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root/svn/ircd-hybrid/branches/8.2.x/src/server.c
Revision: 8425
Committed: Sun Mar 25 17:45:13 2018 UTC (8 years, 3 months ago) by michael
Content type: text/x-csrc
File size: 21871 byte(s)
Log Message:
- Rename some functions to comply with naming convention

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3 *
4 * Copyright (c) 1997-2018 ircd-hybrid development team
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19 * USA
20 */
21
22 /*! \file server.c
23 * \brief Server related functions.
24 * \version $Id$
25 */
26
27 #include "stdinc.h"
28 #include "list.h"
29 #include "client.h"
30 #include "event.h"
31 #include "hash.h"
32 #include "irc_string.h"
33 #include "ircd.h"
34 #include "ircd_defs.h"
35 #include "s_bsd.h"
36 #include "packet.h"
37 #include "conf.h"
38 #include "server.h"
39 #include "server_capab.h"
40 #include "log.h"
41 #include "send.h"
42 #include "memory.h"
43 #include "parse.h"
44
45
46 dlink_list flatten_links;
47 static void server_connect_callback(fde_t *, int, void *);
48
49
50 /*
51 * write_links_file
52 *
53 * inputs - void pointer which is not used
54 * output - NONE
55 * side effects - called from an event, write out list of linked servers
56 * but in no particular order.
57 */
58 void
59 write_links_file(void *unused)
60 {
61 FILE *file = NULL;
62 dlink_node *node, *node_next;
63 char buff[IRCD_BUFSIZE] = "";
64
65 if (EmptyString(ConfigServerHide.flatten_links_file))
66 return;
67
68 if ((file = fopen(ConfigServerHide.flatten_links_file, "w")) == NULL)
69 {
70 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
71 strerror(errno));
72 return;
73 }
74
75 DLINK_FOREACH_SAFE(node, node_next, flatten_links.head)
76 {
77 dlinkDelete(node, &flatten_links);
78 xfree(node->data);
79 free_dlink_node(node);
80 }
81
82 DLINK_FOREACH(node, global_server_list.head)
83 {
84 const struct Client *target_p = node->data;
85
86 /*
87 * Skip hidden servers, aswell as ourselves, since we already send
88 * ourselves in /links
89 */
90 if (IsHidden(target_p) || IsMe(target_p))
91 continue;
92
93 if (HasFlag(target_p, FLAGS_SERVICE) && ConfigServerHide.hide_services)
94 continue;
95
96 /*
97 * Attempt to format the file in such a way it follows the usual links output
98 * ie "servername uplink :hops info"
99 * Mostly for aesthetic reasons - makes it look pretty in mIRC ;)
100 * - madmax
101 */
102 snprintf(buff, sizeof(buff), "%s %s :1 %s", target_p->name,
103 me.name, target_p->info);
104 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
105 snprintf(buff, sizeof(buff), "%s %s :1 %s\n", target_p->name,
106 me.name, target_p->info);
107
108 fputs(buff, file);
109 }
110
111 fclose(file);
112 }
113
114 void
115 read_links_file(void)
116 {
117 FILE *file = NULL;
118 char *p = NULL;
119 char buff[IRCD_BUFSIZE] = "";
120
121 if (EmptyString(ConfigServerHide.flatten_links_file))
122 return;
123
124 if ((file = fopen(ConfigServerHide.flatten_links_file, "r")) == NULL)
125 {
126 ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
127 strerror(errno));
128 return;
129 }
130
131 while (fgets(buff, sizeof(buff), file))
132 {
133 if ((p = strchr(buff, '\n')))
134 *p = '\0';
135
136 dlinkAddTail(xstrdup(buff), make_dlink_node(), &flatten_links);
137 }
138
139 fclose(file);
140 }
141
142 /* server_hunt()
143 * Do the basic thing in delivering the message (command)
144 * across the relays to the specific server (server) for
145 * actions.
146 *
147 * Note: The command is a format string and *MUST* be
148 * of prefixed style (e.g. ":%s COMMAND %s ...").
149 * Command can have only max 8 parameters.
150 *
151 * server parv[server] is the parameter identifying the
152 * target server.
153 *
154 * *WARNING*
155 * parv[server] is replaced with the pointer to the
156 * real servername from the matched client (I'm lazy
157 * now --msa).
158 *
159 * returns: (see #defines)
160 */
161 const struct server_hunt *
162 server_hunt(struct Client *source_p, const char *command,
163 const int server, const int parc, char *parv[])
164 {
165 static struct server_hunt hunt;
166 struct server_hunt *const h = &hunt;
167 dlink_node *node;
168
169 /* Assume it's me, if no server */
170 if (parc <= server || EmptyString(parv[server]))
171 {
172 h->target_p = &me;
173 h->ret = HUNTED_ISME;
174 return h;
175 }
176
177 if ((h->target_p = find_person(source_p, parv[server])) == NULL)
178 h->target_p = hash_find_server(parv[server]);
179
180 /*
181 * These are to pickup matches that would cause the following
182 * message to go in the wrong direction while doing quick fast
183 * non-matching lookups.
184 */
185 if (h->target_p)
186 if (h->target_p->from == source_p->from && !MyConnect(h->target_p))
187 h->target_p = NULL;
188
189 if (!h->target_p && has_wildcards(parv[server]))
190 {
191 DLINK_FOREACH(node, global_server_list.head)
192 {
193 struct Client *tmp = node->data;
194
195 assert(IsMe(tmp) || IsServer(tmp));
196 if (!match(parv[server], tmp->name))
197 {
198 if (tmp->from == source_p->from && !MyConnect(tmp))
199 continue;
200
201 h->target_p = tmp;
202 break;
203 }
204 }
205
206 if (!h->target_p)
207 {
208 DLINK_FOREACH(node, global_client_list.head)
209 {
210 struct Client *tmp = node->data;
211
212 assert(IsClient(tmp));
213 if (!match(parv[server], tmp->name))
214 {
215 if (tmp->from == source_p->from && !MyConnect(tmp))
216 continue;
217
218 h->target_p = tmp;
219 break;
220 }
221 }
222 }
223 }
224
225 if (h->target_p)
226 {
227 assert(IsMe(h->target_p) || IsServer(h->target_p) || IsClient(h->target_p));
228 if (IsMe(h->target_p) || MyClient(h->target_p))
229 {
230 h->ret = HUNTED_ISME;
231 return h;
232 }
233
234 parv[server] = h->target_p->id;
235 sendto_one(h->target_p, command, source_p->id,
236 parv[1], parv[2], parv[3], parv[4],
237 parv[5], parv[6], parv[7], parv[8]);
238 h->ret = HUNTED_PASS;
239 return h;
240 }
241
242 sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]);
243 h->ret = HUNTED_NOSUCH;
244 return h;
245 }
246
247 /* try_connections()
248 *
249 * inputs - void pointer which is not used
250 * output - NONE
251 * side effects -
252 * scan through configuration and try new connections.
253 * Returns the calendar time when the next call to this
254 * function should be made latest. (No harm done if this
255 * is called earlier or later...)
256 */
257 void
258 try_connections(void *unused)
259 {
260 dlink_node *node;
261
262 if (GlobalSetOptions.autoconn == 0)
263 return;
264
265 DLINK_FOREACH(node, connect_items.head)
266 {
267 struct MaskItem *conf = node->data;
268
269 assert(conf->type == CONF_SERVER);
270 assert(conf->class);
271
272 /* Also when already connecting! (update holdtimes) --SRB */
273 if (!conf->port || !IsConfAllowAutoConn(conf))
274 continue;
275
276 /*
277 * Skip this entry if the use of it is still on hold until
278 * future. Otherwise handle this entry (and set it on hold
279 * until next time). Will reset only hold times, if already
280 * made one successfull connection... [this algorithm is
281 * a bit fuzzy... -- msa >;) ]
282 */
283 if (conf->until > CurrentTime)
284 continue;
285
286 conf->until = CurrentTime + conf->class->con_freq;
287
288 /*
289 * Found a CONNECT config with port specified, scan clients
290 * and see if this server is already connected?
291 */
292 if (hash_find_server(conf->name))
293 continue;
294
295 if (conf->class->ref_count < conf->class->max_total)
296 {
297 /* Move this entry to the end of the list, if not already last */
298 if (node->next)
299 {
300 dlinkDelete(node, &connect_items);
301 dlinkAddTail(conf, &conf->node, &connect_items);
302 }
303
304 if (find_servconn_in_progress(conf->name))
305 return;
306
307 /*
308 * We used to only print this if server_connect() actually
309 * succeeded, but since comm_tcp_connect() can call the callback
310 * immediately if there is an error, we were getting error messages
311 * in the wrong order. SO, we just print out the activated line,
312 * and let server_connect() / server_connect_callback() print an
313 * error afterwards if it fails.
314 * -- adrian
315 */
316 if (ConfigServerHide.hide_server_ips)
317 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
318 "Connection to %s activated.",
319 conf->name);
320 else
321 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
322 "Connection to %s[%s] activated.",
323 conf->name, conf->host);
324
325 server_connect(conf, NULL);
326 /* We connect only one at time... */
327 return;
328 }
329 }
330 }
331
332 int
333 valid_servname(const char *name)
334 {
335 unsigned int dots = 0;
336 const char *p = name;
337
338 for (; *p; ++p)
339 {
340 if (!IsServChar(*p))
341 return 0;
342
343 if (*p == '.')
344 ++dots;
345 }
346
347 return dots && (p - name) <= HOSTLEN;
348 }
349
350 /* server_make()
351 *
352 * inputs - pointer to client struct
353 * output - pointer to struct Server
354 * side effects - add's an Server information block to a client
355 * if it was not previously allocated.
356 */
357 struct Server *
358 server_make(struct Client *client_p)
359 {
360 if (client_p->serv == NULL)
361 client_p->serv = xcalloc(sizeof(*client_p->serv));
362
363 return client_p->serv;
364 }
365
366 /* server_connect() - initiate a server connection
367 *
368 * inputs - pointer to conf
369 * - pointer to client doing the connect
370 * output -
371 * side effects -
372 *
373 * This code initiates a connection to a server. It first checks to make
374 * sure the given server exists. If this is the case, it creates a socket,
375 * creates a client, saves the socket information in the client, and
376 * initiates a connection to the server through comm_connect_tcp(). The
377 * completion of this goes through serv_completed_connection().
378 *
379 * We return 1 if the connection is attempted, since we don't know whether
380 * it suceeded or not, and 0 if it fails in here somewhere.
