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# Content
1 Overview of the TS5 system
2 Lee H <lee@leeh.co.uk>
3
4 $Id$
5
6 For the purposes of this document, ircd versions:
7 hybrid6.0
8 ircd-comstud-1.12
9 CSr31pl4
10
11 and prior, are TS3.
12
13 ircd-hybrid-6.2 and later support TS5.
14
15 Whats TS5?
16 ----------
17
18 The difference between TS5 and TS3 is what happened on opless channels. TS
19 works by establishing which server has the oldest version of the channel,
20 the version that is oldest, keeps its modes and ops, the version that is
21 youngest, removes their modes and ops, and accepts the older version.
22
23 There was an exception to this rule with opless channels, if a channel was
24 opless, TS3 would allow anybody to keep their ops and modes on the channel.
25 TS5 aims to stop this, by removing this exception.
26
27 Example1:
28
29 An irc network, with server A (every server is ts3)
30
31 UserA is on ServerA, in channel #broken. This channel is opless, and has a
32 TS of 800000000. ServerA splits, and whilst it is split, UserA cycles
33 channel #broken, recreates the channel and is given ops. On ServerA #broken
34 now has a TS of 900000000 and has ops. ServerA rejoins with the network,
35 via HubB. HubB realises #broken is opless, so allows UserA to retain ops.
36 The TS is moved forward to 900000000.
37
38 The network now sees #broken as having a TS of 900000000, with UserA being
39 opped.
40
41 Example2:
42
43 An irc network, with server C (every server is ts5)
44
45 Same scenario as above. ServerC splits and UserC cycles channel #broken,
46 recreating it with a TS of 900000000. ServerC rejoins with the network via
47 HubD. HubD realises #broken has a TS of 800000000 locally, and ServerC is
48 showing a TS of 900000000, it ignores ServerC's modes and ops. The channel
49 remains opless. ServerC receives HubD's modes, and it notices HubD has a
50 lower TS of channel #broken. It removes UserC's ops, removes the channel
51 modes on #broken, and accepts HubD's status.
52
53 The network version of #broken hasn't changed. It is still opless, with a TS
54 of 800000000.
55
56
57 As you can see, TS5 makes splitting a server to regain ops useless, as it
58 cannot be abused to give ops after a netsplit.
59
60 The problem with TS5 however, is what happens on a mixed TS5/TS3 network.
61 Channels where the older TS has ops will behave the same way on TS5 and TS3,
62 however an opless channel will behave differently, as you can see above.
63
64 The result of TS5/TS3 mixed can be a desync:
65
66 Example1:
67
68 As per Example1 above, except the rest of the network is TS5, ServerA is
69 TS3. ServerA would keep its modes and ops, whilst the rest of the network
70 would remove them. This means only ServerA would see UserA as opped. The
71 desync can be abused, as UserA can send modes. Hybrid6.0 servers will
72 accept these modes from the unopped client, so if UserA ops UserB, who then
73 ops UserA, the channel will be the same across all Hybrid6.0 and Hybrid6.1
74 servers.
75
76 Example2:
77
78 As per Example2 above, except the rest of the network is TS3. ServerC is
79 TS5. ServerC would remove its modes and ops, therefore UserC would not be
80 opped on ServerC, therefore it could not send any mode changes to the
81 channel. Although it is opped elsewhere, it isn't opped locally, so the
82 desync cannot be abused.
83
84 As you can see, the desync's that can occur can either be resynced, or are
85 useless to the user, so a mixed TS5/TS3 network is not a huge problem,
86 although a desync is NOT a good thing to have.
87
88
89 Why TS5?
90 --------
91
92 We have jumped to TS5 from TS3, because there was a version of ircd that was
93 TS4, so it was thought better to avoid a clash with an existing version.
94
95
96 Advantages
97 ----------
98
99 It's a realistic event that a server will be attacked so it splits off a
100 network, then used to regain ops in a channel. TS5 makes this pointless,
101 the server will never give ops on a netsplit. TS5 is network wide, so it
102 leaves individual servers free to choose options like NO_JOIN_ON_SPLIT,
103 whilst keeping splits useless to users.
104
105
106 Disadvantages
107 -------------
108
109 It's virtually impossible for a user to actively regain ops themselves (some
110 regard this as an advantage..) because on a large sized channel, its
111 impossible to get people to leave so it can be recreated, therefore if a
112 network did not have some form of services, it could possibly end up
113 requiring oper intervention, as you cant get everybody to leave, and you
114 cant use splits to regain ops, therefore if the channel is open (an
115 invite-only channel would gradually destroy itself as noone new can join) it
116 could be impossible for a user to regain ops.
117
118 On a network that has some form of services, The effect of TS5 would be
119 minimal, however the services must be of sufficient quality to fix opless
120 channels, as TS5 renders netsplits for ops worthless.
121
122
123 Recommendations
124 ---------------
125
126 If your network has good stable services, we recommend TS5 is enabled, as
127 people have no reason to abuse netsplits anyway.
128
129 If your network has no services at all, then TS5 may cause problems with
130 users being left with a permanently opless channel.
131
132 If your network occupies the middle ground, then its a choice between users
133 needing to be able to use splits to regain ops, or making netsplits that are
134 caused to regain ops worthless.
135
136 If TS5 is chosen, the FULL network must upgrade and this should be done in a
137 relatively short space of time to minimise the possible desync effects.
138
139
140 Alternatives
141 ------------
142
143 There is also NO_JOIN_ON_SPLIT and NO_OP_ON_SPLIT, however these use the
144 configuration of minimum servers and users, and sometimes a split that is
145 above these limits is enough to be abused to regain ops, whereas if the
146 limits are too high, clients will never be able to join anything or be opped
147 when they create a channel.

Properties

Name Value
svn:eol-style native
svn:keywords Id