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root/svn/ircd-hybrid/trunk/src/send.c
Revision: 430
Committed: Sat Feb 11 12:52:34 2006 UTC (18 years, 2 months ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid-7.2/src/send.c
File size: 34416 byte(s)
Log Message:
- Fixed same problem for SSL_write.  Some interesting reference
  about the problem we experienced can be found at
  http://www.mail-archive.com/openssl-dev@openssl.org/msg13939.html


File Contents

# User Rev Content
1 adx 30 /*
2     * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3     * send.c: Functions for sending messages.
4     *
5     * Copyright (C) 2002 by the past and present ircd coders, and others.
6     *
7     * This program is free software; you can redistribute it and/or modify
8     * it under the terms of the GNU General Public License as published by
9     * the Free Software Foundation; either version 2 of the License, or
10     * (at your option) any later version.
11     *
12     * This program is distributed in the hope that it will be useful,
13     * but WITHOUT ANY WARRANTY; without even the implied warranty of
14     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     * GNU General Public License for more details.
16     *
17     * You should have received a copy of the GNU General Public License
18     * along with this program; if not, write to the Free Software
19     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20     * USA
21     *
22 knight 31 * $Id$
23 adx 30 */
24    
25     #include "stdinc.h"
26     #include "tools.h"
27     #include "send.h"
28     #include "channel.h"
29     #include "client.h"
30     #include "common.h"
31     #include "dbuf.h"
32     #include "irc_string.h"
33     #include "ircd.h"
34     #include "handlers.h"
35     #include "numeric.h"
36     #include "fdlist.h"
37     #include "s_bsd.h"
38     #include "s_serv.h"
39     #include "sprintf_irc.h"
40     #include "s_conf.h"
41     #include "list.h"
42     #include "s_log.h"
43     #include "memory.h"
44     #include "hook.h"
45     #include "irc_getnameinfo.h"
46     #include "packet.h"
47    
48     #define LOG_BUFSIZE 2048
49    
50     struct Callback *iosend_cb = NULL;
51     struct Callback *iosendctrl_cb = NULL;
52    
53     static void send_message(struct Client *, char *, int);
54     static void send_message_remote(struct Client *, struct Client *, char *, int);
55    
56     static unsigned long current_serial = 0L;
57    
58     /* send_format()
59     *
60     * inputs - buffer to format into
61     * - size of the buffer
62     * - format pattern to use
63     * - var args
64     * output - number of bytes formatted output
65     * side effects - modifies sendbuf
66     */
67     static inline int
68     send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
69     {
70     int len;
71    
72     /*
73     * from rfc1459
74     *
75     * IRC messages are always lines of characters terminated with a CR-LF
76     * (Carriage Return - Line Feed) pair, and these messages shall not
77     * exceed 512 characters in length, counting all characters
78     * including the trailing CR-LF.
79     * Thus, there are 510 characters maximum allowed
80     * for the command and its parameters. There is no provision for
81     * continuation message lines. See section 7 for more details about
82     * current implementations.
83     */
84     len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
85     if (len > bufsize - 2)
86     len = bufsize - 2; /* required by some versions of vsnprintf */
87    
88     lsendbuf[len++] = '\r';
89     lsendbuf[len++] = '\n';
90     return (len);
91     }
92    
93     /*
94 adx 163 * iosend_default - append a packet to the client's sendq.
95     */
96     void *
97     iosend_default(va_list args)
98     {
99     struct Client *to = va_arg(args, struct Client *);
100     int length = va_arg(args, int);
101     char *buf = va_arg(args, char *);
102    
103     dbuf_put(&to->localClient->buf_sendq, buf, length);
104     return NULL;
105     }
106    
107     /*
108 adx 30 ** send_message
109     ** Internal utility which appends given buffer to the sockets
110     ** sendq.
111     */
112     static void
113     send_message(struct Client *to, char *buf, int len)
114     {
115     #ifdef INVARIANTS
116     if (IsMe(to))
117     {
118     sendto_realops_flags(UMODE_ALL, L_ALL,
119     "Trying to send message to myself!");
120     return;
121     }
122     #endif
123    
124     if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
125     {
126     if (IsServer(to))
127     sendto_realops_flags(UMODE_ALL, L_ALL,
128     "Max SendQ limit exceeded for %s: %lu > %lu",
129     get_client_name(to, HIDE_IP),
130     (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
131     get_sendq(to));
132     if (IsClient(to))
133     SetSendQExceeded(to);
134     dead_link_on_write(to, 0);
135     return;
136     }
137    
138 adx 163 execute_callback(iosend_cb, to, len, buf);
139 adx 30
140     /*
141     ** Update statistics. The following is slightly incorrect
142     ** because it counts messages even if queued, but bytes
143     ** only really sent. Queued bytes get updated in SendQueued.
144     */
145     ++to->localClient->send.messages;
146     ++me.localClient->send.messages;
147    
148     if (dbuf_length(&to->localClient->buf_sendq) >
149     (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
150     send_queued_write(to);
151     }
152    
153     /* send_message_remote()
154     *
155     * inputs - pointer to client from message is being sent
156     * - pointer to client to send to
157     * - pointer to preformatted buffer
158     * - length of input buffer
159     * output - none
160     * side effects - Despite the function name, this only sends to directly
161     * connected clients.
162     *
163     */
164     static void
165     send_message_remote(struct Client *to, struct Client *from,
166     char *buf, int len)
167     {
168     if (!MyConnect(to))
169     {
170     sendto_realops_flags(UMODE_ALL, L_ALL,
171     "server send message to %s [%s] dropped from %s(Not local server)",
172     to->name, to->from->name, from->name);
173     return;
174     }
175    
176     if (ServerInfo.hub && IsCapable(to, CAP_LL))
177     {
178     if (((from->lazyLinkClientExists &
179     to->localClient->serverMask) == 0))
180     client_burst_if_needed(to, from);
181     }
182    
183     /* Optimize by checking if (from && to) before everything */
184     /* we set to->from up there.. */
185    
186     if (!MyClient(from) && IsClient(to) && (to == from->from))
187     {
188     if (IsServer(from))
189     {
190     sendto_realops_flags(UMODE_ALL, L_ALL,
191     "Send message to %s [%s] dropped from %s(Fake Dir)",
192     to->name, to->from->name, from->name);
193     return;
194     }
195    
196     sendto_realops_flags(UMODE_ALL, L_ALL,
197     "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
198     to->name, to->username, to->host,
199     from->name, from->username, from->host,
200     to->from->name);
201    
202     sendto_server(NULL, to, NULL, CAP_TS6, NOCAPS, NOFLAGS,
203     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
204     me.id, to->name, me.name, to->name,
205     to->username, to->host, to->from->name);
206     sendto_server(NULL, to, NULL, NOCAPS, CAP_TS6, NOFLAGS,
207     ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
208     me.name, to->name, me.name, to->name,
209     to->username, to->host, to->from->name);
210    
211     SetKilled(to);
212    
213     if (IsClient(from))
214     sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
215     me.name, from->name, to->name, to->username,
216     to->host, to->from);
217    
218     exit_client(to, &me, "Ghosted client");
219    
220     return;
221     }
222    
223     send_message(to, buf, len);
224     }
225    
226     /*
227     ** sendq_unblocked
228     ** Called when a socket is ready for writing.
229     */
230     void
231     sendq_unblocked(fde_t *fd, struct Client *client_p)
232     {
233     ClearSendqBlocked(client_p);
234     /* let send_queued_write be executed by send_queued_all */
235    
236     #ifdef HAVE_LIBCRYPTO
237     if (fd->flags.pending_read)
238     {
239     fd->flags.pending_read = 0;
240     read_packet(fd, client_p);
241     }
242     #endif
243     }
244    
245     /*
246     ** slinkq_unblocked
247     ** Called when a server control socket is ready for writing.
248     */
249     static void
250     slinkq_unblocked(fde_t *fd, struct Client *client_p)
251     {
252     ClearSlinkqBlocked(client_p);
253     send_queued_slink_write(client_p);
254     }
255    
256     /*
257     ** send_queued_write
258     ** This is called when there is a chance that some output would
259     ** be possible. This attempts to empty the send queue as far as
260     ** possible, and then if any data is left, a write is rescheduled.
261     */
262     void
263     send_queued_write(struct Client *to)
264     {
265     int retlen;
266     struct dbuf_block *first;
267    
268     /*
269     ** Once socket is marked dead, we cannot start writing to it,
270     ** even if the error is removed...
271     */
272     if (IsDead(to) || IsSendqBlocked(to))
273     return; /* no use calling send() now */
274    
275     /* Next, lets try to write some data */
276    
277     if (dbuf_length(&to->localClient->buf_sendq))
278     {
279     do {
280     first = to->localClient->buf_sendq.blocks.head->data;
281    
282     #ifdef HAVE_LIBCRYPTO
283     if (to->localClient->fd.ssl)
284     {
285     retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
286    
287     /* translate openssl error codes, sigh */
288     if (retlen < 0)
289     switch (SSL_get_error(to->localClient->fd.ssl, retlen))
290     {
291     case SSL_ERROR_WANT_READ:
292     return; /* retry later, don't register for write events */
293    
294     case SSL_ERROR_WANT_WRITE:
295     errno = EWOULDBLOCK;
296     case SSL_ERROR_SYSCALL:
297     break;
298 michael 430 case SSL_ERROR_SSL:
299     if (errno == EAGAIN)
300     break;
301 adx 30 default:
302     retlen = errno = 0; /* either an SSL-specific error or EOF */
303     }
304     }
305     else
306     #endif
307     retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
308    
309     if (retlen <= 0)
310     {
311     #ifdef _WIN32
312     errno = WSAGetLastError();
313     #endif
314     break;
315     }
316    
317     dbuf_delete(&to->localClient->buf_sendq, retlen);
318    
319     /* We have some data written .. update counters */
320     to->localClient->send.bytes += retlen;
321     me.localClient->send.bytes += retlen;
322     } while (dbuf_length(&to->localClient->buf_sendq));
323    
324     if ((retlen < 0) && (ignoreErrno(errno)))
325     {
326     /* we have a non-fatal error, reschedule a write */
327     SetSendqBlocked(to);
328     comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
329     (PF *)sendq_unblocked, (void *)to, 0);
330     }
331     else if (retlen <= 0)
332     {
333     dead_link_on_write(to, errno);
334     return;
335     }
336     }
337     }
338    
339     /*
340     ** send_queued_slink_write
341     ** This is called when there is a chance the some output would
342     ** be possible. This attempts to empty the send queue as far as
343     ** possible, and then if any data is left, a write is rescheduled.
344     */
345     void
346     send_queued_slink_write(struct Client *to)
347     {
348     int retlen;
349    
350     /*
351     ** Once socket is marked dead, we cannot start writing to it,
352     ** even if the error is removed...
353     */
354     if (IsDead(to) || IsSlinkqBlocked(to))
355     return; /* no use calling send() now */
356    
357     /* Next, lets try to write some data */
358     if (to->localClient->slinkq != NULL)
359     {
360     retlen = send(to->localClient->ctrlfd.fd,
361     to->localClient->slinkq + to->localClient->slinkq_ofs,
362     to->localClient->slinkq_len, 0);
363     if (retlen < 0)
364     {
365     /* If we have a fatal error */
366     if (!ignoreErrno(errno))
367     {
368     dead_link_on_write(to, errno);
369     return;
370     }
371     }
372     else if (retlen == 0)
373     {
374     /* 0 bytes is an EOF .. */
375     dead_link_on_write(to, 0);
376     return;
377     }
378     else
379     {
380     execute_callback(iosendctrl_cb, to, retlen,
381     to->localClient->slinkq + to->localClient->slinkq_ofs);
382     to->localClient->slinkq_len -= retlen;
383    
384     assert(to->localClient->slinkq_len >= 0);
385     if (to->localClient->slinkq_len)
386     to->localClient->slinkq_ofs += retlen;
387     else
388     {
389     to->localClient->slinkq_ofs = 0;
390     MyFree(to->localClient->slinkq);
391     to->localClient->slinkq = NULL;
392     }
393     }
394    
395     /* Finally, if we have any more data, reschedule a write */
396     if (to->localClient->slinkq_len)
397     {
398     SetSlinkqBlocked(to);
399     comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
400     (PF *)slinkq_unblocked, (void *)to, 0);
401     }
402     }
403     }
404    
405     /* send_queued_all()
406     *
407     * input - NONE
408     * output - NONE
409     * side effects - try to flush sendq of each client
410     */
411     void
412     send_queued_all(void)
413     {
414     dlink_node *ptr;
415    
416     /* Servers are processed first, mainly because this can generate
417     * a notice to opers, which is to be delivered by this function.
418     */
419     DLINK_FOREACH(ptr, serv_list.head)
420     send_queued_write((struct Client *) ptr->data);
421    
422     DLINK_FOREACH(ptr, unknown_list.head)
423     send_queued_write((struct Client *) ptr->data);
424    
425     DLINK_FOREACH(ptr, local_client_list.head)
426     send_queued_write((struct Client *) ptr->data);
427    
428     /* NOTE: This can still put clients on aborted_list; unfortunately,
429     * exit_aborted_clients takes precedence over send_queued_all,
430     * because exiting clients can generate server/oper traffic.
431     * The easiest approach is dealing with aborted clients in the next I/O lap.
432     * -adx
433     */
434     }
435    
436     /* sendto_one()
437     *
438     * inputs - pointer to destination client
439     * - var args message
440     * output - NONE
441     * side effects - send message to single client
442     */
443     void
444     sendto_one(struct Client *to, const char *pattern, ...)
445     {
446     va_list args;
447     char buffer[IRCD_BUFSIZE];
448     int len;
449    
450     if (to->from != NULL)
451     to = to->from;
452     if (IsDead(to))
453     return; /* This socket has already been marked as dead */
454    
455     va_start(args, pattern);
456     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
457     va_end(args);
458    
459     send_message(to, buffer, len);
460     }
461    
462     /* sendto_channel_butone()
463     *
464     * inputs - pointer to client(server) to NOT send message to
465     * - pointer to client that is sending this message
466     * - pointer to channel being sent to
467     * - vargs message
468     * output - NONE
469     * side effects - message as given is sent to given channel members.
470     *
471     * WARNING - +D clients are ignored
472     */
473     void
474     sendto_channel_butone(struct Client *one, struct Client *from,
475     struct Channel *chptr, const char *command,
476     const char *pattern, ...)
477     {
478 adx 285 va_list alocal, aremote, auid;
479 adx 30 char local_buf[IRCD_BUFSIZE];
480     char remote_buf[IRCD_BUFSIZE];
481     char uid_buf[IRCD_BUFSIZE];
482     int local_len, remote_len, uid_len;
483     dlink_node *ptr;
484     dlink_node *ptr_next;
485     struct Client *target_p;
486    
487     if (IsServer(from))
488     local_len = ircsprintf(local_buf, ":%s %s %s ",
489     from->name, command, chptr->chname);
490     else
491     local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
492     from->name, from->username, from->host,
493     command, chptr->chname);
494     remote_len = ircsprintf(remote_buf, ":%s %s %s ",
495     from->name, command, chptr->chname);
496     uid_len = ircsprintf(uid_buf, ":%s %s %s ",
497     ID(from), command, chptr->chname);
498    
499 adx 285 va_start(alocal, pattern);
500     va_start(aremote, pattern);
501     va_start(auid, pattern);
502 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
503 adx 285 pattern, alocal);
504 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
505 adx 285 pattern, aremote);
506 adx 30 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
507 adx 285 auid);
508     va_end(auid);
509     va_end(aremote);
510     va_end(alocal);
511 adx 30
512     ++current_serial;
513    
514     DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
515     {
516     target_p = ((struct Membership *)ptr->data)->client_p;
517     assert(target_p != NULL);
518    
519     if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
520     continue;
521    
522     if (MyClient(target_p))
523     {
524     if (target_p->serial != current_serial)
525     {
526     send_message(target_p, local_buf, local_len);
527     target_p->serial = current_serial;
528     }
529     }
530     else
531     {
532     /* Now check whether a message has been sent to this
533     * remote link already
534     */
535     if (target_p->from->serial != current_serial)
536     {
537     if (IsCapable(target_p->from, CAP_TS6))
538     send_message_remote(target_p->from, from, uid_buf, uid_len);
539     else
540     send_message_remote(target_p->from, from, remote_buf, remote_len);
541     target_p->from->serial = current_serial;
542     }
543     }
544     }
545     }
546    
547     /* sendto_server()
548     *
549     * inputs - pointer to client to NOT send to
550     * - pointer to source client required by LL (if any)
551     * - pointer to channel required by LL (if any)
552     * - caps or'd together which must ALL be present
553     * - caps or'd together which must ALL NOT be present
554     * - LL flags: LL_ICLIENT | LL_ICHAN
555     * - printf style format string
556     * - args to format string
557     * output - NONE
558     * side effects - Send a message to all connected servers, except the
559     * client 'one' (if non-NULL), as long as the servers
560     * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
561     * If the server is a lazylink client, then it must know
562     * about source_p if non-NULL (unless LL_ICLIENT is specified,
563     * when source_p will be introduced where required) and
564     * chptr if non-NULL (unless LL_ICHANNEL is specified, when
565     * chptr will be introduced where required).
566     * Note: nothing will be introduced to a LazyLeaf unless
567     * the message is actually sent.
568     *
569     * This function was written in an attempt to merge together the other
570     * billion sendto_*serv*() functions, which sprung up with capabs,
571     * lazylinks, uids, etc.
572     * -davidt
573     */
574     void
575     sendto_server(struct Client *one, struct Client *source_p,
576     struct Channel *chptr, unsigned long caps,
577     unsigned long nocaps, unsigned long llflags,
578     const char *format, ...)
579     {
580     va_list args;
581     struct Client *client_p;
582     dlink_node *ptr;
583     char buffer[IRCD_BUFSIZE];
584     int len;
585    
586     if (chptr != NULL)
587     {
588     if (chptr->chname[0] != '#')
589     return;
590     }
591    
592     va_start(args, format);
593     len = send_format(buffer, IRCD_BUFSIZE, format, args);
594     va_end(args);
595    
596     DLINK_FOREACH(ptr, serv_list.head)
597     {
598     client_p = ptr->data;
599    
600     /* If dead already skip */
601     if (IsDead(client_p))
602     continue;
603     /* check against 'one' */
604     if (one != NULL && (client_p == one->from))
605     continue;
606     /* check we have required capabs */
607     if ((client_p->localClient->caps & caps) != caps)
608     continue;
609     /* check we don't have any forbidden capabs */
610     if ((client_p->localClient->caps & nocaps) != 0)
611     continue;
612    
613     if (ServerInfo.hub && IsCapable(client_p, CAP_LL))
614     {
615     /* check LL channel */
616     if (chptr != NULL &&
617     ((chptr->lazyLinkChannelExists &
618     client_p->localClient->serverMask) == 0))
619     {
620     /* Only introduce the channel if we really will send this message */
621     if (!(llflags & LL_ICLIENT) && source_p &&
622     ((source_p->lazyLinkClientExists &
623     client_p->localClient->serverMask) == 0))
624     continue; /* we can't introduce the unknown source_p, skip */
625    
626     if (llflags & LL_ICHAN)
627     burst_channel(client_p, chptr);
628     else
629     continue; /* we can't introduce the unknown chptr, skip */
630     }
631     /* check LL client */
632     if (source_p &&
633     ((source_p->lazyLinkClientExists &
634     client_p->localClient->serverMask) == 0))
635     {
636     if (llflags & LL_ICLIENT)
637     client_burst_if_needed(client_p,source_p);
638     else
639     continue; /* we can't introduce the unknown source_p, skip */
640     }
641     }
642     send_message(client_p, buffer, len);
643     }
644     }
645    
646     /* sendto_common_channels_local()
647     *
648     * inputs - pointer to client
649     * - pattern to send
650     * output - NONE
651     * side effects - Sends a message to all people on local server who are
652     * in same channel with user.
653     * used by m_nick.c and exit_one_client.
654     */
655     void
656     sendto_common_channels_local(struct Client *user, int touser,
657     const char *pattern, ...)
658     {
659     va_list args;
660     dlink_node *uptr;
661     dlink_node *cptr;
662     struct Channel *chptr;
663     struct Membership *ms;
664     struct Client *target_p;
665     char buffer[IRCD_BUFSIZE];
666     int len;
667    
668     va_start(args, pattern);
669     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
670     va_end(args);
671    
672     ++current_serial;
673    
674     DLINK_FOREACH(cptr, user->channel.head)
675     {
676     chptr = ((struct Membership *) cptr->data)->chptr;
677     assert(chptr != NULL);
678    
679     DLINK_FOREACH(uptr, chptr->locmembers.head)
680     {
681     ms = uptr->data;
682     target_p = ms->client_p;
683     assert(target_p != NULL);
684    
685     if (target_p == user || IsDefunct(target_p) ||
686     target_p->serial == current_serial)
687     continue;
688    
689     target_p->serial = current_serial;
690     send_message(target_p, buffer, len);
691     }
692     }
693    
694     if (touser && MyConnect(user) && !IsDead(user) &&
695     user->serial != current_serial)
696     send_message(user, buffer, len);
697     }
698    
699     /* sendto_channel_local()
700     *
701     * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
702     * - whether to ignore +D clients (YES/NO)
703     * - pointer to channel to send to
704     * - var args pattern
705     * output - NONE
706     * side effects - Send a message to all members of a channel that are
707     * locally connected to this server.
708     */
709     void
710     sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
711     const char *pattern, ...)
712     {
713     va_list args;
714     char buffer[IRCD_BUFSIZE];
715     int len;
716     dlink_node *ptr;
717     struct Membership *ms;
718     struct Client *target_p;
719    
720     va_start(args, pattern);
721     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
722     va_end(args);
723    
724     DLINK_FOREACH(ptr, chptr->locmembers.head)
725     {
726     ms = ptr->data;
727     target_p = ms->client_p;
728    
729     if (type != 0 && (ms->flags & type) == 0)
730     continue;
731    
732     if (IsDefunct(target_p) || (nodeaf && IsDeaf(target_p)))
733     continue;
734    
735     send_message(target_p, buffer, len);
736     }
737     }
738    
739     /* sendto_channel_local_butone()
740     *
741     * inputs - pointer to client to NOT send message to
742     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
743     * - pointer to channel to send to
744     * - var args pattern
745     * output - NONE
746     * side effects - Send a message to all members of a channel that are
747     * locally connected to this server except one.
748     *
749     * WARNING - +D clients are omitted
750     */
751     void
752     sendto_channel_local_butone(struct Client *one, int type,
753     struct Channel *chptr, const char *pattern, ...)
754     {
755     va_list args;
756     char buffer[IRCD_BUFSIZE];
757     int len;
758     struct Client *target_p;
759     struct Membership *ms;
760     dlink_node *ptr;
761    
762     va_start(args, pattern);
763     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
764     va_end(args);
765    
766     DLINK_FOREACH(ptr, chptr->locmembers.head)
767     {
768     ms = ptr->data;
769     target_p = ms->client_p;
770    
771     if (type != 0 && (ms->flags & type) == 0)
772     continue;
773    
774     if (target_p == one || IsDefunct(target_p) || IsDeaf(target_p))
775     continue;
776     send_message(target_p, buffer, len);
777     }
778     }
779    
780    
781     /* sendto_channel_remote()
782     *
783     * inputs - Client not to send towards
784     * - Client from whom message is from
785     * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
786     * - pointer to channel to send to
787     * - var args pattern
788     * output - NONE
789     * side effects - Send a message to all members of a channel that are
790     * remote to this server.
791     */
792     void
793     sendto_channel_remote(struct Client *one, struct Client *from, int type, int caps,
794     int nocaps, struct Channel *chptr, const char *pattern, ...)
795     {
796     va_list args;
797     char buffer[IRCD_BUFSIZE];
798     int len;
799     dlink_node *ptr;
800     struct Client *target_p;
801     struct Membership *ms;
802    
803     va_start(args, pattern);
804     len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
805     va_end(args);
806    
807 db 189 ++current_serial;
808    
809 adx 30 DLINK_FOREACH(ptr, chptr->members.head)
810     {
811     ms = ptr->data;
812     target_p = ms->client_p;
813    
814     if (type != 0 && (ms->flags & type) == 0)
815     continue;
816    
817     if (MyConnect(target_p))
818     continue;
819     target_p = target_p->from;
820    
821     if (target_p == one->from ||
822     ((target_p->from->localClient->caps & caps) != caps) ||
823     ((target_p->from->localClient->caps & nocaps) != 0))
824     continue;
825 db 189 if (target_p->from->serial != current_serial)
826     {
827     send_message(target_p, buffer, len);
828     target_p->from->serial = current_serial;
829     }
830 adx 30 }
831     }
832    
833     /*
834     ** match_it() and sendto_match_butone() ARE only used
835     ** to send a msg to all ppl on servers/hosts that match a specified mask
836     ** (used for enhanced PRIVMSGs) for opers
837     **
838     ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
839     **
840     */
841    
842     /* match_it()
843     *
844     * inputs - client pointer to match on
845     * - actual mask to match
846     * - what to match on, HOST or SERVER
847     * output - 1 or 0 if match or not
848     * side effects - NONE
849     */
850     static int
851     match_it(const struct Client *one, const char *mask, int what)
852     {
853     if (what == MATCH_HOST)
854     return(match(mask, one->host));
855    
856     return(match(mask, one->servptr->name));
857     }
858    
859     /* sendto_match_butone()
860     *
861     * Send to all clients which match the mask in a way defined on 'what';
862     * either by user hostname or user servername.
863     *
864     * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
865     */
866     void
867     sendto_match_butone(struct Client *one, struct Client *from, char *mask,
868     int what, const char *pattern, ...)
869     {
870 adx 285 va_list alocal, aremote;
871 adx 30 struct Client *client_p;
872     dlink_node *ptr, *ptr_next;
873     char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
874     int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
875     from->username, from->host);
876     int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
877    
878 adx 285 va_start(alocal, pattern);
879     va_start(aremote, pattern);
880 adx 30 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
881 adx 285 pattern, alocal);
882 adx 30 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
883 adx 285 pattern, aremote);
884     va_end(aremote);
885     va_end(alocal);
886 adx 30
887     /* scan the local clients */
888     DLINK_FOREACH(ptr, local_client_list.head)
889     {
890     client_p = ptr->data;
891    
892     if (client_p != one && !IsDefunct(client_p) &&
893     match_it(client_p, mask, what))
894     send_message(client_p, local_buf, local_len);
895     }
896    
897     /* Now scan servers */
898     DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
899     {
900     client_p = ptr->data;
901    
902     /*
903     * The old code looped through every client on the
904     * network for each server to check if the
905     * server (client_p) has at least 1 client matching
906     * the mask, using something like:
907     *
908     * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
909     * if (IsRegisteredUser(target_p) &&
910     * match_it(target_p, mask, what) &&
911     * (target_p->from == client_p))
912     * vsendto_prefix_one(client_p, from, pattern, args);
913     *
914     * That way, we wouldn't send the message to
915     * a server who didn't have a matching client.
916     * However, on a network such as EFNet, that
917     * code would have looped through about 50
918     * servers, and in each loop, loop through
919     * about 50k clients as well, calling match()
920     * in each nested loop. That is a very bad
921     * thing cpu wise - just send the message
922     * to every connected server and let that
923     * server deal with it.
924     * -wnder
925     */
926     if (client_p != one && !IsDefunct(client_p))
927     send_message_remote(client_p, from, remote_buf, remote_len);
928     }
929     }
930    
931     /* sendto_match_servs()
932     *
933     * inputs - source client
934     * - mask to send to
935     * - capab needed
936     * - data
937     * outputs - none
938     * side effects - data sent to servers matching with capab
939     */
940     void
941     sendto_match_servs(struct Client *source_p, const char *mask, int cap,
942     const char *pattern, ...)
943     {
944     va_list args;
945     struct Client *target_p;
946     dlink_node *ptr;
947     char buffer[IRCD_BUFSIZE];
948     int found = 0;
949    
950     va_start(args, pattern);
951     vsnprintf(buffer, sizeof(buffer), pattern, args);
952     va_end(args);
953    
954     current_serial++;
955    
956     DLINK_FOREACH(ptr, global_serv_list.head)
957     {
958     target_p = ptr->data;
959    
960     /* Do not attempt to send to ourselves, or the source */
961     if (IsMe(target_p) || target_p->from == source_p->from)
962     continue;
963    
964     if (target_p->from->serial == current_serial)
965     continue;
966    
967     if (match(mask, target_p->name))
968     {
969     /*
970     * if we set the serial here, then we'll never do a
971     * match() again, if !IsCapable()
972     */
973     target_p->from->serial = current_serial;
974     found++;
975    
976     if (!IsCapable(target_p->from, cap))
977     continue;
978    
979     sendto_anywhere(target_p, source_p, "%s", buffer);
980     }
981     }
982     }
983    
984     /* sendto_anywhere()
985     *
986     * inputs - pointer to dest client
987     * - pointer to from client
988     * - varags
989     * output - NONE
990     * side effects - less efficient than sendto_remote and sendto_one
991     * but useful when one does not know where target "lives"
992     */
993     void
994     sendto_anywhere(struct Client *to, struct Client *from,
995     const char *pattern, ...)
996     {
997     va_list args;
998     char buffer[IRCD_BUFSIZE];
999     int len;
1000     struct Client *send_to = (to->from != NULL ? to->from : to);
1001    
1002     if (IsDead(send_to))
1003     return;
1004    
1005     if (MyClient(to))
1006     {
1007     if (IsServer(from))
1008     {
1009     if (IsCapable(to, CAP_TS6) && HasID(from))
1010     len = ircsprintf(buffer, ":%s ", from->id);
1011     else
1012     len = ircsprintf(buffer, ":%s ", from->name);
1013     }
1014     else
1015     len = ircsprintf(buffer, ":%s!%s@%s ",
1016     from->name, from->username, from->host);
1017     }
1018     else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
1019    
1020     va_start(args, pattern);
1021     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1022     va_end(args);
1023    
1024     if(MyClient(to))
1025     send_message(send_to, buffer, len);
1026     else
1027     send_message_remote(send_to, from, buffer, len);
1028     }
1029    
1030     /* sendto_realops_flags()
1031     *
1032     * inputs - flag types of messages to show to real opers
1033     * - flag indicating opers/admins
1034     * - var args input message
1035     * output - NONE
1036     * side effects - Send to *local* ops only but NOT +s nonopers.
1037     */
1038     void
1039     sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
1040     {
1041     struct Client *client_p;
1042     char nbuf[IRCD_BUFSIZE];
1043     dlink_node *ptr;
1044     va_list args;
1045    
1046     va_start(args, pattern);
1047     vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
1048     va_end(args);
1049    
1050     DLINK_FOREACH(ptr, oper_list.head)
1051     {
1052     client_p = ptr->data;
1053     assert(client_p->umodes & UMODE_OPER);
1054    
1055     /* If we're sending it to opers and theyre an admin, skip.
1056     * If we're sending it to admins, and theyre not, skip.
1057     */
1058     if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1059     ((level == L_OPER) && IsAdmin(client_p)))
1060     continue;
1061    
1062     if (client_p->umodes & flags)
1063     sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1064     me.name, client_p->name, nbuf);
1065     }
1066     }
1067    
1068     /* sendto_wallops_flags()
1069     *
1070     * inputs - flag types of messages to show to real opers
1071     * - client sending request
1072     * - var args input message
1073     * output - NONE
1074     * side effects - Send a wallops to local opers
1075     */
1076     void
1077     sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1078     const char *pattern, ...)
1079     {
1080     struct Client *client_p;
1081     dlink_node *ptr;
1082     va_list args;
1083     char buffer[IRCD_BUFSIZE];
1084     int len;
1085    
1086     if (IsClient(source_p))
1087     len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1088     source_p->name, source_p->username, source_p->host);
1089     else
1090     len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1091    
1092     va_start(args, pattern);
1093     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1094     va_end(args);
1095    
1096     DLINK_FOREACH(ptr, oper_list.head)
1097     {
1098     client_p = ptr->data;
1099     assert(client_p->umodes & UMODE_OPER);
1100    
1101     if ((client_p->umodes & flags) && !IsDefunct(client_p))
1102     send_message(client_p, buffer, len);
1103     }
1104     }
1105    
1106     /* ts_warn()
1107     *
1108     * inputs - var args message
1109     * output - NONE
1110     * side effects - Call sendto_realops_flags, with some flood checking
1111     * (at most 5 warnings every 5 seconds)
1112     */
1113     void
1114     ts_warn(const char *pattern, ...)
1115     {
1116     va_list args;
1117     char buffer[LOG_BUFSIZE];
1118     static time_t last = 0;
1119     static int warnings = 0;
1120    
1121     /*
1122     ** if we're running with TS_WARNINGS enabled and someone does
1123     ** something silly like (remotely) connecting a nonTS server,
1124     ** we'll get a ton of warnings, so we make sure we don't send
1125     ** more than 5 every 5 seconds. -orabidoo
1126     */
1127    
1128     if (CurrentTime - last < 5)
1129     {
1130     if (++warnings > 5)
1131     return;
1132     }
1133     else
1134     {
1135     last = CurrentTime;
1136     warnings = 0;
1137     }
1138    
1139     va_start(args, pattern);
1140     vsprintf_irc(buffer, pattern, args);
1141     va_end(args);
1142    
1143     sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1144     ilog(L_CRIT, "%s", buffer);
1145     }
1146    
1147     /* kill_client()
1148     *
1149     * inputs - client to send kill towards
1150     * - pointer to client to kill
1151     * - reason for kill
1152     * output - NONE
1153     * side effects - NONE
1154     */
1155     void
1156     kill_client(struct Client *client_p, struct Client *diedie,
1157     const char *pattern, ...)
1158     {
1159     va_list args;
1160     char buffer[IRCD_BUFSIZE];
1161     int len;
1162    
1163     if (client_p->from != NULL)
1164     client_p = client_p->from;
1165     if (IsDead(client_p))
1166     return;
1167    
1168     len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1169     ID_or_name(diedie, client_p));
1170    
1171     va_start(args, pattern);
1172     len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1173     va_end(args);
1174    
1175     send_message(client_p, buffer, len);
1176     }
1177    
1178     /* kill_client_ll_serv_butone()
1179     *
1180     * inputs - pointer to client to not send to
1181     * - pointer to client to kill
1182     * output - NONE
1183     * side effects - Send a KILL for the given client
1184     * message to all connected servers
1185     * except the client 'one'. Also deal with
1186     * client being unknown to leaf, as in lazylink...
1187     */
1188     void
1189     kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1190     const char *pattern, ...)
1191     {
1192     va_list args;
1193     int have_uid = 0;
1194     struct Client *client_p;
1195     dlink_node *ptr;
1196     char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1197     int len_uid = 0, len_nick;
1198    
1199     if (HasID(source_p) && (me.id[0] != '\0'))
1200     {
1201     have_uid = 1;
1202 adx 285 va_start(args, pattern);
1203 adx 30 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1204     len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1205     args);
1206 adx 285 va_end(args);
1207 adx 30 }
1208 adx 285
1209     va_start(args, pattern);
1210 adx 30 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1211     len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1212     args);
1213     va_end(args);
1214    
1215     DLINK_FOREACH(ptr, serv_list.head)
1216     {
1217     client_p = ptr->data;
1218    
1219     if (one != NULL && (client_p == one->from))
1220     continue;
1221     if (IsDefunct(client_p))
1222     continue;
1223    
1224     /* XXX perhaps IsCapable should test for localClient itself ? -db */
1225     if (client_p->localClient == NULL || !IsCapable(client_p, CAP_LL) ||
1226     !ServerInfo.hub ||
1227     (source_p->lazyLinkClientExists & client_p->localClient->serverMask))
1228     {
1229     if (have_uid && IsCapable(client_p, CAP_TS6))
1230     send_message(client_p, buf_uid, len_uid);
1231     else
1232     send_message(client_p, buf_nick, len_nick);
1233     }
1234     }
1235     }

Properties

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svn:eol-style native
svn:keywords Id Revision