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Comparing ircd-hybrid/branches/8.2.x/src/server.c (file contents):
Revision 3377 by michael, Thu Apr 24 16:15:51 2014 UTC vs.
Revision 8878 by michael, Sun Feb 24 09:12:52 2019 UTC

# Line 1 | Line 1
1   /*
2   *  ircd-hybrid: an advanced, lightweight Internet Relay Chat Daemon (ircd)
3   *
4 < *  Copyright (c) 1997-2014 ircd-hybrid development team
4 > *  Copyright (c) 1997-2019 ircd-hybrid development team
5   *
6   *  This program is free software; you can redistribute it and/or modify
7   *  it under the terms of the GNU General Public License as published by
# Line 15 | Line 15
15   *
16   *  You should have received a copy of the GNU General Public License
17   *  along with this program; if not, write to the Free Software
18 < *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
18 > *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
19   *  USA
20   */
21  
22 < /*! \file s_serv.c
22 > /*! \file server.c
23   * \brief Server related functions.
24   * \version $Id$
25   */
26  
27   #include "stdinc.h"
28 #ifdef HAVE_LIBCRYPTO
29 #include <openssl/rsa.h>
30 #include "rsa.h"
31 #endif
28   #include "list.h"
29   #include "client.h"
30   #include "event.h"
# Line 37 | Line 33
33   #include "ircd.h"
34   #include "ircd_defs.h"
35   #include "s_bsd.h"
40 #include "numeric.h"
36   #include "packet.h"
37   #include "conf.h"
38   #include "server.h"
39 + #include "server_capab.h"
40   #include "log.h"
45 #include "user.h"
41   #include "send.h"
42   #include "memory.h"
48 #include "channel.h"
43   #include "parse.h"
44  
51 #define MIN_CONN_FREQ 300
45  
46   dlink_list flatten_links;
47 < static dlink_list cap_list = { NULL, NULL, 0 };
55 < static CNCB serv_connect_callback;
47 > static void server_connect_callback(fde_t *, int, void *);
48  
49  
50   /*
# Line 64 | Line 56 | static CNCB serv_connect_callback;
56   *                but in no particular order.
57   */
58   void
59 < write_links_file(void *notused)
59 > write_links_file(void *unused)
60   {
61    FILE *file = NULL;
62 <  dlink_node *ptr = NULL, *ptr_next = NULL;
62 >  dlink_node *node, *node_next;
63    char buff[IRCD_BUFSIZE] = "";
64  
65 <  if ((file = fopen(LIPATH, "w")) == NULL)
65 >  if (EmptyString(ConfigServerHide.flatten_links_file))
66      return;
67  
68 <  DLINK_FOREACH_SAFE(ptr, ptr_next, flatten_links.head)
68 >  if ((file = fopen(ConfigServerHide.flatten_links_file, "w")) == NULL)
69    {
70 <    dlinkDelete(ptr, &flatten_links);
71 <    MyFree(ptr->data);
72 <    free_dlink_node(ptr);
70 >    ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
71 >         strerror(errno));
72 >    return;
73 >  }
74 >
75 >  DLINK_FOREACH_SAFE(node, node_next, flatten_links.head)
76 >  {
77 >    dlinkDelete(node, &flatten_links);
78 >    xfree(node->data);
79 >    free_dlink_node(node);
80    }
81  
82 <  DLINK_FOREACH(ptr, global_serv_list.head)
82 >  DLINK_FOREACH(node, global_server_list.head)
83    {
84 <    const struct Client *target_p = ptr->data;
84 >    const struct Client *target_p = node->data;
85  
86      /*
87       * Skip hidden servers, aswell as ourselves, since we already send
# Line 119 | Line 118 | read_links_file(void)
118    char *p = NULL;
119    char buff[IRCD_BUFSIZE] = "";
120  
121 <  if ((file = fopen(LIPATH, "r")) == NULL)
121 >  if (EmptyString(ConfigServerHide.flatten_links_file))
122      return;
123  
124 +  if ((file = fopen(ConfigServerHide.flatten_links_file, "r")) == NULL)
125 +  {
126 +    ilog(LOG_TYPE_IRCD, "Couldn't open \"%s\": %s", ConfigServerHide.flatten_links_file,
127 +         strerror(errno));
128 +    return;
129 +  }
130 +
131    while (fgets(buff, sizeof(buff), file))
132    {
133      if ((p = strchr(buff, '\n')))
# Line 133 | Line 139 | read_links_file(void)
139    fclose(file);
140   }
141  
142 < /* hunt_server()
142 > /* server_hunt()
143   *      Do the basic thing in delivering the message (command)
144   *      across the relays to the specific server (server) for
145   *      actions.
# Line 152 | Line 158 | read_links_file(void)
158   *
159   *      returns: (see #defines)
160   */
161 < int
162 < hunt_server(struct Client *source_p, const char *command,
161 > const struct server_hunt *
162 > server_hunt(struct Client *source_p, const char *command,
163              const int server, const int parc, char *parv[])
164   {
165 <  struct Client *target_p = NULL;
166 <  struct Client *target_tmp = NULL;
167 <  dlink_node *ptr;
162 <  int wilds;
165 >  static struct server_hunt hunt;
166 >  struct server_hunt *const h = &hunt;
167 >  dlink_node *node;
168  
169    /* Assume it's me, if no server */
170    if (parc <= server || EmptyString(parv[server]))
171 <    return HUNTED_ISME;
171 >  {
172 >    h->target_p = &me;
173 >    h->ret = HUNTED_ISME;
174 >    return h;
175 >  }
176  
177 <  if (!strcmp(parv[server], me.id) || !match(parv[server], me.name))
178 <    return HUNTED_ISME;
177 >  if ((h->target_p = find_person(source_p, parv[server])) == NULL)
178 >    h->target_p = hash_find_server(parv[server]);
179  
180 <  /* These are to pickup matches that would cause the following
180 >  /*
181 >   * These are to pickup matches that would cause the following
182     * message to go in the wrong direction while doing quick fast
183     * non-matching lookups.
184     */
185 <  if (MyClient(source_p))
186 <    target_p = hash_find_client(parv[server]);
187 <  else
178 <    target_p = find_person(source_p, parv[server]);
179 <
180 <  if (target_p)
181 <    if (target_p->from == source_p->from && !MyConnect(target_p))
182 <      target_p = NULL;
185 >  if (h->target_p)
186 >    if (h->target_p->from == source_p->from && !MyConnect(h->target_p))
187 >      h->target_p = NULL;
188  
189 <  if (target_p == NULL && (target_p = hash_find_server(parv[server])))
185 <    if (target_p->from == source_p->from && !MyConnect(target_p))
186 <      target_p = NULL;
187 <
188 <  wilds = has_wildcards(parv[server]);
189 <
190 <  /* Again, if there are no wild cards involved in the server
191 <   * name, use the hash lookup
192 <   */
193 <  if (target_p == NULL)
189 >  if (h->target_p == NULL && has_wildcards(parv[server]))
190    {
191 <    if (!wilds)
191 >    DLINK_FOREACH(node, global_server_list.head)
192      {
193 <      if (!(target_p = hash_find_server(parv[server])))
193 >      struct Client *tmp = node->data;
194 >
195 >      assert(IsMe(tmp) || IsServer(tmp));
196 >      if (match(parv[server], tmp->name) == 0)
197        {
198 <        sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]);
199 <        return HUNTED_NOSUCH;
198 >        if (tmp->from == source_p->from && !MyConnect(tmp))
199 >          continue;
200 >
201 >        h->target_p = tmp;
202 >        break;
203        }
204      }
205 <    else
205 >
206 >    if (h->target_p == NULL)
207      {
208 <      DLINK_FOREACH(ptr, global_client_list.head)
208 >      DLINK_FOREACH(node, global_client_list.head)
209        {
210 <        target_tmp = ptr->data;
210 >        struct Client *tmp = node->data;
211  
212 <        if (!match(parv[server], target_tmp->name))
212 >        assert(IsClient(tmp));
213 >        if (match(parv[server], tmp->name) == 0)
214          {
215 <          if (target_tmp->from == source_p->from && !MyConnect(target_tmp))
215 >          if (tmp->from == source_p->from && !MyConnect(tmp))
216              continue;
213          target_p = ptr->data;
217  
218 <          if (IsRegistered(target_p) && (target_p != source_p->from))
219 <            break;
218 >          h->target_p = tmp;
219 >          break;
220          }
221        }
222      }
223    }
224  
225 <  if (target_p)
225 >  if (h->target_p)
226    {
227 <    if (!IsRegistered(target_p))
227 >    assert(IsMe(h->target_p) || IsServer(h->target_p) || IsClient(h->target_p));
228 >    if (IsMe(h->target_p) || MyClient(h->target_p))
229      {
230 <      sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]);
231 <      return HUNTED_NOSUCH;
230 >      h->ret = HUNTED_ISME;
231 >      return h;
232      }
233  
234 <    if (IsMe(target_p) || MyClient(target_p))
235 <      return HUNTED_ISME;
232 <
233 <    if (match(target_p->name, parv[server]))
234 <      parv[server] = target_p->name;
235 <
236 <    /* This is a little kludgy but should work... */
237 <    sendto_one(target_p, command, ID_or_name(source_p, target_p),
234 >    parv[server] = h->target_p->id;
235 >    sendto_one(h->target_p, command, source_p->id,
236                 parv[1], parv[2], parv[3], parv[4],
237                 parv[5], parv[6], parv[7], parv[8]);
238 <    return HUNTED_PASS;
238 >    h->ret = HUNTED_PASS;
239 >    return h;
240    }
241  
242    sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, parv[server]);
243 <  return HUNTED_NOSUCH;
243 >  h->ret = HUNTED_NOSUCH;
244 >  return h;
245   }
246  
247   /* try_connections()
# Line 257 | Line 257 | hunt_server(struct Client *source_p, con
257   void
258   try_connections(void *unused)
259   {
260 <  dlink_node *ptr = NULL;
261 <  int confrq = 0;
260 >  dlink_node *node;
261  
262 <  /* TODO: change this to set active flag to 0 when added to event! --Habeeb */
264 <  if (GlobalSetOptions.autoconn == 0)
262 >  if (GlobalSetOptions.autoconn == false)
263      return;
264  
265 <  DLINK_FOREACH(ptr, server_items.head)
265 >  DLINK_FOREACH(node, connect_items.head)
266    {
267 <    struct MaskItem *conf = ptr->data;
267 >    struct MaskItem *conf = node->data;
268  
269      assert(conf->type == CONF_SERVER);
270 +    assert(conf->class);
271  
272 <    /* Also when already connecting! (update holdtimes) --SRB
273 <     */
275 <    if (!conf->port ||!IsConfAllowAutoConn(conf))
272 >    /* Also when already connecting! (update holdtimes) --SRB */
273 >    if (conf->port == 0 || !IsConfAllowAutoConn(conf))
274        continue;
275  
276 <
277 <    /* Skip this entry if the use of it is still on hold until
276 >    /*
277 >     * Skip this entry if the use of it is still on hold until
278       * future. Otherwise handle this entry (and set it on hold
279       * until next time). Will reset only hold times, if already
280       * made one successfull connection... [this algorithm is
# Line 285 | Line 283 | try_connections(void *unused)
283      if (conf->until > CurrentTime)
284        continue;
285  
286 <    if (conf->class == NULL)
289 <      confrq = DEFAULT_CONNECTFREQUENCY;
290 <    else
291 <    {
292 <      confrq = conf->class->con_freq;
293 <      if (confrq < MIN_CONN_FREQ)
294 <        confrq = MIN_CONN_FREQ;
295 <    }
296 <
297 <    conf->until = CurrentTime + confrq;
286 >    conf->until = CurrentTime + conf->class->con_freq;
287  
288      /*
289       * Found a CONNECT config with port specified, scan clients
# Line 305 | Line 294 | try_connections(void *unused)
294  
295      if (conf->class->ref_count < conf->class->max_total)
296      {
297 <      /* Go to the end of the list, if not already last */
298 <      if (ptr->next)
297 >      /* Move this entry to the end of the list, if not already last */
298 >      if (node->next)
299        {
300 <        dlinkDelete(ptr, &server_items);
301 <        dlinkAddTail(conf, &conf->node, &server_items);
300 >        dlinkDelete(node, &connect_items);
301 >        dlinkAddTail(conf, &conf->node, &connect_items);
302        }
303  
304        if (find_servconn_in_progress(conf->name))
305          return;
306  
307        /*
308 <       * We used to only print this if serv_connect() actually
308 >       * We used to only print this if server_connect() actually
309         * succeeded, but since comm_tcp_connect() can call the callback
310         * immediately if there is an error, we were getting error messages
311         * in the wrong order. SO, we just print out the activated line,
312 <       * and let serv_connect() / serv_connect_callback() print an
312 >       * and let server_connect() / server_connect_callback() print an
313         * error afterwards if it fails.
314         *   -- adrian
315         */
316        if (ConfigServerHide.hide_server_ips)
317 <        sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
317 >        sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
318                               "Connection to %s activated.",
319                               conf->name);
320        else
321 <        sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
321 >        sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
322                               "Connection to %s[%s] activated.",
323                               conf->name, conf->host);
324  
325 <      serv_connect(conf, NULL);
325 >      server_connect(conf, NULL);
326        /* We connect only one at time... */
327        return;
328      }
329    }
330   }
331  
332 < int
333 < valid_servname(const char *name)
332 > bool
333 > server_valid_name(const char *name)
334   {
335 <  unsigned int length = 0;
347 <  unsigned int dots   = 0;
335 >  unsigned int dots = 0;
336    const char *p = name;
337  
338    for (; *p; ++p)
339    {
340      if (!IsServChar(*p))
341 <      return 0;
354 <
355 <    ++length;
341 >      return false;
342  
343      if (*p == '.')
344        ++dots;
345    }
346  
347 <  return dots && length <= HOSTLEN;
362 < }
363 <
364 < int
365 < check_server(const char *name, struct Client *client_p)
366 < {
367 <  dlink_node *ptr;
368 <  struct MaskItem *conf        = NULL;
369 <  struct MaskItem *server_conf = NULL;
370 <  int error = -1;
371 <
372 <  assert(client_p);
373 <
374 <  /* loop through looking for all possible connect items that might work */
375 <  DLINK_FOREACH(ptr, server_items.head)
376 <  {
377 <    conf = ptr->data;
378 <
379 <    if (match(name, conf->name))
380 <      continue;
381 <
382 <    error = -3;
383 <
384 <    /* XXX: Fix me for IPv6                    */
385 <    /* XXX sockhost is the IPv4 ip as a string */
386 <    if (!match(conf->host, client_p->host) ||
387 <        !match(conf->host, client_p->sockhost))
388 <    {
389 <      error = -2;
390 <
391 <      if (!match_conf_password(client_p->localClient->passwd, conf))
392 <        return -2;
393 <
394 <      if (!EmptyString(conf->certfp))
395 <        if (EmptyString(client_p->certfp) || strcasecmp(client_p->certfp, conf->certfp))
396 <          return -4;
397 <
398 <      server_conf = conf;
399 <    }
400 <  }
401 <
402 <  if (server_conf == NULL)
403 <    return error;
404 <
405 <  attach_conf(client_p, server_conf);
406 <
407 <
408 <  if (server_conf)
409 <  {
410 <    struct sockaddr_in *v4;
411 < #ifdef IPV6
412 <    struct sockaddr_in6 *v6;
413 < #endif
414 <    switch (server_conf->aftype)
415 <    {
416 < #ifdef IPV6
417 <      case AF_INET6:
418 <        v6 = (struct sockaddr_in6 *)&server_conf->addr;
419 <
420 <        if (IN6_IS_ADDR_UNSPECIFIED(&v6->sin6_addr))
421 <          memcpy(&server_conf->addr, &client_p->localClient->ip, sizeof(struct irc_ssaddr));
422 <        break;
423 < #endif
424 <      case AF_INET:
425 <        v4 = (struct sockaddr_in *)&server_conf->addr;
426 <
427 <        if (v4->sin_addr.s_addr == INADDR_NONE)
428 <          memcpy(&server_conf->addr, &client_p->localClient->ip, sizeof(struct irc_ssaddr));
429 <        break;
430 <    }
431 <  }
432 <
433 <  return 0;
434 < }
435 <
436 < /* add_capability()
437 < *
438 < * inputs       - string name of CAPAB
439 < *              - int flag of capability
440 < * output       - NONE
441 < * side effects - Adds given capability name and bit mask to
442 < *                current supported capabilities. This allows
443 < *                modules to dynamically add or subtract their capability.
444 < */
445 < void
446 < add_capability(const char *capab_name, int cap_flag, int add_to_default)
447 < {
448 <  struct Capability *cap = MyMalloc(sizeof(*cap));
449 <
450 <  cap->name = xstrdup(capab_name);
451 <  cap->cap = cap_flag;
452 <  dlinkAdd(cap, &cap->node, &cap_list);
453 <
454 <  if (add_to_default)
455 <    default_server_capabs |= cap_flag;
456 < }
457 <
458 < /* delete_capability()
459 < *
460 < * inputs       - string name of CAPAB
461 < * output       - NONE
462 < * side effects - delete given capability from ones known.
463 < */
464 < int
465 < delete_capability(const char *capab_name)
466 < {
467 <  dlink_node *ptr = NULL, *ptr_next = NULL;
468 <
469 <  DLINK_FOREACH_SAFE(ptr, ptr_next, cap_list.head)
470 <  {
471 <    struct Capability *cap = ptr->data;
472 <
473 <    if (cap->cap)
474 <    {
475 <      if (!irccmp(cap->name, capab_name))
476 <      {
477 <        default_server_capabs &= ~(cap->cap);
478 <        dlinkDelete(ptr, &cap_list);
479 <        MyFree(cap->name);
480 <        MyFree(cap);
481 <      }
482 <    }
483 <  }
484 <
485 <  return 0;
486 < }
487 <
488 < /*
489 < * find_capability()
490 < *
491 < * inputs       - string name of capab to find
492 < * output       - 0 if not found CAPAB otherwise
493 < * side effects - none
494 < */
495 < unsigned int
496 < find_capability(const char *capab)
497 < {
498 <  const dlink_node *ptr = NULL;
499 <
500 <  DLINK_FOREACH(ptr, cap_list.head)
501 <  {
502 <    const struct Capability *cap = ptr->data;
503 <
504 <    if (cap->cap && !irccmp(cap->name, capab))
505 <      return cap->cap;
506 <  }
507 <
508 <  return 0;
509 < }
510 <
511 < /* send_capabilities()
512 < *
513 < * inputs       - Client pointer to send to
514 < *              - int flag of capabilities that this server can send
515 < * output       - NONE
516 < * side effects - send the CAPAB line to a server  -orabidoo
517 < *
518 < */
519 < void
520 < send_capabilities(struct Client *client_p, int cap_can_send)
521 < {
522 <  char msgbuf[IRCD_BUFSIZE] = "";
523 <  char *t = msgbuf;
524 <  int tl;
525 <  dlink_node *ptr = NULL;
526 <
527 <  DLINK_FOREACH(ptr, cap_list.head)
528 <  {
529 <    struct Capability *cap = ptr->data;
530 <
531 <    if (cap->cap & (cap_can_send|default_server_capabs))
532 <    {
533 <      tl = sprintf(t, "%s ", cap->name);
534 <      t += tl;
535 <    }
536 <  }
537 <
538 <  *(t - 1) = '\0';
539 <  sendto_one(client_p, "CAPAB :%s", msgbuf);
540 < }
541 <
542 < /*
543 < * show_capabilities - show current server capabilities
544 < *
545 < * inputs       - pointer to a struct Client
546 < * output       - pointer to static string
547 < * side effects - build up string representing capabilities of server listed
548 < */
549 < const char *
550 < show_capabilities(const struct Client *target_p)
551 < {
552 <  static char msgbuf[IRCD_BUFSIZE] = "";
553 <  const dlink_node *ptr = NULL;
554 <
555 <  strlcpy(msgbuf, "TS", sizeof(msgbuf));
556 <
557 <  DLINK_FOREACH(ptr, cap_list.head)
558 <  {
559 <    const struct Capability *cap = ptr->data;
560 <
561 <    if (!IsCapable(target_p, cap->cap))
562 <      continue;
563 <
564 <    strlcat(msgbuf,       " ", sizeof(msgbuf));
565 <    strlcat(msgbuf, cap->name, sizeof(msgbuf));
566 <  }
567 <
568 <  return msgbuf;
347 >  return dots && (p - name) <= HOSTLEN;
348   }
349  
350 < /* make_server()
350 > /* server_make()
351   *
352   * inputs       - pointer to client struct
353   * output       - pointer to struct Server
# Line 576 | Line 355 | show_capabilities(const struct Client *t
355   *                if it was not previously allocated.
356   */
357   struct Server *
358 < make_server(struct Client *client_p)
358 > server_make(struct Client *client_p)
359   {
360    if (client_p->serv == NULL)
361 <    client_p->serv = MyMalloc(sizeof(struct Server));
361 >    client_p->serv = xcalloc(sizeof(*client_p->serv));
362  
363    return client_p->serv;
364   }
365  
366 < /* New server connection code
588 < * Based upon the stuff floating about in s_bsd.c
589 < *   -- adrian
590 < */
591 <
592 < /* serv_connect() - initiate a server connection
366 > /* server_connect() - initiate a server connection
367   *
368   * inputs       - pointer to conf
369   *              - pointer to client doing the connect
# Line 605 | Line 379 | make_server(struct Client *client_p)
379   * We return 1 if the connection is attempted, since we don't know whether
380   * it suceeded or not, and 0 if it fails in here somewhere.
381   */
382 < int
383 < serv_connect(struct MaskItem *conf, struct Client *by)
382 > bool
383 > server_connect(struct MaskItem *conf, struct Client *by)
384   {
611  struct Client *client_p = NULL;
385    char buf[HOSTIPLEN + 1] = "";
386  
614  /* conversion structs */
615  struct sockaddr_in *v4;
616
387    /* Make sure conf is useful */
388    assert(conf);
389 <
390 <  getnameinfo((struct sockaddr *)&conf->addr, conf->addr.ss_len,
621 <              buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
622 <  ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host,
623 <       buf);
389 >  assert(conf->type == CONF_SERVER);
390 >  assert(hash_find_server(conf->name) == NULL);  /* This should have been checked by the caller */
391  
392    /* Still processing a DNS lookup? -> exit */
393 <  if (conf->dns_pending)
393 >  if (conf->dns_pending == true)
394    {
395 <    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
395 >    sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
396                           "Error connecting to %s: DNS lookup for connect{} in progress.",
397                           conf->name);
398 <    return 0;
398 >    return false;
399    }
400  
401 <  if (conf->dns_failed)
401 >  if (conf->dns_failed == true)
402    {
403 <    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
403 >    sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
404                           "Error connecting to %s: DNS lookup for connect{} failed.",
405                           conf->name);
406 <    return 0;
406 >    return false;
407    }
408  
409 <  /* Make sure this server isn't already connected
410 <   * Note: conf should ALWAYS be a valid C: line
411 <   */
412 <  if ((client_p = hash_find_server(conf->name)))
409 >  getnameinfo((const struct sockaddr *)conf->addr, conf->addr->ss_len,
410 >              buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
411 >  ilog(LOG_TYPE_IRCD, "Connect to %s[%s] @%s", conf->name, conf->host, buf);
412 >
413 >  /* Create a socket for the server connection */
414 >  int fd = comm_socket(conf->addr->ss.ss_family, SOCK_STREAM, 0);
415 >  if (fd == -1)
416    {
417 <    sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
418 <                         "Server %s already present from %s",
419 <                         conf->name, get_client_name(client_p, SHOW_IP));
650 <    sendto_realops_flags(UMODE_ALL, L_OPER, SEND_NOTICE,
651 <                         "Server %s already present from %s",
652 <                         conf->name, get_client_name(client_p, MASK_IP));
653 <    if (by && IsClient(by) && !MyClient(by))
654 <      sendto_one_notice(by, &me, ":Server %s already present from %s",
655 <                        conf->name, get_client_name(client_p, MASK_IP));
656 <    return 0;
417 >    /* Eek, failure to create the socket */
418 >    report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno);
419 >    return false;
420    }
421  
422    /* Create a local client */
423 <  client_p = make_client(NULL);
423 >  struct Client *client_p = client_make(NULL);
424  
425    /* Copy in the server, hostname, fd */
426    strlcpy(client_p->name, conf->name, sizeof(client_p->name));
# Line 666 | Line 429 | serv_connect(struct MaskItem *conf, stru
429    /* We already converted the ip once, so lets use it - stu */
430    strlcpy(client_p->sockhost, buf, sizeof(client_p->sockhost));
431  
432 <  /* create a socket for the server connection */
670 <  if (comm_open(&client_p->localClient->fd, conf->addr.ss.ss_family, SOCK_STREAM, 0, NULL) < 0)
671 <  {
672 <    /* Eek, failure to create the socket */
673 <    report_error(L_ALL, "opening stream socket to %s: %s", conf->name, errno);
432 >  memcpy(&client_p->ip, conf->addr, sizeof(client_p->ip));
433  
434 <    SetDead(client_p);
676 <    exit_client(client_p, "Connection failed");
677 <    return 0;
678 <  }
434 >  client_p->connection->fd = fd_open(fd, true, NULL);
435  
436 <  /* servernames are always guaranteed under HOSTLEN chars */
437 <  fd_note(&client_p->localClient->fd, "Server: %s", conf->name);
436 >  /* Server names are always guaranteed under HOSTLEN chars */
437 >  fd_note(client_p->connection->fd, "Server: %s", client_p->name);
438  
439 <  /* Attach config entries to client here rather than in
440 <   * serv_connect_callback(). This to avoid null pointer references.
439 >  /*
440 >   * Attach config entries to client here rather than in server_connect_callback().
441 >   * This to avoid null pointer references.
442     */
443 <  if (!attach_connect_block(client_p, conf->name, conf->host))
687 <  {
688 <    sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
689 <                         "Host %s is not enabled for connecting: no connect{} block",
690 <                         conf->name);
691 <    if (by && IsClient(by) && !MyClient(by))
692 <      sendto_one_notice(by, &me, ":Connect to host %s failed.", client_p->name);
693 <
694 <    SetDead(client_p);
695 <    exit_client(client_p, "Connection failed");
696 <    return 0;
697 <  }
443 >  conf_attach(client_p, conf);
444  
445 <  /* at this point we have a connection in progress and C/N lines
700 <   * attached to the client, the socket info should be saved in the
701 <   * client and it should either be resolved or have a valid address.
702 <   *
703 <   * The socket has been connected or connect is in progress.
704 <   */
705 <  make_server(client_p);
445 >  server_make(client_p);
446  
447    if (by && IsClient(by))
448      strlcpy(client_p->serv->by, by->name, sizeof(client_p->serv->by));
# Line 710 | Line 450 | serv_connect(struct MaskItem *conf, stru
450      strlcpy(client_p->serv->by, "AutoConn.", sizeof(client_p->serv->by));
451  
452    SetConnecting(client_p);
713  dlinkAdd(client_p, &client_p->node, &global_client_list);
714
715  client_p->localClient->aftype = conf->aftype;
453  
454    /* Now, initiate the connection */
455 <  /* XXX assume that a non 0 type means a specific bind address
456 <   * for this connect.
720 <   */
721 <  switch (conf->aftype)
722 <  {
723 <    case AF_INET:
724 <      v4 = (struct sockaddr_in*)&conf->bind;
725 <      if (v4->sin_addr.s_addr)
726 <      {
727 <        struct irc_ssaddr ipn;
728 <        memset(&ipn, 0, sizeof(struct irc_ssaddr));
729 <        ipn.ss.ss_family = AF_INET;
730 <        ipn.ss_port = 0;
731 <        memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
732 <        comm_connect_tcp(&client_p->localClient->fd, conf->host, conf->port,
733 <                         (struct sockaddr *)&ipn, ipn.ss_len,
734 <                         serv_connect_callback, client_p, conf->aftype,
735 <                         CONNECTTIMEOUT);
736 <      }
737 <      else if (ServerInfo.specific_ipv4_vhost)
738 <      {
739 <        struct irc_ssaddr ipn;
740 <        memset(&ipn, 0, sizeof(struct irc_ssaddr));
741 <        ipn.ss.ss_family = AF_INET;
742 <        ipn.ss_port = 0;
743 <        memcpy(&ipn, &ServerInfo.ip, sizeof(struct irc_ssaddr));
744 <        comm_connect_tcp(&client_p->localClient->fd, conf->host, conf->port,
745 <                         (struct sockaddr *)&ipn, ipn.ss_len,
746 <                         serv_connect_callback, client_p, conf->aftype,
747 <                         CONNECTTIMEOUT);
748 <      }
749 <      else
750 <        comm_connect_tcp(&client_p->localClient->fd, conf->host, conf->port,
751 <                         NULL, 0, serv_connect_callback, client_p, conf->aftype,
752 <                         CONNECTTIMEOUT);
753 <      break;
754 < #ifdef IPV6
755 <    case AF_INET6:
756 <      {
757 <        struct irc_ssaddr ipn;
758 <        struct sockaddr_in6 *v6;
759 <        struct sockaddr_in6 *v6conf;
760 <
761 <        memset(&ipn, 0, sizeof(struct irc_ssaddr));
762 <        v6conf = (struct sockaddr_in6 *)&conf->bind;
763 <        v6 = (struct sockaddr_in6 *)&ipn;
455 >  comm_connect_tcp(client_p->connection->fd, conf->addr, conf->port, conf->bind,
456 >                   server_connect_callback, client_p, CONNECTTIMEOUT);
457  
458 <        if (memcmp(&v6conf->sin6_addr, &v6->sin6_addr, sizeof(struct in6_addr)))
459 <        {
460 <          memcpy(&ipn, &conf->bind, sizeof(struct irc_ssaddr));
461 <          ipn.ss.ss_family = AF_INET6;
462 <          ipn.ss_port = 0;
463 <          comm_connect_tcp(&client_p->localClient->fd,
464 <                           conf->host, conf->port,
465 <                           (struct sockaddr *)&ipn, ipn.ss_len,
773 <                           serv_connect_callback, client_p,
774 <                           conf->aftype, CONNECTTIMEOUT);
775 <        }
776 <        else if (ServerInfo.specific_ipv6_vhost)
777 <        {
778 <          memcpy(&ipn, &ServerInfo.ip6, sizeof(struct irc_ssaddr));
779 <          ipn.ss.ss_family = AF_INET6;
780 <          ipn.ss_port = 0;
781 <          comm_connect_tcp(&client_p->localClient->fd,
782 <                           conf->host, conf->port,
783 <                           (struct sockaddr *)&ipn, ipn.ss_len,
784 <                           serv_connect_callback, client_p,
785 <                           conf->aftype, CONNECTTIMEOUT);
786 <        }
787 <        else
788 <          comm_connect_tcp(&client_p->localClient->fd,
789 <                           conf->host, conf->port,
790 <                           NULL, 0, serv_connect_callback, client_p,
791 <                           conf->aftype, CONNECTTIMEOUT);
792 <      }
793 < #endif
794 <  }
795 <  return 1;
458 >  /*
459 >   * At this point we have a connection in progress and a connect {} block
460 >   * attached to the client, the socket info should be saved in the client
461 >   * and it should either be resolved or have a valid address.
462 >   *
463 >   * The socket has been connected or connect is in progress.
464 >   */
465 >  return true;
466   }
467  
798 #ifdef HAVE_LIBCRYPTO
468   static void
469 < finish_ssl_server_handshake(struct Client *client_p)
469 > server_finish_tls_handshake(struct Client *client_p)
470   {
471 <  struct MaskItem *conf = NULL;
472 <
473 <  conf = find_conf_name(&client_p->localClient->confs,
474 <                        client_p->name, CONF_SERVER);
475 <  if (conf == NULL)
476 <  {
477 <    sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
478 <                         "Lost connect{} block for %s", get_client_name(client_p, HIDE_IP));
810 <    sendto_realops_flags(UMODE_ALL, L_OPER, SEND_NOTICE,
811 <                         "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
471 >  const struct MaskItem *conf = find_conf_name(&client_p->connection->confs,
472 >                                                client_p->name, CONF_SERVER);
473 >  if (!conf)
474 >  {
475 >    sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
476 >                         "Lost connect{} block for %s", client_get_name(client_p, SHOW_IP));
477 >    sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
478 >                         "Lost connect{} block for %s", client_get_name(client_p, MASK_IP));
479  
480      exit_client(client_p, "Lost connect{} block");
481      return;
482    }
483  
484 <  sendto_one(client_p, "PASS %s TS %d %s", conf->spasswd, TS_CURRENT, me.id);
484 >  /* Next, send the initial handshake */
485 >  SetHandshake(client_p);
486 >
487 >  sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
488  
489 <  send_capabilities(client_p, 0);
489 >  sendto_one(client_p, "CAPAB :%s", capab_get(NULL));
490  
491    sendto_one(client_p, "SERVER %s 1 :%s%s",
492               me.name, ConfigServerHide.hidden ? "(H) " : "",
493               me.info);
494  
825  /* If we've been marked dead because a send failed, just exit
826   * here now and save everyone the trouble of us ever existing.
827   */
828  if (IsDead(client_p))
829  {
830      sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
831                           "%s[%s] went dead during handshake",
832                           client_p->name,
833                           client_p->host);
834      sendto_realops_flags(UMODE_ALL, L_OPER, SEND_NOTICE,
835                           "%s went dead during handshake", client_p->name);
836      return;
837  }
838
839  /* don't move to serv_list yet -- we haven't sent a burst! */
495    /* If we get here, we're ok, so lets start reading some data */
496 <  comm_setselect(&client_p->localClient->fd, COMM_SELECT_READ, read_packet, client_p, 0);
496 >  read_packet(client_p->connection->fd, client_p);
497   }
498  
499   static void
500 < ssl_server_handshake(fde_t *fd, struct Client *client_p)
500 > server_tls_handshake(fde_t *F, void *data)
501   {
502 <  X509 *cert = NULL;
503 <  int ret = 0;
502 >  struct Client *client_p = data;
503 >  const char *sslerr = NULL;
504  
505 <  if ((ret = SSL_connect(client_p->localClient->fd.ssl)) <= 0)
505 >  assert(client_p);
506 >  assert(client_p->connection);
507 >  assert(client_p->connection->fd);
508 >  assert(client_p->connection->fd == F);
509 >
510 >  tls_handshake_status_t ret = tls_handshake(&F->ssl, TLS_ROLE_CLIENT, &sslerr);
511 >  if (ret != TLS_HANDSHAKE_DONE)
512    {
513 <    switch (SSL_get_error(client_p->localClient->fd.ssl, ret))
513 >    if ((CurrentTime - client_p->connection->firsttime) > CONNECTTIMEOUT)
514 >    {
515 >      exit_client(client_p, "Timeout during TLS handshake");
516 >      return;
517 >    }
518 >
519 >    switch (ret)
520      {
521 <      case SSL_ERROR_WANT_WRITE:
522 <        comm_setselect(&client_p->localClient->fd, COMM_SELECT_WRITE,
523 <                       (PF *)ssl_server_handshake, client_p, 0);
521 >      case TLS_HANDSHAKE_WANT_WRITE:
522 >        comm_setselect(F, COMM_SELECT_WRITE,
523 >                       server_tls_handshake, client_p, CONNECTTIMEOUT);
524          return;
525 <      case SSL_ERROR_WANT_READ:
526 <        comm_setselect(&client_p->localClient->fd, COMM_SELECT_READ,
527 <                       (PF *)ssl_server_handshake, client_p, 0);
525 >      case TLS_HANDSHAKE_WANT_READ:
526 >        comm_setselect(F, COMM_SELECT_READ,
527 >                       server_tls_handshake, client_p, CONNECTTIMEOUT);
528          return;
529        default:
530        {
531 <        const char *sslerr = ERR_error_string(ERR_get_error(), NULL);
865 <        sendto_realops_flags(UMODE_ALL, L_ALL, SEND_NOTICE,
531 >        sendto_realops_flags(UMODE_SERVNOTICE, L_ALL, SEND_NOTICE,
532                               "Error connecting to %s: %s", client_p->name,
533 <                             sslerr ? sslerr : "unknown SSL error");
534 <        exit_client(client_p, "Error during SSL handshake");
533 >                             sslerr ? sslerr : "unknown TLS error");
534 >        exit_client(client_p, "Error during TLS handshake");
535          return;
536        }
537      }
538    }
539  
540 <  if ((cert = SSL_get_peer_certificate(client_p->localClient->fd.ssl)))
875 <  {
876 <    int res = SSL_get_verify_result(client_p->localClient->fd.ssl);
877 <    char buf[EVP_MAX_MD_SIZE * 2 + 1] = "";
878 <    unsigned char md[EVP_MAX_MD_SIZE] = "";
879 <
880 <    if (res == X509_V_OK || res == X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN ||
881 <        res == X509_V_ERR_UNABLE_TO_VERIFY_LEAF_SIGNATURE ||
882 <        res == X509_V_ERR_DEPTH_ZERO_SELF_SIGNED_CERT)
883 <    {
884 <      unsigned int n = 0;
540 >  comm_settimeout(F, 0, NULL, NULL);
541  
542 <      if (X509_digest(cert, EVP_sha256(), md, &n))
543 <      {
544 <        for (unsigned int i = 0; i < n; ++i)
889 <          snprintf(buf + 2 * i, 3, "%02X", md[i]);
890 <        client_p->certfp = xstrdup(buf);
891 <      }
892 <    }
893 <    else
894 <      ilog(LOG_TYPE_IRCD, "Server %s!%s@%s gave bad SSL client certificate: %d",
895 <           client_p->name, client_p->username, client_p->host, res);
896 <    X509_free(cert);
897 <  }
542 >  if (tls_verify_cert(&F->ssl, ConfigServerInfo.message_digest_algorithm, &client_p->certfp) == false)
543 >    ilog(LOG_TYPE_IRCD, "Server %s!%s@%s gave bad TLS client certificate",
544 >         client_p->name, client_p->username, client_p->host);
545  
546 <  finish_ssl_server_handshake(client_p);
546 >  server_finish_tls_handshake(client_p);
547   }
548  
549   static void
550 < ssl_connect_init(struct Client *client_p, struct MaskItem *conf, fde_t *fd)
550 > server_tls_connect_init(struct Client *client_p, const struct MaskItem *conf, fde_t *F)
551   {
552 <  if ((client_p->localClient->fd.ssl = SSL_new(ServerInfo.client_ctx)) == NULL)
552 >  assert(client_p);
553 >  assert(client_p->connection);
554 >  assert(client_p->connection->fd);
555 >  assert(client_p->connection->fd == F);
556 >
557 >  if (tls_new(&F->ssl, F->fd, TLS_ROLE_CLIENT) == false)
558    {
907    ilog(LOG_TYPE_IRCD, "SSL_new() ERROR! -- %s",
908         ERR_error_string(ERR_get_error(), NULL));
559      SetDead(client_p);
560 <    exit_client(client_p, "SSL_new failed");
560 >    exit_client(client_p, "TLS context initialization failed");
561      return;
562    }
563  
914  SSL_set_fd(fd->ssl, fd->fd);
915
564    if (!EmptyString(conf->cipher_list))
565 <    SSL_set_cipher_list(client_p->localClient->fd.ssl, conf->cipher_list);
565 >    tls_set_ciphers(&F->ssl, conf->cipher_list);
566  
567 <  ssl_server_handshake(NULL, client_p);
567 >  server_tls_handshake(F, client_p);
568   }
921 #endif
569  
570 < /* serv_connect_callback() - complete a server connection.
570 > /* server_connect_callback() - complete a server connection.
571   *
572   * This routine is called after the server connection attempt has
573   * completed. If unsucessful, an error is sent to ops and the client
# Line 929 | Line 576 | ssl_connect_init(struct Client *client_p
576   * marked for reading.
577   */
578   static void
579 < serv_connect_callback(fde_t *fd, int status, void *data)
579 > server_connect_callback(fde_t *F, int status, void *data)
580   {
581 <  struct Client *client_p = data;
935 <  struct MaskItem *conf = NULL;
581 >  struct Client *const client_p = data;
582  
583 <  /* First, make sure its a real client! */
583 >  /* First, make sure it's a real client! */
584    assert(client_p);
585 <  assert(&client_p->localClient->fd == fd);
586 <
587 <  /* Next, for backward purposes, record the ip of the server */
942 <  memcpy(&client_p->localClient->ip, &fd->connect.hostaddr,
943 <         sizeof(struct irc_ssaddr));
585 >  assert(client_p->connection);
586 >  assert(client_p->connection->fd);
587 >  assert(client_p->connection->fd == F);
588  
589    /* Check the status */
590    if (status != COMM_OK)
591    {
592 <    /* We have an error, so report it and quit
593 <     * Admins get to see any IP, mere opers don't *sigh*
592 >    /* We have an error, so report it and quit */
593 >    sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
594 >                         "Error connecting to %s: %s",
595 >                         client_get_name(client_p, SHOW_IP), comm_errstr(status));
596 >    sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
597 >                         "Error connecting to %s: %s",
598 >                         client_get_name(client_p, MASK_IP), comm_errstr(status));
599 >
600 >    /*
601 >     * If a fd goes bad, call dead_link() the socket is no
602 >     * longer valid for reading or writing.
603       */
604 <     if (ConfigServerHide.hide_server_ips)
605 <       sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
953 <                            "Error connecting to %s: %s",
954 <                            client_p->name, comm_errstr(status));
955 <     else
956 <       sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
957 <                            "Error connecting to %s[%s]: %s", client_p->name,
958 <                            client_p->host, comm_errstr(status));
959 <
960 <     sendto_realops_flags(UMODE_ALL, L_OPER, SEND_NOTICE,
961 <                          "Error connecting to %s: %s",
962 <                          client_p->name, comm_errstr(status));
963 <
964 <     /* If a fd goes bad, call dead_link() the socket is no
965 <      * longer valid for reading or writing.
966 <      */
967 <     dead_link_on_write(client_p, 0);
968 <     return;
604 >    dead_link_on_write(client_p, 0);
605 >    return;
606    }
607  
608    /* COMM_OK, so continue the connection procedure */
609 <  /* Get the C/N lines */
610 <  conf = find_conf_name(&client_p->localClient->confs,
611 <                        client_p->name, CONF_SERVER);
612 <  if (conf == NULL)
613 <  {
614 <    sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
615 <                         "Lost connect{} block for %s", get_client_name(client_p, HIDE_IP));
616 <    sendto_realops_flags(UMODE_ALL, L_OPER, SEND_NOTICE,
617 <                         "Lost connect{} block for %s", get_client_name(client_p, MASK_IP));
609 >  /* Get the connect {} block */
610 >  const struct MaskItem *conf = find_conf_name(&client_p->connection->confs,
611 >                                                client_p->name, CONF_SERVER);
612 >  if (!conf)
613 >  {
614 >    sendto_realops_flags(UMODE_SERVNOTICE, L_ADMIN, SEND_NOTICE,
615 >                         "Lost connect{} block for %s", client_get_name(client_p, SHOW_IP));
616 >    sendto_realops_flags(UMODE_SERVNOTICE, L_OPER, SEND_NOTICE,
617 >                         "Lost connect{} block for %s", client_get_name(client_p, MASK_IP));
618  
619      exit_client(client_p, "Lost connect{} block");
620      return;
621    }
622  
986  /* Next, send the initial handshake */
987  SetHandshake(client_p);
988
989 #ifdef HAVE_LIBCRYPTO
623    if (IsConfSSL(conf))
624    {
625 <    ssl_connect_init(client_p, conf, fd);
625 >    server_tls_connect_init(client_p, conf, F);
626      return;
627    }
995 #endif
628  
629 <  sendto_one(client_p, "PASS %s TS %d %s", conf->spasswd, TS_CURRENT, me.id);
629 >  /* Next, send the initial handshake */
630 >  SetHandshake(client_p);
631  
632 <  send_capabilities(client_p, 0);
632 >  sendto_one(client_p, "PASS %s TS %u %s", conf->spasswd, TS_CURRENT, me.id);
633 >
634 >  sendto_one(client_p, "CAPAB :%s", capab_get(NULL));
635  
636    sendto_one(client_p, "SERVER %s 1 :%s%s", me.name,
637               ConfigServerHide.hidden ? "(H) " : "", me.info);
638  
1004  /* If we've been marked dead because a send failed, just exit
1005   * here now and save everyone the trouble of us ever existing.
1006   */
1007  if (IsDead(client_p))
1008  {
1009      sendto_realops_flags(UMODE_ALL, L_ADMIN, SEND_NOTICE,
1010                           "%s[%s] went dead during handshake",
1011                           client_p->name,
1012                           client_p->host);
1013      sendto_realops_flags(UMODE_ALL, L_OPER, SEND_NOTICE,
1014                           "%s went dead during handshake", client_p->name);
1015      return;
1016  }
1017
1018  /* don't move to serv_list yet -- we haven't sent a burst! */
639    /* If we get here, we're ok, so lets start reading some data */
640 <  comm_setselect(fd, COMM_SELECT_READ, read_packet, client_p, 0);
640 >  read_packet(client_p->connection->fd, client_p);
641   }
642  
643   struct Client *
644   find_servconn_in_progress(const char *name)
645   {
646    dlink_node *ptr;
1027  struct Client *cptr;
647  
648    DLINK_FOREACH(ptr, unknown_list.head)
649    {
650 <    cptr = ptr->data;
650 >    struct Client *cptr = ptr->data;
651  
652 <    if (cptr && cptr->name[0])
653 <      if (!match(name, cptr->name))
652 >    if (cptr->name[0])
653 >      if (!irccmp(name, cptr->name))
654          return cptr;
655    }
656  

Comparing ircd-hybrid/branches/8.2.x/src/server.c (property svn:keywords):
Revision 3377 by michael, Thu Apr 24 16:15:51 2014 UTC vs.
Revision 8878 by michael, Sun Feb 24 09:12:52 2019 UTC

# Line 1 | Line 1
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