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root/svn/ircd-hybrid-7.3/src/send.c
Revision: 1028
Committed: Sun Nov 8 13:03:38 2009 UTC (14 years, 4 months ago) by michael
Content type: text/x-csrc
Original Path: ircd-hybrid/src/send.c
File size: 32143 byte(s)
Log Message:
- move ircd-hybrid-7.2 to trunk

File Contents

# Content
1 /*
2 * ircd-hybrid: an advanced Internet Relay Chat Daemon(ircd).
3 * send.c: Functions for sending messages.
4 *
5 * Copyright (C) 2002 by the past and present ircd coders, and others.
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
20 * USA
21 *
22 * $Id$
23 */
24
25 #include "stdinc.h"
26 #include "list.h"
27 #include "send.h"
28 #include "channel.h"
29 #include "client.h"
30 #include "common.h"
31 #include "dbuf.h"
32 #include "irc_string.h"
33 #include "ircd.h"
34 #include "handlers.h"
35 #include "numeric.h"
36 #include "fdlist.h"
37 #include "s_bsd.h"
38 #include "s_serv.h"
39 #include "sprintf_irc.h"
40 #include "s_conf.h"
41 #include "s_log.h"
42 #include "memory.h"
43 #include "hook.h"
44 #include "irc_getnameinfo.h"
45 #include "packet.h"
46
47 #define LOG_BUFSIZE 2048
48
49 struct Callback *iosend_cb = NULL;
50 struct Callback *iosendctrl_cb = NULL;
51
52 static void send_message(struct Client *, char *, int);
53 static void send_message_remote(struct Client *, struct Client *, char *, int);
54
55 static unsigned int current_serial = 0;
56
57 /* send_format()
58 *
59 * inputs - buffer to format into
60 * - size of the buffer
61 * - format pattern to use
62 * - var args
63 * output - number of bytes formatted output
64 * side effects - modifies sendbuf
65 */
66 static inline int
67 send_format(char *lsendbuf, int bufsize, const char *pattern, va_list args)
68 {
69 int len;
70
71 /*
72 * from rfc1459
73 *
74 * IRC messages are always lines of characters terminated with a CR-LF
75 * (Carriage Return - Line Feed) pair, and these messages shall not
76 * exceed 512 characters in length, counting all characters
77 * including the trailing CR-LF.
78 * Thus, there are 510 characters maximum allowed
79 * for the command and its parameters. There is no provision for
80 * continuation message lines. See section 7 for more details about
81 * current implementations.
82 */
83 len = vsnprintf(lsendbuf, bufsize - 1, pattern, args);
84 if (len > bufsize - 2)
85 len = bufsize - 2; /* required by some versions of vsnprintf */
86
87 lsendbuf[len++] = '\r';
88 lsendbuf[len++] = '\n';
89 return (len);
90 }
91
92 /*
93 * iosend_default - append a packet to the client's sendq.
94 */
95 void *
96 iosend_default(va_list args)
97 {
98 struct Client *to = va_arg(args, struct Client *);
99 int length = va_arg(args, int);
100 char *buf = va_arg(args, char *);
101
102 dbuf_put(&to->localClient->buf_sendq, buf, length);
103 return NULL;
104 }
105
106 /*
107 ** send_message
108 ** Internal utility which appends given buffer to the sockets
109 ** sendq.
110 */
111 static void
112 send_message(struct Client *to, char *buf, int len)
113 {
114 assert(!IsMe(to));
115 assert(to != &me);
116
117 if (dbuf_length(&to->localClient->buf_sendq) + len > get_sendq(to))
118 {
119 if (IsServer(to))
120 sendto_realops_flags(UMODE_ALL, L_ALL,
121 "Max SendQ limit exceeded for %s: %lu > %lu",
122 get_client_name(to, HIDE_IP),
123 (unsigned long)(dbuf_length(&to->localClient->buf_sendq) + len),
124 get_sendq(to));
125 if (IsClient(to))
126 SetSendQExceeded(to);
127 dead_link_on_write(to, 0);
128 return;
129 }
130
131 execute_callback(iosend_cb, to, len, buf);
132
133 /*
134 ** Update statistics. The following is slightly incorrect
135 ** because it counts messages even if queued, but bytes
136 ** only really sent. Queued bytes get updated in SendQueued.
137 */
138 ++to->localClient->send.messages;
139 ++me.localClient->send.messages;
140
141 if (dbuf_length(&to->localClient->buf_sendq) >
142 (IsServer(to) ? (unsigned int) 1024 : (unsigned int) 4096))
143 send_queued_write(to);
144 }
145
146 /* send_message_remote()
147 *
148 * inputs - pointer to client from message is being sent
149 * - pointer to client to send to
150 * - pointer to preformatted buffer
151 * - length of input buffer
152 * output - none
153 * side effects - Despite the function name, this only sends to directly
154 * connected clients.
155 *
156 */
157 static void
158 send_message_remote(struct Client *to, struct Client *from,
159 char *buf, int len)
160 {
161 if (!MyConnect(to))
162 {
163 sendto_realops_flags(UMODE_ALL, L_ALL,
164 "server send message to %s [%s] dropped from %s(Not local server)",
165 to->name, to->from->name, from->name);
166 return;
167 }
168
169 /* Optimize by checking if (from && to) before everything */
170 /* we set to->from up there.. */
171
172 if (!MyClient(from) && IsClient(to) && (to == from->from))
173 {
174 if (IsServer(from))
175 {
176 sendto_realops_flags(UMODE_ALL, L_ALL,
177 "Send message to %s [%s] dropped from %s(Fake Dir)",
178 to->name, to->from->name, from->name);
179 return;
180 }
181
182 sendto_realops_flags(UMODE_ALL, L_ALL,
183 "Ghosted: %s[%s@%s] from %s[%s@%s] (%s)",
184 to->name, to->username, to->host,
185 from->name, from->username, from->host,
186 to->from->name);
187
188 sendto_server(NULL, NULL, CAP_TS6, NOCAPS,
189 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
190 me.id, to->name, me.name, to->name,
191 to->username, to->host, to->from->name);
192 sendto_server(NULL, NULL, NOCAPS, CAP_TS6,
193 ":%s KILL %s :%s (%s[%s@%s] Ghosted %s)",
194 me.name, to->name, me.name, to->name,
195 to->username, to->host, to->from->name);
196
197 SetKilled(to);
198
199 if (IsClient(from))
200 sendto_one(from, form_str(ERR_GHOSTEDCLIENT),
201 me.name, from->name, to->name, to->username,
202 to->host, to->from);
203
204 exit_client(to, &me, "Ghosted client");
205
206 return;
207 }
208
209 send_message(to, buf, len);
210 }
211
212 /*
213 ** sendq_unblocked
214 ** Called when a socket is ready for writing.
215 */
216 void
217 sendq_unblocked(fde_t *fd, struct Client *client_p)
218 {
219 ClearSendqBlocked(client_p);
220 /* let send_queued_write be executed by send_queued_all */
221
222 #ifdef HAVE_LIBCRYPTO
223 if (fd->flags.pending_read)
224 {
225 fd->flags.pending_read = 0;
226 read_packet(fd, client_p);
227 }
228 #endif
229 }
230
231 /*
232 ** slinkq_unblocked
233 ** Called when a server control socket is ready for writing.
234 */
235 static void
236 slinkq_unblocked(fde_t *fd, struct Client *client_p)
237 {
238 ClearSlinkqBlocked(client_p);
239 send_queued_slink_write(client_p);
240 }
241
242 /*
243 ** send_queued_write
244 ** This is called when there is a chance that some output would
245 ** be possible. This attempts to empty the send queue as far as
246 ** possible, and then if any data is left, a write is rescheduled.
247 */
248 void
249 send_queued_write(struct Client *to)
250 {
251 int retlen;
252 struct dbuf_block *first;
253
254 /*
255 ** Once socket is marked dead, we cannot start writing to it,
256 ** even if the error is removed...
257 */
258 if (IsDead(to) || IsSendqBlocked(to))
259 return; /* no use calling send() now */
260
261 /* Next, lets try to write some data */
262
263 if (dbuf_length(&to->localClient->buf_sendq))
264 {
265 do {
266 first = to->localClient->buf_sendq.blocks.head->data;
267
268 #ifdef HAVE_LIBCRYPTO
269 if (to->localClient->fd.ssl)
270 {
271 retlen = SSL_write(to->localClient->fd.ssl, first->data, first->size);
272
273 /* translate openssl error codes, sigh */
274 if (retlen < 0)
275 switch (SSL_get_error(to->localClient->fd.ssl, retlen))
276 {
277 case SSL_ERROR_WANT_READ:
278 return; /* retry later, don't register for write events */
279
280 case SSL_ERROR_WANT_WRITE:
281 errno = EWOULDBLOCK;
282 case SSL_ERROR_SYSCALL:
283 break;
284 case SSL_ERROR_SSL:
285 if (errno == EAGAIN)
286 break;
287 default:
288 retlen = errno = 0; /* either an SSL-specific error or EOF */
289 }
290 }
291 else
292 #endif
293 retlen = send(to->localClient->fd.fd, first->data, first->size, 0);
294
295 if (retlen <= 0)
296 break;
297
298 dbuf_delete(&to->localClient->buf_sendq, retlen);
299
300 /* We have some data written .. update counters */
301 to->localClient->send.bytes += retlen;
302 me.localClient->send.bytes += retlen;
303 } while (dbuf_length(&to->localClient->buf_sendq));
304
305 if ((retlen < 0) && (ignoreErrno(errno)))
306 {
307 /* we have a non-fatal error, reschedule a write */
308 SetSendqBlocked(to);
309 comm_setselect(&to->localClient->fd, COMM_SELECT_WRITE,
310 (PF *)sendq_unblocked, (void *)to, 0);
311 }
312 else if (retlen <= 0)
313 {
314 dead_link_on_write(to, errno);
315 return;
316 }
317 }
318 }
319
320 /*
321 ** send_queued_slink_write
322 ** This is called when there is a chance the some output would
323 ** be possible. This attempts to empty the send queue as far as
324 ** possible, and then if any data is left, a write is rescheduled.
325 */
326 void
327 send_queued_slink_write(struct Client *to)
328 {
329 int retlen;
330
331 /*
332 ** Once socket is marked dead, we cannot start writing to it,
333 ** even if the error is removed...
334 */
335 if (IsDead(to) || IsSlinkqBlocked(to))
336 return; /* no use calling send() now */
337
338 /* Next, lets try to write some data */
339 if (to->localClient->slinkq != NULL)
340 {
341 retlen = send(to->localClient->ctrlfd.fd,
342 to->localClient->slinkq + to->localClient->slinkq_ofs,
343 to->localClient->slinkq_len, 0);
344 if (retlen < 0)
345 {
346 /* If we have a fatal error */
347 if (!ignoreErrno(errno))
348 {
349 dead_link_on_write(to, errno);
350 return;
351 }
352 }
353 else if (retlen == 0)
354 {
355 /* 0 bytes is an EOF .. */
356 dead_link_on_write(to, 0);
357 return;
358 }
359 else
360 {
361 execute_callback(iosendctrl_cb, to, retlen,
362 to->localClient->slinkq + to->localClient->slinkq_ofs);
363 to->localClient->slinkq_len -= retlen;
364
365 assert(to->localClient->slinkq_len >= 0);
366 if (to->localClient->slinkq_len)
367 to->localClient->slinkq_ofs += retlen;
368 else
369 {
370 to->localClient->slinkq_ofs = 0;
371 MyFree(to->localClient->slinkq);
372 to->localClient->slinkq = NULL;
373 }
374 }
375
376 /* Finally, if we have any more data, reschedule a write */
377 if (to->localClient->slinkq_len)
378 {
379 SetSlinkqBlocked(to);
380 comm_setselect(&to->localClient->ctrlfd, COMM_SELECT_WRITE,
381 (PF *)slinkq_unblocked, (void *)to, 0);
382 }
383 }
384 }
385
386 /* send_queued_all()
387 *
388 * input - NONE
389 * output - NONE
390 * side effects - try to flush sendq of each client
391 */
392 void
393 send_queued_all(void)
394 {
395 dlink_node *ptr;
396
397 /* Servers are processed first, mainly because this can generate
398 * a notice to opers, which is to be delivered by this function.
399 */
400 DLINK_FOREACH(ptr, serv_list.head)
401 send_queued_write((struct Client *) ptr->data);
402
403 DLINK_FOREACH(ptr, unknown_list.head)
404 send_queued_write((struct Client *) ptr->data);
405
406 DLINK_FOREACH(ptr, local_client_list.head)
407 send_queued_write((struct Client *) ptr->data);
408
409 /* NOTE: This can still put clients on aborted_list; unfortunately,
410 * exit_aborted_clients takes precedence over send_queued_all,
411 * because exiting clients can generate server/oper traffic.
412 * The easiest approach is dealing with aborted clients in the next I/O lap.
413 * -adx
414 */
415 }
416
417 /* sendto_one()
418 *
419 * inputs - pointer to destination client
420 * - var args message
421 * output - NONE
422 * side effects - send message to single client
423 */
424 void
425 sendto_one(struct Client *to, const char *pattern, ...)
426 {
427 va_list args;
428 char buffer[IRCD_BUFSIZE];
429 int len;
430
431 if (to->from != NULL)
432 to = to->from;
433 if (IsDead(to))
434 return; /* This socket has already been marked as dead */
435
436 va_start(args, pattern);
437 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
438 va_end(args);
439
440 send_message(to, buffer, len);
441 }
442
443 /* sendto_channel_butone()
444 *
445 * inputs - pointer to client(server) to NOT send message to
446 * - pointer to client that is sending this message
447 * - pointer to channel being sent to
448 * - vargs message
449 * output - NONE
450 * side effects - message as given is sent to given channel members.
451 *
452 * WARNING - +D clients are ignored
453 */
454 void
455 sendto_channel_butone(struct Client *one, struct Client *from,
456 struct Channel *chptr, const char *command,
457 const char *pattern, ...)
458 {
459 va_list alocal, aremote, auid;
460 char local_buf[IRCD_BUFSIZE];
461 char remote_buf[IRCD_BUFSIZE];
462 char uid_buf[IRCD_BUFSIZE];
463 int local_len, remote_len, uid_len;
464 dlink_node *ptr;
465 dlink_node *ptr_next;
466 struct Client *target_p;
467
468 if (IsServer(from))
469 local_len = ircsprintf(local_buf, ":%s %s %s ",
470 from->name, command, chptr->chname);
471 else
472 local_len = ircsprintf(local_buf, ":%s!%s@%s %s %s ",
473 from->name, from->username, from->host,
474 command, chptr->chname);
475 remote_len = ircsprintf(remote_buf, ":%s %s %s ",
476 from->name, command, chptr->chname);
477 uid_len = ircsprintf(uid_buf, ":%s %s %s ",
478 ID(from), command, chptr->chname);
479
480 va_start(alocal, pattern);
481 va_start(aremote, pattern);
482 va_start(auid, pattern);
483 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
484 pattern, alocal);
485 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
486 pattern, aremote);
487 uid_len += send_format(&uid_buf[uid_len], IRCD_BUFSIZE - uid_len, pattern,
488 auid);
489 va_end(auid);
490 va_end(aremote);
491 va_end(alocal);
492
493 ++current_serial;
494
495 DLINK_FOREACH_SAFE(ptr, ptr_next, chptr->members.head)
496 {
497 target_p = ((struct Membership *)ptr->data)->client_p;
498 assert(target_p != NULL);
499
500 if (IsDefunct(target_p) || IsDeaf(target_p) || target_p->from == one)
501 continue;
502
503 if (MyClient(target_p))
504 {
505 if (target_p->serial != current_serial)
506 {
507 send_message(target_p, local_buf, local_len);
508 target_p->serial = current_serial;
509 }
510 }
511 else
512 {
513 /* Now check whether a message has been sent to this
514 * remote link already
515 */
516 if (target_p->from->serial != current_serial)
517 {
518 if (IsCapable(target_p->from, CAP_TS6))
519 send_message_remote(target_p->from, from, uid_buf, uid_len);
520 else
521 send_message_remote(target_p->from, from, remote_buf, remote_len);
522 target_p->from->serial = current_serial;
523 }
524 }
525 }
526 }
527
528 /* sendto_server()
529 *
530 * inputs - pointer to client to NOT send to
531 * - pointer to channel
532 * - caps or'd together which must ALL be present
533 * - caps or'd together which must ALL NOT be present
534 * - printf style format string
535 * - args to format string
536 * output - NONE
537 * side effects - Send a message to all connected servers, except the
538 * client 'one' (if non-NULL), as long as the servers
539 * support ALL capabs in 'caps', and NO capabs in 'nocaps'.
540 *
541 * This function was written in an attempt to merge together the other
542 * billion sendto_*serv*() functions, which sprung up with capabs,
543 * lazylinks, uids, etc.
544 * -davidt
545 */
546 void
547 sendto_server(struct Client *one, const struct Channel *chptr,
548 const unsigned int caps,
549 const unsigned int nocaps,
550 const char *format, ...)
551 {
552 va_list args;
553 dlink_node *ptr = NULL;
554 char buffer[IRCD_BUFSIZE];
555 int len = 0;
556
557 if (chptr && chptr->chname[0] != '#')
558 return;
559
560 va_start(args, format);
561 len = send_format(buffer, IRCD_BUFSIZE, format, args);
562 va_end(args);
563
564 DLINK_FOREACH(ptr, serv_list.head)
565 {
566 struct Client *client_p = ptr->data;
567
568 /* If dead already skip */
569 if (IsDead(client_p))
570 continue;
571 /* check against 'one' */
572 if (one != NULL && (client_p == one->from))
573 continue;
574 /* check we have required capabs */
575 if ((client_p->localClient->caps & caps) != caps)
576 continue;
577 /* check we don't have any forbidden capabs */
578 if ((client_p->localClient->caps & nocaps) != 0)
579 continue;
580
581 send_message(client_p, buffer, len);
582 }
583 }
584
585 /* sendto_common_channels_local()
586 *
587 * inputs - pointer to client
588 * - pattern to send
589 * output - NONE
590 * side effects - Sends a message to all people on local server who are
591 * in same channel with user.
592 * used by m_nick.c and exit_one_client.
593 */
594 void
595 sendto_common_channels_local(struct Client *user, int touser,
596 const char *pattern, ...)
597 {
598 va_list args;
599 dlink_node *uptr;
600 dlink_node *cptr;
601 struct Channel *chptr;
602 struct Membership *ms;
603 struct Client *target_p;
604 char buffer[IRCD_BUFSIZE];
605 int len;
606
607 va_start(args, pattern);
608 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
609 va_end(args);
610
611 ++current_serial;
612
613 DLINK_FOREACH(cptr, user->channel.head)
614 {
615 chptr = ((struct Membership *) cptr->data)->chptr;
616 assert(chptr != NULL);
617
618 DLINK_FOREACH(uptr, chptr->members.head)
619 {
620 ms = uptr->data;
621 target_p = ms->client_p;
622 assert(target_p != NULL);
623
624 if (!MyConnect(target_p) || target_p == user || IsDefunct(target_p) ||
625 target_p->serial == current_serial)
626 continue;
627
628 target_p->serial = current_serial;
629 send_message(target_p, buffer, len);
630 }
631 }
632
633 if (touser && MyConnect(user) && !IsDead(user) &&
634 user->serial != current_serial)
635 send_message(user, buffer, len);
636 }
637
638 /* sendto_channel_local()
639 *
640 * inputs - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
641 * - whether to ignore +D clients (YES/NO)
642 * - pointer to channel to send to
643 * - var args pattern
644 * output - NONE
645 * side effects - Send a message to all members of a channel that are
646 * locally connected to this server.
647 */
648 void
649 sendto_channel_local(int type, int nodeaf, struct Channel *chptr,
650 const char *pattern, ...)
651 {
652 va_list args;
653 char buffer[IRCD_BUFSIZE];
654 int len;
655 dlink_node *ptr;
656 struct Membership *ms;
657 struct Client *target_p;
658
659 va_start(args, pattern);
660 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
661 va_end(args);
662
663 DLINK_FOREACH(ptr, chptr->members.head)
664 {
665 ms = ptr->data;
666 target_p = ms->client_p;
667
668 if (type != 0 && (ms->flags & type) == 0)
669 continue;
670
671 if (!MyConnect(target_p) || IsDefunct(target_p) ||
672 (nodeaf && IsDeaf(target_p)))
673 continue;
674
675 send_message(target_p, buffer, len);
676 }
677 }
678
679 /* sendto_channel_local_butone()
680 *
681 * inputs - pointer to client to NOT send message to
682 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
683 * - pointer to channel to send to
684 * - var args pattern
685 * output - NONE
686 * side effects - Send a message to all members of a channel that are
687 * locally connected to this server except one.
688 *
689 * WARNING - +D clients are omitted
690 */
691 void
692 sendto_channel_local_butone(struct Client *one, int type,
693 struct Channel *chptr, const char *pattern, ...)
694 {
695 va_list args;
696 char buffer[IRCD_BUFSIZE];
697 int len;
698 struct Client *target_p;
699 struct Membership *ms;
700 dlink_node *ptr;
701
702 va_start(args, pattern);
703 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
704 va_end(args);
705
706 DLINK_FOREACH(ptr, chptr->members.head)
707 {
708 ms = ptr->data;
709 target_p = ms->client_p;
710
711 if (type != 0 && (ms->flags & type) == 0)
712 continue;
713
714 if (!MyConnect(target_p) || target_p == one ||
715 IsDefunct(target_p) || IsDeaf(target_p))
716 continue;
717 send_message(target_p, buffer, len);
718 }
719 }
720
721
722 /* sendto_channel_remote()
723 *
724 * inputs - Client not to send towards
725 * - Client from whom message is from
726 * - member status mask, e.g. CHFL_CHANOP | CHFL_VOICE
727 * - pointer to channel to send to
728 * - var args pattern
729 * output - NONE
730 * side effects - Send a message to all members of a channel that are
731 * remote to this server.
732 */
733 void
734 sendto_channel_remote(struct Client *one, struct Client *from, int type,
735 const unsigned int caps, const unsigned int nocaps,
736 struct Channel *chptr, const char *pattern, ...)
737 {
738 va_list args;
739 char buffer[IRCD_BUFSIZE];
740 int len;
741 dlink_node *ptr;
742 struct Client *target_p;
743 struct Membership *ms;
744
745 va_start(args, pattern);
746 len = send_format(buffer, IRCD_BUFSIZE, pattern, args);
747 va_end(args);
748
749 ++current_serial;
750
751 DLINK_FOREACH(ptr, chptr->members.head)
752 {
753 ms = ptr->data;
754 target_p = ms->client_p;
755
756 if (type != 0 && (ms->flags & type) == 0)
757 continue;
758
759 if (MyConnect(target_p))
760 continue;
761 target_p = target_p->from;
762
763 if (target_p == one->from ||
764 ((target_p->from->localClient->caps & caps) != caps) ||
765 ((target_p->from->localClient->caps & nocaps) != 0))
766 continue;
767 if (target_p->from->serial != current_serial)
768 {
769 send_message(target_p, buffer, len);
770 target_p->from->serial = current_serial;
771 }
772 }
773 }
774
775 /*
776 ** match_it() and sendto_match_butone() ARE only used
777 ** to send a msg to all ppl on servers/hosts that match a specified mask
778 ** (used for enhanced PRIVMSGs) for opers
779 **
780 ** addition -- Armin, 8jun90 (gruner@informatik.tu-muenchen.de)
781 **
782 */
783
784 /* match_it()
785 *
786 * inputs - client pointer to match on
787 * - actual mask to match
788 * - what to match on, HOST or SERVER
789 * output - 1 or 0 if match or not
790 * side effects - NONE
791 */
792 static int
793 match_it(const struct Client *one, const char *mask, int what)
794 {
795 if (what == MATCH_HOST)
796 return(match(mask, one->host));
797
798 return(match(mask, one->servptr->name));
799 }
800
801 /* sendto_match_butone()
802 *
803 * Send to all clients which match the mask in a way defined on 'what';
804 * either by user hostname or user servername.
805 *
806 * ugh. ONLY used by m_message.c to send an "oper magic" message. ugh.
807 */
808 void
809 sendto_match_butone(struct Client *one, struct Client *from, char *mask,
810 int what, const char *pattern, ...)
811 {
812 va_list alocal, aremote;
813 struct Client *client_p;
814 dlink_node *ptr, *ptr_next;
815 char local_buf[IRCD_BUFSIZE], remote_buf[IRCD_BUFSIZE];
816 int local_len = ircsprintf(local_buf, ":%s!%s@%s ", from->name,
817 from->username, from->host);
818 int remote_len = ircsprintf(remote_buf, ":%s ", from->name);
819
820 va_start(alocal, pattern);
821 va_start(aremote, pattern);
822 local_len += send_format(&local_buf[local_len], IRCD_BUFSIZE - local_len,
823 pattern, alocal);
824 remote_len += send_format(&remote_buf[remote_len], IRCD_BUFSIZE - remote_len,
825 pattern, aremote);
826 va_end(aremote);
827 va_end(alocal);
828
829 /* scan the local clients */
830 DLINK_FOREACH(ptr, local_client_list.head)
831 {
832 client_p = ptr->data;
833
834 if (client_p != one && !IsDefunct(client_p) &&
835 match_it(client_p, mask, what))
836 send_message(client_p, local_buf, local_len);
837 }
838
839 /* Now scan servers */
840 DLINK_FOREACH_SAFE(ptr, ptr_next, serv_list.head)
841 {
842 client_p = ptr->data;
843
844 /*
845 * The old code looped through every client on the
846 * network for each server to check if the
847 * server (client_p) has at least 1 client matching
848 * the mask, using something like:
849 *
850 * for (target_p = GlobalClientList; target_p; target_p = target_p->next)
851 * if (IsRegisteredUser(target_p) &&
852 * match_it(target_p, mask, what) &&
853 * (target_p->from == client_p))
854 * vsendto_prefix_one(client_p, from, pattern, args);
855 *
856 * That way, we wouldn't send the message to
857 * a server who didn't have a matching client.
858 * However, on a network such as EFNet, that
859 * code would have looped through about 50
860 * servers, and in each loop, loop through
861 * about 50k clients as well, calling match()
862 * in each nested loop. That is a very bad
863 * thing cpu wise - just send the message
864 * to every connected server and let that
865 * server deal with it.
866 * -wnder
867 */
868 if (client_p != one && !IsDefunct(client_p))
869 send_message_remote(client_p, from, remote_buf, remote_len);
870 }
871 }
872
873 /* sendto_match_servs()
874 *
875 * inputs - source client
876 * - mask to send to
877 * - capab needed
878 * - data
879 * outputs - none
880 * side effects - data sent to servers matching with capab
881 */
882 void
883 sendto_match_servs(struct Client *source_p, const char *mask, int cap,
884 const char *pattern, ...)
885 {
886 va_list args;
887 struct Client *target_p;
888 dlink_node *ptr;
889 char buffer[IRCD_BUFSIZE];
890 int found = 0;
891
892 va_start(args, pattern);
893 vsnprintf(buffer, sizeof(buffer), pattern, args);
894 va_end(args);
895
896 ++current_serial;
897
898 DLINK_FOREACH(ptr, global_serv_list.head)
899 {
900 target_p = ptr->data;
901
902 /* Do not attempt to send to ourselves, or the source */
903 if (IsMe(target_p) || target_p->from == source_p->from)
904 continue;
905
906 if (target_p->from->serial == current_serial)
907 continue;
908
909 if (match(mask, target_p->name))
910 {
911 /*
912 * if we set the serial here, then we'll never do a
913 * match() again, if !IsCapable()
914 */
915 target_p->from->serial = current_serial;
916 found++;
917
918 if (!IsCapable(target_p->from, cap))
919 continue;
920
921 sendto_anywhere(target_p, source_p, "%s", buffer);
922 }
923 }
924 }
925
926 /* sendto_anywhere()
927 *
928 * inputs - pointer to dest client
929 * - pointer to from client
930 * - varags
931 * output - NONE
932 * side effects - less efficient than sendto_remote and sendto_one
933 * but useful when one does not know where target "lives"
934 */
935 void
936 sendto_anywhere(struct Client *to, struct Client *from,
937 const char *pattern, ...)
938 {
939 va_list args;
940 char buffer[IRCD_BUFSIZE];
941 int len;
942 struct Client *send_to = (to->from != NULL ? to->from : to);
943
944 if (IsDead(send_to))
945 return;
946
947 if (MyClient(to))
948 {
949 if (IsServer(from))
950 {
951 if (IsCapable(to, CAP_TS6) && HasID(from))
952 len = ircsprintf(buffer, ":%s ", from->id);
953 else
954 len = ircsprintf(buffer, ":%s ", from->name);
955 }
956 else
957 len = ircsprintf(buffer, ":%s!%s@%s ",
958 from->name, from->username, from->host);
959 }
960 else len = ircsprintf(buffer, ":%s ", ID_or_name(from, send_to));
961
962 va_start(args, pattern);
963 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
964 va_end(args);
965
966 if(MyClient(to))
967 send_message(send_to, buffer, len);
968 else
969 send_message_remote(send_to, from, buffer, len);
970 }
971
972 /* sendto_realops_flags()
973 *
974 * inputs - flag types of messages to show to real opers
975 * - flag indicating opers/admins
976 * - var args input message
977 * output - NONE
978 * side effects - Send to *local* ops only but NOT +s nonopers.
979 */
980 void
981 sendto_realops_flags(unsigned int flags, int level, const char *pattern, ...)
982 {
983 struct Client *client_p;
984 char nbuf[IRCD_BUFSIZE];
985 dlink_node *ptr;
986 va_list args;
987
988 va_start(args, pattern);
989 vsnprintf(nbuf, IRCD_BUFSIZE, pattern, args);
990 va_end(args);
991
992 DLINK_FOREACH(ptr, oper_list.head)
993 {
994 client_p = ptr->data;
995 assert(client_p->umodes & UMODE_OPER);
996
997 /* If we're sending it to opers and theyre an admin, skip.
998 * If we're sending it to admins, and theyre not, skip.
999 */
1000 if (((level == L_ADMIN) && !IsAdmin(client_p)) ||
1001 ((level == L_OPER) && IsAdmin(client_p)))
1002 continue;
1003
1004 if (client_p->umodes & flags)
1005 sendto_one(client_p, ":%s NOTICE %s :*** Notice -- %s",
1006 me.name, client_p->name, nbuf);
1007 }
1008 }
1009
1010 /* sendto_wallops_flags()
1011 *
1012 * inputs - flag types of messages to show to real opers
1013 * - client sending request
1014 * - var args input message
1015 * output - NONE
1016 * side effects - Send a wallops to local opers
1017 */
1018 void
1019 sendto_wallops_flags(unsigned int flags, struct Client *source_p,
1020 const char *pattern, ...)
1021 {
1022 struct Client *client_p;
1023 dlink_node *ptr;
1024 va_list args;
1025 char buffer[IRCD_BUFSIZE];
1026 int len;
1027
1028 if (IsClient(source_p))
1029 len = ircsprintf(buffer, ":%s!%s@%s WALLOPS :",
1030 source_p->name, source_p->username, source_p->host);
1031 else
1032 len = ircsprintf(buffer, ":%s WALLOPS :", source_p->name);
1033
1034 va_start(args, pattern);
1035 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1036 va_end(args);
1037
1038 DLINK_FOREACH(ptr, oper_list.head)
1039 {
1040 client_p = ptr->data;
1041 assert(client_p->umodes & UMODE_OPER);
1042
1043 if ((client_p->umodes & flags) && !IsDefunct(client_p))
1044 send_message(client_p, buffer, len);
1045 }
1046 }
1047
1048 /* ts_warn()
1049 *
1050 * inputs - var args message
1051 * output - NONE
1052 * side effects - Call sendto_realops_flags, with some flood checking
1053 * (at most 5 warnings every 5 seconds)
1054 */
1055 void
1056 ts_warn(const char *pattern, ...)
1057 {
1058 va_list args;
1059 char buffer[LOG_BUFSIZE];
1060 static time_t last = 0;
1061 static int warnings = 0;
1062
1063 /*
1064 ** if we're running with TS_WARNINGS enabled and someone does
1065 ** something silly like (remotely) connecting a nonTS server,
1066 ** we'll get a ton of warnings, so we make sure we don't send
1067 ** more than 5 every 5 seconds. -orabidoo
1068 */
1069
1070 if (CurrentTime - last < 5)
1071 {
1072 if (++warnings > 5)
1073 return;
1074 }
1075 else
1076 {
1077 last = CurrentTime;
1078 warnings = 0;
1079 }
1080
1081 va_start(args, pattern);
1082 vsprintf_irc(buffer, pattern, args);
1083 va_end(args);
1084
1085 sendto_realops_flags(UMODE_ALL, L_ALL, "%s", buffer);
1086 ilog(L_CRIT, "%s", buffer);
1087 }
1088
1089 /* kill_client()
1090 *
1091 * inputs - client to send kill towards
1092 * - pointer to client to kill
1093 * - reason for kill
1094 * output - NONE
1095 * side effects - NONE
1096 */
1097 void
1098 kill_client(struct Client *client_p, struct Client *diedie,
1099 const char *pattern, ...)
1100 {
1101 va_list args;
1102 char buffer[IRCD_BUFSIZE];
1103 int len;
1104
1105 if (client_p->from != NULL)
1106 client_p = client_p->from;
1107 if (IsDead(client_p))
1108 return;
1109
1110 len = ircsprintf(buffer, ":%s KILL %s :", ID_or_name(&me, client_p->from),
1111 ID_or_name(diedie, client_p));
1112
1113 va_start(args, pattern);
1114 len += send_format(&buffer[len], IRCD_BUFSIZE - len, pattern, args);
1115 va_end(args);
1116
1117 send_message(client_p, buffer, len);
1118 }
1119
1120 /* kill_client_ll_serv_butone()
1121 *
1122 * inputs - pointer to client to not send to
1123 * - pointer to client to kill
1124 * output - NONE
1125 * side effects - Send a KILL for the given client
1126 * message to all connected servers
1127 * except the client 'one'. Also deal with
1128 * client being unknown to leaf, as in lazylink...
1129 */
1130 void
1131 kill_client_ll_serv_butone(struct Client *one, struct Client *source_p,
1132 const char *pattern, ...)
1133 {
1134 va_list args;
1135 int have_uid = 0;
1136 dlink_node *ptr = NULL;
1137 char buf_uid[IRCD_BUFSIZE], buf_nick[IRCD_BUFSIZE];
1138 int len_uid = 0, len_nick = 0;
1139
1140 if (HasID(source_p) && (me.id[0] != '\0'))
1141 {
1142 have_uid = 1;
1143 va_start(args, pattern);
1144 len_uid = ircsprintf(buf_uid, ":%s KILL %s :", me.id, ID(source_p));
1145 len_uid += send_format(&buf_uid[len_uid], IRCD_BUFSIZE - len_uid, pattern,
1146 args);
1147 va_end(args);
1148 }
1149
1150 va_start(args, pattern);
1151 len_nick = ircsprintf(buf_nick, ":%s KILL %s :", me.name, source_p->name);
1152 len_nick += send_format(&buf_nick[len_nick], IRCD_BUFSIZE - len_nick, pattern,
1153 args);
1154 va_end(args);
1155
1156 DLINK_FOREACH(ptr, serv_list.head)
1157 {
1158 struct Client *client_p = ptr->data;
1159
1160 if (one != NULL && (client_p == one->from))
1161 continue;
1162 if (IsDefunct(client_p))
1163 continue;
1164
1165 if (have_uid && IsCapable(client_p, CAP_TS6))
1166 send_message(client_p, buf_uid, len_uid);
1167 else
1168 send_message(client_p, buf_nick, len_nick);
1169 }
1170 }

Properties

Name Value
svn:eol-style native
svn:keywords Id Revision