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root/svn/ircd-hybrid-8/src/send.c
Revision: 1156
Committed: Tue Aug 9 20:29:20 2011 UTC (14 years ago) by michael
Content type: text/x-csrc
File size: 32066 byte(s)
Log Message:
- create ircd-hybrid-8 "branch"

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 * send.c: Functions for sending messages.
4 *
5 * Copyright (C) 2002 by the past and present ircd coders, and others.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 * USA
21 *
22 * $Id$
23 */
24
25 #include "stdinc.h"
26 #include "list.h"
27 #include "send.h"
28 #include "channel.h"
29 #include "client.h"
30 #include "common.h"
31 #include "dbuf.h"
32 #include "irc_string.h"
33 #include "ircd.h"
34 #include "handlers.h"
35 #include "numeric.h"
36 #include "fdlist.h"
37 #include "s_bsd.h"
38 #include "s_serv.h"
39 #include "sprintf_irc.h"
40 #include "s_conf.h"
41 #include "s_log.h"
42 #include "memory.h"
43 #include "hook.h"
44 #include "packet.h"
45
46
47 struct Callback *iosend_cb = NULL;
48 struct Callback *iosendctrl_cb = NULL;
49 static unsigned int current_serial = 0;
50
51
52 /* send_format()
53 *
54 * inputs - buffer to format into
55 * - size of the buffer
56 * - format pattern to use
57 * - var args
58 * output - number of bytes formatted output
59 * side effects - modifies sendbuf
60 */
61 static inline int
62 send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
63 {
64 int len;
65
66 /*
67 * from rfc1459
68 *
69 * IRC messages are always lines of characters terminated with a CR-LF
70 * (Carriage Return - Line Feed) pair, and these messages shall not
71 * exceed 512 characters in length, counting all characters
72 * including the trailing CR-LF.
73 * Thus, there are 510 characters maximum allowed
74 * for the command and its parameters. There is no provision for
75 * continuation message lines. See section 7 for more details about
76 * current implementations.
77 */
78 len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
79 if (len > bufsize - 2)
80 len = bufsize - 2; /* required by some versions of vsnprintf */
81
82 lsendbuf[len++] = '\r';
83 lsendbuf[len++] = '\n';
84 return len;
85 }
86
87 /*
88 * iosend_default - append a packet to the client's sendq.
89 */
90 void *
91 iosend_default(va_list args)
92 {
93 struct Client *to = va_arg(args, struct Client *);
94 int length = va_arg(args, int);
95 char *buf = va_arg(args, char *);
96
97 dbuf_put(&to->localClient->buf_sendq, buf, length);
98 return NULL;
99 }
100
101 /*
102 ** send_message
103 ** Internal utility which appends given buffer to the sockets
104 ** sendq.
105 */
106 static void
107 send_message(struct Client *to, char *buf, int len)
108 {
109 assert(!IsMe(to));
110 assert(to != &me);
111
112 if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
113 {
114 if (IsServer(to))
115 sendto_realops_flags(UMODE_ALL, L_ALL,
116 "Max SendQ limit exceeded for %s: %lu > %lu",
117 get_client_name(to, HIDE_IP),
118 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
119 get_sendq(to));
120 if (IsClient(to))
121 SetSendQExceeded(to);
122 dead_link_on_write(to, 0);
123 return;
124 }
125
126 execute_callback(iosend_cb, to, len, buf);
127
128 /*
129 ** Update statistics. The following is slightly incorrect
130 ** because it counts messages even if queued, but bytes
131 ** only really sent. Queued bytes get updated in SendQueued.
132 */
133 ++to->localClient->send.messages;
134 ++me.localClient->send.messages;
135
136 if (dbuf_length(&to->localClient->buf_sendq) >
137 (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
138 send_queued_write(to);
139 }
140
141 /* send_message_remote()
142 *
143 * inputs - pointer to client from message is being sent
144 * - pointer to client to send to
145 * - pointer to preformatted buffer
146 * - length of input buffer
147 * output - none
148 * side effects - Despite the function name, this only sends to directly
149 * connected clients.
