ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/svn/ircd-hybrid/trunk/src/send.c
Revision: 7113
Committed: Sat Jan 23 20:31:25 2016 UTC (9 years, 7 months ago) by michael
Content type: text/x-csrc
File size: 23235 byte(s)
Log Message:
- Remove some HAVE_TLS

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3 *
4 * Copyright (c) 1997-2016 ircd-hybrid development team
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19 * USA
20 */
21
22 /*! \file send.c
23 * \brief Functions for sending messages.
24 * \version $Id$
25 */
26
27 #include "stdinc.h"
28 #include "list.h"
29 #include "send.h"
30 #include "channel.h"
31 #include "client.h"
32 #include "dbuf.h"
33 #include "irc_string.h"
34 #include "ircd.h"
35 #include "s_bsd.h"
36 #include "server.h"
37 #include "conf_class.h"
38 #include "log.h"
39
40
41 static uintmax_t current_serial;
42
43
44 /* send_format()
45 *
46 * inputs
47 * - buffer
48 * - format pattern to use
49 * - var args
50 * output - number of bytes formatted output
51 * side effects - modifies sendbuf
52 */
53 static void
54 send_format(struct dbuf_block *buffer, const char *pattern, va_list args)
55 {
56 /*
57 * from rfc1459
58 *
59 * IRC messages are always lines of characters terminated with a CR-LF
60 * (Carriage Return - Line Feed) pair, and these messages shall not
61 * exceed 512 characters in length, counting all characters
62 * including the trailing CR-LF.
63 * Thus, there are 510 characters maximum allowed
64 * for the command and its parameters. There is no provision for
65 * continuation message lines. See section 7 for more details about
66 * current implementations.
67 */
68 dbuf_put_args(buffer, pattern, args);
69
70 if (buffer->size > IRCD_BUFSIZE - 2)
71 buffer->size = IRCD_BUFSIZE - 2;
72
73 buffer->data[buffer->size++] = '\r';
74 buffer->data[buffer->size++] = '\n';
75 }
76
77 /*
78 ** send_message
79 ** Internal utility which appends given buffer to the sockets
80 ** sendq.
81 */
82 static void
83 send_message(struct Client *to, struct dbuf_block *buf)
84 {
85 assert(!IsMe(to));
86 assert(to != &me);
87 assert(MyConnect(to));
88
89 if (dbuf_length(&to->connection->buf_sendq) + buf->size > get_sendq(&to->connection->confs))
90 {
91 if (IsServer(to))
92 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
93 "Max SendQ limit exceeded for %s: %zu > %u",
94 get_client_name(to, HIDE_IP),
95 (dbuf_length(&to->connection->buf_sendq) + buf->size),
96 get_sendq(&to->connection->confs));
97
98 if (IsClient(to))
99 AddFlag(to, FLAGS_SENDQEX);
100
101 dead_link_on_write(to, 0);
102 return;
103 }
104
105 dbuf_add(&to->connection->buf_sendq, buf);
106
107 /*
108 * Update statistics. The following is slightly incorrect because
109 * it counts messages even if queued, but bytes only really sent.
110 * Queued bytes get updated in send_queued_write().
111 */
112 ++to->connection->send.messages;
113 ++me.connection->send.messages;
114
115 send_queued_write(to);
116 }
117
118 /* send_message_remote()
119 *
120 * inputs - pointer to client from message is being sent
121 * - pointer to client to send to
122 * - pointer to buffer
123 * output - none
124 * side effects - Despite the function name, this only sends to directly
125 * connected clients.
126 *
127 */
128 static void
129 send_message_remote(struct Client *to, struct Client *from, struct dbuf_block *buf)
130 {
131 assert(MyConnect(to));
132 assert(IsServer(to));
133 assert(!IsMe(to));
134 assert(to->from == to);
135
136 if (to == from->from)
137 {
138 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
139 "Send message to %s dropped from %s (Fake Dir)",
140 to->name, from->name);
141 return;
142 }
143
144 send_message(to, buf);
145 }
146
147 /*
148 ** sendq_unblocked
149 ** Called when a socket is ready for writing.
150 */
151 void
152 sendq_unblocked(fde_t *fd, void *data)
153 {
154 struct Client *const client_p = data;
155 assert(fd == &client_p->connection->fd);
156
157 DelFlag(client_p, FLAGS_BLOCKED);
158 send_queued_write(client_p);
159 }
160
161 /*
162 ** send_queued_write
163 ** This is called when there is a chance that some output would
164 ** be possible. This attempts to empty the send queue as far as
165 ** possible, and then if any data is left, a write is rescheduled.
166 */
167 void
168 send_queued_write(struct Client *to)
169 {
170 int retlen = 0;
171 int want_read = 0;
172
173 /*
174 ** Once socket is marked dead, we cannot start writing to it,
175 ** even if the error is removed...
176 */
177 if (IsDead(to) || HasFlag(to, FLAGS_BLOCKED))
178 return; /* no use calling send() now */
179
180 /* Next, lets try to write some data */
181 if (dbuf_length(&to->connection->buf_sendq))
182 {
183 do
184 {
185 const struct dbuf_block *first = to->connection->buf_sendq.blocks.head->data;
186
187 if (tls_isusing(&to->connection->fd.ssl))
188 {
189 retlen = tls_write(&to->connection->fd.ssl, first->data + to->connection->buf_sendq.pos, first->size - to->connection->buf_sendq.pos, &want_read);
190
191 if (want_read)
192 return; /* Retry later, don't register for write events */
193 }
194 else
195 retlen = send(to->connection->fd.fd, first->data + to->connection->buf_sendq.pos, first->size - to->connection->buf_sendq.pos, 0);
196
197 if (retlen <= 0)
198 break;
199
200 dbuf_delete(&to->connection->buf_sendq, retlen);
201
202 /* We have some data written .. update counters */
203 to->connection->send.bytes += retlen;
204 me.connection->send.bytes += retlen;
205 } while (dbuf_length(&to->connection->buf_sendq));
206
207 if (retlen < 0 && ignoreErrno(errno))
208 {
209 AddFlag(to, FLAGS_BLOCKED);
210
211 /* we have a non-fatal error, reschedule a write */
212 comm_setselect(&to->connection->fd, COMM_SELECT_WRITE,
213 sendq_unblocked, to, 0);
214 }
215 else if (retlen <= 0)
216 {
217 dead_link_on_write(to, errno);
218 return;
219 }
220 }
221 }
222
223 /* send_queued_all()
224 *
225 * input - NONE
226 * output - NONE
227 * side effects - try to flush sendq of each client
228 */
229 void
230 send_queued_all(void)
231 {
232 dlink_node *node = NULL;
233
234 /* Servers are processed first, mainly because this can generate
235 * a notice to opers, which is to be delivered by this function.
236 */
237 DLINK_FOREACH(node, local_server_list.head)
238 send_queued_write(node->data);
239
240 DLINK_FOREACH(node, unknown_list.head)
241 send_queued_write(node->data);
242
243 DLINK_FOREACH(node, local_client_list.head)
244 send_queued_write(node->data);
245
246 /* NOTE: This can still put clients on aborted_list; unfortunately,
247 * exit_aborted_clients takes precedence over send_queued_all,
248 * because exiting clients can generate server/oper traffic.
249 * The easiest approach is dealing with aborted clients in the next I/O lap.
250 * -adx
251 */
252 }
253
254 /* sendto_one()
255 *
256 * inputs - pointer to destination client
257 * - var args message
258 * output - NONE
259 * side effects - send message to single client
260 */
261 void
262 sendto_one(struct Client *to, const char *pattern, ...)
263 {
264 va_list args;
265 struct dbuf_block *buffer = NULL;
266
267 if (IsDead(to->from))
268 return; /* This socket has already been marked as dead */
269
270 buffer = dbuf_alloc();
271
272 va_start(args, pattern);
273 send_format(buffer, pattern, args);
274 va_end(args);
275
276 send_message(to->from, buffer);
277
278 dbuf_ref_free(buffer);
279 }
280
281 void
282 sendto_one_numeric(struct Client *to, struct Client *from, enum irc_numerics numeric, ...)
283 {
284 struct dbuf_block *buffer = NULL;
285 const char *dest = NULL, *numstr = NULL;
286 va_list args;
287
288 if (IsDead(to->from))
289 return;
290
291 dest = ID_or_name(to, to);
292
293 if (EmptyString(dest))
294 dest = "*";
295
296 buffer = dbuf_alloc();
297
298 dbuf_put_fmt(buffer, ":%s %03d %s ", ID_or_name(from, to), numeric & ~SND_EXPLICIT, dest);
299
300 va_start(args, numeric);
301
302 if (numeric & SND_EXPLICIT)
303 numstr = va_arg(args, const char *);
304 else
305 numstr = numeric_form(numeric);
306
307 send_format(buffer, numstr, args);
308 va_end(args);
309
310 send_message(to->from, buffer);
311
312 dbuf_ref_free(buffer);
313 }
314
315 void
316 sendto_one_notice(struct Client *to, struct Client *from, const char *pattern, ...)
317 {
318 struct dbuf_block *buffer = NULL;
319 const char *dest = NULL;
320 va_list args;
321
322 if (IsDead(to->from))
323 return;
324
325 dest = ID_or_name(to, to);
326
327 if (EmptyString(dest))
328 dest = "*";
329
330 buffer = dbuf_alloc();
331
332 dbuf_put_fmt(buffer, ":%s NOTICE %s ", ID_or_name(from, to), dest);
333
334 va_start(args, pattern);
335 send_format(buffer, pattern, args);
336 va_end(args);
337
338 send_message(to->from, buffer);
339
340 dbuf_ref_free(buffer);
341 }
342
343 /* sendto_channel_butone()
344 *
345 * inputs - pointer to client(server) to NOT send message to
346 * - pointer to client that is sending this message
347 * - pointer to channel being sent to
348 * - vargs message
349 * output - NONE
350 * side effects - message as given is sent to given channel members.
351 *
352 * WARNING - +D clients are ignored
353 */
354 void
355 sendto_channel_butone(struct Client *one, struct Client *from,
356 struct Channel *chptr, unsigned int type,
357 const char *pattern, ...)
358 {
359 va_list alocal, aremote;
360 struct dbuf_block *local_buf, *remote_buf;
361 dlink_node *node = NULL;
362
363 local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
364
365 if (IsClient(from))
366 dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
367 else
368 dbuf_put_fmt(local_buf, ":%s ", from->name);
369
370 dbuf_put_fmt(remote_buf, ":%s ", from->id);
371
372 va_start(alocal, pattern);
373 va_start(aremote, pattern);
374 send_format(local_buf, pattern, alocal);
375 send_format(remote_buf, pattern, aremote);
376
377 va_end(aremote);
378 va_end(alocal);
379
380 ++current_serial;
381
382 DLINK_FOREACH(node, chptr->members.head)
383 {
384 struct Membership *member = node->data;
385 struct Client *target_p = member->client_p;
386
387 assert(IsClient(target_p));
388
389 if (IsDefunct(target_p) || HasUMode(target_p, UMODE_DEAF) ||
390 (one && target_p->from == one->from))
391 continue;
392
393 if (type && (member->flags & type) == 0)
394 continue;
395
396 if (MyConnect(target_p))
397 send_message(target_p, local_buf);
398 else if (target_p->from->connection->serial != current_serial)
399 send_message_remote(target_p->from, from, remote_buf);
400
401 target_p->from->connection->serial = current_serial;
402 }
403
404 dbuf_ref_free(local_buf);
405 dbuf_ref_free(remote_buf);
406 }
407
408 /* sendto_server()
409 *
410 * inputs - pointer to client to NOT send to
411 * - pointer to channel
412 * - caps or'd together which must ALL be present
413 * - caps or'd together which must ALL NOT be present
414 * - printf style format string
415 * - args to format string
416 * output - NONE
417 * side effects - Send a message to all connected servers, except the
418 * client 'one' (if non-NULL), as long as the servers
419 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
420 *
421 * This function was written in an attempt to merge together the other
422 * billion sendto_*serv*() functions, which sprung up with capabs,
423 * lazylinks, uids, etc.
424 * -davidt
425 */
426 void
427 sendto_server(struct Client *one,
428 const unsigned int caps,
429 const unsigned int nocaps,
430 const char *format, ...)