381 */
382 int
383 server_connect(struct MaskItem *conf, struct Client *by)
384 {
385 char buf[HOSTIPLEN + 1] = "";
386
387 /* conversion structs */
388 struct sockaddr_in *v4;
389
390 /* Make sure conf is useful */
391 assert(conf);
392 assert(conf->type == CONF_SERVER);
393 assert(hash_find_server(conf->name) == NULL); /* This should have been checked by the caller */
394
395 getnameinfo((const struct sockaddr *)&conf->addr, conf->addr.ss_len,
396 buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
397 ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host,
398 buf);
399
400 /* Still processing a DNS lookup? -> exit */
401 if (conf->dns_pending)
402 {
403 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
404 "Error connecting to %s: DNS lookup for connect{} in progress.",
405 conf->name);
406 return 0;
407 }
408
409 if (conf->dns_failed)
410 {
411 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
412 "Error connecting to %s: DNS lookup for connect{} failed.",
413 conf->name);
414 return 0;
415 }
416
417 /* Create a socket for the server connection */
418 int fd = comm_socket(conf->addr.ss.ss_family, SOCK_STREAM, 0);
419 if (fd == -1)
420 {
421 /* Eek, failure to create the socket */
422 report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno);
423 return 0;
424 }
425
426 /* Create a local client */
427 struct Client *client_p = client_make(NULL);
428
429 /* Copy in the server, hostname, fd */
430 strlcpy(client_p->name, conf->name, sizeof(client_p->name));
431 strlcpy(client_p->host, conf->host, sizeof(client_p->host));
432
433 /* We already converted the ip once, so lets use it - stu */
434 strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost));
435
436 client_p->connection->fd = fd_open(fd, 1, NULL);
437
438 /* Server names are always guaranteed under HOSTLEN chars */
439 fd_note(client_p->connection->fd, "Server: %s", client_p->name);
440
441 /*
442 * Attach config entries to client here rather than in server_connect_callback().
443 * This to avoid null pointer references.
444 */
445 conf_attach(client_p, conf);
446
447 server_make(client_p);
448
449 if (by && IsClient(by))
450 strlcpy(client_p->serv->by, by->name, sizeof(client_p->serv->by));
451 else
452 strlcpy(client_p->serv->by, "AutoConn.", sizeof(client_p->serv->by));
453
454 SetConnecting(client_p);
455 client_p->connection->aftype = conf->aftype;
456
457 /* Now, initiate the connection */
458 /* XXX assume that a non 0 type means a specific bind address
459 * for this connect.
460 */
461 switch (conf->aftype)
462 {
463 case AF_INET:
464 v4 = (struct sockaddr_in*)&conf->bind;
465
466 if (v4->sin_addr.s_addr)
467 {
468 struct irc_ssaddr ipn;
469
470 memset(&ipn, 0, sizeof(ipn));
471 ipn.ss.ss_family = AF_INET;
472 ipn.ss_port = 0;
473 memcpy(&ipn, &conf->bind, sizeof(ipn));
474
475 comm_connect_tcp(client_p->connection->fd, conf->host, conf->port,
476 (struct sockaddr *)&ipn, ipn.ss_len,
477 server_connect_callback, client_p, conf->aftype,
478 CONNECTTIMEOUT);
479 }
480 else if (ConfigServerInfo.specific_ipv4_vhost)
481 {
482 struct irc_ssaddr ipn;
483
484 memset(&ipn, 0, sizeof(ipn));
485 ipn.ss.ss_family = AF_INET;
486 ipn.ss_port = 0;
487 memcpy(&ipn, &ConfigServerInfo.ip, sizeof(ipn));
488
489 comm_connect_tcp(client_p->connection->fd, conf->host, conf->port,
490 (struct sockaddr *)&ipn, ipn.ss_len,
491 server_connect_callback, client_p, conf->aftype,
492 CONNECTTIMEOUT);
493 }
494 else
495 comm_connect_tcp(client_p->connection->fd, conf->host, conf->port,
496 NULL, 0, server_connect_callback, client_p, conf->aftype,
497 CONNECTTIMEOUT);
498 break;
499 case AF_INET6:
500 {
501 struct irc_ssaddr ipn;
502 struct sockaddr_in6 *v6;
503 struct sockaddr_in6 *v6conf;
504
505 memset(&ipn, 0, sizeof(ipn));
506 v6conf = (struct sockaddr_in6 *)&conf->bind;
507 v6 = (struct sockaddr_in6 *)&ipn;
508
509 if (memcmp(&v6conf->sin6_addr, &v6->sin6_addr, sizeof(struct in6_addr)))
510 {
511 memcpy(&ipn, &conf->bind, sizeof(ipn));
512 ipn.ss.ss_family = AF_INET6;
513 ipn.ss_port = 0;
514
515 comm_connect_tcp(client_p->connection->fd,
516 conf->host, conf->port,
517 (struct sockaddr *)&ipn, ipn.ss_len,
518 server_connect_callback, client_p,
519 conf->aftype, CONNECTTIMEOUT);
520 }
521 else if (ConfigServerInfo.specific_ipv6_vhost)
522 {
523 memcpy(&ipn, &ConfigServerInfo.ip6, sizeof(ipn));
524 ipn.ss.ss_family = AF_INET6;
525 ipn.ss_port = 0;
526
527 comm_connect_tcp(client_p->connection->fd,
528 conf->host, conf->port,
529 (struct sockaddr *)&ipn, ipn.ss_len,
530 server_connect_callback, client_p,
531 conf->aftype, CONNECTTIMEOUT);
532 }
533 else
534 comm_connect_tcp(client_p->connection->fd,
535 conf->host, conf->port,
536 NULL, 0, server_connect_callback, client_p,
537 conf->aftype, CONNECTTIMEOUT);
538 }
539 }
540
541 /*
542 * At this point we have a connection in progress and a connect {} block
543 * attached to the client, the socket info should be saved in the client
544 * and it should either be resolved or have a valid address.
545 *
546 * The socket has been connected or connect is in progress.
547 */
548 return 1;
549 }
550
551 static void
552 server_finish_tls_handshake(struct Client *client_p)
553 {
554 const struct MaskItem *conf = find_conf_name(&client_p->connection->confs,
555 client_p->name, CONF_SERVER);
556 if (!conf)
557 {
558 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
559 "Lost connect{} block for %s", client_get_name(client_p, SHOW_IP));
560 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
561 "Lost connect{} block for %s", client_get_name(client_p, MASK_IP));
562
563 exit_client(client_p, "Lost connect{} block");
564 return;
565 }
566
567 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
568
569 sendto_one(client_p, "CAPAB :%s", capab_get(NULL));
570
571 sendto_one(client_p, "SERVER %s 1 :%s%s",
572 me.name, ConfigServerHide.hidden ? "(H) " : "",
573 me.info);
574
575 /* If we get here, we're ok, so lets start reading some data */
576 read_packet(client_p->connection->fd, client_p);
577 }
578
579 static void
580 server_tls_handshake(fde_t *F, void *data)
581 {
582 struct Client *client_p = data;
583 const char *sslerr = NULL;
584
585 assert(client_p);
586 assert(client_p->connection);
587 assert(client_p->connection->fd);
588 assert(client_p->connection->fd == F);
589
590 tls_handshake_status_t ret = tls_handshake(&F->ssl, TLS_ROLE_CLIENT, &sslerr);
591 if (ret != TLS_HANDSHAKE_DONE)
592 {
593 if ((CurrentTime - client_p->connection->firsttime) > CONNECTTIMEOUT)
594 {
595 exit_client(client_p, "Timeout during TLS handshake");
596 return;
597 }
598
599 switch (ret)
600 {
601 case TLS_HANDSHAKE_WANT_WRITE:
602 comm_setselect(F, COMM_SELECT_WRITE,
603 server_tls_handshake, client_p, CONNECTTIMEOUT);
604 return;
605 case TLS_HANDSHAKE_WANT_READ:
606 comm_setselect(F, COMM_SELECT_READ,
607 server_tls_handshake, client_p, CONNECTTIMEOUT);
608 return;
609 default:
610 {
611 sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
612 "Error connecting to %s: %s", client_p->name,
613 sslerr ? sslerr : "unknown TLS error");
614 exit_client(client_p, "Error during TLS handshake");
615 return;
616 }
617 }
618 }
619
620 comm_settimeout(F, 0, NULL, NULL);
621
622 if (!tls_verify_cert(&F->ssl, ConfigServerInfo.message_digest_algorithm, &client_p->certfp))
623 ilog(LOG_TYPE_IRCD, "Server %s!%s@%s gave bad TLS client certificate",
624 client_p->name, client_p->username, client_p->host);
625
626 server_finish_tls_handshake(client_p);
627 }
628
629 static void
630 server_tls_connect_init(struct Client *client_p, const struct MaskItem *conf, fde_t *F)
631 {
632 assert(client_p);
633 assert(client_p->connection);
634 assert(client_p->connection->fd);
635 assert(client_p->connection->fd == F);
636
637 if (!tls_new(&F->ssl, F->fd, TLS_ROLE_CLIENT))
638 {
639 SetDead(client_p);
640 exit_client(client_p, "TLS context initialization failed");
641 return;
642 }
643
644 if (!EmptyString(conf->cipher_list))
645 tls_set_ciphers(&F->ssl, conf->cipher_list);
646
647 server_tls_handshake(F, client_p);
648 }
649
650 /* server_connect_callback() - complete a server connection.
651 *
652 * This routine is called after the server connection attempt has
653 * completed. If unsucessful, an error is sent to ops and the client
654 * is closed. If sucessful, it goes through the initialisation/check
655 * procedures, the capabilities are sent, and the socket is then
656 * marked for reading.
657 */
658 static void
659 server_connect_callback(fde_t *F, int status, void *data)
660 {
661 struct Client *const client_p = data;
662
663 /* First, make sure it's a real client! */
664 assert(client_p);
665 assert(client_p->connection);
666 assert(client_p->connection->fd);
667 assert(client_p->connection->fd == F);
668
669 /* Next, for backward purposes, record the ip of the server */
670 memcpy(&client_p->connection->ip, &F->connect.hostaddr, sizeof(client_p->connection->ip));
671
672 /* Check the status */
673 if (status != COMM_OK)
674 {
675 /* We have an error, so report it and quit */
676 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
677 "Error connecting to %s: %s",
678 client_get_name(client_p, SHOW_IP), comm_errstr(status));
679 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
680 "Error connecting to %s: %s",
681 client_get_name(client_p, MASK_IP), comm_errstr(status));
682
683 /*
684 * If a fd goes bad, call dead_link() the socket is no
685 * longer valid for reading or writing.
686 */
687 dead_link_on_write(client_p, 0);
688 return;
689 }
690
691 /* COMM_OK, so continue the connection procedure */
692 /* Get the connect {} block */
693 const struct MaskItem *conf = find_conf_name(&client_p->connection->confs,
694 client_p->name, CONF_SERVER);
695 if (!conf)
696 {
697 sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
698 "Lost connect{} block for %s", client_get_name(client_p, SHOW_IP));
699 sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
700 "Lost connect{} block for %s", client_get_name(client_p, MASK_IP));
701
702 exit_client(client_p, "Lost connect{} block");
703 return;
704 }
705
706 /* Next, send the initial handshake */
707 SetHandshake(client_p);
708
709 if (IsConfSSL(conf))
710 {
711 server_tls_connect_init(client_p, conf, F);
712 return;
713 }
714
715 sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
716
717 sendto_one(client_p, "CAPAB :%s", capab_get(NULL));
718
719 sendto_one(client_p, "SERVER %s 1 :%s%s", me.name,
720 ConfigServerHide.hidden ? "(H) " : "", me.info);
721
722 /* If we get here, we're ok, so lets start reading some data */
723 read_packet(client_p->connection->fd, client_p);
724 }
725
726 struct Client *
727 find_servconn_in_progress(const char *name)
728 {
729 dlink_node *ptr;
730
731 DLINK_FOREACH(ptr, unknown_list.head)
732 {
733 struct Client *cptr = ptr->data;
734
735 if (cptr->name[0])
736 if (!irccmp(name, cptr->name))
737 return cptr;
738 }
739
740 return NULL;
741 }

Properties

Name Value
svn:eol-style native
svn:keywords Id