493     from->name, command, chptr->chname);
494     uid_len = ircsprintf(uid_buf, ":%s %s %s ",
495     ID(from), command, chptr->chname);
496    
497     va_start(args, pattern);
498     local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
499     pattern, args);
500     remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
501     pattern, args);
502     uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
503     args);
504     va_end(args);
505    
506     ++current_serial;
507    
508     DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
509     {
510     target_p = ((struct Membership *)ptr->data)->client_p;
511     assert(target_p != NULL);
512    
513     if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
514     continue;
515    
516     if (MyClient(target_p))
517     {
518     if (target_p->serial != current_serial)
519     {
520     send_message(target_p, local_buf, local_len);
521     target_p->serial = current_serial;
522     }
523     }
524     else
525     {
526     /* Now check whether a message has been sent to this
527     * remote link already
528     */
529     if (target_p->from->serial != current_serial)
530     {
531     if (IsCapable(target_p->from, CAP_TS6))
532     send_message_remote(target_p->from, from, uid_buf, uid_len);
533     else
534     send_message_remote(target_p->from, from, remote_buf, remote_len);
535     target_p->from->serial = current_serial;
536     }
537     }
538     }
539     }
540    
541     /* sendto_server()
542     *
543     * inputs - pointer to client to NOT send to
544     * - pointer to source client required by LL (if any)
545     * - pointer to channel required by LL (if any)
546     * - caps or'd together which must ALL be present
547     * - caps or'd together which must ALL NOT be present
548     * - LL flags: LL_ICLIENT | LL_ICHAN
549     * - printf style format string
550     * - args to format string
551     * output - NONE
552     * side effects - Send a message to all connected servers, except the
553     * client 'one' (if non-NULL), as long as the servers
554     * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
555     * If the server is a lazylink client, then it must know
556     * about source_p if non-NULL (unless LL_ICLIENT is specified,
557     * when source_p will be introduced where required) and
558     * chptr if non-NULL (unless LL_ICHANNEL is specified, when
559     * chptr will be introduced where required).
560     * Note: nothing will be introduced to a LazyLeaf unless
561     * the message is actually sent.
562     *
563     * This function was written in an attempt to merge together the other
564     * billion sendto_*serv*() functions, which sprung up with capabs,
565     * lazylinks, uids, etc.
566     * -davidt
567     */
568     void
569     sendto_server(struct Client *one, struct Client *source_p,
570     struct Channel *chptr, unsigned long caps,
571     unsigned long nocaps, unsigned long llflags,
572     const char *format, ...)
573     {
574     va_list args;
575     struct Client *client_p;
576     dlink_node *ptr;
577     char buffer[IRCD_BUFSIZE];
578     int len;
579    
580     if (chptr != NULL)
581     {
582     if (chptr->chname[0] != '#')
583     return;
584     }
585    
586     va_start(args, format);
587     len = send_format(buffer, IRCD_BUFSIZE, format, args);
588     va_end(args);
589    
590     DLINK_FOREACH(ptr, serv_list.head)
591     {
592     client_p = ptr->data;
593    
594     /* If dead already skip */
595     if (IsDead(client_p))
596     continue;
597     /* check against 'one' */
598     if (one != NULL && (client_p == one->from))
599     continue;
600     /* check we have required capabs */
601     if ((client_p->localClient->caps & caps) != caps)
602     continue;
603     /* check we don't have any forbidden capabs */
604     if ((client_p->localClient->caps & nocaps) != 0)
605     continue;
606    
607     if (ServerInfo.hub && IsCapable(client_p, CAP_LL))
608     {
609     /* check LL channel */
610     if (chptr != NULL &&
611     ((chptr->lazyLinkChannelExists &
612     client_p->localClient->serverMask) == 0))
613     {
614     /* Only introduce the channel if we really will send this message */
615     if (!(llflags & LL_ICLIENT) && source_p &&
616     ((source_p->lazyLinkClientExists &
617     client_p->localClient->serverMask) == 0))
618     continue; /* we can't introduce the unknown source_p, skip */
619    
620     if (llflags & LL_ICHAN)
621     burst_channel(client_p, chptr);
622     else
623     continue; /* we can't introduce the unknown chptr, skip */
624     }
625     /* check LL client */
626     if (source_p &&
627     ((source_p->lazyLinkClientExists &
628     client_p->localClient->serverMask) == 0))
629     {
630     if (llflags & LL_ICLIENT)
631     client_burst_if_needed(client_p,source_p);
632     else
633     continue; /* we can't introduce the unknown source_p, skip */
634     }
635     }
636     send_message(client_p, buffer, len);
637     }
638     }
639    
640     /* sendto_common_channels_local()
641     *
642     * inputs - pointer to client
643     * - pattern to send
644     * output - NONE
645     * side effects - Sends a message to all people on local server who are
646     * in same channel with user.
647     * used by m_nick.c and exit_one_client.
648     */
649     void
650     sendto_common_channels_local(struct Client *user, int touser,
651     const char *pattern, ...)
652     {
653     va_list args;
654     dlink_node *uptr;
655     dlink_node *cptr;
656     struct Channel *chptr;
657     struct Membership *ms;
658     struct Client *target_p;
659     char buffer[IRCD_BUFSIZE];
660     int len;
661    
662     va_start(args, pattern);
663     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
664     va_end(args);
665    
666     ++current_serial;
667    
668     DLINK_FOREACH(cptr, user->channel.head)
669     {
670     chptr = ((struct Membership *) cptr->data)->chptr;
671     assert(chptr != NULL);
672    
673     DLINK_FOREACH(uptr, chptr->locmembers.head)
674     {
675     ms = uptr->data;
676     target_p = ms->client_p;
677     assert(target_p != NULL);
678    
679     if (target_p == user || IsDefunct(target_p) ||
680     target_p->serial == current_serial)
681     continue;
682    
683     target_p->serial = current_serial;
684     send_message(target_p, buffer, len);
685     }
686     }
687    
688     if (touser && MyConnect(user) && !IsDead(user) &&
689     user->serial != current_serial)
690     send_message(user, buffer, len);
691     }
692    
693     /* sendto_channel_local()
694     *
695     * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
696     * - whether to ignore +D clients (YES/NO)
697     * - pointer to channel to send to
698     * - var args pattern
699     * output - NONE
700     * side effects - Send a message to all members of a channel that are
701     * locally connected to this server.
702     */
703     void
704     sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
705     const char *pattern, ...)
706     {
707     va_list args;
708     char buffer[IRCD_BUFSIZE];
709     int len;
710     dlink_node *ptr;
711     struct Membership *ms;
712     struct Client *target_p;
713    
714     va_start(args, pattern);
715     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
716     va_end(args);
717    
718     DLINK_FOREACH(ptr, chptr->locmembers.head)
719     {
720     ms = ptr->data;
721     target_p = ms->client_p;
722    
723     if (type != 0 && (ms->flags & type) == 0)
724     continue;
725    
726     if (IsDefunct(target_p) || (nodeaf && IsDeaf(target_p)))
727     continue;
728    
729     send_message(target_p, buffer, len);
730     }
731     }
732    
733     /* sendto_channel_local_butone()
734     *
735     * inputs - pointer to client to NOT send message to
736     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
737     * - pointer to channel to send to
738     * - var args pattern
739     * output - NONE
740     * side effects - Send a message to all members of a channel that are
741     * locally connected to this server except one.
742     *
743     * WARNING - +D clients are omitted
744     */
745     void
746     sendto_channel_local_butone(struct Client *one, int type,
747     struct Channel *chptr, const char *pattern, ...)
748     {
749     va_list args;
750     char buffer[IRCD_BUFSIZE];
751     int len;
752     struct Client *target_p;
753     struct Membership *ms;
754     dlink_node *ptr;
755    
756     va_start(args, pattern);
757     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
758     va_end(args);
759    
760     DLINK_FOREACH(ptr, chptr->locmembers.head)
761     {
762     ms = ptr->data;
763     target_p = ms->client_p;
764    
765     if (type != 0 && (ms->flags & type) == 0)
766     continue;
767    
768     if (target_p == one || IsDefunct(target_p) || IsDeaf(target_p))
769     continue;
770     send_message(target_p, buffer, len);
771     }
772     }
773    
774    
775     /* sendto_channel_remote()
776     *
777     * inputs - Client not to send towards
778     * - Client from whom message is from
779     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
780     * - pointer to channel to send to
781     * - var args pattern
782     * output - NONE
783     * side effects - Send a message to all members of a channel that are
784     * remote to this server.
785     */
786     void
787     sendto_channel_remote(struct Client *one, struct Client *from, int type, int caps,
788     int nocaps, struct Channel *chptr, const char *pattern, ...)
789     {
790     va_list args;
791     char buffer[IRCD_BUFSIZE];
792     int len;
793     dlink_node *ptr;
794     struct Client *target_p;
795     struct Membership *ms;
796    
797     va_start(args, pattern);
798     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
799     va_end(args);
800    
801     DLINK_FOREACH(ptr, chptr->members.head)
802     {
803     ms = ptr->data;
804     target_p = ms->client_p;
805    
806     if (type != 0 && (ms->flags & type) == 0)
807     continue;
808    
809     if (MyConnect(target_p))
810     continue;
811     target_p = target_p->from;
812    
813     if (target_p == one->from ||
814     ((target_p->from->localClient->caps & caps) != caps) ||
815     ((target_p->from->localClient->caps & nocaps) != 0))
816     continue;
817    
818     send_message(target_p, buffer, len);
819     }
820     }
821    
822     /*
823     ** match_it() and sendto_match_butone() ARE only used
824     ** to send a msg to all ppl on servers/hosts that match a specified mask
825     ** (used for enhanced PRIVMSGs) for opers
826     **
827     ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
828     **
829     */
830    
831     /* match_it()
832     *
833     * inputs - client pointer to match on
834     * - actual mask to match
835     * - what to match on, HOST or SERVER
836     * output - 1 or 0 if match or not
837     * side effects - NONE
838     */
839     static int
840     match_it(const struct Client *one, const char *mask, int what)
841     {
842     if (what == MATCH_HOST)
843     return(match(mask, one->host));
844    
845     return(match(mask, one->servptr->name));
846     }
847    
848     /* sendto_match_butone()
849     *
850     * Send to all clients which match the mask in a way defined on 'what';
851     * either by user hostname or user servername.
852     *
853     * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
854     */
855     void
856     sendto_match_butone(struct Client *one, struct Client *from, char *mask,
857     int what, const char *pattern, ...)
858     {
859     va_list args;
860     struct Client *client_p;
861     dlink_node *ptr, *ptr_next;
862     char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
863     int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
864     from->username, from->host);
865     int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
866    
867     va_start(args, pattern);
868     local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
869     pattern, args);
870     remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
871     pattern, args);
872     va_end(args);
873    
874     /* scan the local clients */
875     DLINK_FOREACH(ptr, local_client_list.head)
876     {
877     client_p = ptr->data;
878    
879     if (client_p != one && !IsDefunct(client_p) &&
880     match_it(client_p, mask, what))
881     send_message(client_p, local_buf, local_len);
882     }
883    
884     /* Now scan servers */
885     DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
886     {
887     client_p = ptr->data;
888    
889     /*
890     * The old code looped through every client on the
891     * network for each server to check if the
892     * server (client_p) has at least 1 client matching
893     * the mask, using something like:
894     *
895     * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
896     * if (IsRegisteredUser(target_p) &&
897     * match_it(target_p, mask, what) &&
898     * (target_p->from == client_p))
899     * vsendto_prefix_one(client_p, from, pattern, args);
900     *
901     * That way, we wouldn't send the message to
902     * a server who didn't have a matching client.
903     * However, on a network such as EFNet, that
904     * code would have looped through about 50
905     * servers, and in each loop, loop through
906     * about 50k clients as well, calling match()
907     * in each nested loop. That is a very bad
908     * thing cpu wise - just send the message
909     * to every connected server and let that
910     * server deal with it.
911     * -wnder
912     */
913     if (client_p != one && !IsDefunct(client_p))
914     send_message_remote(client_p, from, remote_buf, remote_len);
915     }
916     }
917    
918     /* sendto_match_servs()
919     *
920     * inputs - source client
921     * - mask to send to
922     * - capab needed
923     * - data
924     * outputs - none
925     * side effects - data sent to servers matching with capab
926     */
927     void
928     sendto_match_servs(struct Client *source_p, const char *mask, int cap,
929     const char *pattern, ...)
930     {
931     va_list args;
932     struct Client *target_p;
933     dlink_node *ptr;
934     char buffer[IRCD_BUFSIZE];
935     int found = 0;
936    
937     va_start(args, pattern);
938     vsnprintf(buffer, sizeof(buffer), pattern, args);
939     va_end(args);
940    
941     current_serial++;
942    
943     DLINK_FOREACH(ptr, global_serv_list.head)
944     {
945     target_p = ptr->data;
946    
947     /* Do not attempt to send to ourselves, or the source */
948     if (IsMe(target_p) || target_p->from == source_p->from)
949     continue;
950    
951     if (target_p->from->serial == current_serial)
952     continue;
953    
954     if (match(mask, target_p->name))
955     {
956     /*
957     * if we set the serial here, then we'll never do a
958     * match() again, if !IsCapable()
959     */
960     target_p->from->serial = current_serial;
961     found++;
962    
963     if (!IsCapable(target_p->from, cap))
964     continue;
965    
966     sendto_anywhere(target_p, source_p, "%s", buffer);
967     }
968     }
969     }
970    
971     /* sendto_anywhere()
972     *
973     * inputs - pointer to dest client
974     * - pointer to from client
975     * - varags
976     * output - NONE
977     * side effects - less efficient than sendto_remote and sendto_one
978     * but useful when one does not know where target "lives"
979     */
980     void
981     sendto_anywhere(struct Client *to, struct Client *from,
982     const char *pattern, ...)
983     {
984     va_list args;
985     char buffer[IRCD_BUFSIZE];
986     int len;
987     struct Client *send_to = (to->from != NULL ? to->from : to);
988    
989     if (IsDead(send_to))
990     return;
991    
992     if (MyClient(to))
993     {
994     if (IsServer(from))
995     {
996     if (IsCapable(to, CAP_TS6) && HasID(from))
997     len = ircsprintf(buffer, ":%s ", from->id);
998     else
999     len = ircsprintf(buffer, ":%s ", from->name);
1000     }
1001     else
1002     len = ircsprintf(buffer, ":%s!%s@%s ",
1003     from->name, from->username, from->host);
1004     }
1005     else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
1006    
1007     va_start(args, pattern);
1008     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1009     va_end(args);
1010    
1011     if(MyClient(to))
1012     send_message(send_to, buffer, len);
1013     else
1014     send_message_remote(send_to, from, buffer, len);
1015     }
1016    
1017     /* sendto_realops_flags()
1018     *
1019     * inputs - flag types of messages to show to real opers
1020     * - flag indicating opers/admins
1021     * - var args input message
1022     * output - NONE
1023     * side effects - Send to *local* ops only but NOT +s nonopers.
1024     */
1025     void
1026     sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
1027     {
1028     struct Client *client_p;
1029     char nbuf[IRCD_BUFSIZE];
1030     dlink_node *ptr;
1031     va_list args;
1032    
1033     va_start(args, pattern);
1034     vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
1035     va_end(args);
1036    
1037     DLINK_FOREACH(ptr, oper_list.head)
1038     {
1039     client_p = ptr->data;
1040     assert(client_p->umodes & UMODE_OPER);
1041    
1042     /* If we're sending it to opers and theyre an admin, skip.
1043     * If we're sending it to admins, and theyre not, skip.
1044     */
1045     if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1046     ((level == L_OPER) && IsAdmin(client_p)))
1047     continue;
1048    
1049     if (client_p->umodes & flags)
1050     sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1051     me.name, client_p->name, nbuf);
1052     }
1053     }
1054    
1055     /* sendto_wallops_flags()
1056     *
1057     * inputs - flag types of messages to show to real opers
1058     * - client sending request
1059     * - var args input message
1060     * output - NONE
1061     * side effects - Send a wallops to local opers
1062     */
1063     void
1064     sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1065     const char *pattern, ...)
1066     {
1067     struct Client *client_p;
1068     dlink_node *ptr;
1069     va_list args;
1070     char buffer[IRCD_BUFSIZE];
1071     int len;
1072    
1073     if (IsClient(source_p))
1074     len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1075     source_p->name, source_p->username, source_p->host);
1076     else
1077     len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1078    
1079     va_start(args, pattern);
1080     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1081     va_end(args);
1082    
1083     DLINK_FOREACH(ptr, oper_list.head)
1084     {
1085     client_p = ptr->data;
1086     assert(client_p->umodes & UMODE_OPER);
1087    
1088     if ((client_p->umodes & flags) && !IsDefunct(client_p))
1089     send_message(client_p, buffer, len);
1090     }
1091     }
1092    
1093     /* ts_warn()
1094     *
1095     * inputs - var args message
1096     * output - NONE
1097     * side effects - Call sendto_realops_flags, with some flood checking
1098     * (at most 5 warnings every 5 seconds)
1099     */
1100     void
1101     ts_warn(const char *pattern, ...)
1102     {
1103     va_list args;
1104     char buffer[LOG_BUFSIZE];
1105     static time_t last = 0;
1106     static int warnings = 0;
1107    
1108     /*
1109     ** if we're running with TS_WARNINGS enabled and someone does
1110     ** something silly like (remotely) connecting a nonTS server,
1111     ** we'll get a ton of warnings, so we make sure we don't send
1112     ** more than 5 every 5 seconds. -orabidoo
1113     */
1114    
1115     if (CurrentTime - last < 5)
1116     {
1117     if (++warnings > 5)
1118     return;
1119     }
1120     else
1121     {
1122     last = CurrentTime;
1123     warnings = 0;
1124     }
1125    
1126     va_start(args, pattern);
1127     vsprintf_irc(buffer, pattern, args);
1128     va_end(args);
1129    
1130     sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1131     ilog(L_CRIT, "%s", buffer);
1132     }
1133    
1134     /* kill_client()
1135     *
1136     * inputs - client to send kill towards
1137     * - pointer to client to kill
1138     * - reason for kill
1139     * output - NONE
1140     * side effects - NONE
1141     */
1142     void
1143     kill_client(struct Client *client_p, struct Client *diedie,
1144     const char *pattern, ...)
1145     {
1146     va_list args;
1147     char buffer[IRCD_BUFSIZE];
1148     int len;
1149    
1150     if (client_p->from != NULL)
1151     client_p = client_p->from;
1152     if (IsDead(client_p))
1153     return;
1154    
1155     len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1156     ID_or_name(diedie, client_p));
1157    
1158     va_start(args, pattern);
1159     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1160     va_end(args);
1161    
1162     send_message(client_p, buffer, len);
1163     }
1164    
1165     /* kill_client_ll_serv_butone()
1166     *
1167     * inputs - pointer to client to not send to
1168     * - pointer to client to kill
1169     * output - NONE
1170     * side effects - Send a KILL for the given client
1171     * message to all connected servers
1172     * except the client 'one'. Also deal with
1173     * client being unknown to leaf, as in lazylink...
1174     */
1175     void
1176     kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1177     const char *pattern, ...)
1178     {
1179     va_list args;
1180     int have_uid = 0;
1181     struct Client *client_p;
1182     dlink_node *ptr;
1183     char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1184     int len_uid = 0, len_nick;
1185    
1186     va_start(args, pattern);
1187     if (HasID(source_p) && (me.id[0] != '\0'))
1188     {
1189     have_uid = 1;
1190     len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1191     len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1192     args);
1193     }
1194     len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1195     len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1196     args);
1197     va_end(args);
1198    
1199     DLINK_FOREACH(ptr, serv_list.head)
1200     {
1201     client_p = ptr->data;
1202    
1203     if (one != NULL && (client_p == one->from))
1204     continue;
1205     if (IsDefunct(client_p))
1206     continue;
1207    
1208     /* XXX perhaps IsCapable should test for localClient itself ? -db */
1209     if (client_p->localClient == NULL || !IsCapable(client_p, CAP_LL) ||
1210     !ServerInfo.hub ||
1211     (source_p->lazyLinkClientExists & client_p->localClient->serverMask))
1212     {
1213     if (have_uid && IsCapable(client_p, CAP_TS6))
1214     send_message(client_p, buf_uid, len_uid);
1215     else
1216     send_message(client_p, buf_nick, len_nick);
1217     }
1218     }
1219     }

Properties

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svn:eol-style native
svn:keywords Id Revision