431 {
432 va_list args;
433 dlink_node *node = NULL;
434 struct dbuf_block *buffer = dbuf_alloc();
435
436 va_start(args, format);
437 send_format(buffer, format, args);
438 va_end(args);
439
440 DLINK_FOREACH(node, local_server_list.head)
441 {
442 struct Client *client_p = node->data;
443
444 /* If dead already skip */
445 if (IsDead(client_p))
446 continue;
447
448 /* check against 'one' */
449 if (one && (client_p == one->from))
450 continue;
451
452 /* check we have required capabs */
453 if ((client_p->connection->caps & caps) != caps)
454 continue;
455
456 /* check we don't have any forbidden capabs */
457 if ((client_p->connection->caps & nocaps))
458 continue;
459
460 send_message(client_p, buffer);
461 }
462
463 dbuf_ref_free(buffer);
464 }
465
466 /* sendto_common_channels_local()
467 *
468 * inputs - pointer to client
469 * - pattern to send
470 * output - NONE
471 * side effects - Sends a message to all people on local server who are
472 * in same channel with user.
473 * used by m_nick.c and exit_one_client.
474 */
475 void
476 sendto_common_channels_local(struct Client *user, int touser, unsigned int poscap,
477 unsigned int negcap, const char *pattern, ...)
478 {
479 va_list args;
480 dlink_node *uptr;
481 dlink_node *cptr;
482 struct Channel *chptr;
483 struct Membership *member;
484 struct Client *target_p;
485 struct dbuf_block *buffer = dbuf_alloc();
486
487 va_start(args, pattern);
488 send_format(buffer, pattern, args);
489 va_end(args);
490
491 ++current_serial;
492
493 DLINK_FOREACH(cptr, user->channel.head)
494 {
495 chptr = ((struct Membership *)cptr->data)->chptr;
496
497 DLINK_FOREACH(uptr, chptr->locmembers.head)
498 {
499 member = uptr->data;
500 target_p = member->client_p;
501
502 if (target_p == user || IsDefunct(target_p) ||
503 target_p->connection->serial == current_serial)
504 continue;
505
506 if (poscap && HasCap(target_p, poscap) != poscap)
507 continue;
508
509 if (negcap && HasCap(target_p, negcap))
510 continue;
511
512 target_p->connection->serial = current_serial;
513 send_message(target_p, buffer);
514 }
515 }
516
517 if (touser && MyConnect(user) && !IsDead(user) &&
518 user->connection->serial != current_serial)
519 if (HasCap(user, poscap) == poscap)
520 send_message(user, buffer);
521
522 dbuf_ref_free(buffer);
523 }
524
525 /*! \brief Send a message to members of a channel that are locally connected to this server.
526 * \param one Client to skip; can be NULL
527 * \param chptr Destination channel
528 * \param status Channel member status flags clients must have
529 * \param poscap Positive client capabilities flags (CAP)
530 * \param negcap Negative client capabilities flags (CAP)
531 * \param pattern Format string for command arguments
532 */
533 void
534 sendto_channel_local(const struct Client *one, struct Channel *chptr, unsigned int status,
535 unsigned int poscap, unsigned int negcap, const char *pattern, ...)
536 {
537 va_list args;
538 dlink_node *node = NULL;
539 struct dbuf_block *buffer = dbuf_alloc();
540
541 va_start(args, pattern);
542 send_format(buffer, pattern, args);
543 va_end(args);
544
545 DLINK_FOREACH(node, chptr->locmembers.head)
546 {
547 struct Membership *member = node->data;
548 struct Client *target_p = member->client_p;
549
550 if (IsDefunct(target_p))
551 continue;
552
553 if (one && target_p == one->from)
554 continue;
555
556 if (status && (member->flags & status) == 0)
557 continue;
558
559 if (poscap && HasCap(target_p, poscap) != poscap)
560 continue;
561
562 if (negcap && HasCap(target_p, negcap))
563 continue;
564
565 send_message(target_p, buffer);
566 }
567
568 dbuf_ref_free(buffer);
569 }
570
571 /*
572 ** match_it() and sendto_match_butone() ARE only used
573 ** to send a msg to all ppl on servers/hosts that match a specified mask
574 ** (used for enhanced PRIVMSGs) for opers
575 **
576 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
577 **
578 */
579
580 /* match_it()
581 *
582 * inputs - client pointer to match on
583 * - actual mask to match
584 * - what to match on, HOST or SERVER
585 * output - 1 or 0 if match or not
586 * side effects - NONE
587 */
588 static int
589 match_it(const struct Client *one, const char *mask, unsigned int what)
590 {
591 if (what == MATCH_HOST)
592 return !match(mask, one->host);
593
594 return !match(mask, one->servptr->name);
595 }
596
597 /* sendto_match_butone()
598 *
599 * Send to all clients which match the mask in a way defined on 'what';
600 * either by user hostname or user servername.
601 *
602 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
603 */
604 void
605 sendto_match_butone(struct Client *one, struct Client *from, const char *mask,
606 int what, const char *pattern, ...)
607 {
608 va_list alocal, aremote;
609 dlink_node *node = NULL;
610 struct dbuf_block *local_buf, *remote_buf;
611
612 local_buf = dbuf_alloc(), remote_buf = dbuf_alloc();
613
614 dbuf_put_fmt(local_buf, ":%s!%s@%s ", from->name, from->username, from->host);
615 dbuf_put_fmt(remote_buf, ":%s ", from->id);
616
617 va_start(alocal, pattern);
618 va_start(aremote, pattern);
619 send_format(local_buf, pattern, alocal);
620 send_format(remote_buf, pattern, aremote);
621 va_end(aremote);
622 va_end(alocal);
623
624 /* scan the local clients */
625 DLINK_FOREACH(node, local_client_list.head)
626 {
627 struct Client *client_p = node->data;
628
629 if ((!one || client_p != one->from) && !IsDefunct(client_p) &&
630 match_it(client_p, mask, what))
631 send_message(client_p, local_buf);
632 }
633
634 /* Now scan servers */
635 DLINK_FOREACH(node, local_server_list.head)
636 {
637 struct Client *client_p = node->data;
638
639 /*
640 * The old code looped through every client on the
641 * network for each server to check if the
642 * server (client_p) has at least 1 client matching
643 * the mask, using something like:
644 *
645 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
646 * if (IsRegisteredUser(target_p) &&
647 * match_it(target_p, mask, what) &&
648 * (target_p->from == client_p))
649 * vsendto_prefix_one(client_p, from, pattern, args);
650 *
651 * That way, we wouldn't send the message to
652 * a server who didn't have a matching client.
653 * However, on a network such as EFNet, that
654 * code would have looped through about 50
655 * servers, and in each loop, loop through
656 * about 50k clients as well, calling match()
657 * in each nested loop. That is a very bad
658 * thing cpu wise - just send the message
659 * to every connected server and let that
660 * server deal with it.
661 * -wnder
662 */
663 if ((!one || client_p != one->from) && !IsDefunct(client_p))
664 send_message_remote(client_p, from, remote_buf);
665 }
666
667 dbuf_ref_free(local_buf);
668 dbuf_ref_free(remote_buf);
669 }
670
671 /* sendto_match_servs()
672 *
673 * inputs - source client
674 * - mask to send to
675 * - capab needed
676 * - data
677 * outputs - none
678 * side effects - data sent to servers matching with capab
679 */
680 void
681 sendto_match_servs(struct Client *source_p, const char *mask, unsigned int cap,
682 const char *pattern, ...)
683 {
684 va_list args;
685 dlink_node *node = NULL;
686 struct dbuf_block *buffer = dbuf_alloc();
687
688 dbuf_put_fmt(buffer, ":%s ", source_p->id);
689 va_start(args, pattern);
690 send_format(buffer, pattern, args);
691 va_end(args);
692
693 ++current_serial;
694
695 DLINK_FOREACH(node, global_server_list.head)
696 {
697 struct Client *target_p = node->data;
698
699 /* Do not attempt to send to ourselves, or the source */
700 if (IsMe(target_p) || target_p->from == source_p->from)
701 continue;
702
703 if (target_p->from->connection->serial == current_serial)
704 continue;
705
706 if (match(mask, target_p->name))
707 continue;
708
709 /*
710 * If we set the serial here, then we'll never do a
711 * match() again, if !IsCapable()
712 */
713 target_p->from->connection->serial = current_serial;
714
715 if (!IsCapable(target_p->from, cap))
716 continue;
717
718 send_message_remote(target_p->from, source_p, buffer);
719 }
720
721 dbuf_ref_free(buffer);
722 }
723
724 /* sendto_anywhere()
725 *
726 * inputs - pointer to dest client
727 * - pointer to from client
728 * - varags
729 * output - NONE
730 * side effects - less efficient than sendto_remote and sendto_one
731 * but useful when one does not know where target "lives"
732 */
733 void
734 sendto_anywhere(struct Client *to, struct Client *from,
735 const char *command,
736 const char *pattern, ...)
737 {
738 va_list args;
739 struct dbuf_block *buffer = NULL;
740
741 if (IsDead(to->from))
742 return;
743
744 buffer = dbuf_alloc();
745
746 if (MyClient(to) && IsClient(from))
747 dbuf_put_fmt(buffer, ":%s!%s@%s %s %s ", from->name, from->username,
748 from->host, command, to->name);
749 else
750 dbuf_put_fmt(buffer, ":%s %s %s ", ID_or_name(from, to),
751 command, ID_or_name(to, to));
752
753 va_start(args, pattern);
754 send_format(buffer, pattern, args);
755 va_end(args);
756
757 if (MyConnect(to))
758 send_message(to, buffer);
759 else
760 send_message_remote(to->from, from, buffer);
761
762 dbuf_ref_free(buffer);
763 }
764
765 /* sendto_realops_flags()
766 *
767 * inputs - flag types of messages to show to real opers
768 * - flag indicating opers/admins
769 * - var args input message
770 * output - NONE
771 * side effects - Send to *local* ops only but NOT +s nonopers.
772 */
773 void
774 sendto_realops_flags(unsigned int flags, int level, int type, const char *pattern, ...)
775 {
776 const char *ntype = NULL;
777 dlink_node *node = NULL;
778 char nbuf[IRCD_BUFSIZE] = "";
779 va_list args;
780
781 va_start(args, pattern);
782 vsnprintf(nbuf, sizeof(nbuf), pattern, args);
783 va_end(args);
784
785 switch (type)
786 {
787 case SEND_NOTICE:
788 ntype = "Notice";
789 break;
790 case SEND_GLOBAL:
791 ntype = "Global";
792 break;
793 case SEND_LOCOPS:
794 ntype = "LocOps";
795 break;
796 default:
797 assert(0);
798 }
799
800 DLINK_FOREACH(node, oper_list.head)
801 {
802 struct Client *client_p = node->data;
803 assert(HasUMode(client_p, UMODE_OPER));
804
805 /*
806 * If we're sending it to opers and they're an admin, skip.
807 * If we're sending it to admins, and they're not, skip.
808 */
809 if (((level == L_ADMIN) && !HasUMode(client_p, UMODE_ADMIN)) ||
810 ((level == L_OPER) && HasUMode(client_p, UMODE_ADMIN)))
811 continue;
812
813 if (HasUMode(client_p, flags))
814 sendto_one(client_p, ":%s NOTICE %s :*** %s -- %s",
815 me.name, client_p->name, ntype, nbuf);
816 }
817 }
818
819 /* ts_warn()
820 *
821 * inputs - var args message
822 * output - NONE
823 * side effects - Call sendto_realops_flags, with some flood checking
824 * (at most 5 warnings every 5 seconds)
825 */
826 void
827 sendto_realops_flags_ratelimited(time_t *rate, const char *pattern, ...)
828 {
829 va_list args;
830 char buffer[IRCD_BUFSIZE] = "";
831
832 if ((CurrentTime - *rate) < 20)
833 return;
834
835 *rate = CurrentTime;
836
837 va_start(args, pattern);
838 vsnprintf(buffer, sizeof(buffer), pattern, args);
839 va_end(args);
840
841 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE, "%s", buffer);
842 ilog(LOG_TYPE_IRCD, "%s", buffer);
843 }
844
845 /* sendto_wallops_flags()
846 *
847 * inputs - flag types of messages to show to real opers
848 * - client sending request
849 * - var args input message
850 * output - NONE
851 * side effects - Send a wallops to local opers
852 */
853 void
854 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
855 const char *pattern, ...)
856 {
857 dlink_node *node = NULL;
858 va_list args;
859 struct dbuf_block *buffer = dbuf_alloc();
860
861 if (IsClient(source_p))
862 dbuf_put_fmt(buffer, ":%s!%s@%s WALLOPS :", source_p->name, source_p->username, source_p->host);
863 else
864 dbuf_put_fmt(buffer, ":%s WALLOPS :", source_p->name);
865
866 va_start(args, pattern);
867 send_format(buffer, pattern, args);
868 va_end(args);
869
870 DLINK_FOREACH(node, oper_list.head)
871 {
872 struct Client *client_p = node->data;
873 assert(client_p->umodes & UMODE_OPER);
874
875 if (HasUMode(client_p, flags) && !IsDefunct(client_p))
876 send_message(client_p, buffer);
877 }
878
879 dbuf_ref_free(buffer);
880 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision