ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/svn/ircd-hybrid/trunk/src/send.c
Revision: 1115
Committed: Tue Dec 21 14:42:54 2010 UTC (14 years, 8 months ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid-7.3/src/send.c
File size: 32095 byte(s)
Log Message:
- Rename bogus_host() found in several modules to check_servname() and move
  it to s_serv.c
- serverinfo::sid is now mandatory and must be specified.
  ircd won't start otherwise

File Contents

# User Rev Content
1 adx 30 /*
2     * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3     * send.c: Functions for sending messages.
4     *
5     * Copyright (C) 2002 by the past and present ircd coders, and others.
6     *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20     * USA
21     *
22 knight 31 * $Id$
23 adx 30 */
24    
25     #include "stdinc.h"
26 michael 1011 #include "list.h"
27 adx 30 #include "send.h"
28     #include "channel.h"
29     #include "client.h"
30     #include "common.h"
31     #include "dbuf.h"
32     #include "irc_string.h"
33     #include "ircd.h"
34     #include "handlers.h"
35     #include "numeric.h"
36     #include "fdlist.h"
37     #include "s_bsd.h"
38     #include "s_serv.h"
39     #include "sprintf_irc.h"
40     #include "s_conf.h"
41     #include "s_log.h"
42     #include "memory.h"
43     #include "hook.h"
44     #include "irc_getnameinfo.h"
45     #include "packet.h"
46    
47    
48     struct Callback *iosend_cb = NULL;
49     struct Callback *iosendctrl_cb = NULL;
50 michael 1078 static unsigned int current_serial = 0;
51 adx 30
52    
53     /* send_format()
54     *
55     * inputs - buffer to format into
56     * - size of the buffer
57     * - format pattern to use
58     * - var args
59     * output - number of bytes formatted output
60     * side effects - modifies sendbuf
61     */
62     static inline int
63     send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
64     {
65     int len;
66    
67     /*
68     * from rfc1459
69     *
70     * IRC messages are always lines of characters terminated with a CR-LF
71     * (Carriage Return - Line Feed) pair, and these messages shall not
72     * exceed 512 characters in length, counting all characters
73     * including the trailing CR-LF.
74     * Thus, there are 510 characters maximum allowed
75     * for the command and its parameters. There is no provision for
76     * continuation message lines. See section 7 for more details about
77     * current implementations.
78     */
79     len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
80     if (len > bufsize - 2)
81     len = bufsize - 2; /* required by some versions of vsnprintf */
82    
83     lsendbuf[len++] = '\r';
84     lsendbuf[len++] = '\n';
85 michael 1078 return len;
86 adx 30 }
87    
88     /*
89 adx 163 * iosend_default - append a packet to the client's sendq.
90     */
91     void *
92     iosend_default(va_list args)
93     {
94     struct Client *to = va_arg(args, struct Client *);
95     int length = va_arg(args, int);
96     char *buf = va_arg(args, char *);
97    
98     dbuf_put(&to->localClient->buf_sendq, buf, length);
99     return NULL;
100     }
101    
102     /*
103 adx 30 ** send_message
104     ** Internal utility which appends given buffer to the sockets
105     ** sendq.
106     */
107     static void
108     send_message(struct Client *to, char *buf, int len)
109     {
110 michael 439 assert(!IsMe(to));
111 michael 438 assert(to != &me);
112 adx 30
113     if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
114     {
115     if (IsServer(to))
116     sendto_realops_flags(UMODE_ALL, L_ALL,
117     "Max SendQ limit exceeded for %s: %lu > %lu",
118     get_client_name(to, HIDE_IP),
119     (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
120     get_sendq(to));
121     if (IsClient(to))
122     SetSendQExceeded(to);
123     dead_link_on_write(to, 0);
124     return;
125     }
126    
127 adx 163 execute_callback(iosend_cb, to, len, buf);
128 adx 30
129     /*
130     ** Update statistics. The following is slightly incorrect
131     ** because it counts messages even if queued, but bytes
132     ** only really sent. Queued bytes get updated in SendQueued.
133     */
134     ++to->localClient->send.messages;
135     ++me.localClient->send.messages;
136    
137     if (dbuf_length(&to->localClient->buf_sendq) >
138     (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
139     send_queued_write(to);
140     }
141    
142     /* send_message_remote()
143     *
144     * inputs - pointer to client from message is being sent
145     * - pointer to client to send to
146     * - pointer to preformatted buffer
147     * - length of input buffer
148     * output - none
149     * side effects - Despite the function name, this only sends to directly
150     * connected clients.
151     *
152     */
153     static void
154     send_message_remote(struct Client *to, struct Client *from,
155     char *buf, int len)
156     {
157     if (!MyConnect(to))
158     {
159     sendto_realops_flags(UMODE_ALL, L_ALL,
160     "server send message to %s [%s] dropped from %s(Not local server)",
161     to->name, to->from->name, from->name);
162     return;
163     }
164    
165     /* Optimize by checking if (from && to) before everything */
166     /* we set to->from up there.. */
167    
168     if (!MyClient(from) && IsClient(to) && (to == from->from))
169     {
170     if (IsServer(from))
171     {
172     sendto_realops_flags(UMODE_ALL, L_ALL,
173     "Send message to %s [%s] dropped from %s(Fake Dir)",
174     to->name, to->from->name, from->name);
175     return;
176     }
177    
178     sendto_realops_flags(UMODE_ALL, L_ALL,
179     "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
180     to->name, to->username, to->host,
181     from->name, from->username, from->host,
182     to->from->name);
183    
184 michael 885 sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
185 adx 30 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
186     me.id, to->name, me.name, to->name,
187     to->username, to->host, to->from->name);
188 michael 885 sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
189 adx 30 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
190     me.name, to->name, me.name, to->name,
191     to->username, to->host, to->from->name);
192    
193     SetKilled(to);
194    
195     if (IsClient(from))
196     sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
197     me.name, from->name, to->name, to->username,
198     to->host, to->from);
199    
200     exit_client(to, &me, "Ghosted client");
201    
202     return;
203     }
204    
205     send_message(to, buf, len);
206     }
207    
208     /*
209     ** sendq_unblocked
210     ** Called when a socket is ready for writing.
211     */
212     void
213     sendq_unblocked(fde_t *fd, struct Client *client_p)
214     {
215     ClearSendqBlocked(client_p);
216     /* let send_queued_write be executed by send_queued_all */
217    
218     #ifdef HAVE_LIBCRYPTO
219     if (fd->flags.pending_read)
220     {
221     fd->flags.pending_read = 0;
222     read_packet(fd, client_p);
223     }
224     #endif
225     }
226    
227     /*
228     ** slinkq_unblocked
229     ** Called when a server control socket is ready for writing.
230     */
231     static void
232     slinkq_unblocked(fde_t *fd, struct Client *client_p)
233     {
234     ClearSlinkqBlocked(client_p);
235     send_queued_slink_write(client_p);
236     }
237    
238     /*
239     ** send_queued_write
240     ** This is called when there is a chance that some output would
241     ** be possible. This attempts to empty the send queue as far as
242     ** possible, and then if any data is left, a write is rescheduled.
243     */
244     void
245     send_queued_write(struct Client *to)
246     {
247     int retlen;
248     struct dbuf_block *first;
249    
250     /*
251     ** Once socket is marked dead, we cannot start writing to it,
252     ** even if the error is removed...
253     */
254     if (IsDead(to) || IsSendqBlocked(to))
255     return; /* no use calling send() now */
256    
257     /* Next, lets try to write some data */
258    
259     if (dbuf_length(&to->localClient->buf_sendq))
260     {
261     do {
262     first = to->localClient->buf_sendq.blocks.head->data;
263    
264     #ifdef HAVE_LIBCRYPTO
265     if (to->localClient->fd.ssl)
266     {
267     retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
268    
269     /* translate openssl error codes, sigh */
270     if (retlen < 0)
271     switch (SSL_get_error(to->localClient->fd.ssl, retlen))
272     {
273     case SSL_ERROR_WANT_READ:
274     return; /* retry later, don't register for write events */
275    
276     case SSL_ERROR_WANT_WRITE:
277     errno = EWOULDBLOCK;
278     case SSL_ERROR_SYSCALL:
279     break;
280 michael 430 case SSL_ERROR_SSL:
281     if (errno == EAGAIN)
282     break;
283 adx 30 default:
284     retlen = errno = 0; /* either an SSL-specific error or EOF */
285     }
286     }
287     else
288     #endif
289     retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
290    
291     if (retlen <= 0)
292     break;
293    
294     dbuf_delete(&to->localClient->buf_sendq, retlen);
295    
296     /* We have some data written .. update counters */
297     to->localClient->send.bytes += retlen;
298     me.localClient->send.bytes += retlen;
299     } while (dbuf_length(&to->localClient->buf_sendq));
300    
301     if ((retlen < 0) && (ignoreErrno(errno)))
302     {
303     /* we have a non-fatal error, reschedule a write */
304     SetSendqBlocked(to);
305     comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
306     (PF *)sendq_unblocked, (void *)to, 0);
307     }
308     else if (retlen <= 0)
309     {
310     dead_link_on_write(to, errno);
311     return;
312     }
313     }
314     }
315    
316     /*
317     ** send_queued_slink_write
318     ** This is called when there is a chance the some output would
319     ** be possible. This attempts to empty the send queue as far as
320     ** possible, and then if any data is left, a write is rescheduled.
321     */
322     void
323     send_queued_slink_write(struct Client *to)
324     {
325     int retlen;
326    
327     /*
328     ** Once socket is marked dead, we cannot start writing to it,
329     ** even if the error is removed...
330     */
331     if (IsDead(to) || IsSlinkqBlocked(to))
332     return; /* no use calling send() now */
333    
334     /* Next, lets try to write some data */
335     if (to->localClient->slinkq != NULL)
336     {
337     retlen = send(to->localClient->ctrlfd.fd,
338     to->localClient->slinkq + to->localClient->slinkq_ofs,
339     to->localClient->slinkq_len, 0);
340     if (retlen < 0)
341     {
342     /* If we have a fatal error */
343     if (!ignoreErrno(errno))
344     {
345     dead_link_on_write(to, errno);
346     return;
347     }
348     }
349     else if (retlen == 0)
350     {
351     /* 0 bytes is an EOF .. */
352     dead_link_on_write(to, 0);
353     return;
354     }
355     else
356     {
357     execute_callback(iosendctrl_cb, to, retlen,
358     to->localClient->slinkq + to->localClient->slinkq_ofs);
359     to->localClient->slinkq_len -= retlen;
360    
361     assert(to->localClient->slinkq_len >= 0);
362     if (to->localClient->slinkq_len)
363     to->localClient->slinkq_ofs += retlen;
364     else
365     {
366     to->localClient->slinkq_ofs = 0;
367     MyFree(to->localClient->slinkq);
368     to->localClient->slinkq = NULL;
369     }
370     }
371    
372     /* Finally, if we have any more data, reschedule a write */
373     if (to->localClient->slinkq_len)
374     {
375     SetSlinkqBlocked(to);
376     comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
377     (PF *)slinkq_unblocked, (void *)to, 0);
378     }
379     }
380     }
381    
382     /* send_queued_all()
383     *
384     * input - NONE
385     * output - NONE
386     * side effects - try to flush sendq of each client
387     */
388     void
389     send_queued_all(void)
390     {
391     dlink_node *ptr;
392    
393     /* Servers are processed first, mainly because this can generate
394     * a notice to opers, which is to be delivered by this function.
395     */
396     DLINK_FOREACH(ptr, serv_list.head)
397     send_queued_write((struct Client *) ptr->data);
398    
399     DLINK_FOREACH(ptr, unknown_list.head)
400     send_queued_write((struct Client *) ptr->data);
401    
402     DLINK_FOREACH(ptr, local_client_list.head)
403     send_queued_write((struct Client *) ptr->data);
404    
405     /* NOTE: This can still put clients on aborted_list; unfortunately,
406     * exit_aborted_clients takes precedence over send_queued_all,
407     * because exiting clients can generate server/oper traffic.
408     * The easiest approach is dealing with aborted clients in the next I/O lap.
409     * -adx
410     */
411     }
412    
413     /* sendto_one()
414     *
415     * inputs - pointer to destination client
416     * - var args message
417     * output - NONE
418     * side effects - send message to single client
419     */
420     void
421     sendto_one(struct Client *to, const char *pattern, ...)
422     {
423     va_list args;
424     char buffer[IRCD_BUFSIZE];
425     int len;
426    
427     if (to->from != NULL)
428     to = to->from;
429     if (IsDead(to))
430     return; /* This socket has already been marked as dead */
431    
432     va_start(args, pattern);
433     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
434     va_end(args);
435    
436     send_message(to, buffer, len);
437     }
438    
439     /* sendto_channel_butone()
440     *
441     * inputs - pointer to client(server) to NOT send message to
442     * - pointer to client that is sending this message
443     * - pointer to channel being sent to
444     * - vargs message
445     * output - NONE
446     * side effects - message as given is sent to given channel members.
447     *
448     * WARNING - +D clients are ignored
449     */
450     void
451     sendto_channel_butone(struct Client *one, struct Client *from,
452     struct Channel *chptr, const char *command,
453     const char *pattern, ...)
454     {
455 adx 285 va_list alocal, aremote, auid;
456 adx 30 char local_buf[IRCD_BUFSIZE];
457     char remote_buf[IRCD_BUFSIZE];
458     char uid_buf[IRCD_BUFSIZE];
459     int local_len, remote_len, uid_len;
460 michael 1078 dlink_node *ptr = NULL, *ptr_next = NULL;
461 adx 30
462     if (IsServer(from))
463     local_len = ircsprintf(local_buf, ":%s %s %s ",
464     from->name, command, chptr->chname);
465     else
466     local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
467     from->name, from->username, from->host,
468     command, chptr->chname);
469     remote_len = ircsprintf(remote_buf, ":%s %s %s ",
470     from->name, command, chptr->chname);
471     uid_len = ircsprintf(uid_buf, ":%s %s %s ",
472     ID(from), command, chptr->chname);
473    
474 adx 285 va_start(alocal, pattern);
475     va_start(aremote, pattern);
476     va_start(auid, pattern);
477 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
478 adx 285 pattern, alocal);
479 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
480 adx 285 pattern, aremote);
481 adx 30 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
482 adx 285 auid);
483     va_end(auid);
484     va_end(aremote);
485     va_end(alocal);
486 adx 30
487     ++current_serial;
488    
489     DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
490     {
491 michael 1078 struct Client *target_p = ((struct Membership *)ptr->data)->client_p;
492 adx 30
493 michael 1078 assert(IsClient(target_p));
494    
495 adx 30 if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
496     continue;
497    
498 michael 1078 if (MyConnect(target_p))
499 adx 30 {
500 michael 1078 if (target_p->localClient->serial != current_serial)
501 adx 30 {
502     send_message(target_p, local_buf, local_len);
503 michael 1078 target_p->localClient->serial = current_serial;
504 adx 30 }
505     }
506     else
507     {
508     /* Now check whether a message has been sent to this
509     * remote link already
510     */
511 michael 1078 if (target_p->from->localClient->serial != current_serial)
512 adx 30 {
513     if (IsCapable(target_p->from, CAP_TS6))
514     send_message_remote(target_p->from, from, uid_buf, uid_len);
515     else
516     send_message_remote(target_p->from, from, remote_buf, remote_len);
517 michael 1078 target_p->from->localClient->serial = current_serial;
518 adx 30 }
519     }
520     }
521     }
522    
523     /* sendto_server()
524     *
525     * inputs - pointer to client to NOT send to
526 db 939 * - pointer to channel
527 adx 30 * - caps or'd together which must ALL be present
528     * - caps or'd together which must ALL NOT be present
529     * - printf style format string
530     * - args to format string
531     * output - NONE
532     * side effects - Send a message to all connected servers, except the
533     * client 'one' (if non-NULL), as long as the servers
534     * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
535     *
536     * This function was written in an attempt to merge together the other
537     * billion sendto_*serv*() functions, which sprung up with capabs,
538     * lazylinks, uids, etc.
539     * -davidt
540     */
541     void
542 michael 1015 sendto_server(struct Client *one, const struct Channel *chptr,
543     const unsigned int caps,
544     const unsigned int nocaps,
545 adx 30 const char *format, ...)
546     {
547     va_list args;
548 michael 885 dlink_node *ptr = NULL;
549 adx 30 char buffer[IRCD_BUFSIZE];
550 michael 885 int len = 0;
551 adx 30
552 michael 885 if (chptr && chptr->chname[0] != '#')
553     return;
554 adx 30
555     va_start(args, format);
556     len = send_format(buffer, IRCD_BUFSIZE, format, args);
557     va_end(args);
558    
559     DLINK_FOREACH(ptr, serv_list.head)
560     {
561 michael 885 struct Client *client_p = ptr->data;
562 adx 30
563     /* If dead already skip */
564     if (IsDead(client_p))
565     continue;
566     /* check against 'one' */
567     if (one != NULL && (client_p == one->from))
568     continue;
569     /* check we have required capabs */
570     if ((client_p->localClient->caps & caps) != caps)
571     continue;
572     /* check we don't have any forbidden capabs */
573     if ((client_p->localClient->caps & nocaps) != 0)
574     continue;
575    
576     send_message(client_p, buffer, len);
577     }
578     }
579    
580     /* sendto_common_channels_local()
581     *
582     * inputs - pointer to client
583     * - pattern to send
584     * output - NONE
585     * side effects - Sends a message to all people on local server who are
586     * in same channel with user.
587     * used by m_nick.c and exit_one_client.
588     */
589     void
590     sendto_common_channels_local(struct Client *user, int touser,
591     const char *pattern, ...)
592     {
593     va_list args;
594     dlink_node *uptr;
595     dlink_node *cptr;
596     struct Channel *chptr;
597     struct Membership *ms;
598     struct Client *target_p;
599     char buffer[IRCD_BUFSIZE];
600     int len;
601    
602     va_start(args, pattern);
603     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
604     va_end(args);
605    
606     ++current_serial;
607    
608     DLINK_FOREACH(cptr, user->channel.head)
609     {
610     chptr = ((struct Membership *) cptr->data)->chptr;
611     assert(chptr != NULL);
612    
613 michael 572 DLINK_FOREACH(uptr, chptr->members.head)
614 adx 30 {
615     ms = uptr->data;
616     target_p = ms->client_p;
617     assert(target_p != NULL);
618    
619 michael 572 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
620 michael 1078 target_p->localClient->serial == current_serial)
621 adx 30 continue;
622    
623 michael 1078 target_p->localClient->serial = current_serial;
624 adx 30 send_message(target_p, buffer, len);
625     }
626     }
627    
628     if (touser && MyConnect(user) && !IsDead(user) &&
629 michael 1078 user->localClient->serial != current_serial)
630 adx 30 send_message(user, buffer, len);
631     }
632    
633     /* sendto_channel_local()
634     *
635     * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
636     * - whether to ignore +D clients (YES/NO)
637     * - pointer to channel to send to
638     * - var args pattern
639     * output - NONE
640     * side effects - Send a message to all members of a channel that are
641     * locally connected to this server.
642     */
643     void
644     sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
645     const char *pattern, ...)
646     {
647     va_list args;
648     char buffer[IRCD_BUFSIZE];
649     int len;
650     dlink_node *ptr;
651     struct Membership *ms;
652     struct Client *target_p;
653    
654     va_start(args, pattern);
655     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
656     va_end(args);
657    
658 michael 572 DLINK_FOREACH(ptr, chptr->members.head)
659 adx 30 {
660     ms = ptr->data;
661     target_p = ms->client_p;
662    
663     if (type != 0 && (ms->flags & type) == 0)
664     continue;
665    
666 michael 572 if (!MyConnect(target_p) || IsDefunct(target_p) ||
667     (nodeaf && IsDeaf(target_p)))
668 adx 30 continue;
669    
670     send_message(target_p, buffer, len);
671     }
672     }
673    
674     /* sendto_channel_local_butone()
675     *
676     * inputs - pointer to client to NOT send message to
677     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
678     * - pointer to channel to send to
679     * - var args pattern
680     * output - NONE
681     * side effects - Send a message to all members of a channel that are
682     * locally connected to this server except one.
683     *
684     * WARNING - +D clients are omitted
685     */
686     void
687     sendto_channel_local_butone(struct Client *one, int type,
688     struct Channel *chptr, const char *pattern, ...)
689     {
690     va_list args;
691     char buffer[IRCD_BUFSIZE];
692     int len;
693     struct Client *target_p;
694     struct Membership *ms;
695     dlink_node *ptr;
696    
697     va_start(args, pattern);
698     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
699     va_end(args);
700    
701 michael 572 DLINK_FOREACH(ptr, chptr->members.head)
702 adx 30 {
703     ms = ptr->data;
704     target_p = ms->client_p;
705    
706     if (type != 0 && (ms->flags & type) == 0)
707     continue;
708    
709 michael 572 if (!MyConnect(target_p) || target_p == one ||
710     IsDefunct(target_p) || IsDeaf(target_p))
711 adx 30 continue;
712     send_message(target_p, buffer, len);
713     }
714     }
715    
716    
717     /* sendto_channel_remote()
718     *
719     * inputs - Client not to send towards
720     * - Client from whom message is from
721     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
722     * - pointer to channel to send to
723     * - var args pattern
724     * output - NONE
725     * side effects - Send a message to all members of a channel that are
726     * remote to this server.
727     */
728     void
729 michael 1015 sendto_channel_remote(struct Client *one, struct Client *from, int type,
730     const unsigned int caps, const unsigned int nocaps,
731     struct Channel *chptr, const char *pattern, ...)
732 adx 30 {
733     va_list args;
734     char buffer[IRCD_BUFSIZE];
735     int len;
736     dlink_node *ptr;
737     struct Client *target_p;
738     struct Membership *ms;
739    
740     va_start(args, pattern);
741     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
742     va_end(args);
743    
744 db 189 ++current_serial;
745    
746 adx 30 DLINK_FOREACH(ptr, chptr->members.head)
747     {
748     ms = ptr->data;
749     target_p = ms->client_p;
750    
751     if (type != 0 && (ms->flags & type) == 0)
752     continue;
753    
754     if (MyConnect(target_p))
755     continue;
756     target_p = target_p->from;
757    
758     if (target_p == one->from ||
759     ((target_p->from->localClient->caps & caps) != caps) ||
760     ((target_p->from->localClient->caps & nocaps) != 0))
761     continue;
762 michael 1078 if (target_p->from->localClient->serial != current_serial)
763 db 189 {
764     send_message(target_p, buffer, len);
765 michael 1078 target_p->from->localClient->serial = current_serial;
766 db 189 }
767 adx 30 }
768     }
769    
770     /*
771     ** match_it() and sendto_match_butone() ARE only used
772     ** to send a msg to all ppl on servers/hosts that match a specified mask
773     ** (used for enhanced PRIVMSGs) for opers
774     **
775     ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
776     **
777     */
778    
779     /* match_it()
780     *
781     * inputs - client pointer to match on
782     * - actual mask to match
783     * - what to match on, HOST or SERVER
784     * output - 1 or 0 if match or not
785     * side effects - NONE
786     */
787     static int
788     match_it(const struct Client *one, const char *mask, int what)
789     {
790     if (what == MATCH_HOST)
791 michael 1078 return match(mask, one->host);
792 adx 30
793 michael 1078 return match(mask, one->servptr->name);
794 adx 30 }
795    
796     /* sendto_match_butone()
797     *
798     * Send to all clients which match the mask in a way defined on 'what';
799     * either by user hostname or user servername.
800     *
801     * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
802     */
803     void
804     sendto_match_butone(struct Client *one, struct Client *from, char *mask,
805     int what, const char *pattern, ...)
806     {
807 adx 285 va_list alocal, aremote;
808 adx 30 struct Client *client_p;
809     dlink_node *ptr, *ptr_next;
810     char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
811     int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
812     from->username, from->host);
813     int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
814    
815 adx 285 va_start(alocal, pattern);
816     va_start(aremote, pattern);
817 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
818 adx 285 pattern, alocal);
819 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
820 adx 285 pattern, aremote);
821     va_end(aremote);
822     va_end(alocal);
823 adx 30
824     /* scan the local clients */
825     DLINK_FOREACH(ptr, local_client_list.head)
826     {
827     client_p = ptr->data;
828    
829     if (client_p != one && !IsDefunct(client_p) &&
830     match_it(client_p, mask, what))
831     send_message(client_p, local_buf, local_len);
832     }
833    
834     /* Now scan servers */
835     DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
836     {
837     client_p = ptr->data;
838    
839     /*
840     * The old code looped through every client on the
841     * network for each server to check if the
842     * server (client_p) has at least 1 client matching
843     * the mask, using something like:
844     *
845     * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
846     * if (IsRegisteredUser(target_p) &&
847     * match_it(target_p, mask, what) &&
848     * (target_p->from == client_p))
849     * vsendto_prefix_one(client_p, from, pattern, args);
850     *
851     * That way, we wouldn't send the message to
852     * a server who didn't have a matching client.
853     * However, on a network such as EFNet, that
854     * code would have looped through about 50
855     * servers, and in each loop, loop through
856     * about 50k clients as well, calling match()
857     * in each nested loop. That is a very bad
858     * thing cpu wise - just send the message
859     * to every connected server and let that
860     * server deal with it.
861     * -wnder
862     */
863     if (client_p != one && !IsDefunct(client_p))
864     send_message_remote(client_p, from, remote_buf, remote_len);
865     }
866     }
867    
868     /* sendto_match_servs()
869     *
870     * inputs - source client
871     * - mask to send to
872     * - capab needed
873     * - data
874     * outputs - none
875     * side effects - data sent to servers matching with capab
876     */
877     void
878     sendto_match_servs(struct Client *source_p, const char *mask, int cap,
879     const char *pattern, ...)
880     {
881     va_list args;
882     struct Client *target_p;
883     dlink_node *ptr;
884     char buffer[IRCD_BUFSIZE];
885     int found = 0;
886    
887     va_start(args, pattern);
888     vsnprintf(buffer, sizeof(buffer), pattern, args);
889     va_end(args);
890    
891 michael 948 ++current_serial;
892 adx 30
893     DLINK_FOREACH(ptr, global_serv_list.head)
894     {
895     target_p = ptr->data;
896    
897     /* Do not attempt to send to ourselves, or the source */
898     if (IsMe(target_p) || target_p->from == source_p->from)
899     continue;
900    
901 michael 1078 if (target_p->from->localClient->serial == current_serial)
902 adx 30 continue;
903    
904     if (match(mask, target_p->name))
905     {
906     /*
907     * if we set the serial here, then we'll never do a
908     * match() again, if !IsCapable()
909     */
910 michael 1078 target_p->from->localClient->serial = current_serial;
911 adx 30 found++;
912    
913     if (!IsCapable(target_p->from, cap))
914     continue;
915    
916     sendto_anywhere(target_p, source_p, "%s", buffer);
917     }
918     }
919     }
920    
921     /* sendto_anywhere()
922     *
923     * inputs - pointer to dest client
924     * - pointer to from client
925     * - varags
926     * output - NONE
927     * side effects - less efficient than sendto_remote and sendto_one
928     * but useful when one does not know where target "lives"
929     */
930     void
931     sendto_anywhere(struct Client *to, struct Client *from,
932     const char *pattern, ...)
933     {
934     va_list args;
935     char buffer[IRCD_BUFSIZE];
936     int len;
937     struct Client *send_to = (to->from != NULL ? to->from : to);
938    
939     if (IsDead(send_to))
940     return;
941    
942     if (MyClient(to))
943     {
944     if (IsServer(from))
945     {
946     if (IsCapable(to, CAP_TS6) && HasID(from))
947     len = ircsprintf(buffer, ":%s ", from->id);
948     else
949     len = ircsprintf(buffer, ":%s ", from->name);
950     }
951     else
952     len = ircsprintf(buffer, ":%s!%s@%s ",
953     from->name, from->username, from->host);
954     }
955     else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
956    
957     va_start(args, pattern);
958     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
959     va_end(args);
960    
961     if(MyClient(to))
962     send_message(send_to, buffer, len);
963     else
964     send_message_remote(send_to, from, buffer, len);
965     }
966    
967     /* sendto_realops_flags()
968     *
969     * inputs - flag types of messages to show to real opers
970     * - flag indicating opers/admins
971     * - var args input message
972     * output - NONE
973     * side effects - Send to *local* ops only but NOT +s nonopers.
974     */
975     void
976     sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
977     {
978 michael 1078 dlink_node *ptr = NULL;
979 adx 30 char nbuf[IRCD_BUFSIZE];
980     va_list args;
981    
982     va_start(args, pattern);
983     vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
984     va_end(args);
985    
986     DLINK_FOREACH(ptr, oper_list.head)
987     {
988 michael 1078 struct Client *client_p = ptr->data;
989 adx 30 assert(client_p->umodes & UMODE_OPER);
990    
991     /* If we're sending it to opers and theyre an admin, skip.
992     * If we're sending it to admins, and theyre not, skip.
993     */
994     if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
995     ((level == L_OPER) && IsAdmin(client_p)))
996     continue;
997    
998     if (client_p->umodes & flags)
999     sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1000     me.name, client_p->name, nbuf);
1001     }
1002     }
1003    
1004     /* sendto_wallops_flags()
1005     *
1006     * inputs - flag types of messages to show to real opers
1007     * - client sending request
1008     * - var args input message
1009     * output - NONE
1010     * side effects - Send a wallops to local opers
1011     */
1012     void
1013     sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1014     const char *pattern, ...)
1015     {
1016 michael 1078 dlink_node *ptr = NULL;
1017 adx 30 va_list args;
1018     char buffer[IRCD_BUFSIZE];
1019     int len;
1020    
1021     if (IsClient(source_p))
1022     len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1023     source_p->name, source_p->username, source_p->host);
1024     else
1025     len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1026    
1027     va_start(args, pattern);
1028     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1029     va_end(args);
1030    
1031     DLINK_FOREACH(ptr, oper_list.head)
1032     {
1033 michael 1078 struct Client *client_p = ptr->data;
1034 adx 30 assert(client_p->umodes & UMODE_OPER);
1035    
1036     if ((client_p->umodes & flags) && !IsDefunct(client_p))
1037     send_message(client_p, buffer, len);
1038     }
1039     }
1040    
1041     /* ts_warn()
1042     *
1043     * inputs - var args message
1044     * output - NONE
1045     * side effects - Call sendto_realops_flags, with some flood checking
1046     * (at most 5 warnings every 5 seconds)
1047     */
1048     void
1049     ts_warn(const char *pattern, ...)
1050     {
1051     va_list args;
1052 michael 1078 char buffer[IRCD_BUFSIZE];
1053 adx 30 static time_t last = 0;
1054     static int warnings = 0;
1055    
1056     /*
1057     ** if we're running with TS_WARNINGS enabled and someone does
1058     ** something silly like (remotely) connecting a nonTS server,
1059     ** we'll get a ton of warnings, so we make sure we don't send
1060     ** more than 5 every 5 seconds. -orabidoo
1061     */
1062    
1063     if (CurrentTime - last < 5)
1064     {
1065     if (++warnings > 5)
1066     return;
1067     }
1068     else
1069     {
1070     last = CurrentTime;
1071     warnings = 0;
1072     }
1073    
1074     va_start(args, pattern);
1075 michael 1086 vsnprintf(buffer, sizeof(buffer), pattern, args);
1076 adx 30 va_end(args);
1077    
1078     sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1079     ilog(L_CRIT, "%s", buffer);
1080     }
1081    
1082     /* kill_client()
1083     *
1084     * inputs - client to send kill towards
1085     * - pointer to client to kill
1086     * - reason for kill
1087     * output - NONE
1088     * side effects - NONE
1089     */
1090     void
1091     kill_client(struct Client *client_p, struct Client *diedie,
1092     const char *pattern, ...)
1093     {
1094     va_list args;
1095     char buffer[IRCD_BUFSIZE];
1096     int len;
1097    
1098     if (client_p->from != NULL)
1099     client_p = client_p->from;
1100     if (IsDead(client_p))
1101     return;
1102    
1103     len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1104     ID_or_name(diedie, client_p));
1105    
1106     va_start(args, pattern);
1107     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1108     va_end(args);
1109    
1110     send_message(client_p, buffer, len);
1111     }
1112    
1113     /* kill_client_ll_serv_butone()
1114     *
1115     * inputs - pointer to client to not send to
1116     * - pointer to client to kill
1117     * output - NONE
1118     * side effects - Send a KILL for the given client
1119     * message to all connected servers
1120     * except the client 'one'. Also deal with
1121     * client being unknown to leaf, as in lazylink...
1122     */
1123     void
1124     kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1125     const char *pattern, ...)
1126     {
1127     va_list args;
1128     int have_uid = 0;
1129 michael 885 dlink_node *ptr = NULL;
1130 adx 30 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1131 michael 885 int len_uid = 0, len_nick = 0;
1132 adx 30
1133 michael 1115 if (HasID(source_p))
1134 adx 30 {
1135     have_uid = 1;
1136 adx 285 va_start(args, pattern);
1137 adx 30 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1138     len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1139     args);
1140 adx 285 va_end(args);
1141 adx 30 }
1142 adx 285
1143     va_start(args, pattern);
1144 adx 30 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1145     len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1146     args);
1147     va_end(args);
1148    
1149     DLINK_FOREACH(ptr, serv_list.head)
1150     {
1151 michael 885 struct Client *client_p = ptr->data;
1152 adx 30
1153     if (one != NULL && (client_p == one->from))
1154     continue;
1155     if (IsDefunct(client_p))
1156     continue;
1157    
1158 michael 885 if (have_uid && IsCapable(client_p, CAP_TS6))
1159     send_message(client_p, buf_uid, len_uid);
1160     else
1161     send_message(client_p, buf_nick, len_nick);
1162 adx 30 }
1163     }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision