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Comparing ircd-hybrid/trunk/src/send.c (file contents):
Revision 4792 by michael, Tue Oct 28 12:44:43 2014 UTC vs.
Revision 6313 by michael, Sat Aug 1 18:03:39 2015 UTC

# Line 1 | Line 1
1   /*
2   *  ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3   *
4 < *  Copyright (c) 1997-2014 ircd-hybrid development team
4 > *  Copyright (c) 1997-2015 ircd-hybrid development team
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 32 | Line 32
32   #include "dbuf.h"
33   #include "irc_string.h"
34   #include "ircd.h"
35 – #include "numeric.h"
36 – #include "fdlist.h"
35   #include "s_bsd.h"
36   #include "server.h"
37 < #include "conf.h"
37 > #include "conf_class.h"
38   #include "log.h"
41 – #include "memory.h"
42 – #include "packet.h"
39  
40  
41   static uint64_t current_serial;
# Line 88 | Line 84 | send_message(struct Client *to, struct d
84   {
85    assert(!IsMe(to));
86    assert(to != &me);
87 +  assert(MyConnect(to));
88  
89    if (dbuf_length(&to->connection->buf_sendq) + buf->size > get_sendq(&to->connection->confs))
90    {
# Line 97 | Line 94 | send_message(struct Client *to, struct d
94                             get_client_name(to, HIDE_IP),
95                             (unsigned long)(dbuf_length(&to->connection->buf_sendq) + buf->size),
96                             get_sendq(&to->connection->confs));
97 +
98      if (IsClient(to))
99 <      SetSendQExceeded(to);
99 >      AddFlag(to, FLAGS_SENDQEX);
100  
101      dead_link_on_write(to, 0);
102      return;
# Line 130 | Line 128 | send_message(struct Client *to, struct d
128   static void
129   send_message_remote(struct Client *to, struct Client *from, struct dbuf_block *buf)
130   {
131 <  to = to->from;
132 <
133 <  if (!MyConnect(to))
134 <  {
137 <    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
138 <                         "Server send message to %s [%s] dropped from %s(Not local server)",
139 <                         to->name, to->from->name, from->name);
140 <    return;
141 <  }
142 <
143 <  /* Optimize by checking if (from && to) before everything */
144 <  /* we set to->from up there.. */
131 >  assert(MyConnect(to));
132 >  assert(IsServer(to));
133 >  assert(!IsMe(to));
134 >  assert(to->from == to);
135  
136 <  if (!MyClient(from) && IsClient(to) && (to == from->from))
136 >  if (to == from->from)
137    {
148 –    if (IsServer(from))
149 –    {
150 –      sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
151 –                           "Send message to %s [%s] dropped from %s(Fake Dir)",
152 –                           to->name, to->from->name, from->name);
153 –      return;
154 –    }
155 –
138      sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
139 <                         "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
140 <                         to->name, to->username, to->host,
159 <                         from->name, from->username, from->host,
160 <                         to->from->name);
161 <
162 <    sendto_server(NULL, NOCAPS, NOCAPS,
163 <                  ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
164 <                  me.id, to->id, me.name, to->name,
165 <                  to->username, to->host, to->from->name);
166 <
167 <    AddFlag(to, FLAGS_KILLED);
168 <
169 <    if (IsClient(from))
170 <      sendto_one_numeric(from, &me, ERR_GHOSTEDCLIENT, to->name,
171 <                         to->username, to->host, to->from);
172 <
173 <    exit_client(to, "Ghosted client");
139 >                         "Send message to %s dropped from %s (Fake Dir)",
140 >                         to->name, from->name);
141      return;
142    }
143  
# Line 184 | Line 151 | send_message_remote(struct Client *to, s
151   void
152   sendq_unblocked(fde_t *fd, void *data)
153   {
154 <  struct Client *client_p = data;
154 >  struct Client *const client_p = data;
155    assert(fd == &client_p->connection->fd);
156  
157    DelFlag(client_p, FLAGS_BLOCKED);
# Line 279 | Line 246 | send_queued_write(struct Client *to)
246   void
247   send_queued_all(void)
248   {
249 <  dlink_node *ptr;
249 >  dlink_node *node = NULL;
250  
251    /* Servers are processed first, mainly because this can generate
252     * a notice to opers, which is to be delivered by this function.
253     */
254 <  DLINK_FOREACH(ptr, local_server_list.head)
255 <    send_queued_write(ptr->data);
254 >  DLINK_FOREACH(node, local_server_list.head)
255 >    send_queued_write(node->data);
256  
257 <  DLINK_FOREACH(ptr, unknown_list.head)
258 <    send_queued_write(ptr->data);
257 >  DLINK_FOREACH(node, unknown_list.head)
258 >    send_queued_write(node->data);
259  
260 <  DLINK_FOREACH(ptr, local_client_list.head)
261 <    send_queued_write(ptr->data);
260 >  DLINK_FOREACH(node, local_client_list.head)
261 >    send_queued_write(node->data);
262  
263    /* NOTE: This can still put clients on aborted_list; unfortunately,
264     * exit_aborted_clients takes precedence over send_queued_all,
# Line 408 | Line 375 | sendto_channel_butone(struct Client *one
375   {
376    va_list alocal, aremote;
377    struct dbuf_block *local_buf, *remote_buf;
378 <  dlink_node *ptr = NULL, *ptr_next = NULL;
378 >  dlink_node *node = NULL;
379  
380    local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
381  
# Line 429 | Line 396 | sendto_channel_butone(struct Client *one
396  
397    ++current_serial;
398  
399 <  DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
399 >  DLINK_FOREACH(node, chptr->members.head)
400    {
401 <    struct Membership *ms = ptr->data;
402 <    struct Client *target_p = ms->client_p;
401 >    struct Membership *member = node->data;
402 >    struct Client *target_p = member->client_p;
403  
404      assert(IsClient(target_p));
405  
# Line 440 | Line 407 | sendto_channel_butone(struct Client *one
407          (one && target_p->from == one->from))
408        continue;
409  
410 <    if (type && (ms->flags & type) == 0)
410 >    if (type && (member->flags & type) == 0)
411        continue;
412  
413      if (MyConnect(target_p))
414        send_message(target_p, local_buf);
415      else if (target_p->from->connection->serial != current_serial)
416        send_message_remote(target_p->from, from, remote_buf);
417 +
418      target_p->from->connection->serial = current_serial;
419    }
420  
# Line 479 | Line 447 | sendto_server(struct Client *one,
447                const char *format, ...)
448   {
449    va_list args;
450 <  dlink_node *ptr = NULL;
451 <  struct dbuf_block *buffer;
484 <
485 <  buffer = dbuf_alloc();
450 >  dlink_node *node = NULL;
451 >  struct dbuf_block *buffer = dbuf_alloc();
452  
453    va_start(args, format);
454    send_format(buffer, format, args);
455    va_end(args);
456  
457 <  DLINK_FOREACH(ptr, local_server_list.head)
457 >  DLINK_FOREACH(node, local_server_list.head)
458    {
459 <    struct Client *client_p = ptr->data;
459 >    struct Client *client_p = node->data;
460  
461      /* If dead already skip */
462      if (IsDead(client_p))
463        continue;
464 +
465      /* check against 'one' */
466      if (one && (client_p == one->from))
467        continue;
468 +
469      /* check we have required capabs */
470      if ((client_p->connection->caps & caps) != caps)
471        continue;
472 +
473      /* check we don't have any forbidden capabs */
474      if ((client_p->connection->caps & nocaps))
475        continue;
# Line 528 | Line 497 | sendto_common_channels_local(struct Clie
497    dlink_node *uptr;
498    dlink_node *cptr;
499    struct Channel *chptr;
500 <  struct Membership *ms;
500 >  struct Membership *member;
501    struct Client *target_p;
502 <  struct dbuf_block *buffer;
534 <
535 <  buffer = dbuf_alloc();
502 >  struct dbuf_block *buffer = dbuf_alloc();
503  
504    va_start(args, pattern);
505    send_format(buffer, pattern, args);
# Line 546 | Line 513 | sendto_common_channels_local(struct Clie
513  
514      DLINK_FOREACH(uptr, chptr->locmembers.head)
515      {
516 <      ms = uptr->data;
517 <      target_p = ms->client_p;
516 >      member = uptr->data;
517 >      target_p = member->client_p;
518  
519        if (target_p == user || IsDefunct(target_p) ||
520            target_p->connection->serial == current_serial)
# Line 572 | Line 539 | sendto_common_channels_local(struct Clie
539   /* sendto_channel_local()
540   *
541   * inputs       - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
575 – *              - whether to ignore +D clients (YES/NO)
542   *              - pointer to channel to send to
543   *              - var args pattern
544   * output       - NONE
# Line 580 | Line 546 | sendto_common_channels_local(struct Clie
546   *                locally connected to this server.
547   */
548   void
549 < sendto_channel_local(unsigned int type, int nodeaf, struct Channel *chptr,
549 > sendto_channel_local(unsigned int type, struct Channel *chptr,
550                       const char *pattern, ...)
551   {
552    va_list args;
553 <  dlink_node *ptr = NULL;
554 <  struct dbuf_block *buffer;
589 <
590 <  buffer = dbuf_alloc();
553 >  dlink_node *node = NULL;
554 >  struct dbuf_block *buffer = dbuf_alloc();
555  
556    va_start(args, pattern);
557    send_format(buffer, pattern, args);
558    va_end(args);
559  
560 <  DLINK_FOREACH(ptr, chptr->locmembers.head)
560 >  DLINK_FOREACH(node, chptr->locmembers.head)
561    {
562 <    struct Membership *ms = ptr->data;
563 <    struct Client *target_p = ms->client_p;
562 >    struct Membership *member = node->data;
563 >    struct Client *target_p = member->client_p;
564  
565 <    if (type && (ms->flags & type) == 0)
565 >    if (type && (member->flags & type) == 0)
566        continue;
567  
568 <    if (IsDefunct(target_p) ||
605 <        (nodeaf && HasUMode(target_p, UMODE_DEAF)))
568 >    if (IsDefunct(target_p))
569        continue;
570  
571      send_message(target_p, buffer);
# Line 628 | Line 591 | sendto_channel_local_butone(struct Clien
591                              struct Channel *chptr, const char *pattern, ...)
592   {
593    va_list args;
594 <  dlink_node *ptr = NULL;
594 >  dlink_node *node = NULL;
595    struct dbuf_block *buffer = dbuf_alloc();
596  
597    va_start(args, pattern);
598    send_format(buffer, pattern, args);
599    va_end(args);
600  
601 <  DLINK_FOREACH(ptr, chptr->locmembers.head)
601 >  DLINK_FOREACH(node, chptr->locmembers.head)
602    {
603 <    struct Membership *ms = ptr->data;
604 <    struct Client *target_p = ms->client_p;
603 >    struct Membership *member = node->data;
604 >    struct Client *target_p = member->client_p;
605  
606      if (one && target_p == one->from)
607        continue;
608  
609 <    if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF))
609 >    if (IsDefunct(target_p))
610        continue;
611  
612      if (poscap && HasCap(target_p, poscap) != poscap)
# Line 696 | Line 659 | sendto_match_butone(struct Client *one,
659                      int what, const char *pattern, ...)
660   {
661    va_list alocal, aremote;
662 <  dlink_node *ptr = NULL, *ptr_next = NULL;
662 >  dlink_node *node = NULL;
663    struct dbuf_block *local_buf, *remote_buf;
664  
665    local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
# Line 712 | Line 675 | sendto_match_butone(struct Client *one,
675    va_end(alocal);
676  
677    /* scan the local clients */
678 <  DLINK_FOREACH(ptr, local_client_list.head)
678 >  DLINK_FOREACH(node, local_client_list.head)
679    {
680 <    struct Client *client_p = ptr->data;
680 >    struct Client *client_p = node->data;
681  
682      if ((!one || client_p != one->from) && !IsDefunct(client_p) &&
683          match_it(client_p, mask, what))
# Line 722 | Line 685 | sendto_match_butone(struct Client *one,
685    }
686  
687    /* Now scan servers */
688 <  DLINK_FOREACH_SAFE(ptr, ptr_next, local_server_list.head)
688 >  DLINK_FOREACH(node, local_server_list.head)
689    {
690 <    struct Client *client_p = ptr->data;
690 >    struct Client *client_p = node->data;
691  
692      /*
693       * The old code looped through every client on the
# Line 772 | Line 735 | sendto_match_servs(struct Client *source
735                     const char *pattern, ...)
736   {
737    va_list args;
738 <  dlink_node *ptr = NULL, *ptr_next = NULL;
739 <  struct dbuf_block *buffer;
777 <
778 <  buffer = dbuf_alloc();
738 >  dlink_node *node = NULL;
739 >  struct dbuf_block *buffer = dbuf_alloc();
740  
741    dbuf_put_fmt(buffer, ":%s ", source_p->id);
742    va_start(args, pattern);
# Line 784 | Line 745 | sendto_match_servs(struct Client *source
745  
746    ++current_serial;
747  
748 <  DLINK_FOREACH_SAFE(ptr, ptr_next, global_server_list.head)
748 >  DLINK_FOREACH(node, global_server_list.head)
749    {
750 <    struct Client *target_p = ptr->data;
750 >    struct Client *target_p = node->data;
751  
752      /* Do not attempt to send to ourselves, or the source */
753      if (IsMe(target_p) || target_p->from == source_p->from)
# Line 795 | Line 756 | sendto_match_servs(struct Client *source
756      if (target_p->from->connection->serial == current_serial)
757        continue;
758  
759 <    if (!match(mask, target_p->name))
760 <    {
800 <      /*
801 <       * if we set the serial here, then we'll never do a
802 <       * match() again, if !IsCapable()
803 <       */
804 <      target_p->from->connection->serial = current_serial;
759 >    if (match(mask, target_p->name))
760 >      continue;
761  
762 <      if (!IsCapable(target_p->from, cap))
763 <        continue;
762 >    /*
763 >     * If we set the serial here, then we'll never do a
764 >     * match() again, if !IsCapable()
765 >     */
766 >    target_p->from->connection->serial = current_serial;
767  
768 <      send_message_remote(target_p->from, source_p, buffer);
769 <    }
768 >    if (!IsCapable(target_p->from, cap))
769 >      continue;
770 >
771 >    send_message_remote(target_p->from, source_p, buffer);
772    }
773  
774    dbuf_ref_free(buffer);
# Line 846 | Line 807 | sendto_anywhere(struct Client *to, struc
807    send_format(buffer, pattern, args);
808    va_end(args);
809  
810 <  if (MyClient(to))
810 >  if (MyConnect(to))
811      send_message(to, buffer);
812    else
813 <    send_message_remote(to, from, buffer);
813 >    send_message_remote(to->from, from, buffer);
814  
815    dbuf_ref_free(buffer);
816   }
# Line 866 | Line 827 | void
827   sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
828   {
829    const char *ntype = NULL;
830 <  dlink_node *ptr = NULL;
830 >  dlink_node *node = NULL;
831    char nbuf[IRCD_BUFSIZE] = "";
832    va_list args;
833  
# Line 889 | Line 850 | sendto_realops_flags(unsigned int flags,
850        assert(0);
851    }
852  
853 <  DLINK_FOREACH(ptr, oper_list.head)
853 >  DLINK_FOREACH(node, oper_list.head)
854    {
855 <    struct Client *client_p = ptr->data;
855 >    struct Client *client_p = node->data;
856      assert(HasUMode(client_p, UMODE_OPER));
857  
858      /*
# Line 923 | Line 884 | sendto_realops_flags_ratelimited(time_t
884  
885    if ((CurrentTime - *rate) < 20)
886      return;
887 +
888    *rate = CurrentTime;
889  
890    va_start(args, pattern);
# Line 945 | Line 907 | void
907   sendto_wallops_flags(unsigned int flags, struct Client *source_p,
908                       const char *pattern, ...)
909   {
910 <  dlink_node *ptr = NULL;
910 >  dlink_node *node = NULL;
911    va_list args;
912 <  struct dbuf_block *buffer;
951 <
952 <  buffer = dbuf_alloc();
912 >  struct dbuf_block *buffer = dbuf_alloc();
913  
914    if (IsClient(source_p))
915      dbuf_put_fmt(buffer, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host);
# Line 960 | Line 920 | sendto_wallops_flags(unsigned int flags,
920    send_format(buffer, pattern, args);
921    va_end(args);
922  
923 <  DLINK_FOREACH(ptr, oper_list.head)
923 >  DLINK_FOREACH(node, oper_list.head)
924    {
925 <    struct Client *client_p = ptr->data;
925 >    struct Client *client_p = node->data;
926      assert(client_p->umodes & UMODE_OPER);
927  
928      if (HasUMode(client_p, flags) && !IsDefunct(client_p))

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