159 |
|
struct Client *target_p = NULL; |
160 |
|
struct Client *target_tmp = NULL; |
161 |
|
dlink_node *ptr; |
162 |
– |
int wilds; |
162 |
|
|
163 |
|
/* Assume it's me, if no server */ |
164 |
|
if (parc <= server || EmptyString(parv[server])) |
184 |
|
if (target_p->from == source_p->from && !MyConnect(target_p)) |
185 |
|
target_p = NULL; |
186 |
|
|
188 |
– |
wilds = has_wildcards(parv[server]); |
189 |
– |
|
187 |
|
/* Again, if there are no wild cards involved in the server |
188 |
|
* name, use the hash lookup |
189 |
|
*/ |
190 |
|
if (target_p == NULL) |
191 |
|
{ |
192 |
< |
if (!wilds) |
192 |
> |
if (!has_wildcards(parv[server])) |
193 |
|
{ |
194 |
|
if (!(target_p = hash_find_server(parv[server]))) |
195 |
|
{ |