150 *
151 */
152 static void
153 send_message_remote(struct Client *to, struct Client *from,
154 char *buf, int len)
155 {
156 if (!MyConnect(to))
157 {
158 sendto_realops_flags(UMODE_ALL, L_ALL,
159 "server send message to %s [%s] dropped from %s(Not local server)",
160 to->name, to->from->name, from->name);
161 return;
162 }
163
164 /* Optimize by checking if (from && to) before everything */
165 /* we set to->from up there.. */
166
167 if (!MyClient(from) && IsClient(to) && (to == from->from))
168 {
169 if (IsServer(from))
170 {
171 sendto_realops_flags(UMODE_ALL, L_ALL,
172 "Send message to %s [%s] dropped from %s(Fake Dir)",
173 to->name, to->from->name, from->name);
174 return;
175 }
176
177 sendto_realops_flags(UMODE_ALL, L_ALL,
178 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
179 to->name, to->username, to->host,
180 from->name, from->username, from->host,
181 to->from->name);
182
183 sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
184 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
185 me.id, to->name, me.name, to->name,
186 to->username, to->host, to->from->name);
187 sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
188 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
189 me.name, to->name, me.name, to->name,
190 to->username, to->host, to->from->name);
191
192 SetKilled(to);
193
194 if (IsClient(from))
195 sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
196 me.name, from->name, to->name, to->username,
197 to->host, to->from);
198
199 exit_client(to, &me, "Ghosted client");
200
201 return;
202 }
203
204 send_message(to, buf, len);
205 }
206
207 /*
208 ** sendq_unblocked
209 ** Called when a socket is ready for writing.
210 */
211 void
212 sendq_unblocked(fde_t *fd, struct Client *client_p)
213 {
214 ClearSendqBlocked(client_p);
215 /* let send_queued_write be executed by send_queued_all */
216
217 #ifdef HAVE_LIBCRYPTO
218 if (fd->flags.pending_read)
219 {
220 fd->flags.pending_read = 0;
221 read_packet(fd, client_p);
222 }
223 #endif
224 }
225
226 /*
227 ** slinkq_unblocked
228 ** Called when a server control socket is ready for writing.
229 */
230 static void
231 slinkq_unblocked(fde_t *fd, struct Client *client_p)
232 {
233 ClearSlinkqBlocked(client_p);
234 send_queued_slink_write(client_p);
235 }
236
237 /*
238 ** send_queued_write
239 ** This is called when there is a chance that some output would
240 ** be possible. This attempts to empty the send queue as far as
241 ** possible, and then if any data is left, a write is rescheduled.
242 */
243 void
244 send_queued_write(struct Client *to)
245 {
246 int retlen;
247 struct dbuf_block *first;
248
249 /*
250 ** Once socket is marked dead, we cannot start writing to it,
251 ** even if the error is removed...
252 */
253 if (IsDead(to) || IsSendqBlocked(to))
254 return; /* no use calling send() now */
255
256 /* Next, lets try to write some data */
257
258 if (dbuf_length(&to->localClient->buf_sendq))
259 {
260 do {
261 first = to->localClient->buf_sendq.blocks.head->data;
262
263 #ifdef HAVE_LIBCRYPTO
264 if (to->localClient->fd.ssl)
265 {
266 retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
267
268 /* translate openssl error codes, sigh */
269 if (retlen < 0)
270 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
271 {
272 case SSL_ERROR_WANT_READ:
273 return; /* retry later, don't register for write events */
274
275 case SSL_ERROR_WANT_WRITE:
276 errno = EWOULDBLOCK;
277 case SSL_ERROR_SYSCALL:
278 break;
279 case SSL_ERROR_SSL:
280 if (errno == EAGAIN)
281 break;
282 default:
283 retlen = errno = 0; /* either an SSL-specific error or EOF */
284 }
285 }
286 else
287 #endif
288 retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
289
290 if (retlen <= 0)
291 break;
292
293 dbuf_delete(&to->localClient->buf_sendq, retlen);
294
295 /* We have some data written .. update counters */
296 to->localClient->send.bytes += retlen;
297 me.localClient->send.bytes += retlen;
298 } while (dbuf_length(&to->localClient->buf_sendq));
299
300 if ((retlen < 0) && (ignoreErrno(errno)))
301 {
302 /* we have a non-fatal error, reschedule a write */
303 SetSendqBlocked(to);
304 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
305 (PF *)sendq_unblocked, (void *)to, 0);
306 }
307 else if (retlen <= 0)
308 {
309 dead_link_on_write(to, errno);
310 return;
311 }
312 }
313 }
314
315 /*
316 ** send_queued_slink_write
317 ** This is called when there is a chance the some output would
318 ** be possible. This attempts to empty the send queue as far as
319 ** possible, and then if any data is left, a write is rescheduled.
320 */
321 void
322 send_queued_slink_write(struct Client *to)
323 {
324 int retlen;
325
326 /*
327 ** Once socket is marked dead, we cannot start writing to it,
328 ** even if the error is removed...
329 */
330 if (IsDead(to) || IsSlinkqBlocked(to))
331 return; /* no use calling send() now */
332
333 /* Next, lets try to write some data */
334 if (to->localClient->slinkq != NULL)
335 {
336 retlen = send(to->localClient->ctrlfd.fd,
337 to->localClient->slinkq + to->localClient->slinkq_ofs,
338 to->localClient->slinkq_len, 0);
339 if (retlen < 0)
340 {
341 /* If we have a fatal error */
342 if (!ignoreErrno(errno))
343 {
344 dead_link_on_write(to, errno);
345 return;
346 }
347 }
348 else if (retlen == 0)
349 {
350 /* 0 bytes is an EOF .. */
351 dead_link_on_write(to, 0);
352 return;
353 }
354 else
355 {
356 execute_callback(iosendctrl_cb, to, retlen,
357 to->localClient->slinkq + to->localClient->slinkq_ofs);
358 to->localClient->slinkq_len -= retlen;
359
360 assert(to->localClient->slinkq_len >= 0);
361 if (to->localClient->slinkq_len)
362 to->localClient->slinkq_ofs += retlen;
363 else
364 {
365 to->localClient->slinkq_ofs = 0;
366 MyFree(to->localClient->slinkq);
367 to->localClient->slinkq = NULL;
368 }
369 }
370
371 /* Finally, if we have any more data, reschedule a write */
372 if (to->localClient->slinkq_len)
373 {
374 SetSlinkqBlocked(to);
375 comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
376 (PF *)slinkq_unblocked, (void *)to, 0);
377 }
378 }
379 }
380
381 /* send_queued_all()
382 *
383 * input - NONE
384 * output - NONE
385 * side effects - try to flush sendq of each client
386 */
387 void
388 send_queued_all(void)
389 {
390 dlink_node *ptr;
391
392 /* Servers are processed first, mainly because this can generate
393 * a notice to opers, which is to be delivered by this function.
394 */
395 DLINK_FOREACH(ptr, serv_list.head)
396 send_queued_write((struct Client *) ptr->data);
397
398 DLINK_FOREACH(ptr, unknown_list.head)
399 send_queued_write((struct Client *) ptr->data);
400
401 DLINK_FOREACH(ptr, local_client_list.head)
402 send_queued_write((struct Client *) ptr->data);
403
404 /* NOTE: This can still put clients on aborted_list; unfortunately,
405 * exit_aborted_clients takes precedence over send_queued_all,
406 * because exiting clients can generate server/oper traffic.
407 * The easiest approach is dealing with aborted clients in the next I/O lap.
408 * -adx
409 */
410 }
411
412 /* sendto_one()
413 *
414 * inputs - pointer to destination client
415 * - var args message
416 * output - NONE
417 * side effects - send message to single client
418 */
419 void
420 sendto_one(struct Client *to, const char *pattern, ...)
421 {
422 va_list args;
423 char buffer[IRCD_BUFSIZE];
424 int len;
425
426 if (to->from != NULL)
427 to = to->from;
428 if (IsDead(to))
429 return; /* This socket has already been marked as dead */
430
431 va_start(args, pattern);
432 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
433 va_end(args);
434
435 send_message(to, buffer, len);
436 }
437
438 /* sendto_channel_butone()
439 *
440 * inputs - pointer to client(server) to NOT send message to
441 * - pointer to client that is sending this message
442 * - pointer to channel being sent to
443 * - vargs message
444 * output - NONE
445 * side effects - message as given is sent to given channel members.
446 *
447 * WARNING - +D clients are ignored
448 */
449 void
450 sendto_channel_butone(struct Client *one, struct Client *from,
451 struct Channel *chptr, const char *command,
452 const char *pattern, ...)
453 {
454 va_list alocal, aremote, auid;
455 char local_buf[IRCD_BUFSIZE];
456 char remote_buf[IRCD_BUFSIZE];
457 char uid_buf[IRCD_BUFSIZE];
458 int local_len, remote_len, uid_len;
459 dlink_node *ptr = NULL, *ptr_next = NULL;
460
461 if (IsServer(from))
462 local_len = ircsprintf(local_buf, ":%s %s %s ",
463 from->name, command, chptr->chname);
464 else
465 local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
466 from->name, from->username, from->host,
467 command, chptr->chname);
468 remote_len = ircsprintf(remote_buf, ":%s %s %s ",
469 from->name, command, chptr->chname);
470 uid_len = ircsprintf(uid_buf, ":%s %s %s ",
471 ID(from), command, chptr->chname);
472
473 va_start(alocal, pattern);
474 va_start(aremote, pattern);
475 va_start(auid, pattern);
476 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
477 pattern, alocal);
478 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
479 pattern, aremote);
480 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
481 auid);
482 va_end(auid);
483 va_end(aremote);
484 va_end(alocal);
485
486 ++current_serial;
487
488 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
489 {
490 struct Client *target_p = ((struct Membership *)ptr->data)->client_p;
491
492 assert(IsClient(target_p));
493
494 if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
495 continue;
496
497 if (MyConnect(target_p))
498 {
499 if (target_p->localClient->serial != current_serial)
500 {
501 send_message(target_p, local_buf, local_len);
502 target_p->localClient->serial = current_serial;
503 }
504 }
505 else
506 {
507 /* Now check whether a message has been sent to this
508 * remote link already
509 */
510 if (target_p->from->localClient->serial != current_serial)
511 {
512 if (IsCapable(target_p->from, CAP_TS6))
513 send_message_remote(target_p->from, from, uid_buf, uid_len);
514 else
515 send_message_remote(target_p->from, from, remote_buf, remote_len);
516 target_p->from->localClient->serial = current_serial;
517 }
518 }
519 }
520 }
521
522 /* sendto_server()
523 *
524 * inputs - pointer to client to NOT send to
525 * - pointer to channel
526 * - caps or'd together which must ALL be present
527 * - caps or'd together which must ALL NOT be present
528 * - printf style format string
529 * - args to format string
530 * output - NONE
531 * side effects - Send a message to all connected servers, except the
532 * client 'one' (if non-NULL), as long as the servers
533 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
534 *
535 * This function was written in an attempt to merge together the other
536 * billion sendto_*serv*() functions, which sprung up with capabs,
537 * lazylinks, uids, etc.
538 * -davidt
539 */
540 void
541 sendto_server(struct Client *one, const struct Channel *chptr,
542 const unsigned int caps,
543 const unsigned int nocaps,
544 const char *format, ...)
545 {
546 va_list args;
547 dlink_node *ptr = NULL;
548 char buffer[IRCD_BUFSIZE];
549 int len = 0;
550
551 if (chptr && chptr->chname[0] != '#')
552 return;
553
554 va_start(args, format);
555 len = send_format(buffer, IRCD_BUFSIZE, format, args);
556 va_end(args);
557
558 DLINK_FOREACH(ptr, serv_list.head)
559 {
560 struct Client *client_p = ptr->data;
561
562 /* If dead already skip */
563 if (IsDead(client_p))
564 continue;
565 /* check against 'one' */
566 if (one != NULL && (client_p == one->from))
567 continue;
568 /* check we have required capabs */
569 if ((client_p->localClient->caps & caps) != caps)
570 continue;
571 /* check we don't have any forbidden capabs */
572 if ((client_p->localClient->caps & nocaps) != 0)
573 continue;
574
575 send_message(client_p, buffer, len);
576 }
577 }
578
579 /* sendto_common_channels_local()
580 *
581 * inputs - pointer to client
582 * - pattern to send
583 * output - NONE
584 * side effects - Sends a message to all people on local server who are
585 * in same channel with user.
586 * used by m_nick.c and exit_one_client.
587 */
588 void
589 sendto_common_channels_local(struct Client *user, int touser,
590 const char *pattern, ...)
591 {
592 va_list args;
593 dlink_node *uptr;
594 dlink_node *cptr;
595 struct Channel *chptr;
596 struct Membership *ms;
597 struct Client *target_p;
598 char buffer[IRCD_BUFSIZE];
599 int len;
600
601 va_start(args, pattern);
602 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
603 va_end(args);
604
605 ++current_serial;
606
607 DLINK_FOREACH(cptr, user->channel.head)
608 {
609 chptr = ((struct Membership *) cptr->data)->chptr;
610 assert(chptr != NULL);
611
612 DLINK_FOREACH(uptr, chptr->members.head)
613 {
614 ms = uptr->data;
615 target_p = ms->client_p;
616 assert(target_p != NULL);
617
618 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
619 target_p->localClient->serial == current_serial)
620 continue;
621
622 target_p->localClient->serial = current_serial;
623 send_message(target_p, buffer, len);
624 }
625 }
626
627 if (touser && MyConnect(user) && !IsDead(user) &&
628 user->localClient->serial != current_serial)
629 send_message(user, buffer, len);
630 }
631
632 /* sendto_channel_local()
633 *
634 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
635 * - whether to ignore +D clients (YES/NO)
636 * - pointer to channel to send to
637 * - var args pattern
638 * output - NONE
639 * side effects - Send a message to all members of a channel that are
640 * locally connected to this server.
641 */
642 void
643 sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
644 const char *pattern, ...)
645 {
646 va_list args;
647 char buffer[IRCD_BUFSIZE];
648 int len;
649 dlink_node *ptr;
650 struct Membership *ms;
651 struct Client *target_p;
652
653 va_start(args, pattern);
654 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
655 va_end(args);
656
657 DLINK_FOREACH(ptr, chptr->members.head)
658 {
659 ms = ptr->data;
660 target_p = ms->client_p;
661
662 if (type != 0 && (ms->flags & type) == 0)
663 continue;
664
665 if (!MyConnect(target_p) || IsDefunct(target_p) ||
666 (nodeaf && IsDeaf(target_p)))
667 continue;
668
669 send_message(target_p, buffer, len);
670 }
671 }
672
673 /* sendto_channel_local_butone()
674 *
675 * inputs - pointer to client to NOT send message to
676 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
677 * - pointer to channel to send to
678 * - var args pattern
679 * output - NONE
680 * side effects - Send a message to all members of a channel that are
681 * locally connected to this server except one.
682 *
683 * WARNING - +D clients are omitted
684 */
685 void
686 sendto_channel_local_butone(struct Client *one, int type,
687 struct Channel *chptr, const char *pattern, ...)
688 {
689 va_list args;
690 char buffer[IRCD_BUFSIZE];
691 int len;
692 struct Client *target_p;
693 struct Membership *ms;
694 dlink_node *ptr;
695
696 va_start(args, pattern);
697 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
698 va_end(args);
699
700 DLINK_FOREACH(ptr, chptr->members.head)
701 {
702 ms = ptr->data;
703 target_p = ms->client_p;
704
705 if (type != 0 && (ms->flags & type) == 0)
706 continue;
707
708 if (!MyConnect(target_p) || target_p == one ||
709 IsDefunct(target_p) || IsDeaf(target_p))
710 continue;
711 send_message(target_p, buffer, len);
712 }
713 }
714
715
716 /* sendto_channel_remote()
717 *
718 * inputs - Client not to send towards
719 * - Client from whom message is from
720 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
721 * - pointer to channel to send to
722 * - var args pattern
723 * output - NONE
724 * side effects - Send a message to all members of a channel that are
725 * remote to this server.
726 */
727 void
728 sendto_channel_remote(struct Client *one, struct Client *from, int type,
729 const unsigned int caps, const unsigned int nocaps,
730 struct Channel *chptr, const char *pattern, ...)
731 {
732 va_list args;
733 char buffer[IRCD_BUFSIZE];
734 int len;
735 dlink_node *ptr;
736 struct Client *target_p;
737 struct Membership *ms;
738
739 va_start(args, pattern);
740 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
741 va_end(args);
742
743 ++current_serial;
744
745 DLINK_FOREACH(ptr, chptr->members.head)
746 {
747 ms = ptr->data;
748 target_p = ms->client_p;
749
750 if (type != 0 && (ms->flags & type) == 0)
751 continue;
752
753 if (MyConnect(target_p))
754 continue;
755 target_p = target_p->from;
756
757 if (target_p == one->from ||
758 ((target_p->from->localClient->caps & caps) != caps) ||
759 ((target_p->from->localClient->caps & nocaps) != 0))
760 continue;
761 if (target_p->from->localClient->serial != current_serial)
762 {
763 send_message(target_p, buffer, len);
764 target_p->from->localClient->serial = current_serial;
765 }
766 }
767 }
768
769 /*
770 ** match_it() and sendto_match_butone() ARE only used
771 ** to send a msg to all ppl on servers/hosts that match a specified mask
772 ** (used for enhanced PRIVMSGs) for opers
773 **
774 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
775 **
776 */
777
778 /* match_it()
779 *
780 * inputs - client pointer to match on
781 * - actual mask to match
782 * - what to match on, HOST or SERVER
783 * output - 1 or 0 if match or not
784 * side effects - NONE
785 */
786 static int
787 match_it(const struct Client *one, const char *mask, int what)
788 {
789 if (what == MATCH_HOST)
790 return match(mask, one->host);
791
792 return match(mask, one->servptr->name);
793 }
794
795 /* sendto_match_butone()
796 *
797 * Send to all clients which match the mask in a way defined on 'what';
798 * either by user hostname or user servername.
799 *
800 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
801 */
802 void
803 sendto_match_butone(struct Client *one, struct Client *from, char *mask,
804 int what, const char *pattern, ...)
805 {
806 va_list alocal, aremote;
807 struct Client *client_p;
808 dlink_node *ptr, *ptr_next;
809 char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
810 int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
811 from->username, from->host);
812 int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
813
814 va_start(alocal, pattern);
815 va_start(aremote, pattern);
816 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
817 pattern, alocal);
818 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
819 pattern, aremote);
820 va_end(aremote);
821 va_end(alocal);
822
823 /* scan the local clients */
824 DLINK_FOREACH(ptr, local_client_list.head)
825 {
826 client_p = ptr->data;
827
828 if (client_p != one && !IsDefunct(client_p) &&
829 match_it(client_p, mask, what))
830 send_message(client_p, local_buf, local_len);
831 }
832
833 /* Now scan servers */
834 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
835 {
836 client_p = ptr->data;
837
838 /*
839 * The old code looped through every client on the
840 * network for each server to check if the
841 * server (client_p) has at least 1 client matching
842 * the mask, using something like:
843 *
844 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
845 * if (IsRegisteredUser(target_p) &&
846 * match_it(target_p, mask, what) &&
847 * (target_p->from == client_p))
848 * vsendto_prefix_one(client_p, from, pattern, args);
849 *
850 * That way, we wouldn't send the message to
851 * a server who didn't have a matching client.
852 * However, on a network such as EFNet, that
853 * code would have looped through about 50
854 * servers, and in each loop, loop through
855 * about 50k clients as well, calling match()
856 * in each nested loop. That is a very bad
857 * thing cpu wise - just send the message
858 * to every connected server and let that
859 * server deal with it.
860 * -wnder
861 */
862 if (client_p != one && !IsDefunct(client_p))
863 send_message_remote(client_p, from, remote_buf, remote_len);
864 }
865 }
866
867 /* sendto_match_servs()
868 *
869 * inputs - source client
870 * - mask to send to
871 * - capab needed
872 * - data
873 * outputs - none
874 * side effects - data sent to servers matching with capab
875 */
876 void
877 sendto_match_servs(struct Client *source_p, const char *mask, int cap,
878 const char *pattern, ...)
879 {
880 va_list args;
881 struct Client *target_p;
882 dlink_node *ptr;
883 char buffer[IRCD_BUFSIZE];
884 int found = 0;
885
886 va_start(args, pattern);
887 vsnprintf(buffer, sizeof(buffer), pattern, args);
888 va_end(args);
889
890 ++current_serial;
891
892 DLINK_FOREACH(ptr, global_serv_list.head)
893 {
894 target_p = ptr->data;
895
896 /* Do not attempt to send to ourselves, or the source */
897 if (IsMe(target_p) || target_p->from == source_p->from)
898 continue;
899
900 if (target_p->from->localClient->serial == current_serial)
901 continue;
902
903 if (match(mask, target_p->name))
904 {
905 /*
906 * if we set the serial here, then we'll never do a
907 * match() again, if !IsCapable()
908 */
909 target_p->from->localClient->serial = current_serial;
910 found++;
911
912 if (!IsCapable(target_p->from, cap))
913 continue;
914
915 sendto_anywhere(target_p, source_p, "%s", buffer);
916 }
917 }
918 }
919
920 /* sendto_anywhere()
921 *
922 * inputs - pointer to dest client
923 * - pointer to from client
924 * - varags
925 * output - NONE
926 * side effects - less efficient than sendto_remote and sendto_one
927 * but useful when one does not know where target "lives"
928 */
929 void
930 sendto_anywhere(struct Client *to, struct Client *from,
931 const char *pattern, ...)
932 {
933 va_list args;
934 char buffer[IRCD_BUFSIZE];
935 int len;
936 struct Client *send_to = (to->from != NULL ? to->from : to);
937
938 if (IsDead(send_to))
939 return;
940
941 if (MyClient(to))
942 {
943 if (IsServer(from))
944 {
945 if (IsCapable(to, CAP_TS6) && HasID(from))
946 len = ircsprintf(buffer, ":%s ", from->id);
947 else
948 len = ircsprintf(buffer, ":%s ", from->name);
949 }
950 else
951 len = ircsprintf(buffer, ":%s!%s@%s ",
952 from->name, from->username, from->host);
953 }
954 else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
955
956 va_start(args, pattern);
957 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
958 va_end(args);
959
960 if(MyClient(to))
961 send_message(send_to, buffer, len);
962 else
963 send_message_remote(send_to, from, buffer, len);
964 }
965
966 /* sendto_realops_flags()
967 *
968 * inputs - flag types of messages to show to real opers
969 * - flag indicating opers/admins
970 * - var args input message
971 * output - NONE
972 * side effects - Send to *local* ops only but NOT +s nonopers.
973 */
974 void
975 sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
976 {
977 dlink_node *ptr = NULL;
978 char nbuf[IRCD_BUFSIZE];
979 va_list args;
980
981 va_start(args, pattern);
982 vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
983 va_end(args);
984
985 DLINK_FOREACH(ptr, oper_list.head)
986 {
987 struct Client *client_p = ptr->data;
988 assert(client_p->umodes & UMODE_OPER);
989
990 /* If we're sending it to opers and theyre an admin, skip.
991 * If we're sending it to admins, and theyre not, skip.
992 */
993 if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
994 ((level == L_OPER) && IsAdmin(client_p)))
995 continue;
996
997 if (client_p->umodes & flags)
998 sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
999 me.name, client_p->name, nbuf);
1000 }
1001 }
1002
1003 /* sendto_wallops_flags()
1004 *
1005 * inputs - flag types of messages to show to real opers
1006 * - client sending request
1007 * - var args input message
1008 * output - NONE
1009 * side effects - Send a wallops to local opers
1010 */
1011 void
1012 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1013 const char *pattern, ...)
1014 {
1015 dlink_node *ptr = NULL;
1016 va_list args;
1017 char buffer[IRCD_BUFSIZE];
1018 int len;
1019
1020 if (IsClient(source_p))
1021 len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1022 source_p->name, source_p->username, source_p->host);
1023 else
1024 len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1025
1026 va_start(args, pattern);
1027 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1028 va_end(args);
1029
1030 DLINK_FOREACH(ptr, oper_list.head)
1031 {
1032 struct Client *client_p = ptr->data;
1033 assert(client_p->umodes & UMODE_OPER);
1034
1035 if ((client_p->umodes & flags) && !IsDefunct(client_p))
1036 send_message(client_p, buffer, len);
1037 }
1038 }
1039
1040 /* ts_warn()
1041 *
1042 * inputs - var args message
1043 * output - NONE
1044 * side effects - Call sendto_realops_flags, with some flood checking
1045 * (at most 5 warnings every 5 seconds)
1046 */
1047 void
1048 ts_warn(const char *pattern, ...)
1049 {
1050 va_list args;
1051 char buffer[IRCD_BUFSIZE];
1052 static time_t last = 0;
1053 static int warnings = 0;
1054
1055 /*
1056 ** if we're running with TS_WARNINGS enabled and someone does
1057 ** something silly like (remotely) connecting a nonTS server,
1058 ** we'll get a ton of warnings, so we make sure we don't send
1059 ** more than 5 every 5 seconds. -orabidoo
1060 */
1061
1062 if (CurrentTime - last < 5)
1063 {
1064 if (++warnings > 5)
1065 return;
1066 }
1067 else
1068 {
1069 last = CurrentTime;
1070 warnings = 0;
1071 }
1072
1073 va_start(args, pattern);
1074 vsnprintf(buffer, sizeof(buffer), pattern, args);
1075 va_end(args);
1076
1077 sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1078 ilog(L_CRIT, "%s", buffer);
1079 }
1080
1081 /* kill_client()
1082 *
1083 * inputs - client to send kill towards
1084 * - pointer to client to kill
1085 * - reason for kill
1086 * output - NONE
1087 * side effects - NONE
1088 */
1089 void
1090 kill_client(struct Client *client_p, struct Client *diedie,
1091 const char *pattern, ...)
1092 {
1093 va_list args;
1094 char buffer[IRCD_BUFSIZE];
1095 int len;
1096
1097 if (client_p->from != NULL)
1098 client_p = client_p->from;
1099 if (IsDead(client_p))
1100 return;
1101
1102 len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1103 ID_or_name(diedie, client_p));
1104
1105 va_start(args, pattern);
1106 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1107 va_end(args);
1108
1109 send_message(client_p, buffer, len);
1110 }
1111
1112 /* kill_client_ll_serv_butone()
1113 *
1114 * inputs - pointer to client to not send to
1115 * - pointer to client to kill
1116 * output - NONE
1117 * side effects - Send a KILL for the given client
1118 * message to all connected servers
1119 * except the client 'one'. Also deal with
1120 * client being unknown to leaf, as in lazylink...
1121 */
1122 void
1123 kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1124 const char *pattern, ...)
1125 {
1126 va_list args;
1127 int have_uid = 0;
1128 dlink_node *ptr = NULL;
1129 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1130 int len_uid = 0, len_nick = 0;
1131
1132 if (HasID(source_p))
1133 {
1134 have_uid = 1;
1135 va_start(args, pattern);
1136 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1137 len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1138 args);
1139 va_end(args);
1140 }
1141
1142 va_start(args, pattern);
1143 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1144 len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1145 args);
1146 va_end(args);
1147
1148 DLINK_FOREACH(ptr, serv_list.head)
1149 {
1150 struct Client *client_p = ptr->data;
1151
1152 if (one != NULL && (client_p == one->from))
1153 continue;
1154 if (IsDefunct(client_p))
1155 continue;
1156
1157 if (have_uid && IsCapable(client_p, CAP_TS6))
1158 send_message(client_p, buf_uid, len_uid);
1159 else
1160 send_message(client_p, buf_nick, len_nick);
1161 }
1162 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision