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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 1015
Committed: Sun Oct 25 00:08:06 2009 UTC (15 years, 10 months ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid-7.2/src/send.c
File size: 32143 byte(s)
Log Message:
- fixed broken cryptlinks as reported by henri
- removed deprecated inet_misc.c
- removed __attribute__ format, which sometimes really is usefull, even if
  unportable unless gcc, but for now they only give false warnings

File Contents

# User Rev Content
1 adx 30 /*
2     * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3     * send.c: Functions for sending messages.
4     *
5     * Copyright (C) 2002 by the past and present ircd coders, and others.
6     *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20     * USA
21     *
22 knight 31 * $Id$
23 adx 30 */
24    
25     #include "stdinc.h"
26 michael 1011 #include "list.h"
27 adx 30 #include "send.h"
28     #include "channel.h"
29     #include "client.h"
30     #include "common.h"
31     #include "dbuf.h"
32     #include "irc_string.h"
33     #include "ircd.h"
34     #include "handlers.h"
35     #include "numeric.h"
36     #include "fdlist.h"
37     #include "s_bsd.h"
38     #include "s_serv.h"
39     #include "sprintf_irc.h"
40     #include "s_conf.h"
41     #include "s_log.h"
42     #include "memory.h"
43     #include "hook.h"
44     #include "irc_getnameinfo.h"
45     #include "packet.h"
46    
47     #define LOG_BUFSIZE 2048
48    
49     struct Callback *iosend_cb = NULL;
50     struct Callback *iosendctrl_cb = NULL;
51    
52     static void send_message(struct Client *, char *, int);
53     static void send_message_remote(struct Client *, struct Client *, char *, int);
54    
55 michael 948 static unsigned int current_serial = 0;
56 adx 30
57     /* send_format()
58     *
59     * inputs - buffer to format into
60     * - size of the buffer
61     * - format pattern to use
62     * - var args
63     * output - number of bytes formatted output
64     * side effects - modifies sendbuf
65     */
66     static inline int
67     send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
68     {
69     int len;
70    
71     /*
72     * from rfc1459
73     *
74     * IRC messages are always lines of characters terminated with a CR-LF
75     * (Carriage Return - Line Feed) pair, and these messages shall not
76     * exceed 512 characters in length, counting all characters
77     * including the trailing CR-LF.
78     * Thus, there are 510 characters maximum allowed
79     * for the command and its parameters. There is no provision for
80     * continuation message lines. See section 7 for more details about
81     * current implementations.
82     */
83     len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
84     if (len > bufsize - 2)
85     len = bufsize - 2; /* required by some versions of vsnprintf */
86    
87     lsendbuf[len++] = '\r';
88     lsendbuf[len++] = '\n';
89     return (len);
90     }
91    
92     /*
93 adx 163 * iosend_default - append a packet to the client's sendq.
94     */
95     void *
96     iosend_default(va_list args)
97     {
98     struct Client *to = va_arg(args, struct Client *);
99     int length = va_arg(args, int);
100     char *buf = va_arg(args, char *);
101    
102     dbuf_put(&to->localClient->buf_sendq, buf, length);
103     return NULL;
104     }
105    
106     /*
107 adx 30 ** send_message
108     ** Internal utility which appends given buffer to the sockets
109     ** sendq.
110     */
111     static void
112     send_message(struct Client *to, char *buf, int len)
113     {
114 michael 439 assert(!IsMe(to));
115 michael 438 assert(to != &me);
116 adx 30
117     if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
118     {
119     if (IsServer(to))
120     sendto_realops_flags(UMODE_ALL, L_ALL,
121     "Max SendQ limit exceeded for %s: %lu > %lu",
122     get_client_name(to, HIDE_IP),
123     (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
124     get_sendq(to));
125     if (IsClient(to))
126     SetSendQExceeded(to);
127     dead_link_on_write(to, 0);
128     return;
129     }
130    
131 adx 163 execute_callback(iosend_cb, to, len, buf);
132 adx 30
133     /*
134     ** Update statistics. The following is slightly incorrect
135     ** because it counts messages even if queued, but bytes
136     ** only really sent. Queued bytes get updated in SendQueued.
137     */
138     ++to->localClient->send.messages;
139     ++me.localClient->send.messages;
140    
141     if (dbuf_length(&to->localClient->buf_sendq) >
142     (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
143     send_queued_write(to);
144     }
145    
146     /* send_message_remote()
147     *
148     * inputs - pointer to client from message is being sent
149     * - pointer to client to send to
150     * - pointer to preformatted buffer
151     * - length of input buffer
152     * output - none
153     * side effects - Despite the function name, this only sends to directly
154     * connected clients.
155     *
156     */
157     static void
158     send_message_remote(struct Client *to, struct Client *from,
159     char *buf, int len)
160     {
161     if (!MyConnect(to))
162     {
163     sendto_realops_flags(UMODE_ALL, L_ALL,
164     "server send message to %s [%s] dropped from %s(Not local server)",
165     to->name, to->from->name, from->name);
166     return;
167     }
168    
169     /* Optimize by checking if (from && to) before everything */
170     /* we set to->from up there.. */
171    
172     if (!MyClient(from) && IsClient(to) && (to == from->from))
173     {
174     if (IsServer(from))
175     {
176     sendto_realops_flags(UMODE_ALL, L_ALL,
177     "Send message to %s [%s] dropped from %s(Fake Dir)",
178     to->name, to->from->name, from->name);
179     return;
180     }
181    
182     sendto_realops_flags(UMODE_ALL, L_ALL,
183     "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
184     to->name, to->username, to->host,
185     from->name, from->username, from->host,
186     to->from->name);
187    
188 michael 885 sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
189 adx 30 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
190     me.id, to->name, me.name, to->name,
191     to->username, to->host, to->from->name);
192 michael 885 sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
193 adx 30 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
194     me.name, to->name, me.name, to->name,
195     to->username, to->host, to->from->name);
196    
197     SetKilled(to);
198    
199     if (IsClient(from))
200     sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
201     me.name, from->name, to->name, to->username,
202     to->host, to->from);
203    
204     exit_client(to, &me, "Ghosted client");
205    
206     return;
207     }
208    
209     send_message(to, buf, len);
210     }
211    
212     /*
213     ** sendq_unblocked
214     ** Called when a socket is ready for writing.
215     */
216     void
217     sendq_unblocked(fde_t *fd, struct Client *client_p)
218     {
219     ClearSendqBlocked(client_p);
220     /* let send_queued_write be executed by send_queued_all */
221    
222     #ifdef HAVE_LIBCRYPTO
223     if (fd->flags.pending_read)
224     {
225     fd->flags.pending_read = 0;
226     read_packet(fd, client_p);
227     }
228     #endif
229     }
230    
231     /*
232     ** slinkq_unblocked
233     ** Called when a server control socket is ready for writing.
234     */
235     static void
236     slinkq_unblocked(fde_t *fd, struct Client *client_p)
237     {
238     ClearSlinkqBlocked(client_p);
239     send_queued_slink_write(client_p);
240     }
241    
242     /*
243     ** send_queued_write
244     ** This is called when there is a chance that some output would
245     ** be possible. This attempts to empty the send queue as far as
246     ** possible, and then if any data is left, a write is rescheduled.
247     */
248     void
249     send_queued_write(struct Client *to)
250     {
251     int retlen;
252     struct dbuf_block *first;
253    
254     /*
255     ** Once socket is marked dead, we cannot start writing to it,
256     ** even if the error is removed...
257     */
258     if (IsDead(to) || IsSendqBlocked(to))
259     return; /* no use calling send() now */
260    
261     /* Next, lets try to write some data */
262    
263     if (dbuf_length(&to->localClient->buf_sendq))
264     {
265     do {
266     first = to->localClient->buf_sendq.blocks.head->data;
267    
268     #ifdef HAVE_LIBCRYPTO
269     if (to->localClient->fd.ssl)
270     {
271     retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
272    
273     /* translate openssl error codes, sigh */
274     if (retlen < 0)
275     switch (SSL_get_error(to->localClient->fd.ssl, retlen))
276     {
277     case SSL_ERROR_WANT_READ:
278     return; /* retry later, don't register for write events */
279    
280     case SSL_ERROR_WANT_WRITE:
281     errno = EWOULDBLOCK;
282     case SSL_ERROR_SYSCALL:
283     break;
284 michael 430 case SSL_ERROR_SSL:
285     if (errno == EAGAIN)
286     break;
287 adx 30 default:
288     retlen = errno = 0; /* either an SSL-specific error or EOF */
289     }
290     }
291     else
292     #endif
293     retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
294    
295     if (retlen <= 0)
296     break;
297    
298     dbuf_delete(&to->localClient->buf_sendq, retlen);
299    
300     /* We have some data written .. update counters */
301     to->localClient->send.bytes += retlen;
302     me.localClient->send.bytes += retlen;
303     } while (dbuf_length(&to->localClient->buf_sendq));
304    
305     if ((retlen < 0) && (ignoreErrno(errno)))
306     {
307     /* we have a non-fatal error, reschedule a write */
308     SetSendqBlocked(to);
309     comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
310     (PF *)sendq_unblocked, (void *)to, 0);
311     }
312     else if (retlen <= 0)
313     {
314     dead_link_on_write(to, errno);
315     return;
316     }
317     }
318     }
319    
320     /*
321     ** send_queued_slink_write
322     ** This is called when there is a chance the some output would
323     ** be possible. This attempts to empty the send queue as far as
324     ** possible, and then if any data is left, a write is rescheduled.
325     */
326     void
327     send_queued_slink_write(struct Client *to)
328     {
329     int retlen;
330    
331     /*
332     ** Once socket is marked dead, we cannot start writing to it,
333     ** even if the error is removed...
334     */
335     if (IsDead(to) || IsSlinkqBlocked(to))
336     return; /* no use calling send() now */
337    
338     /* Next, lets try to write some data */
339     if (to->localClient->slinkq != NULL)
340     {
341     retlen = send(to->localClient->ctrlfd.fd,
342     to->localClient->slinkq + to->localClient->slinkq_ofs,
343     to->localClient->slinkq_len, 0);
344     if (retlen < 0)
345     {
346     /* If we have a fatal error */
347     if (!ignoreErrno(errno))
348     {
349     dead_link_on_write(to, errno);
350     return;
351     }
352     }
353     else if (retlen == 0)
354     {
355     /* 0 bytes is an EOF .. */
356     dead_link_on_write(to, 0);
357     return;
358     }
359     else
360     {
361     execute_callback(iosendctrl_cb, to, retlen,
362     to->localClient->slinkq + to->localClient->slinkq_ofs);
363     to->localClient->slinkq_len -= retlen;
364    
365     assert(to->localClient->slinkq_len >= 0);
366     if (to->localClient->slinkq_len)
367     to->localClient->slinkq_ofs += retlen;
368     else
369     {
370     to->localClient->slinkq_ofs = 0;
371     MyFree(to->localClient->slinkq);
372     to->localClient->slinkq = NULL;
373     }
374     }
375    
376     /* Finally, if we have any more data, reschedule a write */
377     if (to->localClient->slinkq_len)
378     {
379     SetSlinkqBlocked(to);
380     comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
381     (PF *)slinkq_unblocked, (void *)to, 0);
382     }
383     }
384     }
385    
386     /* send_queued_all()
387     *
388     * input - NONE
389     * output - NONE
390     * side effects - try to flush sendq of each client
391     */
392     void
393     send_queued_all(void)
394     {
395     dlink_node *ptr;
396    
397     /* Servers are processed first, mainly because this can generate
398     * a notice to opers, which is to be delivered by this function.
399     */
400     DLINK_FOREACH(ptr, serv_list.head)
401     send_queued_write((struct Client *) ptr->data);
402    
403     DLINK_FOREACH(ptr, unknown_list.head)
404     send_queued_write((struct Client *) ptr->data);
405    
406     DLINK_FOREACH(ptr, local_client_list.head)
407     send_queued_write((struct Client *) ptr->data);
408    
409     /* NOTE: This can still put clients on aborted_list; unfortunately,
410     * exit_aborted_clients takes precedence over send_queued_all,
411     * because exiting clients can generate server/oper traffic.
412     * The easiest approach is dealing with aborted clients in the next I/O lap.
413     * -adx
414     */
415     }
416    
417     /* sendto_one()
418     *
419     * inputs - pointer to destination client
420     * - var args message
421     * output - NONE
422     * side effects - send message to single client
423     */
424     void
425     sendto_one(struct Client *to, const char *pattern, ...)
426     {
427     va_list args;
428     char buffer[IRCD_BUFSIZE];
429     int len;
430    
431     if (to->from != NULL)
432     to = to->from;
433     if (IsDead(to))
434     return; /* This socket has already been marked as dead */
435    
436     va_start(args, pattern);
437     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
438     va_end(args);
439    
440     send_message(to, buffer, len);
441     }
442    
443     /* sendto_channel_butone()
444     *
445     * inputs - pointer to client(server) to NOT send message to
446     * - pointer to client that is sending this message
447     * - pointer to channel being sent to
448     * - vargs message
449     * output - NONE
450     * side effects - message as given is sent to given channel members.
451     *
452     * WARNING - +D clients are ignored
453     */
454     void
455     sendto_channel_butone(struct Client *one, struct Client *from,
456     struct Channel *chptr, const char *command,
457     const char *pattern, ...)
458     {
459 adx 285 va_list alocal, aremote, auid;
460 adx 30 char local_buf[IRCD_BUFSIZE];
461     char remote_buf[IRCD_BUFSIZE];
462     char uid_buf[IRCD_BUFSIZE];
463     int local_len, remote_len, uid_len;
464     dlink_node *ptr;
465     dlink_node *ptr_next;
466     struct Client *target_p;
467    
468     if (IsServer(from))
469     local_len = ircsprintf(local_buf, ":%s %s %s ",
470     from->name, command, chptr->chname);
471     else
472     local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
473     from->name, from->username, from->host,
474     command, chptr->chname);
475     remote_len = ircsprintf(remote_buf, ":%s %s %s ",
476     from->name, command, chptr->chname);
477     uid_len = ircsprintf(uid_buf, ":%s %s %s ",
478     ID(from), command, chptr->chname);
479    
480 adx 285 va_start(alocal, pattern);
481     va_start(aremote, pattern);
482     va_start(auid, pattern);
483 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
484 adx 285 pattern, alocal);
485 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
486 adx 285 pattern, aremote);
487 adx 30 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
488 adx 285 auid);
489     va_end(auid);
490     va_end(aremote);
491     va_end(alocal);
492 adx 30
493     ++current_serial;
494    
495     DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
496     {
497     target_p = ((struct Membership *)ptr->data)->client_p;
498     assert(target_p != NULL);
499    
500     if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
501     continue;
502    
503     if (MyClient(target_p))
504     {
505     if (target_p->serial != current_serial)
506     {
507     send_message(target_p, local_buf, local_len);
508     target_p->serial = current_serial;
509     }
510     }
511     else
512     {
513     /* Now check whether a message has been sent to this
514     * remote link already
515     */
516     if (target_p->from->serial != current_serial)
517     {
518     if (IsCapable(target_p->from, CAP_TS6))
519     send_message_remote(target_p->from, from, uid_buf, uid_len);
520     else
521     send_message_remote(target_p->from, from, remote_buf, remote_len);
522     target_p->from->serial = current_serial;
523     }
524     }
525     }
526     }
527    
528     /* sendto_server()
529     *
530     * inputs - pointer to client to NOT send to
531 db 939 * - pointer to channel
532 adx 30 * - caps or'd together which must ALL be present
533     * - caps or'd together which must ALL NOT be present
534     * - printf style format string
535     * - args to format string
536     * output - NONE
537     * side effects - Send a message to all connected servers, except the
538     * client 'one' (if non-NULL), as long as the servers
539     * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
540     *
541     * This function was written in an attempt to merge together the other
542     * billion sendto_*serv*() functions, which sprung up with capabs,
543     * lazylinks, uids, etc.
544     * -davidt
545     */
546     void
547 michael 1015 sendto_server(struct Client *one, const struct Channel *chptr,
548     const unsigned int caps,
549     const unsigned int nocaps,
550 adx 30 const char *format, ...)
551     {
552     va_list args;
553 michael 885 dlink_node *ptr = NULL;
554 adx 30 char buffer[IRCD_BUFSIZE];
555 michael 885 int len = 0;
556 adx 30
557 michael 885 if (chptr && chptr->chname[0] != '#')
558     return;
559 adx 30
560     va_start(args, format);
561     len = send_format(buffer, IRCD_BUFSIZE, format, args);
562     va_end(args);
563    
564     DLINK_FOREACH(ptr, serv_list.head)
565     {
566 michael 885 struct Client *client_p = ptr->data;
567 adx 30
568     /* If dead already skip */
569     if (IsDead(client_p))
570     continue;
571     /* check against 'one' */
572     if (one != NULL && (client_p == one->from))
573     continue;
574     /* check we have required capabs */
575     if ((client_p->localClient->caps & caps) != caps)
576     continue;
577     /* check we don't have any forbidden capabs */
578     if ((client_p->localClient->caps & nocaps) != 0)
579     continue;
580    
581     send_message(client_p, buffer, len);
582     }
583     }
584    
585     /* sendto_common_channels_local()
586     *
587     * inputs - pointer to client
588     * - pattern to send
589     * output - NONE
590     * side effects - Sends a message to all people on local server who are
591     * in same channel with user.
592     * used by m_nick.c and exit_one_client.
593     */
594     void
595     sendto_common_channels_local(struct Client *user, int touser,
596     const char *pattern, ...)
597     {
598     va_list args;
599     dlink_node *uptr;
600     dlink_node *cptr;
601     struct Channel *chptr;
602     struct Membership *ms;
603     struct Client *target_p;
604     char buffer[IRCD_BUFSIZE];
605     int len;
606    
607     va_start(args, pattern);
608     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
609     va_end(args);
610    
611     ++current_serial;
612    
613     DLINK_FOREACH(cptr, user->channel.head)
614     {
615     chptr = ((struct Membership *) cptr->data)->chptr;
616     assert(chptr != NULL);
617    
618 michael 572 DLINK_FOREACH(uptr, chptr->members.head)
619 adx 30 {
620     ms = uptr->data;
621     target_p = ms->client_p;
622     assert(target_p != NULL);
623    
624 michael 572 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
625 adx 30 target_p->serial == current_serial)
626     continue;
627    
628     target_p->serial = current_serial;
629     send_message(target_p, buffer, len);
630     }
631     }
632    
633     if (touser && MyConnect(user) && !IsDead(user) &&
634     user->serial != current_serial)
635     send_message(user, buffer, len);
636     }
637    
638     /* sendto_channel_local()
639     *
640     * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
641     * - whether to ignore +D clients (YES/NO)
642     * - pointer to channel to send to
643     * - var args pattern
644     * output - NONE
645     * side effects - Send a message to all members of a channel that are
646     * locally connected to this server.
647     */
648     void
649     sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
650     const char *pattern, ...)
651     {
652     va_list args;
653     char buffer[IRCD_BUFSIZE];
654     int len;
655     dlink_node *ptr;
656     struct Membership *ms;
657     struct Client *target_p;
658    
659     va_start(args, pattern);
660     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
661     va_end(args);
662    
663 michael 572 DLINK_FOREACH(ptr, chptr->members.head)
664 adx 30 {
665     ms = ptr->data;
666     target_p = ms->client_p;
667    
668     if (type != 0 && (ms->flags & type) == 0)
669     continue;
670    
671 michael 572 if (!MyConnect(target_p) || IsDefunct(target_p) ||
672     (nodeaf && IsDeaf(target_p)))
673 adx 30 continue;
674    
675     send_message(target_p, buffer, len);
676     }
677     }
678    
679     /* sendto_channel_local_butone()
680     *
681     * inputs - pointer to client to NOT send message to
682     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
683     * - pointer to channel to send to
684     * - var args pattern
685     * output - NONE
686     * side effects - Send a message to all members of a channel that are
687     * locally connected to this server except one.
688     *
689     * WARNING - +D clients are omitted
690     */
691     void
692     sendto_channel_local_butone(struct Client *one, int type,
693     struct Channel *chptr, const char *pattern, ...)
694     {
695     va_list args;
696     char buffer[IRCD_BUFSIZE];
697     int len;
698     struct Client *target_p;
699     struct Membership *ms;
700     dlink_node *ptr;
701    
702     va_start(args, pattern);
703     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
704     va_end(args);
705    
706 michael 572 DLINK_FOREACH(ptr, chptr->members.head)
707 adx 30 {
708     ms = ptr->data;
709     target_p = ms->client_p;
710    
711     if (type != 0 && (ms->flags & type) == 0)
712     continue;
713    
714 michael 572 if (!MyConnect(target_p) || target_p == one ||
715     IsDefunct(target_p) || IsDeaf(target_p))
716 adx 30 continue;
717     send_message(target_p, buffer, len);
718     }
719     }
720    
721    
722     /* sendto_channel_remote()
723     *
724     * inputs - Client not to send towards
725     * - Client from whom message is from
726     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
727     * - pointer to channel to send to
728     * - var args pattern
729     * output - NONE
730     * side effects - Send a message to all members of a channel that are
731     * remote to this server.
732     */
733     void
734 michael 1015 sendto_channel_remote(struct Client *one, struct Client *from, int type,
735     const unsigned int caps, const unsigned int nocaps,
736     struct Channel *chptr, const char *pattern, ...)
737 adx 30 {
738     va_list args;
739     char buffer[IRCD_BUFSIZE];
740     int len;
741     dlink_node *ptr;
742     struct Client *target_p;
743     struct Membership *ms;
744    
745     va_start(args, pattern);
746     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
747     va_end(args);
748    
749 db 189 ++current_serial;
750    
751 adx 30 DLINK_FOREACH(ptr, chptr->members.head)
752     {
753     ms = ptr->data;
754     target_p = ms->client_p;
755    
756     if (type != 0 && (ms->flags & type) == 0)
757     continue;
758    
759     if (MyConnect(target_p))
760     continue;
761     target_p = target_p->from;
762    
763     if (target_p == one->from ||
764     ((target_p->from->localClient->caps & caps) != caps) ||
765     ((target_p->from->localClient->caps & nocaps) != 0))
766     continue;
767 db 189 if (target_p->from->serial != current_serial)
768     {
769     send_message(target_p, buffer, len);
770     target_p->from->serial = current_serial;
771     }
772 adx 30 }
773     }
774    
775     /*
776     ** match_it() and sendto_match_butone() ARE only used
777     ** to send a msg to all ppl on servers/hosts that match a specified mask
778     ** (used for enhanced PRIVMSGs) for opers
779     **
780     ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
781     **
782     */
783    
784     /* match_it()
785     *
786     * inputs - client pointer to match on
787     * - actual mask to match
788     * - what to match on, HOST or SERVER
789     * output - 1 or 0 if match or not
790     * side effects - NONE
791     */
792     static int
793     match_it(const struct Client *one, const char *mask, int what)
794     {
795     if (what == MATCH_HOST)
796     return(match(mask, one->host));
797    
798     return(match(mask, one->servptr->name));
799     }
800    
801     /* sendto_match_butone()
802     *
803     * Send to all clients which match the mask in a way defined on 'what';
804     * either by user hostname or user servername.
805     *
806     * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
807     */
808     void
809     sendto_match_butone(struct Client *one, struct Client *from, char *mask,
810     int what, const char *pattern, ...)
811     {
812 adx 285 va_list alocal, aremote;
813 adx 30 struct Client *client_p;
814     dlink_node *ptr, *ptr_next;
815     char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
816     int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
817     from->username, from->host);
818     int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
819    
820 adx 285 va_start(alocal, pattern);
821     va_start(aremote, pattern);
822 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
823 adx 285 pattern, alocal);
824 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
825 adx 285 pattern, aremote);
826     va_end(aremote);
827     va_end(alocal);
828 adx 30
829     /* scan the local clients */
830     DLINK_FOREACH(ptr, local_client_list.head)
831     {
832     client_p = ptr->data;
833    
834     if (client_p != one && !IsDefunct(client_p) &&
835     match_it(client_p, mask, what))
836     send_message(client_p, local_buf, local_len);
837     }
838    
839     /* Now scan servers */
840     DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
841     {
842     client_p = ptr->data;
843    
844     /*
845     * The old code looped through every client on the
846     * network for each server to check if the
847     * server (client_p) has at least 1 client matching
848     * the mask, using something like:
849     *
850     * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
851     * if (IsRegisteredUser(target_p) &&
852     * match_it(target_p, mask, what) &&
853     * (target_p->from == client_p))
854     * vsendto_prefix_one(client_p, from, pattern, args);
855     *
856     * That way, we wouldn't send the message to
857     * a server who didn't have a matching client.
858     * However, on a network such as EFNet, that
859     * code would have looped through about 50
860     * servers, and in each loop, loop through
861     * about 50k clients as well, calling match()
862     * in each nested loop. That is a very bad
863     * thing cpu wise - just send the message
864     * to every connected server and let that
865     * server deal with it.
866     * -wnder
867     */
868     if (client_p != one && !IsDefunct(client_p))
869     send_message_remote(client_p, from, remote_buf, remote_len);
870     }
871     }
872    
873     /* sendto_match_servs()
874     *
875     * inputs - source client
876     * - mask to send to
877     * - capab needed
878     * - data
879     * outputs - none
880     * side effects - data sent to servers matching with capab
881     */
882     void
883     sendto_match_servs(struct Client *source_p, const char *mask, int cap,
884     const char *pattern, ...)
885     {
886     va_list args;
887     struct Client *target_p;
888     dlink_node *ptr;
889     char buffer[IRCD_BUFSIZE];
890     int found = 0;
891    
892     va_start(args, pattern);
893     vsnprintf(buffer, sizeof(buffer), pattern, args);
894     va_end(args);
895    
896 michael 948 ++current_serial;
897 adx 30
898     DLINK_FOREACH(ptr, global_serv_list.head)
899     {
900     target_p = ptr->data;
901    
902     /* Do not attempt to send to ourselves, or the source */
903     if (IsMe(target_p) || target_p->from == source_p->from)
904     continue;
905    
906     if (target_p->from->serial == current_serial)
907     continue;
908    
909     if (match(mask, target_p->name))
910     {
911     /*
912     * if we set the serial here, then we'll never do a
913     * match() again, if !IsCapable()
914     */
915     target_p->from->serial = current_serial;
916     found++;
917    
918     if (!IsCapable(target_p->from, cap))
919     continue;
920    
921     sendto_anywhere(target_p, source_p, "%s", buffer);
922     }
923     }
924     }
925    
926     /* sendto_anywhere()
927     *
928     * inputs - pointer to dest client
929     * - pointer to from client
930     * - varags
931     * output - NONE
932     * side effects - less efficient than sendto_remote and sendto_one
933     * but useful when one does not know where target "lives"
934     */
935     void
936     sendto_anywhere(struct Client *to, struct Client *from,
937     const char *pattern, ...)
938     {
939     va_list args;
940     char buffer[IRCD_BUFSIZE];
941     int len;
942     struct Client *send_to = (to->from != NULL ? to->from : to);
943    
944     if (IsDead(send_to))
945     return;
946    
947     if (MyClient(to))
948     {
949     if (IsServer(from))
950     {
951     if (IsCapable(to, CAP_TS6) && HasID(from))
952     len = ircsprintf(buffer, ":%s ", from->id);
953     else
954     len = ircsprintf(buffer, ":%s ", from->name);
955     }
956     else
957     len = ircsprintf(buffer, ":%s!%s@%s ",
958     from->name, from->username, from->host);
959     }
960     else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
961    
962     va_start(args, pattern);
963     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
964     va_end(args);
965    
966     if(MyClient(to))
967     send_message(send_to, buffer, len);
968     else
969     send_message_remote(send_to, from, buffer, len);
970     }
971    
972     /* sendto_realops_flags()
973     *
974     * inputs - flag types of messages to show to real opers
975     * - flag indicating opers/admins
976     * - var args input message
977     * output - NONE
978     * side effects - Send to *local* ops only but NOT +s nonopers.
979     */
980     void
981     sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
982     {
983     struct Client *client_p;
984     char nbuf[IRCD_BUFSIZE];
985     dlink_node *ptr;
986     va_list args;
987    
988     va_start(args, pattern);
989     vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
990     va_end(args);
991    
992     DLINK_FOREACH(ptr, oper_list.head)
993     {
994     client_p = ptr->data;
995     assert(client_p->umodes & UMODE_OPER);
996    
997     /* If we're sending it to opers and theyre an admin, skip.
998     * If we're sending it to admins, and theyre not, skip.
999     */
1000     if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1001     ((level == L_OPER) && IsAdmin(client_p)))
1002     continue;
1003    
1004     if (client_p->umodes & flags)
1005     sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1006     me.name, client_p->name, nbuf);
1007     }
1008     }
1009    
1010     /* sendto_wallops_flags()
1011     *
1012     * inputs - flag types of messages to show to real opers
1013     * - client sending request
1014     * - var args input message
1015     * output - NONE
1016     * side effects - Send a wallops to local opers
1017     */
1018     void
1019     sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1020     const char *pattern, ...)
1021     {
1022     struct Client *client_p;
1023     dlink_node *ptr;
1024     va_list args;
1025     char buffer[IRCD_BUFSIZE];
1026     int len;
1027    
1028     if (IsClient(source_p))
1029     len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1030     source_p->name, source_p->username, source_p->host);
1031     else
1032     len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1033    
1034     va_start(args, pattern);
1035     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1036     va_end(args);
1037    
1038     DLINK_FOREACH(ptr, oper_list.head)
1039     {
1040     client_p = ptr->data;
1041     assert(client_p->umodes & UMODE_OPER);
1042    
1043     if ((client_p->umodes & flags) && !IsDefunct(client_p))
1044     send_message(client_p, buffer, len);
1045     }
1046     }
1047    
1048     /* ts_warn()
1049     *
1050     * inputs - var args message
1051     * output - NONE
1052     * side effects - Call sendto_realops_flags, with some flood checking
1053     * (at most 5 warnings every 5 seconds)
1054     */
1055     void
1056     ts_warn(const char *pattern, ...)
1057     {
1058     va_list args;
1059     char buffer[LOG_BUFSIZE];
1060     static time_t last = 0;
1061     static int warnings = 0;
1062    
1063     /*
1064     ** if we're running with TS_WARNINGS enabled and someone does
1065     ** something silly like (remotely) connecting a nonTS server,
1066     ** we'll get a ton of warnings, so we make sure we don't send
1067     ** more than 5 every 5 seconds. -orabidoo
1068     */
1069    
1070     if (CurrentTime - last < 5)
1071     {
1072     if (++warnings > 5)
1073     return;
1074     }
1075     else
1076     {
1077     last = CurrentTime;
1078     warnings = 0;
1079     }
1080    
1081     va_start(args, pattern);
1082     vsprintf_irc(buffer, pattern, args);
1083     va_end(args);
1084    
1085     sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1086     ilog(L_CRIT, "%s", buffer);
1087     }
1088    
1089     /* kill_client()
1090     *
1091     * inputs - client to send kill towards
1092     * - pointer to client to kill
1093     * - reason for kill
1094     * output - NONE
1095     * side effects - NONE
1096     */
1097     void
1098     kill_client(struct Client *client_p, struct Client *diedie,
1099     const char *pattern, ...)
1100     {
1101     va_list args;
1102     char buffer[IRCD_BUFSIZE];
1103     int len;
1104    
1105     if (client_p->from != NULL)
1106     client_p = client_p->from;
1107     if (IsDead(client_p))
1108     return;
1109    
1110     len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1111     ID_or_name(diedie, client_p));
1112    
1113     va_start(args, pattern);
1114     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1115     va_end(args);
1116    
1117     send_message(client_p, buffer, len);
1118     }
1119    
1120     /* kill_client_ll_serv_butone()
1121     *
1122     * inputs - pointer to client to not send to
1123     * - pointer to client to kill
1124     * output - NONE
1125     * side effects - Send a KILL for the given client
1126     * message to all connected servers
1127     * except the client 'one'. Also deal with
1128     * client being unknown to leaf, as in lazylink...
1129     */
1130     void
1131     kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1132     const char *pattern, ...)
1133     {
1134     va_list args;
1135     int have_uid = 0;
1136 michael 885 dlink_node *ptr = NULL;
1137 adx 30 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1138 michael 885 int len_uid = 0, len_nick = 0;
1139 adx 30
1140     if (HasID(source_p) && (me.id[0] != '\0'))
1141     {
1142     have_uid = 1;
1143 adx 285 va_start(args, pattern);
1144 adx 30 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1145     len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1146     args);
1147 adx 285 va_end(args);
1148 adx 30 }
1149 adx 285
1150     va_start(args, pattern);
1151 adx 30 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1152     len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1153     args);
1154     va_end(args);
1155    
1156     DLINK_FOREACH(ptr, serv_list.head)
1157     {
1158 michael 885 struct Client *client_p = ptr->data;
1159 adx 30
1160     if (one != NULL && (client_p == one->from))
1161     continue;
1162     if (IsDefunct(client_p))
1163     continue;
1164    
1165 michael 885 if (have_uid && IsCapable(client_p, CAP_TS6))
1166     send_message(client_p, buf_uid, len_uid);
1167     else
1168     send_message(client_p, buf_nick, len_nick);
1169 adx 30 }
1170     }

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svn:keywords Id Revision